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	<title>fantasy &#8211; Set Side B</title>
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		<title>Which Version of Wizardry 1 to Play?</title>
		<link>https://setsideb.com/which-version-of-wizardry-to-play/</link>
					<comments>https://setsideb.com/which-version-of-wizardry-to-play/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 09 May 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[crpg]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[sirtech]]></category>
		<category><![CDATA[tealeaves]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wizardry]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7395</guid>

					<description><![CDATA[Let&#8217;s keep rolling with these Youtube finds. There&#8217;s millions of them, but most of them are obnoxious, with the emphasis on noxious, so I try only to repost here the best. And this one&#8217;s pretty informative. Which version of the classic foundational CRPG Wizardry should you play? I&#8217;m going to emphasize that you should play &#8230; <a href="https://setsideb.com/which-version-of-wizardry-to-play/" class="more-link">Continue reading<span class="screen-reader-text"> "Which Version of Wizardry 1 to Play?"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Let&#8217;s keep rolling with these Youtube finds. There&#8217;s millions of them, but most of them are obnoxious, with the emphasis on <em>noxious</em>, so I try only to repost here the best. And this one&#8217;s pretty informative.</p>



<p>Which version of the classic foundational CRPG Wizardry should you play? I&#8217;m going to emphasize that you should play one of them. Wizardry inspired so many people, but one ever quite duplicated its mixture of tabletop-inspired party-based play, permadeath, and overwhelming difficulty. Wizardry is a game that doesn&#8217;t <em>want</em> you to win it. That&#8217;s why characters cost a fortune to revive, cost an ever greater fortune to bring back if that process fails, and it becomes <em>impossible</em> to revive them if that fails too.</p>



<p>If characters die in the dungeon, their corpses aren&#8217;t even brought back to the surface for you! You have to take a <em>different</em> party of characters into the dungeon (assuming they&#8217;re strong enough to survive the journey!), move the dead members into empty slots in your group, then return to town, unload them into storage, and repeat until you&#8217;ve rescued them all. And <em>woe</em> to the characters who mistype a teleport spell and end up embedded in rock, because they&#8217;re <em>utterly</em> destroyed, vanished, obliterated, annihilated, eradicated, <em>gone</em>.</p>



<p>Wizardry <em>hates </em>players, and that&#8217;s why you should play it: to teach it a goddamn lesson.</p>



<p>Youtuber Tea Leaves played a lot of versions of Wizardry, including a very promising upcoming version by Digital Eclipse, which has modern quality of life features and modern graphics, while <em>also </em>having, at its foundation, the Apple II original, with all its hatred for organic life. In summary, he thinks that version is great, but also has positive things to say about other versions, especially the fan-patched translation of the Japanese Super Famicom version. But they <em>don&#8217;t</em> like the DOS version-it has a terrible bug which Tea Leaves emphasizes makes it unplayable. Noted!</p>



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<iframe title="Which Version of Wizardry 1 Should You Play?" width="840" height="473" src="https://www.youtube.com/embed/is1hAqNRwR8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<p>Which Version of Wizardry Should I Play (Youtube, 27 minutes)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>A 30+ Year Old RPG System for the Commodore 64</title>
		<link>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/</link>
					<comments>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 27 Apr 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[commodore64]]></category>
		<category><![CDATA[constructionset]]></category>
		<category><![CDATA[crpg]]></category>
		<category><![CDATA[davidcarusoii]]></category>
		<category><![CDATA[dungeon]]></category>
		<category><![CDATA[dungeoncrawl]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[fendertucker]]></category>
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		<category><![CDATA[itchio]]></category>
		<category><![CDATA[jeffjones]]></category>
		<category><![CDATA[jonmattson]]></category>
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		<category><![CDATA[vice]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7316</guid>

