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	<title type="text">Set Side B</title>
	<subtitle type="text">The Flipside of Gaming</subtitle>

	<updated>2026-10-27T13:34:27Z</updated>

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<icon>https://setsideb.com/wp-content/uploads/2022/04/cropped-mascot512-32x32.png</icon>
	<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Dog Online]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/dog-online/" />

		<id>https://setsideb.com/?p=13456</id>
		<updated>2026-10-27T13:34:27Z</updated>
		<published>2026-10-28T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="DogOnline" /><category scheme="https://setsideb.com" term="free" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="webgame" />
		<summary type="html"><![CDATA[Due to project recovery I haven&#8217;t had a lot of extra time to spend on blogging, so I hope today you&#8217;ll be content with Dog Online, as linked from Aftermath, a web game in the vein of the Neopets of old and the Kingdom of Loathing of slightly-more-recent. Remember Neopets? It was popular enough to &#8230; <a href="https://setsideb.com/dog-online/" class="more-link">Continue reading<span class="screen-reader-text"> "Dog Online"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/dog-online/"><![CDATA[
<p class="wp-block-paragraph">Due to project recovery I haven&#8217;t had a lot of extra time to spend on blogging, so I hope today you&#8217;ll be content with <strong><a href="https://dogonline.net/">Dog Online</a></strong>, as linked from <a href="https://aftermath.site/dog-online-neopets-browser-game/">Aftermath</a>, a web game in the vein of the Neopets of old and the <a href="https://www.kingdomofloathing.com/l">Kingdom of Loathing</a> of slightly-more-recent. Remember Neopets? It was popular enough to get <a href="https://en.wikipedia.org/wiki/Neopets:_The_Darkest_Faerie">actual console game spinoffs</a>. A quick aGooglin&#8217; reveals <a href="https://www.nintendo.com/us/store/products/neopets-mega-mini-games-collection-the-neopian-arcade-odyssey-switch/">one was released just this year</a>. Huh!</p>



<figure class="wp-block-image size-full"><a href="https://dogonline.net/"><img fetchpriority="high" decoding="async" width="724" height="917" src="https://setsideb.com/wp-content/uploads/2026/10/image-18.png" alt="" class="wp-image-13458" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-18.png 724w, https://setsideb.com/wp-content/uploads/2026/10/image-18-237x300.png 237w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></a></figure>



<p class="wp-block-paragraph">It&#8217;s the good and pure kind of web game that used to be much more common. Maybe it&#8217;s inevitable that things like this will eventually sell out, like Neopets did, and become a cesspool, so please enjoy it while it lasts.</p>



<p class="wp-block-paragraph">Dog Online is in open beta, and it&#8217;s a little difficult to see how to get started. The Explore link just took me to the homepage until I created an account and adopted a dog. To do that, first you must go to the <a href="https://dogonline.net/pound">Dogtown Pound</a>.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img decoding="async" width="780" height="967" src="https://setsideb.com/wp-content/uploads/2026/10/image-19.png" alt="" class="wp-image-13459" style="aspect-ratio:0.8066237120451375;width:325px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-19.png 780w, https://setsideb.com/wp-content/uploads/2026/10/image-19-242x300.png 242w, https://setsideb.com/wp-content/uploads/2026/10/image-19-768x952.png 768w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>
</div>


<p class="wp-block-paragraph">There you can pick one of three randomly-chosen pals, like this oddly-colored fellow:</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img decoding="async" width="500" height="527" src="https://setsideb.com/wp-content/uploads/2026/10/image-20.png" alt="" class="wp-image-13460" style="width:292px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-20.png 500w, https://setsideb.com/wp-content/uploads/2026/10/image-20-285x300.png 285w" sizes="(max-width: 500px) 85vw, 500px" /></figure>
</div>


<p class="wp-block-paragraph">When naming your dog you can&#8217;t name it after another dog that already exists in the game, and it took me several tries before I managed to adopt Plurpel.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="678" height="842" src="https://setsideb.com/wp-content/uploads/2026/10/image-21.png" alt="" class="wp-image-13461" style="aspect-ratio:0.8052318476422758;width:343px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-21.png 678w, https://setsideb.com/wp-content/uploads/2026/10/image-21-242x300.png 242w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>
</div>


<p class="wp-block-paragraph">Once there, you can buy plant seeds with coins (not real money!) from the Farmer&#8217;s Market, then plant them at the Farm. You can find tokens to play the Gatchpon Machine. You can buy bait from the Fishing Mart and fish at the Fishing Spot. You can play a couple of puzzle games at the Temple of Dog.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="712" height="654" src="https://setsideb.com/wp-content/uploads/2026/10/image-22.png" alt="" class="wp-image-13462" style="aspect-ratio:1.0886782908567612;width:321px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-22.png 712w, https://setsideb.com/wp-content/uploads/2026/10/image-22-300x276.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>
</div>


<p class="wp-block-paragraph">Part of the fun of this kind of website is exploring and finding everything there is to do. There&#8217;s a simple action game under the Games menu, Mimi&#8217;s Countless Children.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="550" height="650" src="https://setsideb.com/wp-content/uploads/2026/10/image-23.png" alt="" class="wp-image-13463" style="width:322px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-23.png 550w, https://setsideb.com/wp-content/uploads/2026/10/image-23-254x300.png 254w" sizes="auto, (max-width: 550px) 85vw, 550px" /></figure>
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<p class="wp-block-paragraph">It&#8217;s the most fun if you&#8217;re a kid, but unlike Neopets Dog Online seems to be here mostly as a simple fun thing to do, without any visible profit motive. Again, it&#8217;s always possible that it&#8217;ll get ruined some time in the future, and these kinds of things do tend to either disappear or get ruined eventually, so please find as much joy as you can in its transitory nature.</p>



<p class="wp-block-paragraph"><a href="https://dogonline.net/"><strong>Dog Online</strong></a> (free, browser)</p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Ghost Town Pumpkin Festival 2026]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/ghost-town-pumpkin-festival-2026/" />

		<id>https://setsideb.com/?p=13465</id>
		<updated>2026-10-27T13:34:26Z</updated>
		<published>2026-10-27T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="2026" /><category scheme="https://setsideb.com" term="adamgryu" /><category scheme="https://setsideb.com" term="GhosttownPumpkinFestival" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="itchio" />
		<summary type="html"><![CDATA[Coming late to adamgryu&#8217;s Ghost Town Pumpkin Festival this year, that community experience where you can carve pumpkin models with simple tools then upload them to a display for people to enjoy. The festival is open for a while around Halloween every year then goes offline until the following year, with all the old pumpkins &#8230; <a href="https://setsideb.com/ghost-town-pumpkin-festival-2026/" class="more-link">Continue reading<span class="screen-reader-text"> "Ghost Town Pumpkin Festival 2026"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/ghost-town-pumpkin-festival-2026/"><![CDATA[
<p class="wp-block-paragraph">Coming late to adamgryu&#8217;s <a href="https://adamgryu.itch.io/pumpkin-carver"><strong>Ghost Town Pumpkin Festival</strong></a> this year, that community experience where you can carve pumpkin models with simple tools then upload them to a display for people to enjoy. The festival is open for a while around Halloween every year then goes offline until the following year, with all the old pumpkins discarded at that time, so enjoy it while it lasts.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="976" height="792" src="https://setsideb.com/wp-content/uploads/2026/10/image-24.png" alt="" class="wp-image-13467" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-24.png 976w, https://setsideb.com/wp-content/uploads/2026/10/image-24-300x243.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-24-768x623.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Just a plain ol&#8217; Jack O&#8217;Lantern here, but you&#8217;ll find much fancier ones at the festival.</figcaption></figure>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="704" height="389" src="https://setsideb.com/wp-content/uploads/2026/10/image-25.png" alt="" class="wp-image-13469" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-25.png 704w, https://setsideb.com/wp-content/uploads/2026/10/image-25-300x166.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">I&#8217;m sure this is fine.</figcaption></figure>



<p class="wp-block-paragraph"><a href="https://adamgryu.itch.io/pumpkin-carver"><strong>Ghost Town Pumpkin Festival 2026</strong></a> (adamgryu, itch.io, $0, for Windows, Mac and Linux)  </p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>Josh Bycer</name>
							<uri>http://game-wisdom.com/</uri>
						</author>

		<title type="html"><![CDATA[The Indie Game Showcase Collection for 10/26/26]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/the-indie-game-showcase-collection-for-10-26-26/" />

		<id>https://setsideb.com/?p=13420</id>
		<updated>2026-10-26T04:11:48Z</updated>
		<published>2026-10-26T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indiedevshowcase" /><category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="EarthAtlantisAbyss" /><category scheme="https://setsideb.com" term="EndlessRails" /><category scheme="https://setsideb.com" term="ExpandTD" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="indiegameshowcase" /><category scheme="https://setsideb.com" term="LegionBreaker" /><category scheme="https://setsideb.com" term="Monowave" /><category scheme="https://setsideb.com" term="UniversalTidyUp" /><category scheme="https://setsideb.com" term="Veinrider" />
		<summary type="html"><![CDATA[Here is the latest selection of indie games I (Josh Bycer) covered during last week.]]></summary>

					<content type="html" xml:base="https://setsideb.com/the-indie-game-showcase-collection-for-10-26-26/"><![CDATA[
<p class="wp-block-paragraph">Here is the latest selection of indie games I (Josh Bycer) covered during last week.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Veinrider Brings Flappy Bird to Incrementals: #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/QtEKtgMdHwc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Preview of Expand TD | #gamewisdom #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/OwqDJmNwIvY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Railroaded Roguelike : Endless Rails #indiegame Spotlight | #gamewisdom #roguelike" width="563" height="1000" src="https://www.youtube.com/embed/YXpEaXqcr0s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<iframe loading="lazy" title="A Multiverse of Tidying Up: Universal Tidy Up #indiegame Spotlight | #indiedev #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/r4YhZK-Ua_Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="An Icy Incremental: Legion Breaker Spotlight | #gamewisdom #indiegames" width="563" height="1000" src="https://www.youtube.com/embed/qoApuRXgJX8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<iframe loading="lazy" title="Earth Atlantis Abyss First Look : A Deep Dive Roguelike | #gamewisdom #indiegames" width="563" height="1000" src="https://www.youtube.com/embed/oWM67PYKHr4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<iframe loading="lazy" title="Monowave : An Emotional Jumping Journey | #gamewisdom #indiegame Spotlight" width="563" height="1000" src="https://www.youtube.com/embed/QEtOFg-74VU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Sundry Sunday: Electric Light Orchestra&#8217;s Mr. Blue Sky, with a Twilight Princess Animatic Set To It]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/sundry-sunday-electric-light-orchestras-mr-blue-sky-with-a-twilight-princess-animatic-set-to-it/" />

		<id>https://setsideb.com/?p=13450</id>
		<updated>2026-10-25T03:25:43Z</updated>
		<published>2026-10-25T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="sundaysundry" /><category scheme="https://setsideb.com" term="ElectricLightOrchestra" /><category scheme="https://setsideb.com" term="ELO" /><category scheme="https://setsideb.com" term="MrBlueSky" /><category scheme="https://setsideb.com" term="sundrysunday" /><category scheme="https://setsideb.com" term="TwilightPrincess" /><category scheme="https://setsideb.com" term="zelda" />
		<summary type="html"><![CDATA[If you&#8217;ve never played The Legend of Zelda: Twilight Princess then you probably won&#8217;t understand much of anything going on in this five-minute animatic, and even though I have played through it I still found it difficult to follow, but it&#8217;s well-made and entertaining. By the way, how about the song? I misidentified it as &#8230; <a href="https://setsideb.com/sundry-sunday-electric-light-orchestras-mr-blue-sky-with-a-twilight-princess-animatic-set-to-it/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: Electric Light Orchestra&#8217;s Mr. Blue Sky, with a Twilight Princess Animatic Set To It"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/sundry-sunday-electric-light-orchestras-mr-blue-sky-with-a-twilight-princess-animatic-set-to-it/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">If you&#8217;ve never played The Legend of Zelda: Twilight Princess then you probably won&#8217;t understand much of anything going on in <a href="https://www.youtube.com/watch?v=tzwa3Mq8cj0"><strong>this five-minute animatic</strong></a>, and even though I <em>have</em> played through it I still found it difficult to follow, but it&#8217;s well-made and entertaining. By the way, how about the song? I misidentified it as from The Beatles until I looked it up&#8230;.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Mr. Blue Sky | Twilight princess Animatic (The Legend of Zelda)" width="840" height="473" src="https://www.youtube.com/embed/tzwa3Mq8cj0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<p class="wp-block-paragraph"> </p>
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[GameHut Reveals Graphics Tricks Used in Genesis Adventures of Batman &#038; Robin]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/gamehut-reveals-graphics-tricks-used-in-genesis-adventures-of-batman-robin/" />

		<id>https://setsideb.com/?p=13442</id>
		<updated>2026-10-24T03:38:03Z</updated>
		<published>2026-10-24T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="explainer" /><category scheme="https://setsideb.com" term="GameHut" /><category scheme="https://setsideb.com" term="graphics" /><category scheme="https://setsideb.com" term="megadrive" />
		<summary type="html"><![CDATA[It&#8217;s been quite a while since GameHut, a Youtube channel run by Jon Burton, 29-year director of Traveler&#8217;s Tales and an old maven of Genesis/Mega Drive effects, posted a video. I&#8217;m not sure Burton himself worked on this game in this one, but he does a fine job of explaining (14 minutes) how the developers &#8230; <a href="https://setsideb.com/gamehut-reveals-graphics-tricks-used-in-genesis-adventures-of-batman-robin/" class="more-link">Continue reading<span class="screen-reader-text"> "GameHut Reveals Graphics Tricks Used in Genesis Adventures of Batman &#038; Robin"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/gamehut-reveals-graphics-tricks-used-in-genesis-adventures-of-batman-robin/"><![CDATA[
<p class="wp-block-paragraph">It&#8217;s been quite a while since <a href="https://www.youtube.com/c/GameHut">GameHut</a>, a Youtube channel run by Jon Burton, 29-year director of Traveler&#8217;s Tales and an old maven of Genesis/Mega Drive effects, posted a video. I&#8217;m not sure Burton himself worked on this game in this one, but he does <a href="https://www.youtube.com/watch?v=Wka92BkvzHE"><strong>a fine job of explaining</strong></a> (14 minutes) how the developers used the Genesis&#8217; catalog of technical tricks to make one of the most visually striking games on that platform, The Adventures of Batman &amp; Robin, pulling off realtime effects that might seem impossible on a system with no hardware scaling.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="How was this game even possible?" width="840" height="473" src="https://www.youtube.com/embed/Wka92BkvzHE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The primary trick used is the old raster interrupt on HBLANK, manipulating graphics registers while the beam is part of the way down the screen, abetted by the Genesis/Mega Drive&#8217;s speedy, for its time, Motorola 68000 processor and 7.87 mHz clock speed. Change horizontal scroll registers midway down and shear the background. Swap palettes on vertical stripes and create a checkerboard pattern. It&#8217;s not the only trick used, but its versatility sure made it impressive when it showed up.</p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[A Ten Hour Documentary on Pool of Radiance]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/a-ten-hour-documentary-on-pool-of-radiance/" />

