<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>dungeon &#8211; Set Side B</title>
	<atom:link href="https://setsideb.com/tag/dungeon/feed/" rel="self" type="application/rss+xml" />
	<link>https://setsideb.com</link>
	<description>The Flipside of Gaming</description>
	<lastBuildDate>Tue, 07 May 2024 06:59:08 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.5.3</generator>

<image>
	<url>https://setsideb.com/wp-content/uploads/2022/04/cropped-mascot512-32x32.png</url>
	<title>dungeon &#8211; Set Side B</title>
	<link>https://setsideb.com</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>C64 Dungeon Play and Lost World Demonstration</title>
		<link>https://setsideb.com/c64-dungeon-play-and-lost-world-demonstration/</link>
					<comments>https://setsideb.com/c64-dungeon-play-and-lost-world-demonstration/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 07 May 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[commodore64]]></category>
		<category><![CDATA[davidcarusoii]]></category>
		<category><![CDATA[demonstration]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[fendertucker]]></category>
		<category><![CDATA[itchio]]></category>
		<category><![CDATA[lostworld]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7378</guid>

					<description><![CDATA[Another personal project post! I have done more work in making David Caruso II&#8217;s obscure Commodore 64 CRPG Dungeon, published in the issues of the disk magazine LOADSTAR more than once, presentable to current-day audiences. Although it certainly has its limits, there are some aspect to it that are unique, even forward-thinking. We posted about &#8230; <a href="https://setsideb.com/c64-dungeon-play-and-lost-world-demonstration/" class="more-link">Continue reading<span class="screen-reader-text"> "C64 Dungeon Play and Lost World Demonstration"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Another personal project post! I have done more work in making David Caruso II&#8217;s obscure Commodore 64 CRPG Dungeon, published in the issues of the disk magazine LOADSTAR more than once, presentable to current-day audiences. Although it certainly has its limits, there are some aspect to it that are unique, even forward-thinking. <a href="https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/">We posted about Dungeon here before</a>.  To remind everyone, <a href="https://rodneylives.itch.io/c64-dungeon">we sell Dungeon on my (rodneylives&#8217;) itch.io page for $5</a>, with the blessing of rights-holder and LOADSTAR owner Fender Tucker.</p>



<p>There are a few bugs in Dungeon, now basically impossible to fix, that I&#8217;m trying to track down and document, and I&#8217;m also working on improving the documentation, as well as provide some useful goodies with the system, like a disk of monsters, equipment and magic items. That&#8217;s useful because Dungeon has a special feature where it&#8217;ll take the monsters and items on a &#8220;Data Disk,&#8221; and scatter them around a dungeon map of its own creation. It calls these randomized adventures &#8220;Lost Worlds.&#8221;</p>



<p>Lost Worlds operate as a kind of quasi-roguelike. The Dungeon software creates a random map and places random items around it, but once created it becomes a Dungeon adventure that any created character can explore as many times as they like. While it doesn&#8217;t have roguelike tactical combat gameplay or random item identification, it does have a form of permadeath. Characters only get three lives to advance their level as far as they can go.</p>



<p>Lost Worlds are interesting places to explore, but there are some bugs in them. It is possible, in fact pretty easy, to get stuck in a part of the dungeon from which one can&#8217;t escape. Sometimes a one-way door leads into an area that can&#8217;t be escaped, and sometimes a passage-blocking trap will strand the player&#8217;s character in a dead-end. And once in a while a Lost World is downright unfinishable, its goal item disconnected from the parts of the dungeon the player can even reach.</p>



<p>While there are spells (Passwall and Teleport) that can release a trapped character, if they aren&#8217;t available the character is not completely lost. If you turn off the C64 (or close the emulator), then return to the Guild screen, the character will be marked as GONE. Over time, measured in loads of the Guild menu, the character will eventually find their way back on their own. It takes quite a while for this to happen though: I counted 15 loads, saving the game each time, before a GONE character returned.</p>