					<description><![CDATA[It&#8217;s been months now since I announced my plans to release some project involving LOADSTAR, a 17-year computer magazine on disk, either here or on itch.io, or both. I&#8217;m still working on them. In the meantime, I present this, a packaged-up release of Dungeon on itch.io, a complete old-school RPG gaming system for the Commdore &#8230; <a href="https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/" class="more-link">Continue reading<span class="screen-reader-text"> "A 30+ Year Old RPG System for the Commodore 64"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="1013" src="https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1024x1013.png" alt="" class="wp-image-7320" srcset="https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1024x1013.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-300x297.png 300w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-768x760.png 768w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title-1200x1187.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_title.png 1299w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>It&#8217;s been months now since I announced my plans to release some project involving LOADSTAR, a 17-year computer magazine on disk, either here or on itch.io, or both. I&#8217;m still working on them.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="858" src="https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1024x858.png" alt="" class="wp-image-7323" style="width:284px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1024x858.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-300x251.png 300w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-768x643.png 768w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1536x1286.png 1536w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play-1200x1005.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/dungeon_play.png 1563w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure></div>


<p>In the meantime, I present this, <a href="https://rodneylives.itch.io/c64-dungeon">a packaged-up release of Dungeon on itch.io</a>, a complete old-school RPG gaming system for the Commdore 64, as it was released on the disk magazine LOADSTAR back in 1990.</p>



<p>Written by David Caruso II, Dungeon is a way of creating adventures for others to play, and a system of creating, maintaining and playing characters in those adventures. It was kind of a throwback even in 1990 (the SNES was released that year), but it definitely has charm, and an old-school kind of appeal.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="858" src="https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1024x858.png" alt="" class="wp-image-7324" style="width:321px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1024x858.png 1024w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-300x251.png 300w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-768x643.png 768w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1536x1286.png 1536w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary-1200x1005.png 1200w, https://setsideb.com/wp-content/uploads/2024/04/guild_charactersummary.png 1563w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure></div>


<p>You start out on the Guild screen, where you create a character from one of five fantasy races, then venture out on adventures stored on floppy disks, which in this release are provided as C64 1541 disk images. Fight monsters to earn experience points, find the object of the quest and then return to the Guild by the exit to have the chance to advance in experience level. If your character dies they&#8217;ll be revived, but only up to two times! If something happens and you don&#8217;t make it back, but don&#8217;t die either, your character will be marked as &#8220;GONE,&#8221; meaning they&#8217;re stuck in limbo until they make it back to the Guild on their own!</p>



<p>Your character advances in level between adventures, but they don&#8217;t get to keep any items they found on their journey. If they advance in level however, they get to permanently improve two of their stats. Getting to the maximum score of 25 grants them a special ability, but it&#8217;s really hard to get there!</p>



<p>This presentation of Dungeon is being made with the permission of Fender Tucker, owner and former Managing Editor of LOADSTAR. It isn&#8217;t free, but for $5 you get the Dungeon system and five pre-made adventures for it, culled from the 240+ issues of LOADSTAR. I include a stock copy of the open-source Commodore 64 emulator <a href="https://vice-emu.sourceforge.io/">VICE</a>, configured for playing Dungeon. (If $5 is too much for you, rumor has it Loadstar issues can be found online elsewhere. Dungeon was first published on issue #74.)</p>



<p>If you want to know more about it, I have constructed this 40-page PDF of documentation on Dungeon, from the disks of LOADSTAR in 1990, along with the instructions for the adventures and further notes on playing it from me. Here:</p>



<div data-wp-interactive="core/file" class="wp-block-file"><object data-wp-bind--hidden="!state.hasPdfPreview"  class="wp-block-file__embed" data="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf" type="application/pdf" style="width:100%;height:600px" aria-label="Embed of dungeon."></object><a id="wp-block-file--media-9198491c-1235-4534-9b77-6c6828d78925" href="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf">dungeon</a><a href="https://setsideb.com/wp-content/uploads/2024/04/dungeon.pdf" class="wp-block-file__button wp-element-button" download aria-describedby="wp-block-file--media-9198491c-1235-4534-9b77-6c6828d78925">Download</a></div>



