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		<title>LOADSTAR Compleat: Commodore 64 Disk Magazine Archives</title>
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					<comments>https://setsideb.com/loadstar-compleat/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 19 Apr 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore64]]></category>
		<category><![CDATA[compilation]]></category>
		<category><![CDATA[fendertucker]]></category>
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		<guid isPermaLink="false">https://setsideb.com/?p=9795</guid>

					<description><![CDATA[This is something I&#8217;ve been trying to make happen for some time. But then some work I put into it hit an unexpected snag (the maker of a library I had been depending on decided he wanted to be paid a subscription fee to use it or else he was going to put a nag &#8230; <a href="https://setsideb.com/loadstar-compleat/" class="more-link">Continue reading<span class="screen-reader-text"> "LOADSTAR Compleat: Commodore 64 Disk Magazine Archives"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="646" src="https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-1024x646.png" alt="" class="wp-image-9800" srcset="https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-1024x646.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-300x189.png 300w, https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-768x484.png 768w, https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-1536x968.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/loadstartitle-1200x757.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/loadstartitle.png 1759w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>This is something I&#8217;ve been trying to make happen for some time. But then some work I put into it hit an unexpected snag (the maker of a library I had been depending on decided he wanted to be paid a subscription fee to use it or else he was going to put a nag screen on people&#8217;s projects), then other things came up, and so the project languished for months.</p>



<p>So now, on the premise that it&#8217;s better to get it out there and available and add features and fix things later, instead of sitting on it and potentially nothing happening with it ever, <a href="https://rodneylives.itch.io/loadstar">I have put up on itch.io ⅘ths of the run of classic Commodore 64 computer disk magazine LOADSTAR</a>, with the blessing of owner/long-time managing editor Fender Tucker.</p>



<p>This isn&#8217;t the first time I&#8217;ve mentioned LOADSTAR in these pages. The magazine&#8217;s name came from the commonly-entered command on Commodore 64 computers LOAD&#8221;*&#8221;,8,1, to load the first program on disk into memory, and sometimes also to run it. LOAD&#8221;(star)&#8221;, you see. I packaged one of its <a href="https://rodneylives.itch.io/c64-dungeon">programs</a>, Dungeon, for sale on itch.io for $5 some months back and mentioned it here. This is an opportunity to get the collection it was drawn from. I recognize this is a bit self-serving, but I don&#8217;t do it very often, and there&#8217;s <em>so much</em> on LOADSTAR that the world deserves to know about. The price of $15 is because that&#8217;s what Fender has always sold it for. The issues can also be gotten for free elsewhere, yes. This is mostly an opportunity to get them all at once, and with the Fender&#8217;s approval: the person most responsible for all of it, the driving force behind it, the one who always believed the most in LOADSTAR, its very heart and soul.</p>



<p>I had been working for an explorer program for getting the contents of issues and searching through them without having to load each issue individually, but it had been stymied by the issue I mentioned in the first paragraph.  Something else I&#8217;d like to do is supply an emulator that will run the issues directly, with sensible defaults. The version that&#8217;s up has an absolutely ancient copy of VICE for Windows with it. It&#8217;s so old that I&#8217;m not sure if there might be security issues with it; I should probably just remove it. In any case, current versions of VICE are available for many platforms and are free and open source.</p>



<p>To start an issue, you first start up your copy of VICE. The Commodore 64 emulator included is x64, or else x64sc; the Commodore 128 emulator is x128. Under the File menu, choose &#8220;Smart Attach&#8230;,&#8221; then pick the issue from within the LS64 folder for Commodore 64 issues, or LSQ128 for Commodore 128 issues. Make sure to click the Autostart button: it&#8217;ll load the Presenter program and run it automatically! You&#8217;ll find both 1541 (*.d64) and 1581 (*.d81) disk images. 90% of the time you&#8217;ll want to load the 1581 version, because those disks were much larger and a whole issue could fit on one of them! The 1541 versions (which while growing up I had to put up with) are split up into four disk sides, and are a hassle. By the way: the 1541 disk drive was <em>excruciatingly slow</em>. If you press Alt-W, you can toggle &#8220;Warp Mode,&#8221; which will speed up loading greatly! Just be sure to toggle it back off once your program has loaded!</p>



