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	<title>romhack &#8211; Set Side B</title>
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	<link>https://setsideb.com</link>
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	<title>romhack &#8211; Set Side B</title>
	<link>https://setsideb.com</link>
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	<item>
		<title>NES Pac-Man Bug Update</title>
		<link>https://setsideb.com/nes-pac-man-bug-update/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 15 Aug 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[8thKey]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[kirkbradfordmyers7196]]></category>
		<category><![CDATA[pacman]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=10574</guid>

					<description><![CDATA[Some time ago you may remember I explained here a bug I had discovered in the official NES port of Pac-Man. When you get very far into the game, starting at the 8th Key level, the ghosts spend a long period of time at the start of each level just circling around their home corners &#8230; <a href="https://setsideb.com/nes-pac-man-bug-update/" class="more-link">Continue reading<span class="screen-reader-text"> "NES Pac-Man Bug Update"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Some time ago you may remember <a href="https://setsideb.com/the-10th-key-nes-pac-man-scatter-bug/">I explained here a bug I had discovered in the official NES port of Pac-Man</a>. When you get very far into the game, starting at the 8th Key level, the ghosts spend a long period of time at the start of each level just circling around their home corners of the board. <a href="https://www.youtube.com/watch?v=mdy8TChHTeg">I recorded video of it happening here</a> (30 seconds):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="NES Pac Man 10th Key Bug" width="840" height="473" src="https://www.youtube.com/embed/mdy8TChHTeg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>Well I was just notified this morning by a comment on that video, with the handle kirkbradfordmyers7196, that this happens because a table of ghost scatter times in the code is too short, so it reads data from an unrelated source which indicates a long period of time, much longer than the scatter phase is supposed to last.</p>



<p>kirkbradfordmyers mentioned that they&#8217;re working on a romhack that provides a fix for this bug, and others that exist in the code, and hopes to get the game much closer to the arcade. We wish them luck, and hope they&#8217;ll come back and tell us about their work when it&#8217;s done.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: You Are Just A Blue Switch</title>
		<link>https://setsideb.com/romhack-thursday-you-are-just-a-blue-switch/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 24 Jul 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[DaizoDeeVon]]></category>
		<category><![CDATA[romackthursday]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[smwcentral]]></category>
		<category><![CDATA[supermarioworld]]></category>
		<category><![CDATA[YouAreJustABlue Switch]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=10435</guid>

					<description><![CDATA[This is a mostly silly hack by Daizo Dee Von, a winner in SMW Central&#8217;s Questionable Level Design Contest for 2025, that replaces Mario in Super Mario World with a mobile version of one of the Switch Palace switches, but it does have some interesting gameplay. The player can switch their switch themselves by pressing &#8230; <a href="https://setsideb.com/romhack-thursday-you-are-just-a-blue-switch/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: You Are Just A Blue Switch"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img fetchpriority="high" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="(max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>This is a mostly silly hack by <a href="https://www.smwcentral.net/?p=profile&amp;id=11520">Daizo Dee Von</a>, <a href="https://www.smwcentral.net/?p=viewthread&amp;t=129698">a winner in SMW Central&#8217;s Questionable Level Design Contest for 2025</a>, that replaces Mario in Super Mario World with a mobile version of one of the Switch Palace switches, but it does have some interesting gameplay.</p>



<p>The player can switch their switch themselves by pressing L and R, but only by pressing in, not out. Doing so both changes the state of all the switch blocks, and makes the switch itself much shorter. In play terms, this is equivalent of Super Mario shinking and becoming Regular Mario, and in fact getting hit by an enemy has the same effect, resulting in being switched prematurely, and all the blocks changing state too. To switch back, you collect a P Switch item, which is essentially a Super Mushroom, restoring both the player&#8217;s state and reswitching all the blocks.</p>



<p>It&#8217;s a short hack, but it has secret areas and endings! They&#8217;re all shown off in <a href="https://www.youtube.com/watch?v=TZILmyJEMz0">Flook611&#8217;s playthrough and exploration of You Are Just A Blue Switch</a>, here (18 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="You Are Just A Blue Switch (SMW Hack) All Endings &amp; Secrets" width="840" height="473" src="https://www.youtube.com/embed/TZILmyJEMz0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>Or, you could just watch Daizo Dee Von&#8217;s own trailer for the hack (30 seconds):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="You Are Just A Blue Switch - Release &quot;Trailer&quot;" width="840" height="473" src="https://www.youtube.com/embed/h92O1ZN4be4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: About Parallel Launcher</title>
		<link>https://setsideb.com/romhack-thursday-about-parallel-launcher/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 17 Apr 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[mario64]]></category>
		<category><![CDATA[ParallelLauncher]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[romhacking.com]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9755</guid>

					<description><![CDATA[This week&#8217;s find isn&#8217;t a romhack specifically, but a way of playing them, both in patching and running them in an emulator, in a fairly automated way, at least if the hack you seek to play is for an N64 game, and especially if that game is Super Mario 64. It&#8217;s Parallel Launcher. Parallel Launcher &#8230; <a href="https://setsideb.com/romhack-thursday-about-parallel-launcher/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: About Parallel Launcher"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>This week&#8217;s find isn&#8217;t a romhack specifically, but a way of playing them, both in patching and running them in an emulator, in a fairly automated way, at least if the hack you seek to play is for an N64 game, and especially if that game is Super Mario 64. It&#8217;s <a href="https://parallel-launcher.ca/">Parallel Launcher</a>.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="856" src="https://setsideb.com/wp-content/uploads/2025/04/image-10-1024x856.png" alt="" class="wp-image-9758" srcset="https://setsideb.com/wp-content/uploads/2025/04/image-10-1024x856.png 1024w, https://setsideb.com/wp-content/uploads/2025/04/image-10-300x251.png 300w, https://setsideb.com/wp-content/uploads/2025/04/image-10-768x642.png 768w, https://setsideb.com/wp-content/uploads/2025/04/image-10.png 1176w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Parallel Launcher is an all-in-one solution to running N64 hacks. When you first run it, it&#8217;ll install a small Retroarch binary for its own use and set it up for exclusively for a couple of N64 emulators. You can supply the path to a folder of N64 roms and BPS patches, and it&#8217;ll try to apply patches to the roms on the fly when you try to play them.</p>