		<id>https://setsideb.com/?p=13439</id>
		<updated>2026-10-23T07:31:11Z</updated>
		<published>2026-10-23T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="d&amp;d" /><category scheme="https://setsideb.com" term="goldbox" /><category scheme="https://setsideb.com" term="poolofradiance" /><category scheme="https://setsideb.com" term="rpg" /><category scheme="https://setsideb.com" term="ssi" /><category scheme="https://setsideb.com" term="tsr" />
		<summary type="html"><![CDATA[MrEdders123 on Youtube went way way beyond the call of duty and made a video on nearly every aspect of SSI&#8217;s classic RPG Pool of Radiance, the first official D&#38;D product to attempt to adapt the Advanced Dungeons &#38; Dragons tools to computer play with any degree of completeness and the first in the legendary &#8230; <a href="https://setsideb.com/a-ten-hour-documentary-on-pool-of-radiance/" class="more-link">Continue reading<span class="screen-reader-text"> "A Ten Hour Documentary on Pool of Radiance"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/a-ten-hour-documentary-on-pool-of-radiance/"><![CDATA[
<p class="wp-block-paragraph">MrEdders123 on Youtube went way way beyond the call of duty and made <a href="https://www.youtube.com/watch?v=k7HXFufaPtA"><strong>a video on nearly every aspect of SSI&#8217;s classic RPG Pool of Radiance</strong></a>, the first official D&amp;D product to attempt to adapt the Advanced Dungeons &amp; Dragons tools to computer play with any degree of completeness and the first in the legendary &#8220;Gold Box&#8221; series. <strong>It&#8217;s nearly ten hours long.</strong></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="AD&amp;D: Pool of Radiance | Retro Reviews" width="840" height="473" src="https://www.youtube.com/embed/k7HXFufaPtA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">It&#8217;s true that the length is kind of ludicrous, but in its description there is a helpful directory of chapters to get you to jump around it to the places most appealing to you. And what a monumental task they&#8217;ve accomplished! Included you&#8217;ll find a history of unofficial attempts to adapt D&amp;D (many games cribbed from its rules in the early days), the licensed Intellivision D&amp;D games, TSR&#8217;s own computer products, SSI&#8217;s becoming the official D&amp;D company for computer games, the history of the Gold Box line, the play of the game itself, the ports of Pool of Radiance (including the Famicom release) and three fan remakes in different engines.</p>
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Some Tips for Balatro]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/some-tips-for-balatro/" />

		<id>https://setsideb.com/?p=13422</id>
		<updated>2026-10-22T06:02:39Z</updated>
		<published>2026-10-22T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="Balatro" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="strategy" /><category scheme="https://setsideb.com" term="tips" />
		<summary type="html"><![CDATA[To this date the most-read post on this blog is a link to a Youtube video from Dr. Spectred of Balatro University about getting really high scores. Which is fine, I guess, I&#8217;m not resentful at all, no, I&#8217;m okay with that, really. But you know, I personally have just come off a 92 game &#8230; <a href="https://setsideb.com/some-tips-for-balatro/" class="more-link">Continue reading<span class="screen-reader-text"> "Some Tips for Balatro"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/some-tips-for-balatro/"><![CDATA[
<p class="wp-block-paragraph">To this date the most-read post on this blog is <a href="https://setsideb.com/beginners-guide-to-scoring-high-in-balatro/">a link to a Youtube video from Dr. Spectred of Balatro University about getting really high scores</a>. Which is fine, I guess, I&#8217;m not resentful at all, no, I&#8217;m okay with that, really.</p>



<p class="wp-block-paragraph">But you know, I personally have just come off a 92 game win streak in Balatro. Sure it was on White Stake, and in specific circumstances, while Dr. Spectred has 100+ win streaks on Gold Stake. Yes you forced me to admit it, I&#8217;m nowhere near as good as they are! But I <em>am</em> one of the 0.54% of players who&#8217;s earned Completionist++ on Android, that&#8217;s got to be worth something, right? Right?</p>



<p class="wp-block-paragraph">So, here is some information that may help you play, in case it&#8217;s useful. This is oriented towards winning, that is finishing Ante 8, not towards getting astronomical scores or reaching <a href="https://balatrowiki.org/w/Naneinf">naneinf</a>.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="142" height="190" src="https://setsideb.com/wp-content/uploads/2026/10/image-13.png" alt="" class="wp-image-13424"/><figcaption class="wp-element-caption">All images borrowed from <a href="https://balatrowiki.org/">the Balatro Wiki</a>.</figcaption></figure>
</div>


<p class="wp-block-paragraph">1. I think <strong>the easiest deck is Checkered Deck</strong>. It makes it nearly guaranteed that you&#8217;ll be able to get a couple of Flushes. All you need is a one card hand size increase, and a Flush becomes a certainty. The tradeoff is that Flush is the weakest five-card hand, only worth 15 chips, but it still delivers +4 Mult. One of the difficulties with getting a run started is getting past the early Antes, and Checkered Deck makes that simple. If you can put together a hand of at least four face cards or tens, you&#8217;ve made the first round&#8217;s requirement right there. On Checkered Deck Jupiter is the best Planet card of course, but Neptune also helps.</p>



<p class="wp-block-paragraph">2. Even if you don&#8217;t pick Checkered Deck,<strong> it&#8217;s best to find a single hand you can make consistently and focus on it</strong>. It takes fewer resources to build levels and Jokers for more than one kind of hand.</p>



<p class="wp-block-paragraph">3. <strong>Early money is extremely important.</strong> Money makes all other things possible. With enough money you can not only buy things you need, you can reroll to find more. Aim at getting full interest (normally at $25) every round, and then keep that much unless something really valuable comes up. Sometimes this means you have to make a hard decision between a useful Joker and building interest. Survival comes first, but you don&#8217;t get any benefit from blowing past score requirements.</p>



<ol class="wp-block-list"></ol>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="142" height="190" src="https://setsideb.com/wp-content/uploads/2026/10/image-14.png" alt="" class="wp-image-13425"/></figure>
</div>


<p class="wp-block-paragraph">4. Attack all of the game&#8217;s benefits simultaneously: Jokers, Planets and card modifications. Each of these things by themselves can win the game, but you&#8217;ll have to take them to such excess that you probably won&#8217;t get everything you need in time.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="142" height="190" src="https://setsideb.com/wp-content/uploads/2026/10/image-15.png" alt="" class="wp-image-13426"/></figure>
</div>


<p class="wp-block-paragraph">5. <strong>Planets are probably the hardest tool to use well, but are very important.</strong> Planets get you hand levels, which increases both base Mult and Chips. Since hand levels form the base of scoring, they all help empower Times Mult. This makes Telescope one of the best vouchers, and Trance one of the best Spectral cards. I like to open Standard Packs when I can to get cards with Blue Seals, even on Checkered Deck if it&#8217;s not a Heart or Spade, which is usually a really bad idea.</p>



<p class="wp-block-paragraph">5. <strong>Prioritize Jokers for the phase of the game you&#8217;re in.</strong> Early Antes: plus Mult, plus Chips. Late game: times Mult. If you&#8217;re struggling in the first three Antes, it&#8217;s better to get a good source of flat Mult or Chips than to go for a Times Mult Joker, until you manage to get your base Mult up a bit. But remember, the higher your main hand level, the more powerful Times Mult becomes.</p>



<p class="wp-block-paragraph">6. <strong>If you have the spare money to fill them, empty Joker slots are liabilities.</strong> If you have the cash for it, there is little reason not to fill all your Joker slots. There are exceptions, like with Joker Stencil or Madness, or of course Rentals or Eternals on high Stakes, but lots of Jokers have no downside other than cost. Remember that selling a joker gets you half its price back. This is a reason why Perishable Jokers in higher stakes aren&#8217;t all that bad: you can always sell it even if it expires, and you&#8217;ll get half your money back.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="142" height="190" src="https://setsideb.com/wp-content/uploads/2026/10/image-16.png" alt="" class="wp-image-13427"/></figure>
</div>


<p class="wp-block-paragraph">7. <strong>Grab onto Common Joker combos.</strong> Some of the best combos involve Hanging Chad (retriggers first scoring card twice), which applies to any effect that triggers on individual cards. Hanging Chad and Photograph are both Commons, yet are still worth a total 8x Mult if your first scoring card is a face card. Or Hanging Chad and any Glass card, but be prepared to replace it.</p>



<p class="wp-block-paragraph">8. <strong>The best card modifications</strong> vary depending on your jokers and where in the game you are, but really great are: any Seal but Blue and Red especially, Holographic, Steel, Gold and Glass. The worst modifications are Wild, +4 Mult and Stone, but Stone has uses in certain cases.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="269" height="360" src="https://setsideb.com/wp-content/uploads/2026/10/image-17.png" alt="" class="wp-image-13428" style="width:149px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-17.png 269w, https://setsideb.com/wp-content/uploads/2026/10/image-17-224x300.png 224w" sizes="auto, (max-width: 269px) 85vw, 269px" /></figure>
</div>


<p class="wp-block-paragraph">9. <strong>Most Building Jokers are better the earlier in the game you get them.</strong> Building Jokers are the ones that increase in power in some way depending on your actions. Green Joker increases by +1 Mult every hand you play, but decreases by 1 when you discard. Some of these Jokers require special play like this to make them powerful, and some have significant drawbacks: Ride The Bus and Obelisk can lose all their built-up power instantly. Supernova and Fortune Teller are building Jokers that don&#8217;t have to be bought early, because they are empowered by your actions even before you get them. The best ones naturally are the ones that raise Times Mult, which can be valuable even if you get them in later Antes.</p>



<p class="wp-block-paragraph">10. <strong>After you win and pass into Endless Mode, most builds top out around Ante 13.</strong> The score requirement for the Small Blind of Ante 13 is 47 billion, over 100 times the requirement for the Small Blind of Ante 12, and they rocket up even faster beyond that point. Fortunately the last score achievement is for reaching Ante 12. There are ways of playing past that point, but I must refer you back to <a href="https://www.youtube.com/@drspectred">Balatro University</a> for such rarefied air.</p>



<p class="wp-block-paragraph">So now that I&#8217;ve won 92 games in a row, I&#8217;ve uninstalled the game. I&#8217;m not going to try to top that&#8230; at least, not until the long-awaited content update comes up. LocalThunk, please take your time&#8230;.</p>



<ol class="wp-block-list"></ol>
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[An Example of Competitive Kirby Air Riders]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/an-example-of-competitive-kirby-air-riders/" />

		<id>https://setsideb.com/?p=13415</id>
		<updated>2026-10-21T08:03:07Z</updated>
		<published>2026-10-21T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="esports" /><category scheme="https://setsideb.com" term="KAR" /><category scheme="https://setsideb.com" term="kirby" /><category scheme="https://setsideb.com" term="KirbyAirRideOnline" /><category scheme="https://setsideb.com" term="kirbyairriders" />
		<summary type="html"><![CDATA[I&#8217;ve enthused here before about Kirby Air Ride, and its improbable recent sequel Kirby Air Riders. Racing games, and more than racing games, from the mind that invented Super Smash Bros., and with more than a little similarity to the perennial fighting megahit, but at the same time completely different from it. In fact, there &#8230; <a href="https://setsideb.com/an-example-of-competitive-kirby-air-riders/" class="more-link">Continue reading<span class="screen-reader-text"> "An Example of Competitive Kirby Air Riders"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/an-example-of-competitive-kirby-air-riders/"><![CDATA[
<p class="wp-block-paragraph">I&#8217;ve enthused here before about Kirby Air Ride, and its improbable recent sequel Kirby Air Riders. Racing games, and more than racing games, from the mind that invented Super Smash Bros., and with more than a little similarity to the perennial fighting megahit, but at the same time completely different from it. In fact, there is no other big-publisher game in existence like the Kirby Air Ride games, especially its innovative City Trial mode.</p>



<p class="wp-block-paragraph">If you&#8217;ve asked yourself how well would City Trial work as an e-sport-like competition, well <a href="https://setsideb.com/a-bit-about-kirby-air-ride/">we made a post here with examples of that last year</a>. There is a pretty nice community of Kirby Air Ride fans that have created their own variant of the game, with play tweaked and unfavored events removed, <a href="https://discord.com/invite/4j5Qm2y">that meets in a Discord</a>. I refer interested players there.</p>



<p class="wp-block-paragraph">The community on the Discord also plays Kirby Air Riders, which is a much expanded game with many customization options.</p>



<p class="wp-block-paragraph">If you&#8217;d like to see how it works, <a href="https://www.youtube.com/watch?v=9tMBsmDbdz8"><strong>here is a three game match</strong></a> (31 minutes) from a currently-running tournament. It makes, in my opinion, for interesting viewing, with some unexpected upsets.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Kirby Air Riders | Riptide 2026 | City Trial Pools" width="840" height="473" src="https://www.youtube.com/embed/9tMBsmDbdz8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://setsideb.com/about-kirby-air-ride-city-trial/">I&#8217;ve already explained how City Trial works in detail before</a>, but here is an overview that should help explain the above video. A number of players, up to 4 in Air Ride and 16 in Air Riders, roam around a sandbox city environment for a period of time, usually five minutes. The city contains a variety of different vehicles to switch to, stat upgrades to collect and time-limited powerups to use. They explore the same city, and can attack each other during this time, sniping at each other with a viciousness belied by the riders&#8217; cutesy appearance; Grand Theft Auto isn&#8217;t nearly this chaotic or cutthroat.</p>



<p class="wp-block-paragraph">Different events happen during the Trial, some of them helping everyone, some of them detrimental, and some of them a mixture of the two. There are also Legendary Machine parts that sometimes appear, and a player who manages to collect all three to one machine gets to ride it, and become extremely overpowered for the rest of the match.</p>



<p class="wp-block-paragraph">When time runs out, the players&#8217; stats are revealed to everyone, then they&#8217;re thrown into a random Stadium event. The players don&#8217;t usually know what the event will be, but sometimes the game drops them a hint. Sometimes, in Air Riders, they don&#8217;t all get the same event. Sometimes they get to vote on the event. There&#8217;s lots of Stadiums, and they each test the player&#8217;s stats, vehicle, and playing skill in different ways. You could end up with a Stadium extremely well suited to your machine and stats, or you could end up stuck with a fragile paper airplane in a demolition derby.</p>