<p>And something the collection <em>really</em> needs is a list of highlights of interesting things on each issue, and also a directory of the people who made this unbelievable wealth of software. Here&#8217;s a few names to watch for: <strong>Jeff Jones</strong> (Assistant Editor), <strong>Barbara Schulak</strong> (Puzzle Maven), <strong>Ian Adams</strong> (Mathematician), <strong>Maurice Jones</strong> (Card Game Implementor of Great Skill), <strong>Jim Weiler</strong> (Third in Command), <strong>J.C. Hilty</strong> (BASIC Game Programmer who never let it get him down), <strong>Nick Peck</strong> (Creator of A Couple Of Awesome Games), <strong>Jon Mattson</strong> (General Gamesperson) and <strong>Walt Harned</strong> (Pixel Artist Extraordinaire). If I could affix all their names in the stars for the world to see forever, I absolutely would.</p>



<p>To construct the itch.io page I needed some screenshots, so I dipped into a few issues to make them, and got the names of their makers along the way. Here you go, but understand this is only a tiny fraction of what&#8217;s included.</p>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="694" src="https://setsideb.com/wp-content/uploads/2025/04/zorphon-1024x694.png" alt="" class="wp-image-9801" srcset="https://setsideb.com/wp-content/uploads/2025/04/zorphon-1024x694.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/zorphon-300x203.png 300w, https://setsideb.com/wp-content/uploads/2025/04/zorphon-768x520.png 768w, https://setsideb.com/wp-content/uploads/2025/04/zorphon-1536x1040.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/zorphon-1200x813.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/zorphon.png 1903w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>Zorphon</strong> by Nick Peck, from LOADSTAR issue 39. A rather polished space shooter! The aliens are drawn using character mode. I like the classic Astrocade-like font for the text.</figcaption></figure>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="682" src="https://setsideb.com/wp-content/uploads/2025/04/pipespeak-1024x682.png" alt="" class="wp-image-9802" srcset="https://setsideb.com/wp-content/uploads/2025/04/pipespeak-1024x682.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/pipespeak-300x200.png 300w, https://setsideb.com/wp-content/uploads/2025/04/pipespeak-768x512.png 768w, https://setsideb.com/wp-content/uploads/2025/04/pipespeak-1536x1023.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/pipespeak-1200x800.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/pipespeak.png 1738w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>Pipe&#8217;s Peak</strong> by Bob Blackmer, from LOADSTAR issue 73. It looks like an action game, but I think it&#8217;s more of a timed puzzle?</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="674" src="https://setsideb.com/wp-content/uploads/2025/04/outpost-1024x674.png" alt="" class="wp-image-9803" srcset="https://setsideb.com/wp-content/uploads/2025/04/outpost-1024x674.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/outpost-300x197.png 300w, https://setsideb.com/wp-content/uploads/2025/04/outpost-768x505.png 768w, https://setsideb.com/wp-content/uploads/2025/04/outpost-1536x1011.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/outpost-1200x790.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/outpost.png 1842w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>Outpost</strong> by Thomas Czarneki, from LOADSTAR issue 60. A fairly blatant Missile Command clone, but it&#8217;s well polished. The opening menu asks if you want to play to lose, or play to win. I think the difference is, playing to lose starts you on Wave 7.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="678" src="https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-1024x678.png" alt="" class="wp-image-9804" srcset="https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-1024x678.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-300x199.png 300w, https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-768x509.png 768w, https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-1536x1017.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/kingsrandom-1200x795.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/kingsrandom.png 1792w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>King&#8217;s Ransom</strong> by Scott Elder, from LOADSTAR issue 68. An interesting little game, you control a greedy king trying to scoop up coins before they fall into the lava. When a coin falls off the bottom, a gush of lava shoots up! There&#8217;s also skulls to avoid. In one of those little touches that you sometimes find in LOADSTAR software, if you wait on the title screen you get to see a hi-res illustration of the gameplay.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="686" src="https://setsideb.com/wp-content/uploads/2025/04/quadrilation-1024x686.png" alt="" class="wp-image-9805" srcset="https://setsideb.com/wp-content/uploads/2025/04/quadrilation-1024x686.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/quadrilation-300x201.png 300w, https://setsideb.com/wp-content/uploads/2025/04/quadrilation-768x514.png 768w, https://setsideb.com/wp-content/uploads/2025/04/quadrilation-1536x1028.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/quadrilation.png 1773w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>Quadrilation</strong> by Dave Johannsen, from LOADSTAR issue 68. A two-player game, playable against a computer opponent with four difficulty levels. Take turns placing your pieces so they overlap with as many squares of the same color as possible.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="685" src="https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-1024x685.png" alt="" class="wp-image-9824" srcset="https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-1024x685.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-300x201.png 300w, https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-768x514.png 768w, https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-1536x1028.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream-1200x803.png 1200w, https://setsideb.com/wp-content/uploads/2025/04/waltharned_stream.png 1741w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption"><strong>Stream</strong>, hi-res art by prolific Commodore 64 artist Walt Harned and included as part of <strong>The Compleat Walt</strong>.</figcaption></figure>



