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	<title>randomizer &#8211; Set Side B</title>
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	<title>randomizer &#8211; Set Side B</title>
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	<item>
		<title>Super Metroid Map Logic Project</title>
		<link>https://setsideb.com/super-metroid-map-logic-project/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 29 Apr 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[githib]]></category>
		<category><![CDATA[json]]></category>
		<category><![CDATA[randomizer]]></category>
		<category><![CDATA[supermetroid]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9866</guid>

					<description><![CDATA[If you explore the internet long enough, you find wonders and horrors, but you also find very weird and obsessive things. One such thing is sm-json-data, a project to not only comprehensive catalog all of the tricks in Super Metroid and the situations they apply to and their uses, but to express it in a &#8230; <a href="https://setsideb.com/super-metroid-map-logic-project/" class="more-link">Continue reading<span class="screen-reader-text"> "Super Metroid Map Logic Project"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>If you explore the internet long enough, you find wonders and horrors, but you also find very weird and obsessive things. One such thing is sm-json-data, a project to not only comprehensive catalog all of the tricks in Super Metroid and the situations they apply to and their uses, but to express it in a machine-readable fashion, so randomizers can use it.</p>



<p>I don&#8217;t even really know how to read it, but just the level of detail present here kind of makes me think it&#8217;s worthy of presentation here. It also sets off my allergies against obsession, it makes me itch like I&#8217;ve got hives, so I won&#8217;t be spending much time here. But maybe it&#8217;s the kind of thing you might find interesting?</p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="673" src="https://setsideb.com/wp-content/uploads/2025/04/image-27-1024x673.png" alt="" class="wp-image-9868" srcset="https://setsideb.com/wp-content/uploads/2025/04/image-27-1024x673.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/image-27-300x197.png 300w, https://setsideb.com/wp-content/uploads/2025/04/image-27-768x505.png 768w, https://setsideb.com/wp-content/uploads/2025/04/image-27-1536x1010.png 1536w, https://setsideb.com/wp-content/uploads/2025/04/image-27-2048x1346.png 2048w, https://setsideb.com/wp-content/uploads/2025/04/image-27-1200x789.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Warning: this way lies madness.</figcaption></figure>



<p><a href="https://github.com/vg-json-data/sm-json-data/tree/master?tab=readme-ov-file">sm-json-data</a> (Github)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Zelda Randomizer + Infinite Hyrule</title>
		<link>https://setsideb.com/zelda-randomizer-infinite-hyrule/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 27 Jun 2022 14:00:00 +0000</pubDate>
				<category><![CDATA[book]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[infinitehyrule]]></category>
		<category><![CDATA[legendofzelda]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[randomizer]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[thelegendofzelda]]></category>
		<category><![CDATA[zeldarandomizer]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=542</guid>

					<description><![CDATA[If you&#8217;ve followed the speedrunning scene for a while, you&#8217;re probably familiar with fcoughlin&#8216;s Zelda Randomizer. It&#8217;s a program that can take a rom file of The Legend of Zelda and &#8220;scramble&#8221; it, in ways that the user can specify, in order to make it playable afresh, even for people who have played through it &#8230; <a href="https://setsideb.com/zelda-randomizer-infinite-hyrule/" class="more-link">Continue reading<span class="screen-reader-text"> "Zelda Randomizer + Infinite Hyrule"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="353" src="https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-1024x353.png" alt="" class="wp-image-548" srcset="https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-1024x353.png 1024w, https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-300x103.png 300w, https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-768x265.png 768w, https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-1536x530.png 1536w, https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule-1200x414.png 1200w, https://setsideb.com/wp-content/uploads/2022/04/infinitehyrule.png 1870w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>If you&#8217;ve followed the speedrunning scene for a while, you&#8217;re probably familiar with <a href="https://twitter.com/fredcoughlin">fcoughlin</a>&#8216;s <a href="https://sites.google.com/site/zeldarandomizer/home">Zelda Randomizer</a>. It&#8217;s a program that can take a rom file of <em>The Legend of Zelda </em>and &#8220;scramble&#8221; it, in ways that the user can specify, in order to make it playable afresh, even for people who have played through it dozens of times already. It can move dungeon entrances, dungeon layouts, item locations, enemy placements and much more. And its changes can be encapsulated into a seed value so multiple people can be guaranteed of playing the same version of the game.</p>