<p>It also has integration with the website <a href="https://romhacking.com/">romhacking.com</a>, which is not connected with the hack news site romhacking.net or its follow-up romhack.ing. I&#8217;m not sure what the full extent of this integration entails, but if you have Parallel Launcher and a properly set up SM64 rom, and click on a Play Now link on a hack&#8217;s page on romhacking.com, it&#8217;ll mostly-automatically download the patch, patch the rom, and run it for you, without you having to do anything else other than allow the link to be passed from your browser to Parallel Launcher. There&#8217;s even some integration to track what stars you&#8217;ve found.</p>



<p>Once set up, Parallel Launcher works well! One of the biggest obstacle to playing romhacks, after sourcing the rom images themselves, is the effort and focus needed to generate them. You obtain the rom, then the patch, then the utility to do the patching. Then you run the utility, supply the location of the rom and the patch, and then roughly half the time the patching fails. If you&#8217;re using a format like BPS you&#8217;ll be told, and will then have to get the right version of the rom file or figure out how to repair yours. If you&#8217;re not using BPS or a similar kind of patch, you won&#8217;t find out until you try to run the game.</p>



<p>None of these steps is very hard to understand, but it&#8217;s a big hassle. While Parallel Launcher won&#8217;t help you find versions of roms, it&#8217;ll do just about everything else for you. In the way of emulators and emulation tools, it&#8217;s available for most current and popular desktop platforms. It&#8217;s a useful tool for a hack player&#8217;s box.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<title>Romhack Thursday: The Ocarina of Time Practice Rom</title>
		<link>https://setsideb.com/romhack-thursday-the-ocarina-of-time-practice-rom/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 16 Jan 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[ocarinaoftime]]></category>
		<category><![CDATA[OoT]]></category>
		<category><![CDATA[PracticeRom]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9135</guid>

					<description><![CDATA[Every GDQ, I find out about several things that I feel are worth telling all of you about. It happened once again this year, and that&#8217;s why I&#8217;m now pointing you to an invaluable speedrunning resource, the Ocarina of Time Practice Rom. Of course, I don&#8217;t think you&#8217;ll want to speedrun it. But if you &#8230; <a href="https://setsideb.com/romhack-thursday-the-ocarina-of-time-practice-rom/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: The Ocarina of Time Practice Rom"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Every GDQ, I find out about several things that I feel are worth telling all of you about. It happened once again this year, and that&#8217;s why I&#8217;m now pointing you to an invaluable speedrunning resource, <a href="https://www.practicerom.com/">the Ocarina of Time Practice Rom</a>.</p>



<p>Of course, I don&#8217;t think you&#8217;ll want to speedrun it. But if you ever want to test something out in the game and don&#8217;t want to play through the whole of OoT to do it, it could be very useful. It&#8217;s distributed in the form of a patch program, available for Windows, Mac or Linux, and you&#8217;ll have to do a bit of command-line typing to run it. And you&#8217;ll have to supply the rom file yourself, of course, but that&#8217;s the case with all the offerings proffered by our sunglasses-wearing green friend up above. The makers offer support for the Virtual Console release of Ocarina of Time, but if you choose to play it in real hardware, you should know that the Practice Rom requires the 4 MB Expansion RAM upgrade for your N64. If you came by your Nintendo 64 unit second-hand, open the little hatch on the top of the console: if the little module in there has a red top, that&#8217;s the &#8220;Expansion Pak,&#8221; as Nintendo called it. If it has a black top, then you don&#8217;t have the expansion, just the &#8220;Jumper Pak&#8221; that came standard. If there&#8217;s just a hole in there, then you don&#8217;t have either, and your system won&#8217;t work!</p>



<p> Let&#8217;s assume that you get it all working, and both have a new copy of the Practice Rom and a way to run it. How does it work, and what does it do? Once it&#8217;s started up, it&#8217;ll take you to the game&#8217;s title screen like usual. Press Start and you&#8217;ll be at the File Select screen as usual. Enter a name and start the file, and you&#8217;ll even be taken to the intro cutscene.</p>



<p>But no one says you&#8217;ll have to wait through it. Hold the R button and press L, and a menu will appear:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-1024x768.png" alt="" class="wp-image-9137" srcset="https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-300x225.png 300w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-768x576.png 768w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-155629-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>From here, you can use the Control Pad, or whatever your controller&#8217;s version of it is, to navigate this menu, while you continue to play the game, in real-time, with the Control Stick and other buttons. Pressing L selects things from the menu, and R goes back up a level.</p>



<div class="wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-ad2f72ca wp-block-group-is-layout-flex">
<p>From this menu you can warp to anywhere in the game, or give yourself any items! You can unlock the camera in 3D scenes and move it freely, or change the rendering to show collision surfaces. It even has its own save state manager. It&#8217;ll take some experimenting to find everything it can do.</p>
</div>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-1024x768.png" alt="" class="wp-image-9140" srcset="https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-300x225.png 300w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-768x576.png 768w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/gz-oot-1.2-u-250115-160051-2-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Is this useful? Well, maybe? Or maybe not. Are video games useful? I present it mostly as a curiosity. If you just want to play the game then mostly it gets in the way. It&#8217;s not a randomizer or remix, it&#8217;s just straight Ocarina, but with these extra things added. It has <a href="https://www.practicerom.com/manual/introduction.html">a full user&#8217;s manual</a> on its website, and to make decent use of it you&#8217;ll probably need to spend some time with it. Check it out, if you&#8217;re of a mind.</p>



<p><a href="https://www.practicerom.com/manual/introduction.html">OoT Practice Rom</a> (practicerom.com)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Pentris</title>
		<link>https://setsideb.com/romhack-thursday-pentris-2/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 09 Jan 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[bulletproofsoftware]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[Pentris]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[texas]]></category>
		<category><![CDATA[Zohassadar]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9089</guid>

					<description><![CDATA[Didja ever finish a satisfying round of Tetris, and then, basking in the glow of your high score, stop to wonder to yourself: why four? Why did Alexey Pajitnov, revered creator of the game, decide to use tetrominoes, the possible combinations of four squares attached to each other, as the basis of his game, and &#8230; <a href="https://setsideb.com/romhack-thursday-pentris-2/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Pentris"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Didja ever finish a satisfying round of Tetris, and then, basking in the glow of your high score, stop to wonder to yourself: <em>why four?</em></p>



<p>Why did Alexey Pajitnov, revered creator of the game, decide to use tetrominoes, the possible combinations of four squares attached to each other, as the basis of his game, and not some other number? Two is obviously too simple, and three is also pretty easy. Four is the smallest number that makes for an interesting game, so that was probably why. But can Tetris work with larger pieces? Could it work with, say, <em>pentominoes</em>, five-square pieces?</p>