<p></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
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			</item>
		<item>
		<title>The Rogue Archive</title>
		<link>https://setsideb.com/the-rogue-archive/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 30 Sep 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[@play]]></category>
		<category><![CDATA[AdvancedRogue]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[rogue]]></category>
		<category><![CDATA[roguelikes]]></category>
		<category><![CDATA[RogueRogueRogue]]></category>
		<category><![CDATA[SuperRogue]]></category>
		<category><![CDATA[TheRogueArchive]]></category>
		<category><![CDATA[UltraRogue]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=8374</guid>

					<description><![CDATA[Hello everyone, I&#8217;m back! Today&#8217;s find is an archive of old versions of Rogue! While there were games with aspects of Rogue before it conquered university Unix systems, like Beneath Apple Manor, Rogue still deserves its status as the namesake of the roguelikes. Its great popularity on campuses inspired a slew of expansions and variations. &#8230; <a href="https://setsideb.com/the-rogue-archive/" class="more-link">Continue reading<span class="screen-reader-text"> "The Rogue Archive"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Hello everyone, I&#8217;m back! Today&#8217;s find is <a href="https://britzl.github.io/roguearchive/">an archive of old versions of Rogue</a>!</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="699" height="350" src="https://setsideb.com/wp-content/uploads/2024/09/image-19.png" alt="" class="wp-image-8376" srcset="https://setsideb.com/wp-content/uploads/2024/09/image-19.png 699w, https://setsideb.com/wp-content/uploads/2024/09/image-19-300x150.png 300w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p>While there were games with aspects of Rogue before it conquered university Unix systems, like <a href="http://crpgaddict.blogspot.com/2012/12/game-79-beneath-apple-manor-1978.html">Beneath Apple Manor</a>, Rogue still deserves its status as the namesake of the roguelikes. Its great popularity on campuses inspired a slew of expansions and variations.</p>



<p>The world of early roguelikes wavers in its documentation and preservation. There&#8217;s several early roguelikes that are nearly unplayable today: the <a href="http://rogue.rogueforge.net/">Roguelike Restoration Project</a> (their site appears to have returned to the internet in 2022) has tried to preserve them but its manager has time constraints. I know that Herb Chong, who created a variant called UltraRogue, is still around, and has expressed interest in getting the code running again, but it&#8217;s a difficult project, not the least reason for being that the original game saved games by creating and reloading raw chunks of memory. (Roguelike Restoration Project put the original source up <a href="https://github.com/RoguelikeRestorationProject/urogue">here</a> if anyone wants to take a crack at it.)</p>



<p>Several versions of UltraRogue, as well as many versions of Rogue, Advanced Rogue, Super Rogue, XRogue, and others, can be found on <a href="https://britzl.github.io/roguearchive/">The Rogue Archive</a>. Playing some of them might be difficult, but the code is there, sometimes in object form, sometimes as source. It preserves the code for Rog-O-Matic, the  computer program that, itself, plays Rogue. You can even find more obscure variations of Rogue there, like HexRogue (which has become unplayable on <a href="https://www.hexatron.com/hexroguenew/index.html?">its home site</a> since Java support for browsers was abandoned), zRogue (an implementation for the Infocom zMachine), PalmOS versions, something called Advanced SuperTurbo Rogue Plus, and more.</p>



<p>I&#8217;ve always maintained my affection for Rogue, even if in the eyes of many it&#8217;s deficient in features these days. But that means it&#8217;s short, it won&#8217;t consume weeks of your free time to finish it, while it&#8217;s also complex enough to maintain interest, and challenging enough that it&#8217;ll take a while to master. If, in this Year of our Frog 2024, you haven&#8217;t tried Rogue yet, well, why not? You&#8217;ll probably die, but in the end, that&#8217;s better odds than real life!</p>



<p></p>
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