<p>(file size: 2.6 MB)</p>



<p>The document refers to an itch.io release, that&#8217;s what I&#8217;m currently working on. Late in the document there are some spoilers for a particularly difficult adventure using the system.</p>



<p>Dungeon was created by someone named David Caruso II. Neither I nor long-time LOADSTAR managing editor Fender Tucker knows what became of him. I have what is almost certainly an old address for him. It&#8217;s been 33 years, and I suspect that Dungeon itself is a couple of years older than that, so it&#8217;s possible that Caruso has passed away by now. If he hasn&#8217;t, though, I&#8217;d like to talk with him. I think (hope?) he&#8217;d appreciate that people are still thinking about his creation even now.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/a-40-page-pdf-about-a-30-year-old-rpg-system-made-by-me/feed/</wfw:commentRss>
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		<title>Time Extension: Why Do So Many Japanese RPGs Use European-Style Fantasy Worlds?</title>
		<link>https://setsideb.com/time-extension-why-do-so-many-japanese-rpgs-use-european-style-fantasy-worlds/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 11 Jul 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[dragonquest]]></category>
		<category><![CDATA[dungeonsanddragons]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[garygygax]]></category>
		<category><![CDATA[genericfantasyland]]></category>
		<category><![CDATA[hiromasaiwasaki]]></category>
		<category><![CDATA[johnszczepaniak]]></category>
		<category><![CDATA[jrpg]]></category>
		<category><![CDATA[ricamatsumura]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tedwoolsey]]></category>
		<category><![CDATA[timeextension]]></category>
		<category><![CDATA[tropes]]></category>
		<category><![CDATA[ultima]]></category>
		<category><![CDATA[wizardry]]></category>
		<category><![CDATA[ys]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5119</guid>

					<description><![CDATA[Time Extension has come up here a lot lately, hasn&#8217;t it? It&#8217;s because they so often do interesting articles! This one&#8217;s about the propensity of Japanese games to use medieval European game worlds, the kinds with a generally agrarian society, royalty, knights, and their folklore counterparts elves, dwarves, fairies, gnomes and associated concepts. They often &#8230; <a href="https://setsideb.com/time-extension-why-do-so-many-japanese-rpgs-use-european-style-fantasy-worlds/" class="more-link">Continue reading<span class="screen-reader-text"> "Time Extension: Why Do So Many Japanese RPGs Use European-Style Fantasy Worlds?"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Time Extension has come up here a lot lately, hasn&#8217;t it? It&#8217;s because they so often do interesting articles! This one&#8217;s about the propensity of Japanese games to use medieval European game worlds, the kinds with a generally agrarian society, royalty, knights, and their folklore counterparts elves, dwarves, fairies, gnomes and associated concepts.</p>



<p>They often fudge the exact age they&#8217;re trying to depict, with genuine medieval institutions sitting beside Renaissance improvements like taverns and shops. Nearly of them also put in magic in a general D&amp;D kind of way, sometimes institutionalizing it into a Harry Potter-style educational system.</p>



<p>Notably, they usually choose the positive aspects of that setting. The king is usually a benevolent ruler. It&#8217;s rare that serfdom and plagues come up. The general populace is usually okay with being bound to the land. The Church, when it exists, is sometimes allowed to be evil, in order to give the player a plot road to fighting God at the end.</p>



<p>Hyrule of the Zelda games is likely the most universally-known of these realms, which I once called Generic Fantasylands. The various kingdoms of the Dragon Quest games also nicely fit the bill. Final Fantasy games were among the first to question those tropes, presenting evil empire kingdoms as early at the second game.</p>


