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	<title>architecture &#8211; Set Side B</title>
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	<title>architecture &#8211; Set Side B</title>
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	<item>
		<title>NESHacker&#8217;s Guide to the NES Hardware</title>
		<link>https://setsideb.com/neshackers-guide-to-the-nes-hardware/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 01 Aug 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[famicom]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[NESHacker]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7934</guid>

					<description><![CDATA[More and more I find I should do a blog search to make sure that I haven&#8217;t posted something before, and my search for this video didn&#8217;t find it. It did find our link to the Copetti Site&#8217;s discussion of various console architectures, and a separate link specifically to their explication of the SNES&#8217; construction, &#8230; <a href="https://setsideb.com/neshackers-guide-to-the-nes-hardware/" class="more-link">Continue reading<span class="screen-reader-text"> "NESHacker&#8217;s Guide to the NES Hardware"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>More and more I find I should do a blog search to make sure that I haven&#8217;t posted something before, and my search for this video didn&#8217;t find it. It did find our link to <a href="https://setsideb.com/the-copetti-site-architectures-of-recent-game-consoles/">the Copetti Site&#8217;s discussion of various console architectures</a>, and a separate link specifically to <a href="https://setsideb.com/guide-to-the-super-nintendo-architecture/">their explication of the SNES&#8217; construction</a>, but not this particular video from NESHacker, so it&#8217;s fair game. Post! (zoop)</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="NES Hardware Explained" width="840" height="473" src="https://www.youtube.com/embed/mMq4FFUnBPc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>It&#8217;s only about nine minutes long so you can guess that it doesn&#8217;t go into deep detail. Essentially the NES is split into two parts, the CPU and its memory, and the PPU graphics chip and its own memory. A lot of classic consoles and microcomputers had to take special measures to support their display, which often ended up being the most complex part of the unit. Think about it: you have what amounts to a deluxe broadcast character generator right there in a box on your desk, shelf or floor, with lots of extra bells and whistles besides. (In fact, home computers were often used to generate current events channels for local cable companies, and an Amiga was essentially the basis for the old Prevue Guide channel.) It&#8217;s like a tiny special-purpose, single-receiver TV station just for your own use.</p>



<p>Graphics hardware is extremely timing sensitive. It has to generate the signal for your TV to display according to standardized picture generation requirements, so special requirements are often necessary. In the Commodore 64, for instance, the VIC-II graphics chip has the power to actually put the 6510 CPU to sleep, so it can have unrestricted access to the computer&#8217;s memory, without fear of bus conflicts, when it&#8217;s needed. This reduces the overall speed of the processor by a bit, and it&#8217;s why C64s turn off the screen when loading programs from cassette tape, in order to keep the CPU timing consistent relative to the data being streamed in off the tape.</p>



<p>The NES gets around this by giving the PPU RAM and address bus for its own exclusive use, and to put stuff in it the CPU has to use the PPU as an intermediary. And what&#8217;s more the NES exposes both the CPU and PPU&#8217;s address busses through the cartridge connector (which is why it&#8217;s got so many pins), allowing carts to supply dedicated ROM and RAM to both chips.</p>



<p>Even though it&#8217;s just a high-level overview, I found it a worthwhile use of those nine minutes, and you may very well enjoy it too.</p>



<p><a href="https://www.youtube.com/watch?v=mMq4FFUnBPc">NES Hardware Explained</a> (from NESHacker, on Youtube, 9 minutes)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>The Copetti Site: Architectures of Recent Game Consoles</title>
		<link>https://setsideb.com/the-copetti-site-architectures-of-recent-game-consoles/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 21 Aug 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[copetti]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[gameboy]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[gba]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[megadrive]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[n64]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pcengine]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[saturn]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sms]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[tg16]]></category>
		<category><![CDATA[virtualboy]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiiu]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5386</guid>

					<description><![CDATA[A good old-fashioned website! It&#8217;s hope to information on the construction of a wide variety of console platforms! Docs on the NES, the Sega Master System, the PC Engine (a.k.a. Turbografx 16), the Mega Drive (a.k.a. Genesis), Gameboy, SNES, Saturn, Playstation, Virtual Boy (yes), Nintendo 64, Dreamcast, Playstation 2, GBA, Gamecube, Xbox, DS, PSP, Xbox &#8230; <a href="https://setsideb.com/the-copetti-site-architectures-of-recent-game-consoles/" class="more-link">Continue reading<span class="screen-reader-text"> "The Copetti Site: Architectures of Recent Game Consoles"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="693" src="https://setsideb.com/wp-content/uploads/2023/08/overview.cfdbd79aa2b87ab955185339e91c3a88fc4aca03ec1f71eaf3bd3e79907a4ce5-1024x693.png" alt="" class="wp-image-5388" srcset="https://setsideb.com/wp-content/uploads/2023/08/overview.cfdbd79aa2b87ab955185339e91c3a88fc4aca03ec1f71eaf3bd3e79907a4ce5-1024x693.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/overview.cfdbd79aa2b87ab955185339e91c3a88fc4aca03ec1f71eaf3bd3e79907a4ce5-300x203.png 300w, https://setsideb.com/wp-content/uploads/2023/08/overview.cfdbd79aa2b87ab955185339e91c3a88fc4aca03ec1f71eaf3bd3e79907a4ce5-768x520.png 768w, https://setsideb.com/wp-content/uploads/2023/08/overview.cfdbd79aa2b87ab955185339e91c3a88fc4aca03ec1f71eaf3bd3e79907a4ce5.png 1188w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">From the site, a diagram of the architecture of the Wii U&#8217;s Game Pad</figcaption></figure>