<p>Well, why not try it for yourself, with today&#8217;s romhack: Zohassadar&#8217;s <a href="https://www.romhacking.net/hacks/7807/">Pentris</a>.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2025/01/title-1024x640.png" alt="" class="wp-image-9091" srcset="https://setsideb.com/wp-content/uploads/2025/01/title-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/title-300x188.png 300w, https://setsideb.com/wp-content/uploads/2025/01/title-768x480.png 768w, https://setsideb.com/wp-content/uploads/2025/01/title-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/title-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/title-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Pentris is built from Bullet-Proof Software&#8217;s NES version of Tetris (which is different from the Famicom version). It&#8217;s a BPS file, but there&#8217;s multiple utilities that can apply those, for Windows, Mac and Linux. For Win, <a href="https://www.smwcentral.net/?a=details&amp;id=11474&amp;p=section">Flips</a> works well. Linux users may be able to find Flips in their distro&#8217;s repositories. For Mac, try <a href="https://projects.sappharad.com/multipatch/">Multipatch</a>. The big advantage of BPS is that it contains CRCs of the original patch file to ensure that it&#8217;s working on its expected file, a continual problem with working with roms. As for where to get an original of NES Tetris from, you&#8217;re on your own.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-1024x640.png" alt="" class="wp-image-9092" srcset="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-300x188.png 300w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-768x480.png 768w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234005-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Notably, Pentris is quite a bit harder than Tetris. It&#8217;s not <em>kaizo</em> hard though, it seems like it may be possible to have a lengthy game, but it&#8217;ll probably take you longer to develop a good intuition for what moves are good ones than it did for Tetris.</p>



<p>There are more possible pentominos than there are tetrominoes, so the long-piece is less common, and pentrises require five lines of setup instead of four, making them <em>much</em> harder to make than tetrises. In my several test games, I never managed to make even one. But mere survival is more difficult too. Pentris&#8217; bin is 14 blocks wide instead of 10, which is more room to make mistakes. And some of its pieces are much more unwieldly than the worst of Tetris. Tetris has Z and S, but Pentris has <em>Texas</em>:</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="286" height="257" src="https://setsideb.com/wp-content/uploads/2025/01/texas.png" alt="" class="wp-image-9093"/><figcaption class="wp-element-caption">What are you supposed to do with this?</figcaption></figure>
</div>


<p>Pentris doesn&#8217;t appear to monkey with NES Tetris&#8217; piece generation. The NES game picks pieces almost entirely randomly, rerolling just once if two of the same piece in a row is selected. More recent versions use &#8220;bag&#8221; systems that guarantee that you get all the possible pieces in a reasonable amount of time, but neither NES Tetris nor Pentris hold your hand like that. If you&#8217;re depending on a 1&#215;5 piece but the RNG doesn&#8217;t feel like giving you one, you&#8217;re left to lump it.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-1024x640.png" alt="" class="wp-image-9094" srcset="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-300x188.png 300w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-768x480.png 768w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234416-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>In addition to that Texas abomination, there are also &#8220;long L&#8221; and &#8220;long J&#8221; pieces, and identical versions but with the extra square moved one space up the bar part, a piece that&#8217;s like half of a picture frame, and, invading from Rampart, the dreaded U and Plus shapes. Where you choose to place them, as they relentlessly fall, is up to you.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-1024x640.png" alt="" class="wp-image-9095" srcset="https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-300x188.png 300w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-768x480.png 768w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2025/01/Screenshot_20250108_234825-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>If you focus on survival you can advance a few levels. A good beginner&#8217;s score of Pentris is about 5,000 points. My highest so far is about 6,800. I don&#8217;t know how many points a pentris is worth, but if it scales like the multi-line clear points from Tetris did it&#8217;s probably very valuable.</p>



<p>I feel like I should mention there is <a href="https://www.pentris.net/">at least one other game called Pentris around</a>, a web game that doesn&#8217;t seem to be maintained too well. It has some of the same ideas behind it, but it also has other sized shapes too, including single blocks. I don&#8217;t know much about it, but I do know it is substantially a different game from the romhack Pentris.</p>



<p><a href="https://www.romhacking.net/hacks/7807/">Pentris</a> (romhacking.net, somehow, still around!)</p>
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			</item>
		<item>
		<title>Romhack Thursday: Max in Streets of Rage 2</title>
		<link>https://setsideb.com/romhack-thursday-max-in-streets-of-rage-2/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 05 Dec 2024 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[beatemup]]></category>
		<category><![CDATA[beltscroller]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sam&max]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[StreetsOfRage]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=8871</guid>

					<description><![CDATA[There are lots of Streets of Rage romhacks. Just a partial list: Billy, Nick Fury, The Punisher, Nightcrawler, Ditto, Colossus, Zitz and Pimple, Wolverine, Garfield and many more than that. Many of them seem to exist only for the questionable thrill of playing character from Property X in Video Game Y, fun for a few &#8230; <a href="https://setsideb.com/romhack-thursday-max-in-streets-of-rage-2/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Max in Streets of Rage 2"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>There are <em>lots</em> of Streets of Rage romhacks. Just a partial list: <a href="https://www.youtube.com/watch?v=Qn7IpzOQTGU">Billy</a>, <a href="https://www.youtube.com/watch?v=E1gZ_bWmhEI">Nick Fury</a>, <a href="https://www.youtube.com/watch?v=y1_BdcBRqHQ">The Punisher</a>, <a href="https://www.youtube.com/watch?v=fGdKIicOgTA">Nightcrawler</a>, <a href="https://www.youtube.com/watch?v=O-G2LYu0XVc">Ditto</a>, <a href="https://www.youtube.com/watch?v=T48C9FYWhYw">Colossus</a>, <a href="https://www.youtube.com/watch?v=ZHAaTLn1MAk">Zitz</a> and <a href="https://www.youtube.com/watch?v=uEaKfG9uNDk">Pimple</a>, <a href="https://www.youtube.com/watch?v=IMxtbzUyMY8">Wolverine</a>, <a href="https://www.youtube.com/watch?v=K1yKZ-hNr4g&amp;list=PLKdkamgDvqH04M5jll9lvkK__LSCHaX1m&amp;index=2&amp;pp=iAQB">Garfield</a> and <a href="https://www.youtube.com/playlist?list=PLKdkamgDvqH04M5jll9lvkK__LSCHaX1m">many more than that</a>. </p>



<p>Many of them seem to exist only for the questionable thrill of playing character from Property X in Video Game Y, fun for a few minutes maybe, then time to move on. They&#8217;re so disposable, and there are so many of them, that I&#8217;ve resisted linking to any of them here.</p>