<p><a href="https://www.youtube.com/watch?v=i-9Nbw8h0GM">This video</a> (23 minutes) is is something I recorded myself as a demonstration of both Dungeon&#8217;s gameplay, and its Lost World adventure generation. It uses a set of 30 low-level monsters and items based on the stats of the old Basic edition of D&amp;D, and a set of magic items I created for usefulness and to show off Dungeon&#8217;s spell set.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Commodore 64 Dungeon Lost World Demonstration" width="840" height="473" src="https://www.youtube.com/embed/i-9Nbw8h0GM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>So, why would someone want to play this game, when there&#8217;s so many other newer CRPGs out there to play?</p>



<ul>
<li>The idea of rolling up a character and taking them through scenarios made by other people, to try to get their level up as high as they can get before they die three times, is great. My hope, perhaps misplaced, is this release will inspire other people to make dungeons for others to play, and I look forward to seeing them myself.</li>



<li>The magic system of Dungeon, while it doesn&#8217;t allow for characters to learn spells themselves, is unique in that <em>most</em> of the spells are utility spells! There are spells for passing through walls, for teleporting anywhere on the map, for revealing terrain, for seeing in darkness, for giving oneself a damage shield, for locating the goal item, for disarming traps, and more. There is only one direct damage attack spell! Spells are more like tools than something you use to pound through the enemies.</li>



<li>The dungeon model allows for dark areas, traps that block exits, two-way and one-way teleporters, secret doors, one-way doors, and decorating dungeon maps with PETSCII graphics. The simplicity of the dungeons, all of them fitting on one screen, works in Dungeon&#8217;s favor. No dungeon can be too large since they must all fit within the bounds of the map grid.</li>
</ul>



<p>There are unique design considerations for making Lost Worlds too. Even though the computer creates the maps unaided, since it populates them from the monsters, items and traps that are on the Data Disk, the difficulty of the resulting dungeon is affected. The various doodads are distributed without apparent heed for what they are; I wonder if the generator actually cares for their identities or if it just checks how many of each type are on the disk, so as not to exceed that number.</p>



<p>If there are more easy monsters, more powerful items, and more weak traps on the disk then the dungeon will be easier due to their corresponding numbers being greater, and vice versa. It occurs to me that one of the flaws in the dungeon generation I mentioned could be alleviated, by not giving it one of the wall creating traps that could trap a player in a dead-end, but that also makes the dungeon a bit less interesting, so I&#8217;ve left it in the mix I use. </p>



<p>I recognize that, if I let myself, this might become a Dungeon blog. Rest assured, I&#8217;m not going to take it that far. But I really hope that some people give Dungeon a chance. While sure it has its inspirations (one person on Mastodon said it reminds them of Phantasie, a somewhat less obscure early CRPG), I think it&#8217;s pretty unique, and deserves for more people to have a look at it. I&#8217;m particularly pleased how well the sample monsters and items I made work in the Lost World framework, and I&#8217;m trying to think of ways that it might be improved. More on this later&#8230; but, not <em>immediately</em>, I think.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/c64-dungeon-play-and-lost-world-demonstration/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>A 30+ Year Old RPG System for the Commodore 64</title>
		<link>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/</link>
					<comments>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 27 Apr 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[commodore64]]></category>
		<category><![CDATA[constructionset]]></category>
		<category><![CDATA[crpg]]></category>
		<category><![CDATA[davidcarusoii]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[dungeoncrawl]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[fendertucker]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[itchio]]></category>
		<category><![CDATA[jeffjones]]></category>
		<category><![CDATA[jonmattson]]></category>
		<category><![CDATA[loadstar]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[vice]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7316</guid>