<p class="wp-block-paragraph">The randomness is part of the fun, but if you&#8217;re playing to maximize your wins you can&#8217;t usually risk putting all of your statistical eggs in a single hoped-for Stadium basket. Even completing a Legendary Machine is no guarantee of success. The ups and downs of Air Ride and Riders make for exciting viewing, but it&#8217;s largely without the posturing and negativity of many e-sports. I recommend watching a match or two, either the above-embedded video or one from the recent <a href="https://www.youtube.com/watch?v=8WxLSGtfWFw&amp;list=PLeWhogFg9LwA">Skyah Summer Slam event</a>, whether you&#8217;re interested in playing it or not.</p>
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[White_Pointer Gaming Tracks Down Serious Retro Bugs]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/white_pointer-gaming-tracks-down-serious-retro-bugs/" />

		<id>https://setsideb.com/?p=13410</id>
		<updated>2026-10-20T05:05:17Z</updated>
		<published>2026-10-20T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="bugs" /><category scheme="https://setsideb.com" term="code" /><category scheme="https://setsideb.com" term="WhitePointerGaming" />
		<summary type="html"><![CDATA[WPG&#8217;s big thing lately has been finding out how various games, especially 16-bit games, pull off their graphics tricks. This one&#8217;s a bit different; they&#8217;ve found game-crashing bugs in several 8- and 16-bit titles and investigated their causes, and figuring out how to fix them. (30 minutes) The five specific bugs they examine are:]]></summary>

					<content type="html" xml:base="https://setsideb.com/white_pointer-gaming-tracks-down-serious-retro-bugs/"><![CDATA[
<p class="wp-block-paragraph">WPG&#8217;s big thing lately has been finding out how various games, especially 16-bit games, pull off their graphics tricks. This one&#8217;s a bit different; <a href="https://www.youtube.com/watch?v=4hHFF66AR70"><strong>they&#8217;ve found game-crashing bugs in several 8- and 16-bit titles and investigated their causes</strong></a>, and figuring out how to fix them. (30 minutes)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="What causes game-breaking bugs in classic games? | White_Pointer Gaming" width="840" height="473" src="https://www.youtube.com/embed/4hHFF66AR70?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The five specific bugs they examine are:</p>



<ul class="wp-block-list">
<li>The Battletoads second-player control lockout that happens near the end of the game.</li>



<li>The PRG0 version of NES Castlevania crashing hard when too many objects are on the screen. I&#8217;ve been bitten by this one several times, and it even happens in the US version of Castlevania in the recent console compilations.</li>



<li>Joe &amp; Mac 2 crashing early in the game if you&#8217;re riding a dinosaur while unlocking a door with a key.</li>



<li>NES Rainbow Islands crashing during the ending cutscene.</li>



<li>Sonic the Hedgehog crashing if the control pad is held in the down direction after passing the sign at the end of Labyrinth Zone Acts 1 or 2.</li>
</ul>
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			</entry>
		<entry>
		<author>
			<name>Josh Bycer</name>
							<uri>http://game-wisdom.com/</uri>
						</author>

		<title type="html"><![CDATA[Amazing Demos from Latin American Games Showcase]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/amazing-demos-from-latin-american-games-showcase/" />

		<id>https://setsideb.com/?p=13396</id>
		<updated>2026-10-19T04:00:24Z</updated>
		<published>2026-10-19T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indiedevshowcase" /><category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="demos" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="indiegameshowcase" /><category scheme="https://setsideb.com" term="LatinAmerica" />
		<summary type="html"><![CDATA[This is my (Josh Bycer&#8217;s) coverage of the Latin American Games Showcase from October 2026, all games shown are either demo builds or creator fest access.]]></summary>

					<content type="html" xml:base="https://setsideb.com/amazing-demos-from-latin-american-games-showcase/"><![CDATA[
<figure class="wp-block-embed is-type-rich is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Amazing Games From the Latin American Games Showcase | #gamewisdom #LAGSshowcase #indiegames" width="840" height="473" src="https://www.youtube.com/embed/UQ3gw1tvVWo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">This is my (Josh Bycer&#8217;s) coverage of the Latin American Games Showcase from October 2026, all games shown are either demo builds or creator fest access.</p>



<p class="wp-block-paragraph"></p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Sundry Sunday: Jazz Cover of The Balatro Song]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/sundry-sunday-jazz-cover-of-balatro-song/" />

		<id>https://setsideb.com/?p=13406</id>
		<updated>2026-10-18T03:45:10Z</updated>
		<published>2026-10-18T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="sundaysundry" /><category scheme="https://setsideb.com" term="Balatro" /><category scheme="https://setsideb.com" term="cover" /><category scheme="https://setsideb.com" term="LiveVideoGameOrchestra" /><category scheme="https://setsideb.com" term="music" /><category scheme="https://setsideb.com" term="sundrysunday" />
		<summary type="html"><![CDATA[Hello. Here is a jazz cover of the Balatro song. I don&#8217;t say Balatro theme song because it only has one song. Here is the jazz cover (8 minutes). Enjoy responsibly.]]></summary>

					<content type="html" xml:base="https://setsideb.com/sundry-sunday-jazz-cover-of-balatro-song/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">Hello. Here is a jazz cover of the Balatro song. I don&#8217;t say Balatro <em>theme</em> song because it only has one song. <a href="https://www.youtube.com/watch?v=pVQvy2MpwLw"><strong>Here is the jazz cover</strong></a> (8 minutes). Enjoy responsibly.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Balatro OST Performed Live by a Jazz Orchestra" width="840" height="473" src="https://www.youtube.com/embed/pVQvy2MpwLw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Gamefinds: The Round-About Orchard]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/gamefinds-the-round-about-orchard/" />

		<id>https://setsideb.com/?p=13400</id>
		<updated>2026-10-17T03:58:18Z</updated>
		<published>2026-10-17T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="browsergame" /><category scheme="https://setsideb.com" term="ElijahWood" /><category scheme="https://setsideb.com" term="fangame" /><category scheme="https://setsideb.com" term="free" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="itchio" /><category scheme="https://setsideb.com" term="JuliaMinimata" /><category scheme="https://setsideb.com" term="OverTheGardenWall" /><category scheme="https://setsideb.com" term="RoundAbout Orchard" />
		<summary type="html"><![CDATA[It&#8217;s Spooky Season, and the best cartoon for that time of year has to be Patrick McHale&#8217;s Over The Garden Wall. If you haven&#8217;t seen it, go seek it out: it&#8217;s only ten episodes, each 11 minutes long, and tells a complete story. If you&#8217;ve done that, or have already seen the show, then this &#8230; <a href="https://setsideb.com/gamefinds-the-round-about-orchard/" class="more-link">Continue reading<span class="screen-reader-text"> "Gamefinds: The Round-About Orchard"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/gamefinds-the-round-about-orchard/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png" alt="" class="wp-image-6282" srcset="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png 256w, https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.</em></p>



<p class="wp-block-paragraph">It&#8217;s Spooky Season, and the best cartoon for that time of year has to be Patrick McHale&#8217;s Over The Garden Wall. If you haven&#8217;t seen it, go seek it out: it&#8217;s only ten episodes, each 11 minutes long, and tells a complete story.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="640" height="480" src="https://setsideb.com/wp-content/uploads/2026/10/image-11.png" alt="" class="wp-image-13402" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-11.png 640w, https://setsideb.com/wp-content/uploads/2026/10/image-11-300x225.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p class="wp-block-paragraph">If you&#8217;ve done that, or have already seen the show, then this will be of the most interest to you. About a year ago for the show&#8217;s 10th anniversary Julia Minimata used <a href="https://www.adventuregamestudio.co.uk/">Adventure Game Studio</a> to make <a href="https://juliaminamata.itch.io/otgw"><strong>a very short adventure game</strong></a> starring the show&#8217;s main characters Wirt and Greg.</p>



<p class="wp-block-paragraph">It&#8217;s free to play in your web browser! It features the voice of Elijah Wood <em>(yes, Frodo!)</em> at Wirt, returning to the role, and music by the people who did the excellent music from the show, The Blasting Company.  Another thing made by Julia is the longer adventure game <a href="https://www.thecrimsondiamond.com/">The Crimson Diamond</a>, so why not check that out too?</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="640" height="480" src="https://setsideb.com/wp-content/uploads/2026/10/image-12.png" alt="" class="wp-image-13403" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-12.png 640w, https://setsideb.com/wp-content/uploads/2026/10/image-12-300x225.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p class="wp-block-paragraph">Wirt gets himself stuck in an apple tree (although he claims not to be), and it&#8217;s up to the whimsical Gregory to get him down. There&#8217;s only two rooms, but there&#8217;s an interesting connection between them to figure out. See for yourself.</p>



<p class="wp-block-paragraph"><a href="https://juliaminamata.itch.io/otgw"><strong>The Round-About Orchard</strong></a> (by Julia Minimata, free to play in browser on itch.io)</p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Roguelike Celebration 2026 Starts Tomorrow]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/roguelike-celebration-2026-starts-tomorrow/" />

		<id>https://setsideb.com/?p=13392</id>
		<updated>2026-10-16T17:22:44Z</updated>
		<published>2026-10-16T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="2026" /><category scheme="https://setsideb.com" term="event" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="roguelike" /><category scheme="https://setsideb.com" term="RoguelkeCelebration" />
		<summary type="html"><![CDATA[Today&#8217;s post is a bit late, I had to pick people up from an airport late last night, but fortunately for me today&#8217;s topic is already decided: tomorrow is the beginning this this year&#8217;s two-day online Roguelike Celebration! Here&#8217;s Roguelike Celebration&#8217;s Youtube channel, which has archives of past talks, including those of the preview event &#8230; <a href="https://setsideb.com/roguelike-celebration-2026-starts-tomorrow/" class="more-link">Continue reading<span class="screen-reader-text"> "Roguelike Celebration 2026 Starts Tomorrow"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/roguelike-celebration-2026-starts-tomorrow/"><![CDATA[
<p class="wp-block-paragraph">Today&#8217;s post is a bit late, I had to pick people up from an airport late last night, but fortunately for me today&#8217;s topic is already decided: tomorrow is the beginning this this year&#8217;s two-day online Roguelike Celebration!</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="319" src="https://setsideb.com/wp-content/uploads/2026/10/image-10-1024x319.png" alt="" class="wp-image-13393" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-10-1024x319.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-10-300x94.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-10-768x239.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-10.png 1174w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">Here&#8217;s <a href="https://www.youtube.com/@roguelikecelebration">Roguelike Celebration&#8217;s Youtube channel</a>, which has archives of past talks, including those of the preview event they had last month. And <a href="https://www.roguelike.club/event2026.html">here&#8217;s this year&#8217;s schedule</a>. <a href="https://ti.to/roguelike-celebration/roguelike-celebration-2026"><strong>And you can get a ticket here</strong></a>, which has a suggested cost of $30 but you can pay what you want, and they won&#8217;t turn anyone away who can&#8217;t pay.</p>



<p class="wp-block-paragraph">Every year has great talks, it really is an amazing place. It even has a chatroom attached to the video stream, and the chat is designed like a MUD! I can&#8217;t impress on you enough how <em>awesome</em> this all is. Come by if you&#8217;re of that inclination.</p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Gamefinds: Luke Steuber&#8217;s Galaxies]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/gamefinds-luke-steubers-galaxies/" />

		<id>https://setsideb.com/?p=13388</id>
		<updated>2026-10-15T05:28:22Z</updated>
		<published>2026-10-15T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="gamefinds" /><category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="galaxies" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="LukeSteuber" /><category scheme="https://setsideb.com" term="Nikoli" /><category scheme="https://setsideb.com" term="puzzle" /><category scheme="https://setsideb.com" term="SimonTathamsPuzzleCollection" />
		<summary type="html"><![CDATA[Puzzle fiends will recognize this puzzle website as another implementation of Japanese puzzle magazine Nikoli&#8217;s Tentai Show, also playable as part of Simon Tathan&#8217;s Puzzle Collection. It&#8217;s a very cool implementation though, and all of its puzzles are handmade while the Collection&#8217;s puzzles are procedurally-generated. Refer to the screenshot above. Each of the diamonds is &#8230; <a href="https://setsideb.com/gamefinds-luke-steubers-galaxies/" class="more-link">Continue reading<span class="screen-reader-text"> "Gamefinds: Luke Steuber&#8217;s Galaxies"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/gamefinds-luke-steubers-galaxies/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png" alt="" class="wp-image-6282" srcset="https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big.png 256w, https://setsideb.com/wp-content/uploads/2023/11/gamefinds_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.</em></p>



<p class="wp-block-paragraph">Puzzle fiends will recognize <a href="https://lukesteuber.com/games/galaxies/"><strong>this puzzle website</strong></a> as another implementation of Japanese puzzle magazine Nikoli&#8217;s Tentai Show, also playable as part of <a href="https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/galaxies.html">Simon Tathan&#8217;s Puzzle Collection</a>. It&#8217;s a very cool implementation though, and all of its puzzles are handmade while the Collection&#8217;s puzzles are procedurally-generated.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="755" height="752" src="https://setsideb.com/wp-content/uploads/2026/10/image-9.png" alt="" class="wp-image-13390" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-9.png 755w, https://setsideb.com/wp-content/uploads/2026/10/image-9-300x300.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-9-150x150.png 150w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">Galaxies implementation by Luke Steuber</figcaption></figure>



<p class="wp-block-paragraph">Refer to the screenshot above. Each of the diamonds is the center of a rotationally-symmetrical shape. Click on a diamond, then on the squares around it to define what that shape is. If you make a mistake, click on the diamond again and deselect squares. When a puzzle is solved correctly every diamond and space will be accounted for with no overlaps. The puzzle start out very easy and get harder. If you solve them on, you can graduate to <a href="https://www.chiark.greenend.org.uk/~sgtatham/puzzles/">Simon Tatham&#8217;s puzzles</a>, which are all free and open source, and are available for nearly every platform and a shining star of the internet.</p>



<p class="wp-block-paragraph"><a href="https://lukesteuber.com/games/galaxies/"><strong>Galaxies</strong></a> (by Luke Steuber, free, web)</p>
]]></content>
		
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			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Playing Romancing SaGa 2]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/playing-romancing-saga-2/" />

		<id>https://setsideb.com/?p=13382</id>
		<updated>2026-10-14T14:02:12Z</updated>
		<published>2026-10-14T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="jrpg" /><category scheme="https://setsideb.com" term="RomancingSaga2" /><category scheme="https://setsideb.com" term="rpg" /><category scheme="https://setsideb.com" term="saga" /><category scheme="https://setsideb.com" term="squareenix" />
		<summary type="html"><![CDATA[I have had a generally good time playing Romancing SaGa 2. Until 2016, the 1993 JRPG had never been officially localized into English in any form, but then in 2024 Square-Enix made one of their upgraded remakes of it, giving it the whole modern-day spit-and-polish. As someone born in 1973, I refuse to use the &#8230; <a href="https://setsideb.com/playing-romancing-saga-2/" class="more-link">Continue reading<span class="screen-reader-text"> "Playing Romancing SaGa 2"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/playing-romancing-saga-2/"><![CDATA[
<p class="wp-block-paragraph">I have had a generally good time playing Romancing SaGa 2.</p>