<p>And I&#8217;m not going to claim that playing through as Max, from underground comic, cult adventure games and short-lived cartoon show Sam &amp; Max, is much different. But if there&#8217;s any irreverent comic character that feels like they were made for this kind of beat-em-up nonsense, it&#8217;s <a href="https://www.youtube.com/watch?v=IfDrlZCmaVE">the hyperkinetic rabbity thing themself</a>, so please take <a href="https://www.romhacking.net/hacks/2645/">this hack</a> as representative of the whole. Video, two minutes long:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Max of Sam and Max Blasts Through Part 2 of Level 1 of Streets of Rage 2" width="840" height="630" src="https://www.youtube.com/embed/IfDrlZCmaVE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>Max in Streets of Rage 2:<br><a href="https://www.romhacking.net/hacks/2645/">Hack</a> (by Metal64, Ultimecia and Dazz)<br><a href="https://www.youtube.com/watch?v=IfDrlZCmaVE">Video</a> (by RetroGaming)</p>



<p></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: DKAFE</title>
		<link>https://setsideb.com/romhack-thursday-dkafe/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 30 May 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[10yard]]></category>
		<category><![CDATA[dkafe]]></category>
		<category><![CDATA[donkeykong]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[galaga]]></category>
		<category><![CDATA[mame]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[vectors]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7512</guid>

					<description><![CDATA[We&#8217;ve not done Romhack Thursday for a while. As the winds of the &#8216;net, and my attention, blow around randomly, sometimes there&#8217;s more things that seem worthy of posting than others. This one definitely fits the bill though. We&#8217;ve posted about 10yard&#8217;s intriguing Donkey Kong hacks Galakong and Vector Kong before. I don&#8217;t think they&#8217;re &#8230; <a href="https://setsideb.com/romhack-thursday-dkafe/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: DKAFE"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>We&#8217;ve not done Romhack Thursday for a while. As the winds of the &#8216;net, and my attention, blow around randomly, sometimes there&#8217;s more things that seem worthy of posting than others. This one definitely fits the bill though.</p>



<p>We&#8217;ve posted about 10yard&#8217;s intriguing Donkey Kong hacks Galakong and Vector Kong before. I don&#8217;t think they&#8217;re actually hacks in the classic sense of the term, modifications of a game&#8217;s software intended to run on its original hardware, or at least an emulation or simulation of it. Galakong might, and Vector Kong definitely does, rely on Lua support in MAME to produce, respectively, a version of Donkey Kong where Mario teams up with the ship from Galaga, and another version of Donkey Kong limited to the Girders stage, a.k.a. Ramps, but with sharp colorful line-drawn artwork akin to that produced by Atari&#8217;s later Vectorscan monitors.</p>



<p>10yard let us know that they have produced <a href="https://github.com/10yard/dkafe">a front-end to a variety of Donkey Kong romhacks</a>, 90 in total. It runs on Windows an Raspberry Pi, although if it runs on the latter I suppose it must also be possible to get it to work on Linux? Maybe?</p>



<p>It&#8217;s not <em>just</em> a front end though. It presents all of its mods through an interface that itself plays like Donkey Kong! You move Mario around the levels of the classic arcade game (they&#8217;re connected vertically), and each is littered with arcade machines. You can play them with coins collected them as DK rolls them through the boards, and also earned by getting good scores in each game. Collecting more coins not only gives you more chances to play, but it unlocks further games in the collection.</p>



<p>You download the package from the Github page linked above. You must also provide the MAME-compatible romsets for Donkey Kong, Donkey Kong Jr. and Donkey Kong 3. (It might work without without all of them, but fewer games will be available.) Of course, it&#8217;s up to you to rip, or otherwise provide, those files. If you provide them, it&#8217;ll handle all the patching for you automatically. It even includes its own custom version of MAME to play them.</p>



<p>Both Galakong and Vector Kong are among the hacks provided, but there&#8217;s so much more to see and play besides those, including Halloween, Christmas and Doctor Who themes hacks. There&#8217;s really too many to mention here, and I&#8217;ve only started unlocking games myself. I&#8217;ll leave you with the closing link, and some screenshots of the hacks included that I&#8217;ve managed to unlock so far.</p>



<p><a href="https://github.com/10yard/dkafe">DKAFE</a> (by 10yard, for Windows and Raspberry Pi, on Github)</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-1024x640.png" alt="" class="wp-image-7514" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.18.49-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Most of the hacks include a screen like this one, that tells you what scores you must reach in order to earn coins. 3rd place usually isn&#8217;t terribly difficult to reach. For many games, a 1st place score will be reached around the time of the Conveyors board in Level 3.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-1024x640.png" alt="" class="wp-image-7515" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.34-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">This is the game selection mode. Coins you earn are rolled down the ramps from the top of the screen; you have to collect them in order for them to count!</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-1024x640.png" alt="" class="wp-image-7516" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.37.49-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Before starting each hack, you&#8217;re presented with a text description of the game and how it plays, and who made it.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-1024x640.png" alt="" class="wp-image-7517" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.38.34-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Here&#8217;s Galakong, which has been linked from this site before. The game is slightly easier, objectively speaking, than standard Donkey Kong, but it&#8217;s easy to get your attention split between the ship and Mario and make mistakes because of it.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-1024x640.png" alt="" class="wp-image-7518" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.45.34-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Pac-kong replaces the roaming fireballs with the ghosts from Pac-Man. They move mostly randomly, like the fireballs, did, but they&#8217;re much faster. You can become invincible by collecting an Energizer, which turns Mario into Pac-Man temporarily. Pac-kong&#8217;s one of the harder hacks present.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-1024x640.png" alt="" class="wp-image-7519" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-12.58.04-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Donkey Kong Anniversary Edition changes the boards slightly, and replaces the bonus items with presents and balloons. In case you didn&#8217;t know: you can collect items off the edges of girders by jumping at them: if you hit the edge of the screen during your jump, Mario will be bounced back to around the place he leapt from, and will (usually) be unharmed!</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-1024x640.png" alt="" class="wp-image-7520" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-13.06.19-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Donkey Kong Wizardry changes the Girders level substantially. They add new pits to leap over, changes to the way the ramps tilt, and adds other surprises. You get an advantage though: if you press the Player 2 Start Button (the 2 key), it&#8217;ll freeze the fireballs for several seconds.</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-1024x640.png" alt="" class="wp-image-7521" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.13.18-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Donkey Kong Lava Panic adds a tide of deadly fluid constantly rising up from the bottom of the screen. It becomes important to get the lower rivets on the Rivets board before they become submerged!</figcaption></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="640" src="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-1024x640.png" alt="" class="wp-image-7522" srcset="https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-1024x640.png 1024w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-300x188.png 300w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-768x480.png 768w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-1536x960.png 1536w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-2048x1280.png 2048w, https://setsideb.com/wp-content/uploads/2024/05/2024-05-24-21.20.18-1200x750.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The Halloween and Christmas-themed hacks change the Girder stage greatly. When barrels (or whatever analogue that hack uses for them) fall off of a gap in the middle of the screen, they may randomly decide to go either direction, adding even more uncertainty to Mario&#8217;s progress. Be careful!</figcaption></figure>
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			</item>
		<item>
		<title>Romhack Thursday: BS F-Zero Tracks Revived</title>
		<link>https://setsideb.com/romhack-thursday-bs-f-zero-tracks-revived/</link>
					<comments>https://setsideb.com/romhack-thursday-bs-f-zero-tracks-revived/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 15 Feb 2024 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[bs]]></category>
		<category><![CDATA[bsfzerodeluxe]]></category>
		<category><![CDATA[fzero]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pressthebuttons]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[satellaview]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=6923</guid>