<div class="wp-block-image">
<figure class="alignleft size-full is-resized"><img loading="lazy" decoding="async" width="544" height="424" src="https://setsideb.com/wp-content/uploads/2023/07/image-8.png" alt="" class="wp-image-5122" style="width:282px;height:220px" srcset="https://setsideb.com/wp-content/uploads/2023/07/image-8.png 544w, https://setsideb.com/wp-content/uploads/2023/07/image-8-300x234.png 300w" sizes="(max-width: 544px) 85vw, 544px" /><figcaption class="wp-element-caption">Dragon Quest<br>(All images here from Mobygames)</figcaption></figure></div>


<p>John Szczepaniak&#8217;s article at Time Extension dives into the question by interviewing a number of relevant Japanese and US figures and developers, including former Squaresoft translator Ted Woolsey. I think the most insightful comments are from Hiromasa Iwasaki, programmer of Ys I and II, who notes that this Japanese conception of a fantasy world mostly comes from movies and the early computer RPGs Wizardry and Ultima, that the literature that inspired Gary Gygax to create Dungeons &amp; Dragons (which in turned inspired Wizardry and Ultima), especially Lord of the Rings and Weird Tales, were generally unknown to Japanese popular culture. Developer Rica Matsumura notices, also, that there is a cool factor in Japan to European folklore that doesn&#8217;t apply, over there, to Japanese folklore.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="320" height="200" src="https://setsideb.com/wp-content/uploads/2023/07/image-7.png" alt="" class="wp-image-5121" srcset="https://setsideb.com/wp-content/uploads/2023/07/image-7.png 320w, https://setsideb.com/wp-content/uploads/2023/07/image-7-300x188.png 300w" sizes="(max-width: 320px) 85vw, 320px" /><figcaption class="wp-element-caption">Wizardry: Proving Grounds of the Mad Overlord </figcaption></figure></div>


<p>It&#8217;s a great read, that says a number of things well that have been bubbling up in the back of my head for a long time, especially that JRPGs recreated both RPG mechanics and fantasy tropes at a remove, that they got their ideas second hand and, in a way similar to how a bunch of gaming tables recreated Dungeons &amp; Dragons in their own image to fill in gaps left in Gary Gygax&#8217;s early rulebooks, so too did they make their versions of RPGs to elaborate upon the ideas of Wizardry and Ultima without having seen their bases.</p>



<p><a href="https://www.timeextension.com/features/talking-point-why-do-so-many-japanese-rpgs-take-place-in-european-fantasy-settings">Why Do So Many Japanese RPGs Take Place In European Fantasy Settings?</a> (timeextension.com)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cdafb2277e2af00ce10f882650985fdc?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M459.37 151.716c.325 4.548.325 9.097.325 13.645 0 138.72-105.583 298.558-298.558 298.558-59.452 0-114.68-17.219-161.137-47.106 8.447.974 16.568 1.299 25.34 1.299 49.055 0 94.213-16.568 130.274-44.832-46.132-.975-84.792-31.188-98.112-72.772 6.498.974 12.995 1.624 19.818 1.624 9.421 0 18.843-1.3 27.614-3.573-48.081-9.747-84.143-51.98-84.143-102.985v-1.299c13.969 7.797 30.214 12.67 47.431 13.319-28.264-18.843-46.781-51.005-46.781-87.391 0-19.492 5.197-37.36 14.294-52.954 51.655 63.675 129.3 105.258 216.365 109.807-1.624-7.797-2.599-15.918-2.599-24.04 0-57.828 46.782-104.934 104.934-104.934 30.213 0 57.502 12.67 76.67 33.137 23.715-4.548 46.456-13.32 66.599-25.34-7.798 24.366-24.366 44.833-46.132 57.827 21.117-2.273 41.584-8.122 60.426-16.243-14.292 20.791-32.161 39.308-52.628 54.253z"></path></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
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		<title>Info on Knights of the Round &#038; Warlock&#8217;s Tower Romhack</title>
		<link>https://setsideb.com/info-on-knights-of-the-round-warlocks-tower-romhack/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 28 Jun 2022 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[beatemup]]></category>
		<category><![CDATA[beltscroller]]></category>
		<category><![CDATA[brawler]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[knightsoftheround]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sebastianmihai]]></category>
		<category><![CDATA[warlockstower]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=987</guid>