<p class="wp-block-paragraph">Until 2016, the 1993 JRPG had never been officially localized into English in any form, but then in 2024 Square-Enix made one of their upgraded remakes of it, giving it the whole modern-day spit-and-polish. As someone born in 1973, I refuse to use the term &#8220;glow up,&#8221; and am only camel-casing the title because it&#8217;s essential to the series identity. That&#8217;s the kind of thing that happens when someone with an English degree writes about video games.</p>



<p class="wp-block-paragraph">If you&#8217;ve never played a SaGa game before, well, you might actually have, as the first three games in the series were renamed Final Fantasy Legend and released for the Gameboy. The words &#8220;Final Fantasy&#8221; at that time had a degree of name recognition in the US, paid for by Nintendo when they published the original Final Fantasy for NES. Nintendo wasn&#8217;t then, and has never been an altruistic company, as any publisher from the NES era would have told you, but it <em>was</em> good of them to sponsor this one, and the original Dragon Warrior, even if it was with future profits shining in their dollar-sign-studded eyes&#8230; and then both Square and Enix jumped ship to the Playstation because of Hiroshi Yamauchi&#8217;s refusal to use optical media for the N64. It wenteth around, and yea verily, around cometh it back.</p>



<p class="wp-block-paragraph">The SaGa series has always labored in the shadow of its terminal cousin, despite it sharing some of the same talent in its origins. Generally SaGa games are much lighter on story, taking on a more simulationist approach. I&#8217;d say the games look generally more like a Western style RPG than Final Fantasy, so naturally the Romancing trilogy didn&#8217;t see US shores until they started rereleasing them. Instead we got Secret of Evermore. I tell you, there is no justice.</p>



<p class="wp-block-paragraph">SaGa, famously, doesn&#8217;t use experience levels. Generally characters improve in statistics through use. In Romancing Saga 2, this takes the form of a system of weapon and magic skills, which each themselves have levels. When a character uses one in battle, it gets some points. The stronger the enemy, the more times it&#8217;s used, whether it defeats an enemy, even if it was a different character who used the skill, all of these things seem to factor in. Higher levels mean more damage, and also give the character a chance to learn better skills that use that weapon.</p>



<p class="wp-block-paragraph">There is something you should know if you decide to play it, which is alluded to in the description on the eShop page but it&#8217;s possible not to realize it. At the start of the game you&#8217;re asked to pick one of two character models, one visibly male and one female. You don&#8217;t immediately play as either of them, however. You won&#8217;t see either of them until nearly the end of the game. Instead, you start out playing as Leon, the head of a small nation called Avalon, and his son and successor Gerard. The kingdom is beset by one of the Seven Heroes who are the major villains of the story, and both Leon and Gerard&#8217;s brother Whats-His-Name get killed. Gerard goes off and gets revenge on the scoundrel, and keeps going for a while, but eventually the game declares &#8220;XXX years pass,&#8221; where XXX is a number over 100.</p>



<p class="wp-block-paragraph">Surprise! All of your characters are gone! Gerard too! The stories they had been a part of are just left hanging. I guess at some point Gerard got tired of avenging his family and saving the world, and decided to just do emperor stuff at home for the rest of his life.</p>



<p class="wp-block-paragraph">I can&#8217;t emphasize how sudden and jarring this is. If you know it&#8217;s coming it&#8217;s not so bad, but up to this point it seems like the game had been gearing up for you to play Gerard for the full runtime, but no it really isn&#8217;t that kind of game. You&#8217;re given a choice of several successors, each one of them of the different characters you have available to you at that point in the game. You pick one, and the are given all of the skills that Gerard had. This happens many times during the game, each advancing the game clock a hundred years or so. If you pick a different class than the previous one, they gain its starting skills in addition to what they had before, so eventually your emperor becomes the most versatile member of your party.</p>



<p class="wp-block-paragraph">After the start, the game is truly non-linear. You can explore the world largely as you wish. In the original I understand it made things feel aimless, but this version offers to keep track of quests for you, and show markers on the screen so you&#8217;ll know where to go. After beating the first of the Seven Heroes who are the antagonists, you can attack the others in different orders. While I usually like the classic style of these games, Romancing SaGa 2 is so far-flung and varied that you&#8217;ll be playing for many many hours even with the game showing you destinations, and while the quest markers can be disabled I recommend leaving them on.</p>



<p class="wp-block-paragraph">Timeskips happen whenever you pass a major quest milestone, but can also happen when you finish a number of subquests. Some subquests can only be done by specific kinds of emperors, like a male one (boo) or a Corsair, and you&#8217;ll be locked out of them until you have one that fits the bill.</p>



<p class="wp-block-paragraph">One important thing about timeskips is eventually you&#8217;ll be looking forward to them, because of another of Romancing SaGa 2&#8217;s little features. Every character, including the emperors, has a limited number of life points, or LP. When a character runs out of HP, they lose one LP permanently. There are also some attacks, I hear, that affect LP directly. Some characters have buckets of LP (I&#8217;ve so far seen up to 26), but some being with as few as 6. When a character reaches 5 LP the number is displayed in red from then on. When a character runs out of LP they die permanently.</p>



<p class="wp-block-paragraph">It&#8217;s not quite permadeath in the roguelike sense, you can always go back to a previous save if you wish, but it does mean you have to make a choice: abandon all the progress you&#8217;ve made since the last save (this version of RS2 autosaves on area changes), or keep going without that character. The game will generate a new character for you to fill in the role of the departed, who can then be added at a tavern. If your emperor character runs out of LP you have to pick a successor immediately. I don&#8217;t know if a timeskip also happens in that case, but it probably does. Whatever causes a timeskip, all of the next generation of characters will have a new supply of life points, and you&#8217;ll be grateful for it.</p>



<p class="wp-block-paragraph">Losing even one LP hurts, because Romancing SaGa 2 is shockingly hard! I&#8217;ve been playing on the &#8220;Hard&#8221; difficulty, which is the difficulty of the original, and characters run out of HP all the time. Frequently a monster will decide on hate this day, and make a single attack that drops a character to very low HP, or even knock them out in one move. I don&#8217;t know if it&#8217;s that bad on lower settings, but I enjoy the challenge of scraping through every battle. If you too choose hate, and play on Classic, be prepared to use every advantage to its utmost.</p>



<p class="wp-block-paragraph">I haven&#8217;t yet exhausted the things to tell you about Romancing SaGa, but I have run out of time to write things down about it. I&#8217;m sure I&#8217;ll be back to tell you more soon.</p>



<p class="wp-block-paragraph">Plus:</p>



<ul class="wp-block-list">
<li>Combat is genuinely fun and challenging. A game like this, I think, challenge is the point of it. There are three difficulty levels, &#8220;Casual&#8221; (you are supposed to sneer when you say it), &#8220;Normal&#8221; and &#8220;Hard,&#8221; a.k.a. Classic. Normal is intended for experienced RPG players&#8230; but Classic is harder than that, and is the difficulty of the original Super Famicom game. It is truly difficult, and it&#8217;s the one I&#8217;m playing on. I hear two more, even harder, difficulties are unlocked after completing it, for players who enjoy bashing their heads into solid brick walls.</li>
</ul>



<p class="wp-block-paragraph">Minus:</p>



<ul class="wp-block-list">
<li>I can&#8217;t emphasize enough how the game sets you up to think it&#8217;s one kind of game, then without warning throws those characters and their story away. Do not get attached to Gerard, he&#8217;s a nice boy but he won&#8217;t be with us long.</li>



<li>The succession system, which periodically replaces your entire party with descendants of similar skill, sometimes causes subquests to break. Sometimes you can restart them, but I&#8217;m not sure if you always can.</li>



<li>As you advance the story and fight monsters, the &#8220;enemy strength&#8221; rises too, which makes all the monsters stronger. As a result, a time-honored tenet of battle RPG systems, that your characters get stronger, is overturned. The world increases in power as your characters do. Due to this, it seems if you build your characters so they&#8217;re generalists you&#8217;re shooting yourself in the foot, as it means they won&#8217;t have a way to keep up with the rising enemy difficulty. It&#8217;s better to raise them each to specialize in something and stick with it, and switch your party composition to meet different challenges. I consider this to be a grievous design sin in an RPG (I was not a fan of Final Fantasy VIII) and it&#8217;s the worst thing about Romancing SaGa 2, but there&#8217;s a lot else here to recommend.</li>
</ul>



<p class="wp-block-paragraph">Weird:</p>



<ul class="wp-block-list">
<li>All of the Seven Heroes have goofy French names.</li>
</ul>



<p class="wp-block-paragraph"><a href="https://www.nintendo.com/us/store/products/romancing-saga-2-revenge-of-the-seven-nintendo-switch-2-edition-switch-2/"><strong>Romancing SaGa 2</strong></a> ($50 on Nintendo eShop)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>Josh Bycer</name>
							<uri>http://game-wisdom.com/</uri>
						</author>

		<title type="html"><![CDATA[Indie Showcase Collection for 10/13/26]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/indie-showcase-collection-for-10-13-26/" />

		<id>https://setsideb.com/?p=13352</id>
		<updated>2026-10-13T05:43:40Z</updated>
		<published>2026-10-13T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indiedevshowcase" /><category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="BreakOfDawn" /><category scheme="https://setsideb.com" term="ExSanguis" /><category scheme="https://setsideb.com" term="GunsAndDragons" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="indiegameshowcase" /><category scheme="https://setsideb.com" term="Looppip" /><category scheme="https://setsideb.com" term="LuckyCards" /><category scheme="https://setsideb.com" term="Pibcremental" /><category scheme="https://setsideb.com" term="Potato.exe" />
		<summary type="html"><![CDATA[Here&#8217;s the latest batch of indie game shorts I (Josh Bycer) looked at over on my Game-Wisdom Channel.]]></summary>

					<content type="html" xml:base="https://setsideb.com/indie-showcase-collection-for-10-13-26/"><![CDATA[
<p class="wp-block-paragraph">Here&#8217;s the latest batch of indie game shorts I (Josh Bycer) looked at over on <a href="https://www.youtube.com/c/game-wisdom"><strong>my Game-Wisdom Channel</strong></a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Time Rewinding Platforming: Looppip #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/2zbO7ot8uIA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Peaceful Pib-ful Incremental : Pibcremental #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/zrg9wNdFnAk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Bloody Tactics With Ex Sanguis  | #indiegame Spotlight, #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/9g24zWsxEto?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Perfect Potato Game: Potato.exe #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/HgdIsun8-8Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Luck and Lotto: Scratch It! Lucky Cards #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/hkI7Rk5c8jk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Guns &amp; Dragons Looks to be the Fantasy Gunfire Reborn | #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/6RU1Ih8Lcbc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Solid Start for Tower Defense : Break of Dawn Demo Spotlight | #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/fUmUoof1jCE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[sylvie&#8217;s Explainer of Arcade Raiden Strategy]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/sylvie-explains-arcade-raiden-strategy/" />

		<id>https://setsideb.com/?p=13374</id>
		<updated>2026-10-12T06:30:58Z</updated>
		<published>2026-10-12T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="arcade" /><category scheme="https://setsideb.com" term="Raiden" /><category scheme="https://setsideb.com" term="shmup" /><category scheme="https://setsideb.com" term="shooter" /><category scheme="https://setsideb.com" term="sylvie" />
		<summary type="html"><![CDATA[sylvie is the creator of a number of light and entertaining Itch games, but this deathless playthrough of the first loop of classic arcade shooter Raiden (36 minutes) has little to do with them. Usually playthroughs with commentary aren&#8217;t appealing to me, but this one discusses lots of interesting tricks and hidden details of how &#8230; <a href="https://setsideb.com/sylvie-explains-arcade-raiden-strategy/" class="more-link">Continue reading<span class="screen-reader-text"> "sylvie&#8217;s Explainer of Arcade Raiden Strategy"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/sylvie-explains-arcade-raiden-strategy/"><![CDATA[
<p class="wp-block-paragraph">sylvie is the creator of <a href="https://sylvie.itch.io/">a number of light and entertaining Itch games</a>, but <a href="https://www.youtube.com/watch?v=HkhcvxbIlSI"><strong>this deathless playthrough of the first loop of classic arcade shooter Raiden</strong></a> (36 minutes) has little to do with them. Usually playthroughs with commentary aren&#8217;t appealing to me, but this one discusses lots of interesting tricks and hidden details of how it operates, and how to lessen its high difficulty. It&#8217;s worth watching if you&#8217;re at all interested in Raiden.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Raiden (JP ver.) 1-ALL (first loop 1CC) with commentary" width="840" height="473" src="https://www.youtube.com/embed/HkhcvxbIlSI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Among lots of other things:</p>



<ul class="wp-block-list">
<li>it&#8217;s mentioned that in one player mode in the original Japanese version dying causes you to reset back to a checkpoint, Gradius-style,</li>



<li>that the game is known to increase the health of boss enemies if you have the blue Laser weapon,</li>



<li>that the game is generally easier if you play in the Player Two position,</li>



<li>that to begin the game with the lowest difficulty rank, it&#8217;s best to start the game when attract mode is showing Stage 7 (a space level), </li>



<li>and that the Player One position increases the game rank faster if you have the blue Laser weapon, while the Player Two position increases rank faster if you have the red Vulcan weapon.</li>
</ul>



<p class="wp-block-paragraph">A lot of sylvie&#8217;s strategy comes from rank management, and manipulating aspects of the game to make it more manageable, which is much more interesting to learn about than to just be told to &#8220;git gud.&#8221;</p>



<p class="wp-block-paragraph">Have a look if you like, and if you don&#8217;t care about the commentary and just want to watch her deathless Raiden run without any of those pitiful <em>human</em> words, <a href="https://www.youtube.com/watch?v=uU-5x6n-ZuM">watch this video instead</a>.</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Sundry Sunday: Taunts From Wario World&#8217;s Pause Screen]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/sundry-sunday-wario-taunts-you-from-the-pause-screen/" />