					<description><![CDATA[The site of friend-of-the-blog Matthew Green has a wonderful post that describes a new hack that puts the long-lost tracks from two Satellaview versions of F-Zero into the main game, making them playable in a romhack. The creators of the hack, called BS F-Zero Deluxe, went to great lengths to recover them, partly by using &#8230; <a href="https://setsideb.com/romhack-thursday-bs-f-zero-tracks-revived/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: BS F-Zero Tracks Revived"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>The site of friend-of-the-blog Matthew Green has a wonderful post <a href="https://www.pressthebuttons.com/2024/02/lost-satellaview-f-zero-tracks-return.html">that describes a new hack that puts the long-lost tracks from two Satellaview versions of F-Zero into the main game</a>, making them playable in a romhack. The creators of the hack, called BS F-Zero Deluxe, went to great lengths to recover them, partly by using tracks recovered from old Satellaview Flash carts, and some by actually recreating them painstakingly from a VCS recording of the tracks being played.</p>



<p>The post has a long discussion with the hack&#8217;s main programmer that goes into great detail concerning the origins of the tracks and how they were recovered, and other context surrounding the broadcast versions of the game. I won&#8217;t restate all of that here; it&#8217;s well worth reading it over on Press The Buttons.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-1024x768.png" alt="" class="wp-image-6925" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-020903-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">This version of the hack leaves the title screen unchanged. Maybe it&#8217;ll get its own title logo later?</figcaption></figure>



<p>The great thing about the tracks is they follow the progression of the original game. The original had a number of tracks that would be iterated over, with changes, as the player went through the leagues of the game, and the new tracks continue that pattern, with Big Blue II, Silence II, and Mute City IV, as well as new track sequences Forest I, II and III, Sand Storm I and II, and Metal Fort I and II.</p>



<p>The ten added tracks have been collected into two new BS Leagues to test classic F-Zero players:</p>



<p><strong>BS-1 League</strong></p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-1024x768.png" alt="" class="wp-image-6926" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021117-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Forest I</figcaption></figure>



<p><strong>FOREST I</strong>: One of only two tracks with no pit area for recovering energy! The Forest tracks are fairly simple tracks, but have large areas with slip zones.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-1024x768.png" alt="" class="wp-image-6927" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021309-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Big Blue II</figcaption></figure>



<p><strong>BIG BLUE II</strong>: Many changes from Big Blue in F-Zero, including a branch with a hard jump on the left, and an easy jump on the right. If you take the hard jump and it doesn&#8217;t look like you&#8217;ll make it, you can fairly easily steer in the air back onto the easy jump route.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-1024x768.png" alt="" class="wp-image-6928" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021727-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Sand Storm I</figcaption></figure>



<p><strong>SAND STORM I</strong>: Somewhat like an easier version of Fire Field, and with the Fire Field music to boot. Watch out for the narrow hazard zone with land mines down the middle! It&#8217;s hard for me to tell exactly, but it seems like this track uses Death Wind&#8217;s gimmick, where you&#8217;re constantly being pushed around as you drive.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-1024x768.png" alt="" class="wp-image-6929" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-021828-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Forest II</figcaption></figure>



<p><strong>FOREST II</strong>: In addition to being the other track with no pit zone, a large part of the track is composed of one long slip zone.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-1024x768.png" alt="" class="wp-image-6930" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-022111-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Silence II</figcaption></figure>



<p><strong>SILENCE II</strong>: The many 90-degree turns of the original Silence have been simplified, but in their place are two sections with land mines that are worse than any of their use in the original F-Zero. There&#8217;s also a highly dangerous section where all the walls of the track have been replaced with jump pads, giving unskilled drivers ample opportunity to launch themselves into oblivion.</p>



<p><strong>BS-2 League</strong></p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-1024x768.png" alt="" class="wp-image-6931" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-043952-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Mute City IV</figcaption></figure>



<p><strong>MUTE CITY IV</strong>: The original three Mute City tracks began each of the original game&#8217;s leagues, and were mostly the same except for a significant changed area in the middle of the track. In Mute City II it was a difficult branch, and Mute City III added a narrow section and some landmines. Mute City IV does the same thing, except its new area is a huge series of jumps over open space! When you see the big arrows made of jump pads pointing the way back on to the track you had better follow them! It&#8217;s easy to die here even if you know what you&#8217;re doing, since at high speed you&#8217;ll probably have to aim for the narrow parts of the arrow.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-1024x768.png" alt="" class="wp-image-6932" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-044518-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Forest III</figcaption></figure>



<p><strong>FOREST III</strong>: The only Forest track with a recharge area. It&#8217;s still not a complex track, but there are a couple of slippery areas with mines to avoid.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-1024x768.png" alt="" class="wp-image-6933" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045115-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Sand Storm II<br>I had enough of an issue getting through this that my only screenshot is of finally finishing it. Note how much energy I have left-none!</figcaption></figure>



<p><strong>SAND STORM II</strong>: The most difficult track of the new set, with lots of tight turns and an area with the magnets that pull you to the side, in addition to the strong winds.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-1024x768.png" alt="" class="wp-image-6934" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045209-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Metal Fort I</figcaption></figure>