					<description><![CDATA[It&#8217;s been months now since I announced my plans to release some project involving LOADSTAR, a 17-year computer magazine on disk, either here or on itch.io, or both. I&#8217;m still working on them. In the meantime, I present this, a packaged-up release of Dungeon on itch.io, a complete old-school RPG gaming system for the Commdore &#8230; <a href="https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/" class="more-link">Continue reading<span class="screen-reader-text"> "A 30+ Year Old RPG System for the Commodore 64"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="1013" src="https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1024x1013.png" alt="" class="wp-image-7320" srcset="https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1024x1013.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-300x297.png 300w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-768x760.png 768w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1200x1187.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title.png 1299w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>It&#8217;s been months now since I announced my plans to release some project involving LOADSTAR, a 17-year computer magazine on disk, either here or on itch.io, or both. I&#8217;m still working on them.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="858" src="https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1024x858.png" alt="" class="wp-image-7323" style="width:284px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1024x858.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-300x251.png 300w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-768x643.png 768w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1536x1286.png 1536w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1200x1005.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play.png 1563w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure></div>


<p>In the meantime, I present this, <a href="https://rodneylives.itch.io/c64-dungeon">a packaged-up release of Dungeon on itch.io</a>, a complete old-school RPG gaming system for the Commdore 64, as it was released on the disk magazine LOADSTAR back in 1990.</p>



<p>Written by David Caruso II, Dungeon is a way of creating adventures for others to play, and a system of creating, maintaining and playing characters in those adventures. It was kind of a throwback even in 1990 (the SNES was released that year), but it definitely has charm, and an old-school kind of appeal.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="858" src="https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1024x858.png" alt="" class="wp-image-7324" style="width:321px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1024x858.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-300x251.png 300w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-768x643.png 768w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1536x1286.png 1536w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1200x1005.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary.png 1563w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure></div>


<p>You start out on the Guild screen, where you create a character from one of five fantasy races, then venture out on adventures stored on floppy disks, which in this release are provided as C64 1541 disk images. Fight monsters to earn experience points, find the object of the quest and then return to the Guild by the exit to have the chance to advance in experience level. If your character dies they&#8217;ll be revived, but only up to two times! If something happens and you don&#8217;t make it back, but don&#8217;t die either, your character will be marked as &#8220;GONE,&#8221; meaning they&#8217;re stuck in limbo until they make it back to the Guild on their own!</p>



<p>Your character advances in level between adventures, but they don&#8217;t get to keep any items they found on their journey. If they advance in level however, they get to permanently improve two of their stats. Getting to the maximum score of 25 grants them a special ability, but it&#8217;s really hard to get there!</p>



<p>This presentation of Dungeon is being made with the permission of Fender Tucker, owner and former Managing Editor of LOADSTAR. It isn&#8217;t free, but for $5 you get the Dungeon system and five pre-made adventures for it, culled from the 240+ issues of LOADSTAR. I include a stock copy of the open-source Commodore 64 emulator <a href="https://vice-emu.sourceforge.io/">VICE</a>, configured for playing Dungeon. (If $5 is too much for you, rumor has it Loadstar issues can be found online elsewhere. Dungeon was first published on issue #74.)</p>



<p>If you want to know more about it, I have constructed this 40-page PDF of documentation on Dungeon, from the disks of LOADSTAR in 1990, along with the instructions for the adventures and further notes on playing it from me. Here:</p>



<div data-wp-interactive="core/file" class="wp-block-file"><object data-wp-bind--hidden="!state.hasPdfPreview"  class="wp-block-file__embed" data="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf" type="application/pdf" style="width:100%;height:600px" aria-label="Embed of dungeon."></object><a id="wp-block-file--media-9198491c-1235-4534-9b77-6c6828d78925" href="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf">dungeon</a><a href="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf" class="wp-block-file__button wp-element-button" download aria-describedby="wp-block-file--media-9198491c-1235-4534-9b77-6c6828d78925">Download</a></div>



<p>(file size: 2.6 MB)</p>



<p>The document refers to an itch.io release, that&#8217;s what I&#8217;m currently working on. Late in the document there are some spoilers for a particularly difficult adventure using the system.</p>