		<id>https://setsideb.com/?p=13368</id>
		<updated>2026-10-11T05:17:23Z</updated>
		<published>2026-10-11T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="sundaysundry" /><category scheme="https://setsideb.com" term="CharlesMartinet" /><category scheme="https://setsideb.com" term="pause" /><category scheme="https://setsideb.com" term="sorry" /><category scheme="https://setsideb.com" term="sundrysunday" /><category scheme="https://setsideb.com" term="taunt" /><category scheme="https://setsideb.com" term="wario" /><category scheme="https://setsideb.com" term="WarioWorld" />
		<summary type="html"><![CDATA[Most of the things we present here at Sundry Sunday are things from gaming fandom, but this one is from an actual game, Treasure&#8217;s Wario World. Wario World might not actually be that great a game, but it is true that it&#8217;s full of character. Wario runs around to kicking music, taking out enemies with &#8230; <a href="https://setsideb.com/sundry-sunday-wario-taunts-you-from-the-pause-screen/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: Taunts From Wario World&#8217;s Pause Screen"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/sundry-sunday-wario-taunts-you-from-the-pause-screen/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png" alt="" class="wp-image-4584" srcset="https://setsideb.com/wp-content/uploads/2023/05/sundrysunday.png 256w, https://setsideb.com/wp-content/uploads/2023/05/sundrysunday-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p class="wp-block-paragraph"><em>Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.</em></p>



<p class="wp-block-paragraph">Most of the things we present here at Sundry Sunday are things from gaming fandom, but this one is from an actual game, Treasure&#8217;s Wario World.</p>



<p class="wp-block-paragraph">Wario World might not actually be that great a game, but it is true that it&#8217;s full of character. Wario runs around to kicking music, taking out enemies with wrestling moves, literally <em>inhaling</em> coins around him, and then you press the start button to pause and <a href="https://www.youtube.com/watch?v=SwOqmDgagUI"><strong>you hear THIS</strong></a> (warning: it&#8217;s one very repetitive hour long, so stop listening before Wario drives you bonkers):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Pause Screen - Wario World" width="840" height="473" src="https://www.youtube.com/embed/SwOqmDgagUI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Nyaah nah nah NYAAAH NYAH! That must have been a fun recording session with Charles Martinet.</p>



<p class="wp-block-paragraph">An interesting fact about Wario World&#8217;s pause screen is, if you sit and wait long enough, something happens. <a href="https://youtu.be/SwOqmDgagUI?si=fk2xqhwdMIElRbp5&amp;t=3024">Here it is cued up to before the spot</a>, at around 50:25 in. Listen to it for about 20 seconds to hear a very uncharacteristic statement from Wario&#8230;.</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[100 Rogues Returns on Steam]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/100-rogues-returns-on-steam/" />

		<id>https://setsideb.com/?p=13361</id>
		<updated>2026-10-10T03:28:55Z</updated>
		<published>2026-10-10T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="roguelike" /><category scheme="https://setsideb.com" term="100Rogues" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="keithburgun" /><category scheme="https://setsideb.com" term="PawGames" />
		<summary type="html"><![CDATA[Long ago, back in the days of @Play on GameSetWatch, I did an interview with Keith Burgun about his mobile roguelike 100 Rogues. 100 Rogues was lots of fun, but the thing about app store apps is, if you don&#8217;t keep them updated and pay their access fee, they eventually fall out of publication. This &#8230; <a href="https://setsideb.com/100-rogues-returns-on-steam/" class="more-link">Continue reading<span class="screen-reader-text"> "100 Rogues Returns on Steam"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/100-rogues-returns-on-steam/"><![CDATA[
<p class="wp-block-paragraph">Long ago, back in the days of @Play on GameSetWatch, I did an interview with Keith Burgun about his mobile roguelike 100 Rogues.</p>



<p class="wp-block-paragraph">100 Rogues was lots of fun, but the thing about app store apps is, if you don&#8217;t keep them updated and pay their access fee, they eventually fall out of publication. This is an awful fact about mobile gaming, and because of it 100 Rogues has been very difficult to play for over a decade. Well, no more: <a href="https://store.steampowered.com/app/3763720/100_Rogues/"><strong>it&#8217;s now available on Steam for $7 from Paw Games</strong></a>, and it&#8217;s currently 25% off too!</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="564" src="https://setsideb.com/wp-content/uploads/2026/10/image-6-1024x564.png" alt="" class="wp-image-13364" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-6-1024x564.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-6-300x165.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-6-768x423.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-6-1536x847.png 1536w, https://setsideb.com/wp-content/uploads/2026/10/image-6-1200x661.png 1200w, https://setsideb.com/wp-content/uploads/2026/10/image-6.png 1827w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">Well, <em>almost</em> no more. The Steam version currently says it can&#8217;t find the executable &#8220;100 Rogues.exe&#8221;. I am running CachyOS Linux and the problem might be related to that somehow. I do find that if I go to the game&#8217;s home folder, <strong>~/.local/share/Steam/steamapps/common/100 Rogues</strong>, and run <strong>100_rogues_3_0_21.x86_64</strong> out of it, it starts right up. I&#8217;ve notified Keith of the problem and they&#8217;re working on it. It may be a Linux-only issue, I don&#8217;t know if it&#8217;ll work right out of the box on Windows. If you get it and it won&#8217;t start, that is probably why. They just released this version, so I expect the glitch will be ironed out soon.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="564" src="https://setsideb.com/wp-content/uploads/2026/10/image-7-1024x564.png" alt="" class="wp-image-13365" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-7-1024x564.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-7-300x165.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-7-768x423.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-7-1536x847.png 1536w, https://setsideb.com/wp-content/uploads/2026/10/image-7-1200x661.png 1200w, https://setsideb.com/wp-content/uploads/2026/10/image-7.png 1827w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">100 Rogues is a fun game from years ago that still has some interesting differences from the standard roguelike formula. Characters can&#8217;t move diagonally, and attacks happen before movement, so you can walk up to enemies without them attacking you immediately, and walking away from enemies lets them get a free attack at you! Roguelike gameplay has been so iterated upon in its standard form, since 1980, that kinds of bold changes help keep play fresh, to not fall into the same old patterns.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="564" src="https://setsideb.com/wp-content/uploads/2026/10/image-8-1024x564.png" alt="" class="wp-image-13366" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-8-1024x564.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-8-300x165.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-8-768x423.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-8-1536x847.png 1536w, https://setsideb.com/wp-content/uploads/2026/10/image-8-1200x661.png 1200w, https://setsideb.com/wp-content/uploads/2026/10/image-8.png 1827w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p class="wp-block-paragraph">Long time roguelikers might find it a bit easy, at least on normal mode, but there&#8217;s a challenge mode included too. Give it a try!</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Non Vibe-Coded Retro Decompilations]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/non-vibe-coded-retro-decompilations/" />

		<id>https://setsideb.com/?p=13356</id>
		<updated>2026-10-09T06:25:16Z</updated>
		<published>2026-10-09T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="decomp" /><category scheme="https://setsideb.com" term="development" /><category scheme="https://setsideb.com" term="NoAI" /><category scheme="https://setsideb.com" term="recomp" /><category scheme="https://setsideb.com" term="WumpaGem" />
		<summary type="html"><![CDATA[Just a quick one today, WumpaGem&#8217;s list of decomps that aren&#8217;t Clauded or anything, hosted on Backloggd. There&#8217;s a lot of them, of varying degrees of completeness: some are done, some are in alpha, some are only planned. Interesting, Twilight Princess and Majora&#8217;s Mask are playable, but Ocarina of Time is only planned, probably because &#8230; <a href="https://setsideb.com/non-vibe-coded-retro-decompilations/" class="more-link">Continue reading<span class="screen-reader-text"> "Non Vibe-Coded Retro Decompilations"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/non-vibe-coded-retro-decompilations/"><![CDATA[
<p class="wp-block-paragraph">Just a quick one today, <a href="https://backloggd.com/u/WumpaGem/list/game-decompsrecomps-that-arent-vibe-coded/"><strong>WumpaGem&#8217;s list of decomps that aren&#8217;t Clauded or anything</strong></a>, hosted on Backloggd. There&#8217;s a lot of them, of varying degrees of completeness: some are done, some are in alpha, some are only planned. Interesting, Twilight Princess and Majora&#8217;s Mask are playable, but Ocarina of Time is only planned, probably because Ship of Harkinian stole a lot of its energy but turned out to have been made with AI coding. Particularly, Mario 64 has five different recomps.</p>



<figure class="wp-block-image size-large"><a href="https://backloggd.com/u/WumpaGem/list/game-decompsrecomps-that-arent-vibe-coded/"><img loading="lazy" decoding="async" width="1024" height="909" src="https://setsideb.com/wp-content/uploads/2026/10/image-5-1024x909.png" alt="" class="wp-image-13358" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-5-1024x909.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-5-300x266.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-5-768x682.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-5.png 1124w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></a></figure>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>Josh Bycer</name>
							<uri>http://game-wisdom.com/</uri>
						</author>

		<title type="html"><![CDATA[Indie Short Collection for 10/8/26]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/indie-short-collection-for-10-8-26/" />

		<id>https://setsideb.com/?p=13264</id>
		<updated>2026-10-08T04:38:16Z</updated>
		<published>2026-10-08T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indiedevshowcase" /><category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="BrazillianDrugDealer" /><category scheme="https://setsideb.com" term="entropy" /><category scheme="https://setsideb.com" term="IGTAP" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="indiegameshowcase" /><category scheme="https://setsideb.com" term="IronBramble" /><category scheme="https://setsideb.com" term="Rushcremental" /><category scheme="https://setsideb.com" term="RustAndShine" /><category scheme="https://setsideb.com" term="SevenStarsOfOrion" />
		<summary type="html"><![CDATA[This is the latest collection of indie games I (Josh Bycer) covered for my shorts series.]]></summary>

					<content type="html" xml:base="https://setsideb.com/indie-short-collection-for-10-8-26/"><![CDATA[
<p class="wp-block-paragraph">This is the latest collection of indie games I (Josh Bycer) covered for my shorts series.</p>



<ul class="wp-block-list">
<li><a href="https://youtube.com/shorts/9aS8elNBFpA">Rushcremental</a></li>



<li><a href="https://youtube.com/shorts/f8N1vj66DvQ?feature=share">Iron Bramble</a></li>



<li><a href="https://youtube.com/shorts/Ie4qSd1LhMY">Brazilian Drug Dealer Before 4</a></li>



<li><a href="https://youtube.com/shorts/CmDTfvacLfM">Rust and Shine</a></li>



<li><a href="https://youtube.com/shorts/fc18m4e9Jy4">IGTAP</a></li>



<li><a href="https://youtube.com/shorts/WfClZ3HGqZ0">Seven Stars of Orion</a></li>



<li><a href="https://youtube.com/shorts/aGeUMiJq77Q">Entropy</a></li>
</ul>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Racing Up Numbers With Rushcremental: #indiegame Spotlight |#gamewisdom #indiedev" width="563" height="1000" src="https://www.youtube.com/embed/9aS8elNBFpA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Bountiful Bungee Combat: Iron Bramble #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/f8N1vj66DvQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Boomer Shooting in Brazil: Brazilian Drug Dealer Before 4 Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/Ie4qSd1LhMY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Sparkling Look at Rust and Shine | #indiegame Spotlight #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/CmDTfvacLfM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



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<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="One of The Best Incremental Games of 2026 : IGDTAP #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/fc18m4e9Jy4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="A Swarming Bullet Heaven: Seven Suns of Orion #indiegame Spotlight | #gamewisdom" width="563" height="1000" src="https://www.youtube.com/embed/WfClZ3HGqZ0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dread Delusion&amp;apos;s Follow Up With Entropy: #indiegame Spotlight | #gamewisdom #rpg" width="563" height="1000" src="https://www.youtube.com/embed/aGeUMiJq77Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Disable&#8217;s Recounting of Obscure Dialogue in Majora&#8217;s Mask]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/disables-recounting-of-obscure-dialogue-in-majoras-mask/" />

		<id>https://setsideb.com/?p=13345</id>
		<updated>2026-10-07T05:50:04Z</updated>
		<published>2026-10-07T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="Disable" /><category scheme="https://setsideb.com" term="majorasmask" /><category scheme="https://setsideb.com" term="zelda" />
		<summary type="html"><![CDATA[I&#8217;ve seen some of these weird little messages (34 minutes), edge cases that appear when you talk to someone or witness an event at an unexpected time in The Legend of Zelda: Majora&#8217;s Mask&#8217;s three-day cycle, or do it while one of the game&#8217;s many masks. A few of the cases covered: What&#8217;s great about &#8230; <a href="https://setsideb.com/disables-recounting-of-obscure-dialogue-in-majoras-mask/" class="more-link">Continue reading<span class="screen-reader-text"> "Disable&#8217;s Recounting of Obscure Dialogue in Majora&#8217;s Mask"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/disables-recounting-of-obscure-dialogue-in-majoras-mask/"><![CDATA[
<p class="wp-block-paragraph">I&#8217;ve seen some of <a href="https://www.youtube.com/watch?v=CJbPJh47AAE"><strong>these weird little messages</strong></a> (34 minutes), edge cases that appear when you talk to someone or witness an event at an unexpected time in The Legend of Zelda: Majora&#8217;s Mask&#8217;s three-day cycle, or do it while one of the game&#8217;s many masks.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Obscure Dialogue in Majora&amp;apos;s Mask" width="840" height="473" src="https://www.youtube.com/embed/CJbPJh47AAE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">A few of the cases covered:</p>



<ul class="wp-block-list">
<li>Tatl the fairy&#8217;s information on a couple of the bosses changes as you progress through their fights.</li>



<li>The guards blocking the exits to Clock Town usually use the presence of your sword to determine whether they will let you leave, but if your sword was stolen or is being forged they&#8217;ll notice and let you leave anyway. They also give you different hints on which dungeon to do next.</li>



<li>The Astronomer has special dialogue if you speak to him as a Goron or a Zora.</li>



<li>The residents of Clock Town each have their own little story of how they&#8217;re handling their impending destruction. The Swordsman especially has interesting reactions that change as the clock ticks down.</li>



<li>The Swordsman also, like the Happy Mask Salesman, has a reaction to every mask you can wear to his shop. The lady in the Treasure Chest game and the both the proprietor of the Trading Post and his employee have unique reactions to some of the masks. </li>



<li>If Deku Link can shoot bubbles they can play the archery game, not even needing a bow!</li>
</ul>



<p class="wp-block-paragraph">What&#8217;s great about all of these cases is none of them are necessary to win the game! It&#8217;s there for the players who try to experience Majora&#8217;s Mask&#8217;s story from every angle. Disable used a text dump to chart out all of the game&#8217;s dialogue on a web page <a href="https://dialoguetree.net/loz-mm/">here</a>.</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[@Play: NAQBU]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/play-naqbu/" />