<p><strong>METAL FORT I</strong>: Not so hard a track, except for the place where you have a jump onto a narrow section with magnet hazards on the sides. Make sure you&#8217;re lined up right, or BOOM.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-1024x768.png" alt="" class="wp-image-6935" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-045803-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Metal Fort II</figcaption></figure>



<p><strong>METAL FORT II</strong>: For the last of the new tracks, it&#8217;s not really that challenging. There are two jumps on the side of the track, with boost pads just before them. For the first jump, if you miss the boost pad you probably won&#8217;t have enough speed to make it to the end of the jump unless you steer back onto the track, but if you hit the boost you should be okay. The second pad, you&#8217;ll probably have to steer back onto the track regardless, you simply don&#8217;t have enough speed to keep going straight even if you hit the boost.</p>



<p>BS F-Zero Deluxe also includes four more vehicles, with notably different properties from the classic four familiar to everyone who played the original (and F-Zero 99 for that matter). They&#8217;re presented alongside the first four, and can even be driven on F-Zero&#8217;s 15 tracks.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-1024x768.png" alt="" class="wp-image-6936" srcset="https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-300x225.png 300w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-768x576.png 768w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2024/02/fzero-bs-deluxe-usa-240211-050137-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The new cars</figcaption></figure>



<p>When I start thinking about Nintendo&#8217;s Japanese consoles in context with these kinds of events, I start to realize that Nintendo&#8217;s long been doing special events to connect with its fans, it wasn&#8217;t something that started in the Switch era. On the Famicom they released special Disk System releases in conjunction with contests; on the Super Famicom there was the Satellaview; and on N64 there was the 64DD. I don&#8217;t know of something similar they did on the Gamecube, but the Wii and Wii-U were internet capable and had special software like the Everybody Votes channel to try to engage players. On the portable side of their lineup, there was the e-Reader, special Pokemon events, the DS Kiosks and software experiments like Dusty Diamond and the Nintendo Badge Arcade, and the Nintendo Wi-Fi Connection before they shut it down. I&#8217;m sure there&#8217;s a lot of things I&#8217;m forgetting too.</p>



<p>It&#8217;s a shame that Nintendo tends to regard all of these things as trash, never to be revisited except maybe in the occasional trophy or sticker in Smash Bros. The people who all of this would matter to aren&#8217;t getting younger; it seems like a huge missed opportunity for them.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/romhack-thursday-bs-f-zero-tracks-revived/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>desreveR 46 oiraM repuS</title>
		<link>https://setsideb.com/super-mario-64-reversed/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 29 Dec 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[starxxon]]></category>
		<category><![CDATA[supermario64]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=6630</guid>

					<description><![CDATA[Form a hack by Starxxon. (Super Mario 64 Reversed, Youtube, 1 1/2 minutes) rodneylives]]></description>
										<content:encoded><![CDATA[
<p>Form a hack by <a href="https://mastodon.social/@vl_tone">Starxxon</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="46 oiram repus" width="840" height="630" src="https://www.youtube.com/embed/s_nSeMh1x2o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>(Super Mario 64 Reversed, Youtube, 1 1/2 minutes)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>zandravandra&#8217;s List Of Mega Man Romhacks</title>
		<link>https://setsideb.com/zandravandras-list-of-mega-man-romhacks/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 17 Nov 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[alexzandra]]></category>
		<category><![CDATA[megaman]]></category>
		<category><![CDATA[rockman]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[zandravandra]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=6264</guid>

					<description><![CDATA[It&#8217;s too light to make it an official Romhack Thursday post, but it is Thursday, so&#8230;. or rather, it was, yesterday, when this was slated to go originally, except Fully Ramblomatic premiered and I figured I should strike while that iron was hot. This iron, after all, is more malleable at lower temperatures. Alex Zandra &#8230; <a href="https://setsideb.com/zandravandras-list-of-mega-man-romhacks/" class="more-link">Continue reading<span class="screen-reader-text"> "zandravandra&#8217;s List Of Mega Man Romhacks"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>It&#8217;s too light to make it an official Romhack Thursday post, but it <em>is</em> Thursday, so&#8230;. or rather, it <em>was</em>, yesterday, when this was slated to go originally, except Fully Ramblomatic premiered and I figured I should strike while that iron was hot. <em>This</em> iron, after all, is more malleable at lower temperatures.</p>



<p>Alex Zandra on Mastodon, @zandra@mastodon.social, who is @zandravandra on Cohost, put together <a href="https://cohost.org/zandravandra/post/947738-zandra-s-mega-man-ro">a list of her favorite Mega Man romhacks</a> that looks pretty interesting.</p>



<p>The games are (in order through the series): Mega Man Speed Bomber, Rollchan No Constancy, Rollchan At The Tokyo Olympics, Mega Man 4 Voyage, Mega Man 5 Double Jumper, and Rockman 6 Spirit of Hackers. The closest I&#8217;ve come to playing any of them was Rockman No Constancy, before Roll was put into it. There are <em>lots</em> of hacks that are difficult even to play, so curated lists of them are very useful!</p>



<p><a href="https://cohost.org/zandravandra/post/947738-zandra-s-mega-man-ro">Alex Zandra&#8217;s list of Mega Man Romhacks</a> (cohost.org)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<item>
		<title>Romhack Thursday: Snooplax Explains the History of Mario 64 Hacks</title>
		<link>https://setsideb.com/romhack-thursday-snooplax-explains-the-history-of-mario-64-hacks/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 12 Oct 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[fanwork]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[mario64]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[snooplax]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5690</guid>

					<description><![CDATA[It&#8217;s another video! And it&#8217;s Nintendo related! I bet you&#8217;re just thrilled! This is one, however, is far from something the Big N would approve of. Snooplax goes into great detail in explaining the history of hacking Super Mario 64, the first 3D game to really have a substantial hacking scene&#8211;I don&#8217;t count things like &#8230; <a href="https://setsideb.com/romhack-thursday-snooplax-explains-the-history-of-mario-64-hacks/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Snooplax Explains the History of Mario 64 Hacks"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>It&#8217;s another video! And it&#8217;s Nintendo related! I bet you&#8217;re just thrilled!</p>



<p>This is one, however, is far from something the Big N would approve of. Snooplax goes into great detail in explaining the history of hacking Super Mario 64, the first 3D game to really have a substantial hacking scene&#8211;I don&#8217;t count things like DOOM, since to a degree it was made to be extensible. Nintendo never dreamed that people would do the things to the Mario 64 engine that they have, which has included optimizing it to the extent that it can run at 60 fps on original hardware!</p>