<p>A good old-fashioned website! It&#8217;s hope to <a href="https://www.copetti.org/">information on the construction of a wide variety of console platforms</a>! Docs on the <a href="https://www.copetti.org/writings/consoles/nes/">NES</a>, the <a href="https://www.copetti.org/writings/consoles/master-system/">Sega Master System</a>, the <a href="https://www.copetti.org/writings/consoles/pc-engine/">PC Engine</a> (a.k.a. Turbografx 16), the <a href="https://www.copetti.org/writings/consoles/mega-drive-genesis/">Mega Drive</a> (a.k.a. Genesis), <a href="https://www.copetti.org/writings/consoles/game-boy/">Gameboy</a>, <a href="https://www.copetti.org/writings/consoles/super-nintendo/">SNES</a>, <a href="https://www.copetti.org/writings/consoles/sega-saturn/">Saturn</a>, <a href="https://www.copetti.org/writings/consoles/playstation/">Playstation</a>, <a href="https://www.copetti.org/writings/consoles/virtual-boy/">Virtual Boy</a> (<em>yes</em>), <a href="https://www.copetti.org/writings/consoles/nintendo-64/">Nintendo 64</a>, <a href="https://www.copetti.org/writings/consoles/dreamcast/">Dreamcast</a>, <a href="https://www.copetti.org/writings/consoles/playstation-2/">Playstation 2</a>, <a href="https://www.copetti.org/writings/consoles/game-boy-advance/">GBA</a>, <a href="https://www.copetti.org/writings/consoles/gamecube/">Gamecube</a>, <a href="https://www.copetti.org/writings/consoles/xbox/">Xbox</a>, <a href="https://www.copetti.org/writings/consoles/nintendo-ds/">DS</a>, <a href="https://www.copetti.org/writings/consoles/playstation-portable/">PSP</a>, <a href="https://www.copetti.org/writings/consoles/xbox-360/">Xbox 360</a>, <a href="https://www.copetti.org/writings/consoles/playstation-3/">Playstation 3</a>, <a href="https://www.copetti.org/writings/consoles/wii/">Wii</a> and <a href="https://www.copetti.org/writings/consoles/wiiu/">Wii U</a>.</p>



<p><a href="https://www.copetti.org/">The Copetti site: Architecture of Consoles</a></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Guide to the SNES Architecture</title>
		<link>https://setsideb.com/guide-to-the-super-nintendo-architecture/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 09 Dec 2022 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[rodrigocopetti]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[sufami]]></category>
		<category><![CDATA[superfamicom]]></category>
		<category><![CDATA[supernintendo]]></category>
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					<description><![CDATA[Rodrigo Copetti has an interesting rundown of the architecture to the Super Nintendo Entertainment System! It&#8217;s an interesting system over all. In clock speed it&#8217;s really not that much faster than an NES, but it has vastly superior graphic and sound capabilities, plus so much more addressing space that the phenomenon of mappers that ruled &#8230; <a href="https://setsideb.com/guide-to-the-super-nintendo-architecture/" class="more-link">Continue reading<span class="screen-reader-text"> "Guide to the SNES Architecture"</span></a>]]></description>
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<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="453" src="https://setsideb.com/wp-content/uploads/2022/11/sufami-1024x453.png" alt="" class="wp-image-3205" srcset="https://setsideb.com/wp-content/uploads/2022/11/sufami-1024x453.png 1024w, https://setsideb.com/wp-content/uploads/2022/11/sufami-300x133.png 300w, https://setsideb.com/wp-content/uploads/2022/11/sufami-768x340.png 768w, https://setsideb.com/wp-content/uploads/2022/11/sufami.png 1111w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Image from the site</figcaption></figure>



<p>Rodrigo Copetti has an interesting rundown of the architecture to the Super Nintendo Entertainment System! It&#8217;s an interesting system over all. In clock speed it&#8217;s really not that much faster than an NES, but it has vastly superior graphic and sound capabilities, plus so much more addressing space that the phenomenon of mappers that ruled nearly every NES game worth talking about (except maybe Super Mario Bros. and Tetris) was completely absent. The SNES <em>did</em> have frequently-used add-on chips, but they tended more to take the form of co-processors to take some of the load off of the machine&#8217;s relatively slow CPU.</p>



<p><a href="https://www.copetti.org/writings/consoles/super-nintendo/">Super Nintendo Architecture: A Practical Analysis by Rodrigo Copetti</a></p>
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