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	<title>MegaQbert &#8211; Set Side B</title>
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	<title>MegaQbert &#8211; Set Side B</title>
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	<item>
		<title>Mega Q*Bert</title>
		<link>https://setsideb.com/mega-qbert/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 17 Oct 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[homebrew]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[Jaklub]]></category>
		<category><![CDATA[megadrive]]></category>
		<category><![CDATA[MegaQbert]]></category>
		<category><![CDATA[qbert]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=10879</guid>

					<description><![CDATA[I had thought about doing this as part of a Romhack Thursday, but I didn&#8217;t get it together in time for yesterday. And anyway, it&#8217;s not a hack of another game, but a homebrew title for the Genesis/Mega Drive. And it&#8217;s quite good! While it has a recreation of the original Q*bert, the main attraction &#8230; <a href="https://setsideb.com/mega-qbert/" class="more-link">Continue reading<span class="screen-reader-text"> "Mega Q*Bert"</span></a>]]></description>
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<p>I had thought about doing this as part of a Romhack Thursday, but I didn&#8217;t get it together in time for yesterday. And anyway, it&#8217;s not a hack of another game, but a homebrew title for the Genesis/Mega Drive. And it&#8217;s quite good!</p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="693" src="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-1024x693.png" alt="" class="wp-image-10882" srcset="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-1024x693.png 1024w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-300x203.png 300w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-768x519.png 768w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-1536x1039.png 1536w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-2048x1385.png 2048w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010003-1200x812.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>While it has a recreation of the original Q*bert, the main attraction to <a href="https://jaklub.itch.io/mega-qbert">Mega Q*bert</a> is Mega Mode, which adds a lot of new elements to the game. It takes inspiration, not just from arcade Q*bert, but from Konami&#8217;s Q*bert for NES and the underrated Q*bert 3 for SNES. It even borrows bits of Q*bert creator Jeff Davis&#8217; own unreleased arcade sequel, <a href="https://archive.org/details/arcade_sqbert">Faster Harder More Challenging Q*bert</a>: Q*bertha returns from that game, a chaser character that can change cube colors herself. Later on, as in FHMCQ, that  are levels where Slick and Sam change cubes to an unsolvable color, and only Q*bertha can return them to play.</p>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="693" src="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-1024x693.png" alt="" class="wp-image-10884" srcset="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-1024x693.png 1024w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-300x203.png 300w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-768x519.png 768w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-1536x1039.png 1536w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-2048x1385.png 2048w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010450-1200x812.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Some other new elements, joining the balls and baddies of the arcade games:</p>



<ul class="wp-block-list">
<li>The Red Balls have tiny fast and huge slow versions, they behave the same but the difference in timing makes them tricky. Along with them are &#8220;Stop and Go&#8221; balls, which change speed.</li>



<li>There&#8217;s new purple octopus enemies that generally fall down the pyramid, but can meander unpredictably, including up and sideways.</li>



<li>A relative of Slick and Sam shows up later on, who in addition to wrecking your work can skip cubes on the way down, including jumping right over your head.</li>
</ul>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="693" src="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-1024x693.png" alt="" class="wp-image-10885" srcset="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-1024x693.png 1024w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-300x203.png 300w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-768x519.png 768w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-1536x1039.png 1536w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-2048x1385.png 2048w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-010625-1200x812.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>There&#8217;s also static disks that can be reused (a borrowing from Q*bert 3), disassociated playfields that disks must be used to travel between, cubes that can only be left in certain directions, one-hop cubes that disappear when landed on (and provide an alternate way of tricking Coily to its doom), and more. And there&#8217;s a two-player co-op mode too!</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="693" src="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-1024x693.png" alt="" class="wp-image-10887" srcset="https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-1024x693.png 1024w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-300x203.png 300w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-768x519.png 768w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-1536x1039.png 1536w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-2048x1385.png 2048w, https://setsideb.com/wp-content/uploads/2025/10/Mega-Qbert-251017-014659-1200x812.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>I won&#8217;t say it always has the best design. I&#8217;ve found at least one situation where the one-hop cubes can make a level unsolvable unless you lose a life, which resets them. And the way the balls move make some routes very difficult to ascend, due to their frequent tumbling down and blocking narrow paths. But these challenges, once you&#8217;re aware of them, can be overcome, and the game has passwords for every level anyway. If you like the original game, you&#8217;re sure to have a good time with Mega Q*bert.</p>



<p>Here is a full playthrough by its creator Jaklub. It&#8217;s pretty long (2 hours, 9 minutes)!</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Mega Q*bert - Mega Mode Playthrough" width="840" height="630" src="https://www.youtube.com/embed/ZrB_ugOG518?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p><a href="https://jaklub.itch.io/mega-qbert">Mega Q*bert</a> (rom for Genesis/Mega Drive by Jaklub, free download)</p>
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