<p>Seeing all these hacks together in one video is rather inspiring. There&#8217;s been not one, but at least <em>three</em>, major Super Mario 64 level editors, with different degrees of flexibility and detail. What enthusiasts have done with the engine over the years is surprising, and there&#8217;s no end in sight, so please enjoy this look back at this prolific scene.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="History Of Super Mario 64 Rom Hacks" width="840" height="473" src="https://www.youtube.com/embed/nkF4ZIhqtzQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://www.youtube.com/watch?v=nkF4ZIhqtzQ">History of SM64 Rom Hacks</a> (Youtube, 37 minutes)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<item>
		<title>Romhack Thursday: Doom on a Commodore 64, kinda-sorta</title>
		<link>https://setsideb.com/romhack-thursday-doom-on-a-commodore-64-kinda-sorta/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 05 Oct 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[commodore64]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[radexpansionunit]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[stupiddoomtricks]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5658</guid>

					<description><![CDATA[Look at that title and marvel a bit. Doom on a C64! What an idea. How could it even be possible? What an age we live in. It is a time of wonders. Children are our future. Of course there&#8217;s more to it than that. There is a whole class of &#8220;retro&#8221; game that amounts &#8230; <a href="https://setsideb.com/romhack-thursday-doom-on-a-commodore-64-kinda-sorta/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Doom on a Commodore 64, kinda-sorta"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Look at that title and marvel a bit. Doom on a C64! What an idea. How could it even be possible? What an age we live in. It is a time of wonders. Children are our future.</p>



<p>Of course there&#8217;s more to it than that. There is a whole class of &#8220;retro&#8221; game that amounts to implementing the actual game on separate hardware, and using the supposed host platform as a glorified display and input device. That&#8217;s what&#8217;s going on in this case. Doom is really being run on a Raspberry Pi in a plug-in cartridge on a processor that&#8217;s underpowered by modern standards but far outpaces that of even Doom&#8217;s base configuration, and is thousands of times more powerful than the Commodore 64 to which it pipes its output.</p>



<p>But there&#8217;s still some technical interest in the means. The device that runs it is a &#8220;<a href="https://github.com/frntc/RAD">RAD Expansion Unit</a>,&#8221; a DIY device that emulates a C64 RAM expansion, and apparently can even take over from the 6510 CPU and drive the system&#8217;s hardware directly. It works by writing to the VIC-II video and SID sound chips itself.</p>



<p>There was still a lot of coding work required to make this possible. A C64 has somewhat decent sound hardware, but the VIC-II chip has severe limitations on what it can display. The Raspberry Pi has to take the game&#8217;s display and port it, in real-time, to a graphics chip that can only display up to four colors (out of only 16) in each character cell, and that&#8217;s by sacrificing half of its horizontal resolution. Doing that on the fly itself is a noteworthy hack.</p>



<p>Could it be possible to run DOOM on a C64 without such assistance? At native resolution, ha ha ha: no. The memory limitations are too grievous, so at the very least you&#8217;ll need a RAM expansion.</p>



<p>I&#8217;ve mused at times on whether it might be possible if one uses the character screen as a kind of super-low-resolution graphics mode, each 8&#215;8 character block representing either a 2&#215;2 pixel grid (so, a resolution of 80&#215;50) or a single pixel (40&#215;25). Even at such a resolution 60 fps is probably out of the question, for it takes a lot of cycles to change every tile every frame, but maybe at 30 or 20? 15, 12, 10? (60 is divisible by a lot of numbers.) I will leave that question to people who are more current with C64 assembly coding.</p>



<p>Here is a demonstration video:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Doom on C64 - A playable tech demo for the RAD Expansion Unit for Commodore 64/128" width="840" height="473" src="https://www.youtube.com/embed/tG2TMkBB6JU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://www.youtube.com/watch?v=tG2TMkBB6JU">Doom on C64 &#8211; A playable tech demo for the RAD Expansion Unit for Commodore 64/128</a> (Youtube, 19 minutes) &#8211; <a href="https://github.com/frntc/RAD-Doom">Github repository</a></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<item>
		<title>Romhack Thursday: Speculative Super Mario Bros. Prototype Recreation</title>
		<link>https://setsideb.com/romhack-thursday-speculative-super-mario-bros-prototype-recreation/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 28 Sep 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[flyer]]></category>
		<category><![CDATA[flyerfever]]></category>
		<category><![CDATA[gigaleak]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[mariosadventure]]></category>
		<category><![CDATA[nimaginendogames]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[supermariobros]]></category>
		<category><![CDATA[tcrf]]></category>
		<category><![CDATA[thecuttingroomfloor]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5645</guid>

					<description><![CDATA[Some months ago there were the &#8220;Gigaleaks,&#8221; huge troves of internal Nintendo files and documents that revealed a lot about abandoned projects and the development history of popular games. There was so much information in them that people are still discovering new details. One thing that was surprisingly overlooked was source code for the version &#8230; <a href="https://setsideb.com/romhack-thursday-speculative-super-mario-bros-prototype-recreation/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Speculative Super Mario Bros. Prototype Recreation"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Some months ago there were the &#8220;Gigaleaks,&#8221; huge troves of internal Nintendo files and documents that revealed a lot about abandoned projects and the development history of popular games.</p>



<p>There was so much information in them that people are still discovering new details. One thing that was surprisingly overlooked was source code for the version of Super Mario Bros. included in the SNES remake within Super Mario All-Stars. The source contained quite a lot of interesting commented-out lines and other data, that seemed to indicate that it may have been a hacked-up version of the source to the <em>original</em> Super Mario Bros.</p>



<p>A lot (but not all!) of this has been covered on the Prerelease page for Super Mario Bros. on The Cutting Room Floor. <a href="https://tcrf.net/Prerelease:Super_Mario_Bros.">You can go read about it there</a>. There resides information on scrapped enemies and objects, weird modes and behaviors of existing objects, and lots of other curiosities.</p>