		<id>https://setsideb.com/?p=13309</id>
		<updated>2026-10-06T09:08:01Z</updated>
		<published>2026-10-06T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="indies" /><category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="@play" /><category scheme="https://setsideb.com" term="indie" /><category scheme="https://setsideb.com" term="LukeSteuber" /><category scheme="https://setsideb.com" term="moria" /><category scheme="https://setsideb.com" term="Morialike" /><category scheme="https://setsideb.com" term="Naqbu" /><category scheme="https://setsideb.com" term="roguelike" />
		<summary type="html"><![CDATA[The opening to NAQBU, a free web game, certainly makes all the right references. Its name first shows up as MORIA, and its similarities to Robert Alan Koeneke&#8217;s early roguelike are obvious. If you sit at its title screen, it also shouts out to the makers of Rogue, Hack, Larn, NetHack, Omega, Angband and ADOM. &#8230; <a href="https://setsideb.com/play-naqbu/" class="more-link">Continue reading<span class="screen-reader-text"> "@Play: NAQBU"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/play-naqbu/"><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="128" height="128" src="https://setsideb.com/wp-content/uploads/2023/05/a_at1.png" alt="" class="wp-image-4609"/></figure>
</div>


<p class="wp-block-paragraph"><em>‘<a href="https://setsideb.com/tag/play/">@Play</a>‘ is a frequently-appearing column which discusses the history, present, and future of the roguelike dungeon exploring genre.</em></p>



<p class="wp-block-paragraph">The opening to <a href="https://dr.eamer.dev/games/naqbu/"><strong>NAQBU</strong></a>, a free web game, certainly makes all the right references. Its name first shows up as MORIA, and its similarities to Robert Alan Koeneke&#8217;s early roguelike are obvious. If you sit at its title screen, it also shouts out to the makers of Rogue, Hack, Larn, NetHack, Omega, Angband and ADOM. I feel like this game was made for me directly: I&#8217;ve played all of them.</p>



<p class="wp-block-paragraph"><a href="https://bsky.app/profile/rodneylives.bsky.social/post/3mx6ko7q4sc2w">I promised creator Luke Steuber that I&#8217;d write an essay with my opinions on Naqbu</a>, and I&#8217;m not one to write something big without getting as much mileage out of it as I can, so here they are:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_town3-1024x872.png" alt="" class="wp-image-13317" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_town3-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_town3-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_town3-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_town3.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The town level; unlike Moria, each building is labeled</figcaption></figure>



<p class="wp-block-paragraph">Your job is to descend into The Dungeon and beat the boss monster down there, as @-signs have done since time immemorial, which for the purposes of roguelikes is 1980. I would tell you what it&#8217;s called, but a lot of the monsters and items have non-English names that don&#8217;t fit easily into my memory. I don&#8217;t think they&#8217;re procedurally generated, some objects and monsters have names taken, or else derived from, from Mesopotamian mythology, and don&#8217;t seem to change from game to game.</p>



<p class="wp-block-paragraph"><strong>Naqbu right now is a very young game</strong>, so any of this could change, but right now it plays like a very simplified Moria, with only ten levels and without its vaguely Tolkienesque theming. Like Moria, above the dungeon is a small town with various amenities, and also like Moria each level of the dungeon is regenerated when you enter it. A couple of its enemies even make cameo appearances, like the white worms of the early levels.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="844" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl1-1024x844.png" alt="" class="wp-image-13319" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl1-1024x844.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl1-300x247.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl1-768x633.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl1.png 1125w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Each level of the dungeon has a name. This is the first level, the Reed Marsh.</figcaption></figure>



<p class="wp-block-paragraph">While Naqbu (mostly) uses ASCII characters for its graphics, it isn&#8217;t a terminal game. <strong>It uses a terminal-like appearance as an aesthetic choice</strong>, which is also an approach used by some versions of Dwarf Fortress and Caves of Qud. Naqbu then applies a layer of extra glitz on top of that, which reminded me a lot of the terminal emulator <a href="https://github.com/swordfish90/cool-retro-term">cool-retro-term</a>. Magic items produce character-based animations around you when used, and some dungeon levels have display gimmicks. This is sometimes a little distracting; an effect I encountered later in the game offset the player symbol a few pixels to the right, and so made it a bit difficult to figure out just where they were standing. A few monsters have screen-warping effects around them that also make it hard to target them with attacks sometimes. (A few of the screenshots included here are a bit distorted because of them.)</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="844" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl3-1024x844.png" alt="" class="wp-image-13323" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl3-1024x844.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl3-300x247.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl3-768x633.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl3.png 1125w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Dungeon level three, the &#8220;Seven Gates.&#8221;</figcaption></figure>



<h3 class="wp-block-heading">Moria-likes vs Hack-likes</h3>



<p class="wp-block-paragraph"><strong>Being a Moria-like, Naqbu is a tactical game about fighting monsters.</strong> In Moria-likes, such as UMoria and Angband, even though they have some item identification such as in Rogue, the creatures that live in the dungeon are the chief obstacle of the game. The alternative are Hack-likes, where it&#8217;s more like the dungeon itself is your true enemy, and the monsters that live in it, while a big part of the challenge, are just one aspect of it. Naqbu doesn&#8217;t even have traps in its current form, and only a few kinds of bad item.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7upgrade-1024x872.png" alt="" class="wp-image-13330" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7upgrade-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7upgrade-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7upgrade-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7upgrade.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">When you find a better weapon or suit of armor, you automatically switch to it.</figcaption></figure>



<p class="wp-block-paragraph">Naqbu has a lot of little comfort features. <strong>When you find a piece of equipment in the dungeon that&#8217;s better than what you&#8217;re currently using, the game will equip it to you automatically.</strong> That&#8217;s possible because none of the weapons or armor have any special functions at the moment, and there are no cursed items. There&#8217;s not much question whether one item is better than another, since it mostly comes down to numbers. Equipment power thus is largely the result of how much exploring you&#8217;ve done, and how deep. You can find scrolls of enchant weapon and enchant armor, and there is some minor strategy around whether you use them immediately or to wait until you&#8217;ve found a really good item, but with the game&#8217;s current difficulty I didn&#8217;t have any problems winning it on my first try even using them as soon as I found them.</p>



<p class="wp-block-paragraph"><strong>Naqbu uses a Moria-like item identification system</strong>, which seems kind of like it plays lip service to Rogue&#8217;s challenging identification. There are a small number of bad items that give the ID system some teeth, there&#8217;s only three kinds of bad potions and just one bad scroll. All of the bad potions can&#8217;t be sold in the town shops, a pretty obvious tell that they&#8217;re useless. None of the bad items inflict any permanent harm on you either, so it&#8217;s a matter of saving potions until you have three with prices of 0, using one of each of them on the town level to identify them, then you&#8217;ll never be fooled by them again for the rest of the game. There aren&#8217;t a lot of different kinds of magic items anyway, making it a simple matter to learn what they all are, despite the complete lack of identify scrolls in the game.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl5-1024x872.png" alt="" class="wp-image-13331" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl5-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl5-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl5-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl5.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Dungeon level 5.</figcaption></figure>



<h3 class="wp-block-heading">The Dice Are In Charge</h3>



<p class="wp-block-paragraph"><strong>There&#8217;s a phenomenon in roguelikes where, after a certain point, it&#8217;s like the random number generator plays your character</strong>, where it determines your character&#8217;s strength more than your playing strategy does. All the best equipment is found in the dungeon, and how much you can boost them depends on how many enchant scrolls you find. For the most part it&#8217;s obvious how to make use of these items. There are no real decisions to be made there.</p>



<p class="wp-block-paragraph">Rogue had some interesting risk/reward aspects with its items. There were monsters and traps that could decay your weapons and armor, but leather armor couldn&#8217;t be rusted, meaning every scroll of enchant armor that went into one was permanent, but otherwise it was the weakest armor.</p>



<p class="wp-block-paragraph">You could wear a ring of maintain armor, but those were rare, and also increased your hunger rate slightly. You had a hard choice to make: did you hope to find strong banded mail or plate mail and put all of your enchant armor scrolls into them then try to preserve it, or did you pile them all into leather armor? What happens if you put on cursed armor then? Enchant armor scrolls will uncurse it, but you&#8217;ll then still have mostly-bad armor with a single plus added. Alternatively you could hope to find a scroll of remove curse, then switch to a suit that&#8217;s a better home for that plus.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7-1024x872.png" alt="" class="wp-image-13332" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl7.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Dungeon level 7.</figcaption></figure>



<p class="wp-block-paragraph">Potions of raise strength drunk when at maximum strength raised that maximum, but rattlesnakes could drain strength and you might not ever find a potion of restore strength to get you back up to maximum. And all of these items had to be identified to know when to best use them. If it&#8217;s easy to identify items, then it becomes a lot more obvious what the optimum moves are. That&#8217;s what I mean by the random number generator playing the character: if you find an improvement item, you just use it right away, because there&#8217;s no reason not to. Hard item choices make the challenging combat more interesting by giving a player a way to blunt the monsters&#8217; claws and teeth, but it&#8217;s not something that&#8217;s a real part of Naqbu.</p>



<p class="wp-block-paragraph">It&#8217;s true that identification helps you know what to keep and what to drop, but there isn&#8217;t much drawback in using the bad items anyway. They certainly won&#8217;t harm your player&#8217;s long-term state, like Hack&#8217;s scroll of destroy armor or potion of sickness can. In practice, you use all the potion and scroll types once, and from then on you just never pick up the bad ones. In my run of Naqbu, I knew all the bad items by dungeon level two, so there was no strategy to it at all. </p>



<p class="wp-block-paragraph">All of this is usually true of Moria-style games anyway. Because the dungeon levels can be regenerated endlessly, there is no real limit to the number of state-improving items that can be generated. This means that, at some point, the design expects the player to have spent time improving their state up to maximum or close to it. This is a reason why I tend to prefer Hack-likes, which generally don&#8217;t let players generate endless items, and tend to become broken when they do, as with Nethack&#8217;s exploit (now fixed I think) of farming black puddings. I&#8217;m not sure what can be done to reconcile this, but maybe Naqbu&#8217;s creator Jason Steuber can think of something? Or maybe he doesn&#8217;t see it as an issue that needs to be solved, I&#8217;d say that&#8217;s valid, but more on that further down.</p>



<h3 class="wp-block-heading">Metagame Elements</h3>



<p class="wp-block-paragraph">Maybe Naqbu&#8217;s most interesting features come from its inheritance system. As you play and build up gold, you can improve your house to store more items, and expand your pack to carry more. Your house persists between lives: later characters will be able to take advantage both of stored items and its increased size. There&#8217;s also a bank where you can save money between lives, and even pays you interest for money saved, a notably Larn-like feature. A new character also inherits a percentage of earned experience points from </p>



<p class="wp-block-paragraph">Now I should note that I won my first game of Naqbu, so I can&#8217;t say if any of these features work. I&#8217;m taking the game&#8217;s word for it, and making some assumptions about them too. As it stands now the game is too easy for these features to matter for that much. Now, it&#8217;s a good thing that you don&#8217;t <em>have</em> to use them to win, it&#8217;s possible to go too far in that direction, which is a problem I had with Rogue Legacy.</p>



<h3 class="wp-block-heading">Building a Better Dungeon</h3>



<p class="wp-block-paragraph"><strong>Right now Naqbu is unbalanced in the player&#8217;s favor.</strong> It&#8217;s really too easy. It&#8217;s possible to die, yes, but with proper care and timely item use the game is very winnable. Please don&#8217;t take me as some kind of final authority in roguelike design, but I <em>have</em> played a lot of them. I think what Naqbu could use is a general tuneup, a lot of different game systems tightened up a bit.</p>



<p class="wp-block-paragraph">Naqbu has scrolls of recall, which teleport you back to town after a delay of around 20 turns, and for 3,000 gold you can build an obelisk at your house that will teleport you down to the deepest level you&#8217;ve been to. That eliminates a lot of traipsing through the same dungeon levels, which is important when the monsters on the early levels are no longer a significant challenge. But nothing prevents you from doing it anyway if you need to restore your stocks of items. The dungeon levels are rebuilt every time you reenter one, complete with a new stock of items to find, so it&#8217;s an endless source of supplies. There are shops on the town level, but it&#8217;s unlikely that you&#8217;ll need them much beyond the first couple of levels.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl9inventory-1024x872.png" alt="" class="wp-image-13329" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl9inventory-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl9inventory-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl9inventory-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_dlvl9inventory.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Stacks and stacks of items.</figcaption></figure>



<p class="wp-block-paragraph">Items don&#8217;t have weight themselves, it seems: you can carry multiple suits of armor to sell in town without issue. <strong>Naqbu has Moria-style inventory limits.</strong> That means items of the same type automatically get pulled together into stacks, and carry limits are by slot, so you can have as many potions of a type in a stack as you can scrounge up. By around dungeon level 8 I had a stack of like 40 cure light wounds potions, and a not-insignificant number of stronger types. I also had a big stack of short-range teleport scrolls for getting out of scrums, and a few potions of speed, an underrated resource in many games, to tip combat odds in my favor. There are some nicely challenging monsters in the deeper dungeons, but by the time you reach them you have so many help items from exploring the earlier levels that you&#8217;re never in much danger.</p>



<p class="wp-block-paragraph">If I were to try to improve Naqbu, <strong>I would tighten up each of its game systems a little bit.</strong> Maybe limit item stacking a bit. Implement a better state improvement system, where the choices aren&#8217;t all obvious. Add traps. Lessen the item generation so the player has an incentive to use the shops on the town level. Add some more kinds of items, so the player will have to choose between what to carry, and to make identification harder. Make equipment power more from intrinsic properties than just increasing their numeric power. Give more early-game monsters interesting properties besides just hitting you.</p>



<p class="wp-block-paragraph">Maybe some of these problems I identify are from my own dissatisfaction with Moria-style design, but Moria makes up for it by having a lot of really mean monsters too. I think there&#8217;s room for Naqbu to make an identity for itself, not by making the monsters harder, but by making itself a bit more Hack-like and getting its challenge there, making it harder to build the player&#8217;s state.</p>



<p class="wp-block-paragraph">It&#8217;s possible that&#8217;s my own biases speaking. There are lots of people who prefer Moria-style play, but if Naqbu wants to remain on that route, <strong>I think the monsters will have to get harder</strong> to make up for it. Naqbu currently limits player experience level to 25, which I reached by dungeon level 9. When you can&#8217;t grow the player character through experience any longer, there is a lot less incentive to explore the dungeon, and the focus on the game moves almost entirely to gaining more items, and if you have enough items to win by that point there&#8217;s really nothing else left to do. There is no more improvement in state left to gain.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="872" src="https://setsideb.com/wp-content/uploads/2026/10/naqbu_scorelist-1024x872.png" alt="" class="wp-image-13328" srcset="https://setsideb.com/wp-content/uploads/2026/10/naqbu_scorelist-1024x872.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_scorelist-300x255.png 300w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_scorelist-768x654.png 768w, https://setsideb.com/wp-content/uploads/2026/10/naqbu_scorelist.png 1149w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">I notice that there are no duplicates on this list. I don&#8217;t know if a single player can have more than one entry on the scoreboard.</figcaption></figure>