<p>Dungeon was created by someone named David Caruso II. Neither I nor long-time LOADSTAR managing editor Fender Tucker knows what became of him. I have what is almost certainly an old address for him. It&#8217;s been 33 years, and I suspect that Dungeon itself is a couple of years older than that, so it&#8217;s possible that Caruso has passed away by now. If he hasn&#8217;t, though, I&#8217;d like to talk with him. I think (hope?) he&#8217;d appreciate that people are still thinking about his creation even now.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Another Retro Blog: Retro365</title>
		<link>https://setsideb.com/another-retro-blog-retro365/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 13 Apr 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[oilswell]]></category>
		<category><![CDATA[paratrooper]]></category>
		<category><![CDATA[ptrooper]]></category>
		<category><![CDATA[retro365]]></category>
		<category><![CDATA[sam&max]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tsr]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4202</guid>

					<description><![CDATA[If blogging is ever going to come back from its loss to social media, it&#8217;s going to have to be from going more social itself. By that I mean links between blogs, making it easier to surface sites to others. Not only directly, but by helping to raise each other&#8217;s Google rank, although I think &#8230; <a href="https://setsideb.com/another-retro-blog-retro365/" class="more-link">Continue reading<span class="screen-reader-text"> "Another Retro Blog: Retro365"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>If blogging is ever going to come back from its loss to social media, it&#8217;s going to have to be from going more social itself. By that I mean links between blogs, making it easier to surface sites to others. Not only directly, but by helping to raise each other&#8217;s Google rank, although I think time has shown that Google is a fickle friend to people producing material for the Web, any site prominence you gain can easily be wiped away the next time they change their algorithm. Bigsites naturally get traffic just from being established, and other sites try to become big by gaming their placement with hyper artificial SEO techniques. Meanwhile us littlesites have to succeed largely by being interesting and direct views, as well as what traffic we can gather through followers through RSS, social media, Patreon and other sources. And there&#8217;s no reason not to help each other out. We&#8217;re not in competition between us. Any cross link, wherever, strengthens us all.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="474" src="https://setsideb.com/wp-content/uploads/2023/03/image-26-1024x474.png" alt="" class="wp-image-4205" srcset="https://setsideb.com/wp-content/uploads/2023/03/image-26-1024x474.png 1024w, https://setsideb.com/wp-content/uploads/2023/03/image-26-300x139.png 300w, https://setsideb.com/wp-content/uploads/2023/03/image-26-768x356.png 768w, https://setsideb.com/wp-content/uploads/2023/03/image-26-1536x711.png 1536w, https://setsideb.com/wp-content/uploads/2023/03/image-26-2048x948.png 2048w, https://setsideb.com/wp-content/uploads/2023/03/image-26-1200x555.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Here&#8217;s one from me. Retro365 has a vast collection of gaming media from the earlier days of home computing, and has been going for about three years now. They&#8217;ve got lots of demonstrated software on <a href="https://www.youtube.com/@Retro365/videos">their Youtube channel</a>. If you have an interest in learning about, or just seeing this stuff, they&#8217;ve got plenty for you.</p>



<p>Here&#8217;s a few choice items from their channel. There&#8217;s the classic CGA DOS game Paratrooper (the player doesn&#8217;t last long, only a minute):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Paratroopers - Orion Software, 1982 - IBM/PC" width="840" height="473" src="https://www.youtube.com/embed/KhmkGnNe3qE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>Dungeon! for Apple II, published by TSR themselves in 1982 (32 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dungeon! - TSR Hobbies, 1982 - Apple II (4K)" width="840" height="473" src="https://www.youtube.com/embed/qOAOqmvlCPM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>Oil&#8217;s Well for the Atari 400 and 800, a variant of the arcade game Anteater (8 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Oil&#039;s Well - Sierra On-Line, 1983 - Atari 400/800" width="840" height="473" src="https://www.youtube.com/embed/o0XyhBjbAoM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>And a complete playthrough of comedy adventure game classic Sam &amp; Max Hit the Road for PC (an hour and 47 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Sam &amp; Max Hit the Road - LucasArts, 1993 - IBM/PC (4K)" width="840" height="473" src="https://www.youtube.com/embed/tFj_snyjpD8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://retro365.blog/">Retro365 blog</a>, and on <a href="https://www.youtube.com/@Retro365">Youtube</a>.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