					<description><![CDATA[Scattered throughout the World Wide Web (which, I remind you, is not the same thing as &#8220;the internet&#8221;) is a wealth of game information, although as old sites die out increasing this info is really hosted on the Wayback Machine. I previously presented the Bubble Bobble Info Pages, which are among my favorite game sites &#8230; <a href="https://setsideb.com/info-on-knights-of-the-round-warlocks-tower-romhack/" class="more-link">Continue reading<span class="screen-reader-text"> "Info on Knights of the Round &#038; Warlock&#8217;s Tower Romhack"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="488" src="https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1-1024x488.jpg" alt="" class="wp-image-991" srcset="https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1-1024x488.jpg 1024w, https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1-300x143.jpg 300w, https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1-768x366.jpg 768w, https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1-1200x572.jpg 1200w, https://setsideb.com/wp-content/uploads/2022/06/kotrtitle-1.jpg 1316w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Scattered throughout the World Wide Web (which, I remind you, is not the same thing as &#8220;the internet&#8221;) is a wealth of game information, although as old sites die out increasing this info is really hosted on the <a href="https://web.archive.org/">Wayback Machine</a>. I previously presented the <a href="http://www.tjasink.com/games/bb/">Bubble Bobble Info Pages</a>, which are among my favorite game sites of all.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="294" height="171" src="https://setsideb.com/wp-content/uploads/2022/06/kotrgameplay.jpg" alt="" class="wp-image-990"/><figcaption>Image from hardcoregaming101</figcaption></figure></div>


<p>A relatively recent addition is <a href="http://www.sebastianmihai.com/knights-of-the-round-arcade-review.html">this description of the great nuance in Capcom&#8217;s 1991 fantasy brawler <em>Knights of the Round</em></a> by Sebastian Mihai. It should be remembered that at that time <em>Street Fighter II</em> was already out and making it harder for games that weren&#8217;t one-on-one fighters to succeed. Capcom had a lot of experience with belt scrollers at that time, having made <em>Final Fight</em> and <em>Dynasty Wars</em> by then. A few years after they&#8217;d make the (IMO) even better <em>Dungeons &amp; Dragons</em> brawlers <em>Tower of Doom</em> and <em>Shadow Over Mystara</em>, which I think are probably the pinnacle of the genre.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="600" height="209" src="https://setsideb.com/wp-content/uploads/2022/06/splittingtreasure.jpg" alt="" class="wp-image-988" srcset="https://setsideb.com/wp-content/uploads/2022/06/splittingtreasure.jpg 600w, https://setsideb.com/wp-content/uploads/2022/06/splittingtreasure-300x105.jpg 300w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption>Image from site</figcaption></figure></div>


<p>As just one example of the thought that went into <em>Knights of the Round</em>, most of the pickups in the game can be struck with your character&#8217;s weapon, and this splits them up into multiple smaller treasures, that are both usually worth slightly more than the original, and if desired can be shared with other players. It&#8217;s the only brawler I know of that does this!</p>



<p>Last year hackaday reported on <a href="https://hackaday.com/2021/06/08/the-epic-saga-of-hacking-knights-of-the-round/">Sebastian&#8217;s project to create a improved version of the game by hacking the game&#8217;s roms</a>. The <a href="http://www.sebastianmihai.com/knights-of-the-round-arcade-review.html">project page for it</a> is interesting reading for people of a technical frame of mind, going into detail of the hacking process.</p>



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<iframe loading="lazy" title="Warlock&#039;s Tower (Knights of the Round arcade mod/ROM hack)" width="840" height="473" src="https://www.youtube.com/embed/XLoTTnJ7jPg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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