<p class="wp-block-paragraph">Naqbu maintains a universal score list. At the moment there are only fifteen players on it, and five of them are winners. This proves pretty handily that the game isn&#8217;t very difficult. My own game is currently 4th place on the list as I write this. </p>



<p class="wp-block-paragraph">I feel like there&#8217;s more I could say, but it&#8217;s almost 5 AM as I write this, and it&#8217;s already really lengthy. I threw it together quickly and obsessively. I wanted to get something out there, not just to contribute my opinions to the author while the design is still malleable, but also to get the news about the game out quickly. I think it&#8217;s a shame that there&#8217;s only been 15 players of Naqbu so far. I think all of its problems are due to the fact that the game&#8217;s only a couple of days or so old as of this writing, and that it has lots of potential. I have so many things to keep a watch for that I find it hard to make promises, but I&#8217;ll try to set aside a little sliver of my overtaxed brain to check on Naqbu&#8217;s progress in the coming weeks.</p>



<p class="wp-block-paragraph"><strong><a href="https://dr.eamer.dev/games/naqbu/">Naqbu</a></strong> (by Luke Steuber, web, $0, no AI use)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[The Improbable Existence of PureDarwin]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/the-improbable-existence-of-puredarwin/" />

		<id>https://setsideb.com/?p=13297</id>
		<updated>2026-10-05T04:49:01Z</updated>
		<published>2026-10-05T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="CleanRetroTech" /><category scheme="https://setsideb.com" term="Darwin" /><category scheme="https://setsideb.com" term="MacOSX" /><category scheme="https://setsideb.com" term="PureDarwin" /><category scheme="https://setsideb.com" term="StupidComputerTricks" />
		<summary type="html"><![CDATA[Mac OS/X, or &#8220;macOS&#8221; as Apple would like me to stylize it but that ain&#8217;t happening, is based on a number of prior OSes: NwXTSTEP, OpenBSD, and a kind of intermediate step after OpenBSD called Darwin. When OS/X was new Apple made much hay out of Darwin being open source. Was it ever really, completely? &#8230; <a href="https://setsideb.com/the-improbable-existence-of-puredarwin/" class="more-link">Continue reading<span class="screen-reader-text"> "The Improbable Existence of PureDarwin"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/the-improbable-existence-of-puredarwin/"><![CDATA[
<p class="wp-block-paragraph">Mac OS/X, or &#8220;macOS&#8221; as Apple would like me to stylize it but that ain&#8217;t happening, is based on a number of prior OSes: NwXTSTEP, OpenBSD, and a kind of intermediate step after OpenBSD called Darwin. When OS/X was new Apple made much hay out of Darwin being open source. Was it ever really, completely? Once it may have been, but it&#8217;s said that gradually that&#8217;s become less and less true. It&#8217;s certainly not been super viable as its own thing for a while, needing some important parts, particularly a bootloader, to be able to run it.</p>



<p class="wp-block-paragraph">There is a project to make it viable though, called <a href="https://puredarwin.org/"><strong>PureDarwin</strong></a>. It has a small but devoted cadre of people working on it. One of them, up until November of last year, was project leader Cliff Sekel, a.k.a. InsaneDarwin. Sadly he didn&#8217;t lay down the keyboard because of growing tired of  it, but instead he passed away after an illness. <a href="https://puredarwin.org/news/Remembering-Cliff-Sekel.html">Here&#8217;s an memorial from the PureDarwin website</a>.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="750" height="500" src="https://setsideb.com/wp-content/uploads/2026/10/image-4.png" alt="" class="wp-image-13307" style="width:418px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-4.png 750w, https://setsideb.com/wp-content/uploads/2026/10/image-4-300x200.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">Memorial from the PureDarwin site.</figcaption></figure>
</div>


<p class="wp-block-paragraph">Lots of projects would age into irrelevance after a key figure leaves it, but it seems there is yet some life in PureDarwin, with code running on x86_64 and ARM64. I can&#8217;t speak for how viable it is to run yourself, for the most part it seems to be terminal-only, but work is progressing towards giving it a GUI for the first time in almost 20 years.</p>



<p class="wp-block-paragraph">You might be interested in a video that <a href="https://www.youtube.com/@CleanRetroTech">Clean Retro Tech</a> recently made <a href="https://www.youtube.com/watch?v=gZP5bG7XoPg&amp;t=271s"><strong>getting an old version of Darwin running on a Pentium III</strong></a> (17 minutes). It might be interesting for the kind of people who obsessively watch <a href="https://www.youtube.com/ActionRetro">Action Retro</a>, which regularly dusts off old hardware units and tries to get old OSes working on them. Hey, it&#8217;s a <em>kind</em> of computer entertainment! I am entertained by it at least, and you can&#8217;t say that it isn&#8217;t <em>niche</em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Pentium III running Darwin 1.4.1" width="840" height="473" src="https://www.youtube.com/embed/gZP5bG7XoPg?start=271&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://puredarwin.org/"><strong>PureDarwin</strong></a> (https://puredarwin.org/)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Sundry Sunday: Mii Shop Channel and Bonetrousle Versions from The 8-Bit Big Band]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/sundry-sunday-8/" />

		<id>https://setsideb.com/?p=13301</id>
		<updated>2026-10-04T06:53:50Z</updated>
		<published>2026-10-04T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="sundaysundry" /><category scheme="https://setsideb.com" term="8BitBigBand" /><category scheme="https://setsideb.com" term="Bonetrousle" /><category scheme="https://setsideb.com" term="esquivel" /><category scheme="https://setsideb.com" term="exotica" /><category scheme="https://setsideb.com" term="klezmer" /><category scheme="https://setsideb.com" term="MiiShopChannel" /><category scheme="https://setsideb.com" term="music" /><category scheme="https://setsideb.com" term="sundrysunday" /><category scheme="https://setsideb.com" term="undertale" /><category scheme="https://setsideb.com" term="wii" />
		<summary type="html"><![CDATA[That&#8217;s the title on the video. Here&#8217;s a link to it. (4 minutes) It&#8217;s played by &#8220;The 8-Bit Big Band,&#8221; and it&#8217;s pretty snazzy. Even if you haven&#8217;t heard the Mii Channel theme since your Wii left service, it&#8217;s a pretty popular piece of game music even now. The channel doesn&#8217;t post often, but they &#8230; <a href="https://setsideb.com/sundry-sunday-8/" class="more-link">Continue reading<span class="screen-reader-text"> "Sundry Sunday: Mii Shop Channel and Bonetrousle Versions from The 8-Bit Big Band"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/sundry-sunday-8/"><![CDATA[
<p class="wp-block-paragraph">That&#8217;s the title on the video. <a href="https://www.youtube.com/watch?v=xU-yBTgIrE8">Here&#8217;s a link to it</a>. (4 minutes) It&#8217;s played by &#8220;<a href="https://www.youtube.com/channel/UCxUheFf_jVsSkxW9DBd_6bA">The 8-Bit Big Band</a>,&#8221; and it&#8217;s pretty snazzy. Even if you haven&#8217;t heard the Mii Channel theme since your Wii left service, it&#8217;s a pretty popular piece of game music even now. The channel doesn&#8217;t post often, but they have a lot of bangers, relatively speaking. </p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Mii Channel Theme - *60s Space Age Exotica/Esquivel Big Band Version* (The 8-Bit Big Band)" width="840" height="473" src="https://www.youtube.com/embed/xU-yBTgIrE8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">Their video just before this one was <a href="https://www.youtube.com/watch?v=XSMsSW8qw2Y">a Klezmer version of Bonetrousle</a>, Papyrus&#8217;s theme song from Undertale (5 minutes), with animation to boot, and that description is intriguing enough that I&#8217;m going to embed it here too.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Bonetrousle - *Klezmer Big Band Version* ft. Michael Winograd (The 8-Bit Big Band)" width="840" height="473" src="https://www.youtube.com/embed/XSMsSW8qw2Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/channel/UCxUheFf_jVsSkxW9DBd_6bA"><strong>The 8-Bit Big Band Plays the Mii Channel Theme, in what they call a 60s Space Age Exotica/Esquivel Big Band Version</strong></a>, and <a href="https://www.youtube.com/watch?v=XSMsSW8qw2Y"><strong>Bonetrousle Klezmer/Big Band Style</strong></a> (Youtube, 4m and 5m)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Ocarina of Time 3D&#8217;s Horse Race Is Screwy]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/ocarina-of-time-3ds-horse-race-is-screwy/" />

		<id>https://setsideb.com/?p=13286</id>
		<updated>2026-10-03T06:38:23Z</updated>
		<published>2026-10-03T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term="3ds" /><category scheme="https://setsideb.com" term="bug" /><category scheme="https://setsideb.com" term="n64" /><category scheme="https://setsideb.com" term="ocarinaoftime" /><category scheme="https://setsideb.com" term="OoT" /><category scheme="https://setsideb.com" term="OoT3D" /><category scheme="https://setsideb.com" term="race" /><category scheme="https://setsideb.com" term="Skawo" /><category scheme="https://setsideb.com" term="zelda" />
		<summary type="html"><![CDATA[Skawo over on Youtube explains a lot of early 3D Zelda weirdnesses well, and they have a new video (8 minutes) explaining a great strangeness in Ocarina 3D on the 3DS. Here it is, a basic summary follows: The scene: Lon Lon Range. The time: Adult Link&#8217;s period. The event: rescuing Epona from farm usurper &#8230; <a href="https://setsideb.com/ocarina-of-time-3ds-horse-race-is-screwy/" class="more-link">Continue reading<span class="screen-reader-text"> "Ocarina of Time 3D&#8217;s Horse Race Is Screwy"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/ocarina-of-time-3ds-horse-race-is-screwy/"><![CDATA[
<p class="wp-block-paragraph">Skawo over on Youtube explains a lot of early 3D Zelda weirdnesses well, and they have <a href="https://www.youtube.com/watch?v=LAEoGMjRkfg"><strong>a new video</strong></a> (8 minutes) explaining a great strangeness in Ocarina 3D on the 3DS. Here it is, a basic summary follows:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Why Enjoying the Scenery Breaks Racing in Ocarina of Time 3D" width="840" height="473" src="https://www.youtube.com/embed/LAEoGMjRkfg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The scene: Lon Lon Range. The time: Adult Link&#8217;s period. The event: rescuing Epona from farm usurper Ingo. To do it, you have to beat Ingo in two races, each two laps, around the pasture.</p>



<p class="wp-block-paragraph">The basic gise is that, in the 3DS version only, for some reason walking away from the race while it&#8217;s still going on can allow you to still win. Skawo demonstrates the phenomenon in their video.</p>



<p class="wp-block-paragraph">So, how? In the N64 version, race progress is tracked by checking for Link and Ingo passing through three spheres in order, then a finish line. Both games contain a provision to prevent Ingo from despawning when far away, so Ingo does go around the track twice. In both versions a horse&#8217;s position is tracked by the center ground point of its model. In the 3DS version, however, for just the final finish line check, the game instead checks the draw position of each horse&#8217;s front-most hoof instead, to avoid cases where a horse&#8217;s front leg and its center point might disagree on which crossed the line first.</p>



<p class="wp-block-paragraph">The issue is, if Ingo isn&#8217;t on screen, his horse isn&#8217;t drawn, and its legs&#8217; position isn&#8217;t updated, so Ingo can&#8217;t win the race if he isn&#8217;t on camera. He can still win by default, if Link takes more than three minutes to finish.</p>



<p class="wp-block-paragraph">The full details are in the video. It is interesting how unintended consequences like this can sabotage a programmer&#8217;s best intentions. I&#8217;m left wondering, now that terrible &#8220;AI&#8221; coding agents are being allowed to program things on their own, how many such bugs will creep into programming of all times? My own coding experience make me sure it&#8217;s going to be <em>many</em>.</p>



<p class="wp-block-paragraph"> I also wonder how many silly errors like this are going to sneak into the Switch 2 remake of Ocarina of Time, whether it&#8217;s coded by a human or <a href="https://xkcd.com/1838/">a big pile of linear algebra</a>?</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="371" height="439" src="https://setsideb.com/wp-content/uploads/2026/10/image-3.png" alt="" class="wp-image-13295" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-3.png 371w, https://setsideb.com/wp-content/uploads/2026/10/image-3-254x300.png 254w" sizes="auto, (max-width: 371px) 85vw, 371px" /><figcaption class="wp-element-caption">Image borrowed from XKCD.</figcaption></figure>
</div>]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Twinetroid]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/twinetroid/" />

		<id>https://setsideb.com/?p=13279</id>
		<updated>2026-10-02T07:06:12Z</updated>
		<published>2026-10-02T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="DevinMonnens" /><category scheme="https://setsideb.com" term="didyouknowgaming" /><category scheme="https://setsideb.com" term="metroid" /><category scheme="https://setsideb.com" term="MetroidDatabase" /><category scheme="https://setsideb.com" term="textadventure" /><category scheme="https://setsideb.com" term="Twine" /><category scheme="https://setsideb.com" term="Twinetroid" />
		<summary type="html"><![CDATA[DidYouKnowGaming posted a video in 2021 with the provocative title &#8220;The Japan Only Metroid Game That Changed The Series,&#8221; (8½ minutes) and as is usually the case with clickbait titles like that, it&#8217;s leaving out important information: the game in question is a gamebook, not a video game at all. I don&#8217;t often like rewarding &#8230; <a href="https://setsideb.com/twinetroid/" class="more-link">Continue reading<span class="screen-reader-text"> "Twinetroid"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/twinetroid/"><![CDATA[
<p class="wp-block-paragraph">DidYouKnowGaming <a href="https://www.youtube.com/watch?v=iXwEgDjozQI">posted a video in 2021</a> with the provocative title &#8220;The Japan Only Metroid Game That Changed The Series,&#8221; (8½ minutes) and as is usually the case with clickbait titles like that, it&#8217;s leaving out important information: the game in question is a <em>gamebook</em>, not a video game at all.</p>



<p class="wp-block-paragraph">I don&#8217;t often like rewarding clickbait, although doing it to some extent is largely unavoidable now. Here is the video embedded, if you want to see it for yourself.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Japan Only Metroid Game That Changed The Series (Zebes Invasion Order)" width="840" height="473" src="https://www.youtube.com/embed/iXwEgDjozQI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The gamebook is called Metroid: Zebes Invasion Order, an example of gaming ephemera of the same stature as <a href="https://paulwerkema.com/2022/12/07/the-worlds-of-power-book-series-a-retrospective/">the Worlds of Power series of books</a>. The video enthuses about how it foreshadowed elements that would appear in later games, although both the games and the book would have been inspired by the same pop cultural elements, the Alien movies, so it makes sense they would vibrate with a similar frequency.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="534" height="751" src="https://setsideb.com/wp-content/uploads/2026/10/image-1.png" alt="" class="wp-image-13281" style="width:248px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-1.png 534w, https://setsideb.com/wp-content/uploads/2026/10/image-1-213x300.png 213w" sizes="auto, (max-width: 534px) 85vw, 534px" /><figcaption class="wp-element-caption">Illustration of our hero, Samus Aran, from Twinetroid, ultimately from the gamebook</figcaption></figure>
</div>