<p>But for everything Zelda Randomizer can do, one thing it cannot do is change the game&#8217;s overworld. All of the familiar <em>Zelda </em>landmarks, the Central Lake, the Lost Woods, Spectacle Rock, and the rest, will be present and in the same places. That is where <a href="https://www.romhacking.net/utilities/1560/">Infinite Hyrule</a> (<a href="https://www.romhacking.net/forum/index.php?topic=31345.0">forum post</a>, <a href="https://bitbucket.org/Garmichael/infinite-hyrule/src/master/">BitBucket</a><a href="https://github.com/lumpn/infinite-zelda"></a>) comes in. It&#8217;s a program whose purpose is to randomly create new overworlds for <em>The Legend of Zelda</em>, and to insert those into a rom file.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644-1024x784.png" alt="" class="wp-image-550" width="356" height="272" srcset="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644-300x230.png 300w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644-768x588.png 768w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644-1200x918.png 1200w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_28323378-220427-230644.png 1411w" sizes="auto, (max-width: 356px) 85vw, 356px" /><figcaption class="wp-element-caption">Gah, Lynels! Nice waterfall though.</figcaption></figure>
</div>


<p>I should take a moment to impress upon you how difficult that job is. There&#8217;s a good reason fcoughlin never built an overworld randomizer himself. <em>The Legend of Zelda</em> doesn&#8217;t store its game world in an obvious format. To get around this, Infinite Hyrule actually expands the rom file, so it can avoid the original game&#8217;s convoluted system, which stores each overworld screen as a set of links to vertical sets of tiles.</p>



<p>This partially explains the unusual structure of Zelda&#8217;s landscape, and why a number of structures, like the round boulders of Spectacle Rock and the dungeon entrances, are reused in multiple places: there is only room for so many vertical strips of surface tiles in the game&#8217;s ROM chips. To create a program capable of generating new overworld, a programmer must not only keep this limitation in mind, and work within its stricture, but must also follow the usual checks to ensure the game is still winnable.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953-1024x784.png" alt="" class="wp-image-552" width="386" height="295" srcset="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953-300x230.png 300w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953-768x588.png 768w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953-1200x918.png 1200w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-230953.png 1411w" sizes="auto, (max-width: 386px) 85vw, 386px" /><figcaption class="wp-element-caption">Note that tree in the bottom-left</figcaption></figure>
</div>


<p>But it&#8217;s not even necessary to combine the two tools into one, for Infinite Hyrule can work work with Zelda Randomizer! You just have to make sure you use Zelda Randomizer first, and that you restrict yourself to only using certain flags. I personally find the flag string cHBRDMIhioEeNCb14OPhBo useful for mixing things up acceptably.</p>



<p>In addition to mixing up the overworld and maintaining the unique feel of <em>The Legend of Zelda</em>&#8216;s map, it implements a few new kinds of screens, including a village with houses, and can produce a map of the generated world too. That should keep you going for quite a while. And, if you&#8217;re not 14 any more, it can even be set to reveal <em>LoZ</em>&#8216;s infamous secret caves with graphical tells of their location. That&#8217;s such a nice feature if you want to explore a map in a reasonable time frame, instead of resorting to the original game&#8217;s technique of testing every square. Since, after all, none of us are 14 anymore.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037-1024x784.png" alt="" class="wp-image-553" width="353" height="270" srcset="https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037-300x230.png 300w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037-768x588.png 768w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037-1200x918.png 1200w, https://setsideb.com/wp-content/uploads/2022/04/Zelda_OverworldRandomized_v2.10_20756501-220427-231037.png 1411w" sizes="auto, (max-width: 353px) 85vw, 353px" /><figcaption class="wp-element-caption">Showing off the new village biome</figcaption></figure>
</div>


<p>If for some reason you want a similar treatment for <em>Zelda II: The Adventure of Link</em>, you sadist, there is no need. <a href="https://bitbucket.org/digshake/z2randomizer/wiki/Home">The randomizer for that game</a> can generate new overworlds without need of a separate utility. I&#8217;ve played quite a bit of that, and will tell you, if you thought the original game was hard, the randomized version can be <em>ludicrous</em>.</p>



<p></p>
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