<p class="wp-block-paragraph">You can watch the video if you want to know more about it. Here are some salient facts.</p>



<ul class="wp-block-list">
<li> The gamebook is roughly of a type with the Fighting Fantasy books from the UK, giving you various situations to overcome and a basic battle system for fighting enemies.</li>



<li>Also like Fighting Fantasy, it&#8217;s pretty difficult.</li>



<li>The battle system uses dice, and asks that you record your exploration with a hand-drawn map, and record your inventory on a sheet of paper.</li>



<li>Secret rooms were handled in a novel way. As a gamebook in the same ballpark as Fighting Fantasy and Choose Your Own Adventure, you would sometimes be given a choice and a page number to turn to. Secret rooms would tell you only part of the page number, leaving you to search through the book for the right page. Important items were hidden this way.</li>



<li>The book has ballooned in price, with copies selling, in 2021 when the video was made, for around $2,000.</li>
</ul>



<p class="wp-block-paragraph">Yet scans of the book can be found online, and Devin Monnens used them to  assemble, using <a href="https://twinery.org/">Twine</a>, a kind of play-like of the book, called <a href="https://metroiddatabase.com/wp-content/uploads/Metroid/Twinetroid/Twinetroid.html"><strong>Twinetroid</strong></a> and hosted at Metroid Database. It changes a few things for the format, automating combat and changing the mechanics of the secret room search. The instruction page mentions hidden hyperlinks, which is an interesting solution.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="688" src="https://setsideb.com/wp-content/uploads/2026/10/image-2-1024x688.png" alt="" class="wp-image-13282" srcset="https://setsideb.com/wp-content/uploads/2026/10/image-2-1024x688.png 1024w, https://setsideb.com/wp-content/uploads/2026/10/image-2-300x202.png 300w, https://setsideb.com/wp-content/uploads/2026/10/image-2-768x516.png 768w, https://setsideb.com/wp-content/uploads/2026/10/image-2-1200x806.png 1200w, https://setsideb.com/wp-content/uploads/2026/10/image-2.png 1331w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Combat example from Twinetroid</figcaption></figure>



<p class="wp-block-paragraph">One interesting aspect of the game is that it largely recreates the play structure of the original game: the game world is divided into three major sections, you find items that increase you exploration ability, and you backtrack into earlier rooms to use those items to access new paths. There is an automap, but it doesn&#8217;t record anything about what&#8217;s in each room. You&#8217;ll probably need to take notes.</p>



<p class="wp-block-paragraph">If Samus &#8220;dies,&#8221; you can still restart from a checkpoint with all the items you&#8217;ve found. Once you defeat the Mother Brain the game isn&#8217;t over yet though, becoming more of a traditional text adventure from that point, with a variety of endings. Give it a try, and experience an obscure piece of Metroid history.</p>



<p class="wp-block-paragraph"><a href="https://metroiddatabase.com/wp-content/uploads/Metroid/Twinetroid/Twinetroid.html"><strong>Twinetroid</strong></a> (Twine-based text adventure, from Metroid Database)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[Lineup for Roguelike Celebration 2026 Released]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/lineup-for-roguelike-celebration-2026-released/" />

		<id>https://setsideb.com/?p=13275</id>
		<updated>2026-10-01T04:43:47Z</updated>
		<published>2026-10-01T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="niche" /><category scheme="https://setsideb.com" term=".2026" /><category scheme="https://setsideb.com" term="conference" /><category scheme="https://setsideb.com" term="roguelike" /><category scheme="https://setsideb.com" term="roguelikecelebration" />
		<summary type="html"><![CDATA[There&#8217;s three events that I always hype (or try to, if I remember them), the charity speedrunning events AGDQ and SGDQ in January and July, and the two-day online conference Roguelike Celebration in October. We already announced Roguelike Celebration&#8217;s preview event a couple of weeks ago, but the main event is Saturday the 171h and &#8230; <a href="https://setsideb.com/lineup-for-roguelike-celebration-2026-released/" class="more-link">Continue reading<span class="screen-reader-text"> "Lineup for Roguelike Celebration 2026 Released"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/lineup-for-roguelike-celebration-2026-released/"><![CDATA[
<p class="wp-block-paragraph">There&#8217;s three events that I always hype (or try to, if I remember them), the charity speedrunning events AGDQ and SGDQ in January and July, and the two-day online conference Roguelike Celebration in October.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="718" height="698" src="https://setsideb.com/wp-content/uploads/2026/10/image.png" alt="" class="wp-image-13277" srcset="https://setsideb.com/wp-content/uploads/2026/10/image.png 718w, https://setsideb.com/wp-content/uploads/2026/10/image-300x292.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p class="wp-block-paragraph">We already announced Roguelike Celebration&#8217;s preview event a couple of weeks ago, but the main event is Saturday the 171h and Sunday the 18th. <a href="https://www.roguelike.club/event2026.html"><strong>They&#8217;ve posted their lineup for this year</strong></a>. Just to remind you, <a href="https://ti.to/roguelike-celebration/roguelike-celebration-2026">you&#8217;ll need a ticket to attend</a>, which cost $30, but you can usually get a free ticket if you ask nicely. I encourage you to pay if you can however, since it allows them to pay for their human-provided text transcription, to pay their speakers, and to keep the server running.</p>



<p class="wp-block-paragraph">A interesting thing about Roguelike Celebration is that while it&#8217;s mostly about roguelikes, naturally, they also have other interesting talks, and they always seem to find good subject. A few highlights this year, Andrew Plotkin is giving a talk about mazes in games, there&#8217;s a talk about randomness in a Fire Emblem game, and &#8220;stealing roguelike mechanics from Microsoft Word.&#8221; There&#8217;s one about recovering and modernizing one of the original Hack games (I suggested that one!) and one about cellular automation in roguelikes. Oh, and the Caves of Qud people are talking about localizing their procedurally generated texts.</p>



<p class="wp-block-paragraph">There&#8217;s always a bunch of interesting talks each year, and although they go online after the conference, if you show up you can offer questions to the speakers, talk with them yourself in a MUD-based conversation space, and talk with the other attendees, who tend to be crazy intelligent types themselves. It&#8217;s all a lot of fun, and if you&#8217;re reading Set Side B, there&#8217;s a good chance you&#8217;ll enjoy being there, so please consider giving it a try!</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[ChibiAkumas&#8217; Many Assembly Tutorials]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/chibiakumas-many-assembly-tutorials/" />

		<id>https://setsideb.com/?p=13266</id>
		<updated>2026-09-30T05:11:51Z</updated>
		<published>2026-09-30T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="development" /><category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="assembly" /><category scheme="https://setsideb.com" term="ChibiAkumas" /><category scheme="https://setsideb.com" term="courses" /><category scheme="https://setsideb.com" term="programming" /><category scheme="https://setsideb.com" term="tutorials" />
		<summary type="html"><![CDATA[You wanna know something? I think everyone should learn to program. I don&#8217;t mean using some, the word I usually use is cockamamie, &#8220;AI,&#8221; that will produce brittle, inefficient, unmaintainable code if it doesn&#8217;t mess it up, but actually code. I think most of the difficulty with coding is actually in the languages. Woe betide &#8230; <a href="https://setsideb.com/chibiakumas-many-assembly-tutorials/" class="more-link">Continue reading<span class="screen-reader-text"> "ChibiAkumas&#8217; Many Assembly Tutorials"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/chibiakumas-many-assembly-tutorials/"><![CDATA[
<p class="wp-block-paragraph">You wanna know something? I think everyone should learn to program. I don&#8217;t mean using some, the word I usually use is <em>cockamamie</em>, &#8220;AI,&#8221; that will produce brittle, inefficient, unmaintainable code if it doesn&#8217;t mess it up, but actually <em>code</em>. I think most of the difficulty with coding is actually in the languages. Woe betide the person trying to learn to program in C++ from scratch these days. C is much better, but still obtuse. Python is better, but also not great for systems or performance work.</p>



<p class="wp-block-paragraph">The solution? Why, learn to code in assembly of course!</p>



<p class="wp-block-paragraph">Aaaaand 90% of readers just clicked away. Hah.</p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><a href="https://www.chibiakumas.com/"><img loading="lazy" decoding="async" width="1024" height="556" src="https://setsideb.com/wp-content/uploads/2026/09/image-21-1024x556.png" alt="" class="wp-image-13273" style="aspect-ratio:1.8417461716157808;width:432px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-21-1024x556.png 1024w, https://setsideb.com/wp-content/uploads/2026/09/image-21-300x163.png 300w, https://setsideb.com/wp-content/uploads/2026/09/image-21-768x417.png 768w, https://setsideb.com/wp-content/uploads/2026/09/image-21-1536x834.png 1536w, https://setsideb.com/wp-content/uploads/2026/09/image-21-1200x652.png 1200w, https://setsideb.com/wp-content/uploads/2026/09/image-21.png 1642w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></a></figure>
</div>


<p class="wp-block-paragraph">But the funny thing is, for many languages, assembly is actually a little easier than them I&#8217;d say. When you&#8217;re working directly with the hardware, all the weird abstractions you have to learn fall away. It does mean you have to do everything, and I mean <em>everything</em>, yourself. But on the other hand, programming is largely the process of connecting building blocks together, tiny routines comprising larger ones. It takes longer to do it in assembly, and working with a lot of current-day hardware is trickier because you have to jump through more hoops to use it. But its difficulty, I think anyway, is a <em>little</em> overblown.</p>



<p class="wp-block-paragraph">Have my farcical words somehow swayed you? Does it sound like something you might like to try? Would you at least like to see what you&#8217;d be in for? Then I have a website for you: <a href="https://chibiakumas.com/"><strong>ChibiAkuma&#8217;s Assembly Tutorials</strong></a>. <a href="https://www.youtube.com/chibiakumas"><strong>They also have Youtube channel</strong></a>.</p>



<p class="wp-block-paragraph">There&#8217;s a wealth of material to peruse, including videos walking you through coding a bunch of different architectures, including <a href="https://chibiakumas.com/6502/">6502</a>, <a href="https://www.chibialiens.com/8086/">8086</a>, <a href="https://www.chibiakumas.com/z80/">Z80</a>, <a href="https://www.chibiakumas.com/6809/">6809</a>, <a href="https://chibiakumas.com/68000/">68000</a>, and even <a href="https://www.chibialiens.com/arm/">ARM</a>, among others. Even if you have no interest in actually coding for these multifarious* chips, just knowing out they work may be very interesting to you, if not be actually useful someday.</p>



<p class="wp-block-paragraph">Here, to get some idea of how understandable this will be to you, take a look at <a href="https://www.youtube.com/watch?v=MrJEBVCGvLQ&amp;list=PLp_QNRIYljFqITAm68B4ZbmxpR9C_idpM&amp;pp=0gcJCbwFa94AFGB0">his series on assembly coding for the C64</a> (Youtube playlist, 13 videos, about 170 minutes in all), beginning here:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Bitmap Functions on the C64 - Learn 6502 Assembly Lesson P9" width="840" height="473" src="https://www.youtube.com/embed/MrJEBVCGvLQ?list=PLp_QNRIYljFqITAm68B4ZbmxpR9C_idpM" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">* That&#8217;s 17 points with no bonuses, but 67 if a bingo</p>



<p class="wp-block-paragraph"><a href="https://chibiakumas.com/"><strong>ChibiAkuma&#8217;s Assembly Tutorials</strong></a> (chibiakumas.com)</p>
]]></content>
		
			</entry>
		<entry>
		<author>
			<name>rodneylives</name>
					</author>

		<title type="html"><![CDATA[A Tale of Commodore: the Chessmate]]></title>
		<link rel="alternate" type="text/html" href="https://setsideb.com/a-tale-of-commodore-the-chessmate/" />

		<id>https://setsideb.com/?p=13260</id>
		<updated>2026-09-29T05:53:37Z</updated>
		<published>2026-09-29T14:00:00Z</published>
		<category scheme="https://setsideb.com" term="retro" /><category scheme="https://setsideb.com" term="Chessmate" /><category scheme="https://setsideb.com" term="commodore" /><category scheme="https://setsideb.com" term="PaterJennings" />
		<summary type="html"><![CDATA[It was brought to my attention by &#60;b>scruss&#60;/b> over on Metafilter (Mastodon) that Peter Jennings, not the newscaster but an oldschool hardwre guy, has a long and great page on the creation of a standalone chess-playing computer for Commodore in its early days, we&#8217;re talking between the creation of the KIM-1 and the VIC-20. It&#8217;s &#8230; <a href="https://setsideb.com/a-tale-of-commodore-the-chessmate/" class="more-link">Continue reading<span class="screen-reader-text"> "A Tale of Commodore: the Chessmate"</span></a>]]></summary>

					<content type="html" xml:base="https://setsideb.com/a-tale-of-commodore-the-chessmate/"><![CDATA[
<p class="wp-block-paragraph">It was brought to my attention by &lt;b>scruss&lt;/b> over on Metafilter (<a href="https://mefi.social/@scruss@xoxo.zone">Mastodon</a>) that Peter Jennings, not the newscaster but an oldschool hardwre guy, has a long and great page on <a href="https://benlo.com/microchess/chessmate.html"><strong>the creation of a standalone chess-playing computer</strong></a> for Commodore in its early days, we&#8217;re talking between the creation of the KIM-1 and the VIC-20.</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="732" height="453" src="https://setsideb.com/wp-content/uploads/2026/09/image-18.png" alt="" class="wp-image-13262" srcset="https://setsideb.com/wp-content/uploads/2026/09/image-18.png 732w, https://setsideb.com/wp-content/uploads/2026/09/image-18-300x186.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p class="wp-block-paragraph">It&#8217;s a terrific article  that covers far more than just Jennings&#8217; experience making the device, covering among other things a pitch to Mattel, meeting with 6502 designer Chuck Peddle, a story of Bobby Fisher, and the unfortunate news that Jack Tramiel, then the boss of Commodore, rarely paid vendors what they were due. Seems about normal for the man. </p>



<p class="wp-block-paragraph">There&#8217;s even a long list of interesting links about the Chessmate at the end. I can&#8217;t recommend it enough!</p>



<p class="wp-block-paragraph"><a href="https://benlo.com/microchess/chessmate.html"><strong>The Commodore CHESSmate</strong></a> (Peter Jennings at benlo.com)</p>
]]></content>
		
			</entry>
	</feed>