<p>For the 38th anniversary of the release of Super Mario Bros., Nimaginendo Games made a romhack that seeks to recreate many of these abandoned elements, and shows it off <a href="https://www.youtube.com/watch?v=_Ss9VoDqNrA">in a Youtube video</a>. The hack can be downloaded from a link in the video&#8217;s description, but only for a little while! I should emphasize that it&#8217;s not a <em>real</em> prototype, but a speculative recreation based on information from the leaked source.  It even has an older version of SMB&#8217;s title screen.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Super Mario Bros. Beta/Prototype recreated in 2023 (SMB 38th Anniversary Special) Nimaginendo Games" width="840" height="630" src="https://www.youtube.com/embed/_Ss9VoDqNrA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>Extra! Did you know that an early working English title for Super Mario Bros. was Mario&#8217;s Adventure? And Nintendo of America even made a promotional flyer with that name! These images come from <a href="https://www.flyerfever.com/vs-marios-adventure/">Flyer Fever</a>:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="793" height="1024" src="https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-793x1024.jpg" alt="" class="wp-image-5647" srcset="https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-793x1024.jpg 793w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-232x300.jpg 232w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-768x991.jpg 768w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-1190x1536.jpg 1190w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101-1200x1549.jpg 1200w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure101.jpg 1280w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="793" height="1024" src="https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-793x1024.jpg" alt="" class="wp-image-5648" srcset="https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-793x1024.jpg 793w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-232x300.jpg 232w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-768x991.jpg 768w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-1190x1536.jpg 1190w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102-1200x1549.jpg 1200w, https://setsideb.com/wp-content/uploads/2023/09/vs-marios-adventure102.jpg 1280w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /></figure>



<p><a href="https://www.youtube.com/watch?v=_Ss9VoDqNrA">Super Mario Bros. Beta/Prototype recreated in 2023 </a> (Youtube, 8 minutes, link to rom in the video&#8217;s description)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Sonic 2 Score Rush</title>
		<link>https://setsideb.com/romhack-thursday-sonic-2-score-attack/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 14 Sep 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[points]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[score]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sonic2]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5553</guid>

					<description><![CDATA[The gaming world is abuzz about speedruns. Speedruns are what gaming since at least Sonic CD call &#8220;time attacks,&#8221; attempts to play a game while minimizing the completion time. The phrase is a somewhat awkward borrowing from Japanese, as are a number of other gaming terms, like &#8220;stage clear&#8221; or &#8220;level up,&#8221; that happened when &#8230; <a href="https://setsideb.com/romhack-thursday-sonic-2-score-attack/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Sonic 2 Score Rush"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>The gaming world is abuzz about speedruns. Speedruns are what gaming since at least Sonic CD call &#8220;time attacks,&#8221; attempts to play a game while minimizing the completion time. The phrase is a somewhat awkward borrowing from Japanese, as are a number of other gaming terms, like &#8220;stage clear&#8221; or &#8220;level up,&#8221; that happened when their gaming culture began to seep out overseas with the popularity of Japanese consoles and games from the time of the NES and SNES. (I am not certain, but I wouldn&#8217;t be surprised that the earliest English use of &#8220;level up&#8221; was in a Final Fantasy game.)</p>



<p>But that&#8217;s a digression. Sorry, I tend to make them a lot. Let&#8217;s go back to time attacks. Another version of the idea is a score attack, a play of a game with the intent to get a high score. For a lot of the arcade era, score attacks were just how you played video games, and there didn&#8217;t need to be a special term for them.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-1024x784.png" alt="" class="wp-image-5555" srcset="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-020342-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The title screen of the subject of this post (keep reading, it takes me a few paragraphs to get there)</figcaption></figure>



<p>Score in games has become much less important over the years, but it still persists in places. Super Mario Bros. is a notable early game that still has score, but devalues it. If you find a repeatable extra life (like from using a turtle shell to defeat a lot of enemies), you can <em>mint points</em>, that is to say, earn scores that are arbitrarily high, by getting the life and all the points up to it on a level, dying on purpose, then repeating those actions on the next and successive lives.</p>



<p>It took a long time but that was the beginning of the death knell for the importance of score in games. It didn&#8217;t help that, while score is important in a way in Super Mario Bros., since it&#8217;s a frequent award and needed as a spacer before the game starts awarding extra lives, it&#8217;s used for nothing else. Super Mario games will grant extra lives at the drop of Mario&#8217;s ubiquitous hat, but they won&#8217;t give you any just for earning points.</p>



<p>One game that does earn you extra lives for scoring points, interestingly, is Sonic the Hedgehog 2. Not the first Sonic game, which takes more of a Super Mario approach, but both Sonic 2, and all the versions of Sonic 3, give you an extra life for every 50,000 points you earn. They also copy Mario&#8217;s gimmick of scoring more points if you can defeat enemies without landing from a jump, or destroying blocks. Although unlike Mario&#8217;s progression of something like 100, 200, 500, 1,000, 2,000, 5,000, it&#8217;s more like 100, 200, 500, then 1,000 a few times, then suddenly 10,000.</p>



<p>Both series are keen to give you all these points, but other than Sonic&#8217;s extra lives, they aren&#8217;t good for much. Super Mario Bros. 3 gives you a card-matching minigame for every 80,000 points you collect, and sometimes other rewards if you match score digits with each other. Sonic was content to have extra lives be the main reward for high scores, even if the rest of the game gives you plenty of extra lives anyway. More recent games seem to be phasing out even the notion of a life counter, which has given them rather a dearth of things to reward players with.</p>



<p>Well, my plea to gamedevs of the current age is to reconsider score! It&#8217;s not a bad measure of player skill, if you design it carefully! It&#8217;s easy, if you&#8217;re careless, to allow the player to create score loops, which make a mockery of scoreboards, but it gives players something to shoot for other than just game completion.</p>



<p>Score can make for an interesting alternative to plain old time attacks, since it lets the designer create alternative rewards for skillful play. That is why I find score attack romhacks to be interesting, especially when they provide a purpose for score beyond just an increasing number.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-1024x784.png" alt="" class="wp-image-5563" style="width:289px;height:221px" srcset="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-023328-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">That number at the top of the screen is your score. It quickly counts down; don&#8217;t let it hit zero!</figcaption></figure>
</div>


<p>The focus of this post is a score attack mod for Sonic the Hedgehog 2. Even though it uses score to award extra lives, this hack rips that out, and instead makes the player&#8217;s score into a life meter of a sort. You start out with 5,000 points, but rapidly lose points. In addition to the normal kinds of in-level scoring, you get 50 points for every ring you collect, 1,000 for crossing a checkpoint (which otherwise don&#8217;t work) and 2,000 points for each extra life found in a level. When you get hit you lose some points, but can earn some of them back by collecting the rings that spill out. On the other hand, you <em>don&#8217;t</em> get the score awards you would normally get for finishing a level, so no 50,000-point time bonus if you can finish Emerald Hill Zone 1 in less than 30 seconds. The Special Stages have also been disabled, so those can&#8217;t be used to milk bonus points either. The score countdown stops when you don&#8217;t have control over Sonic, when you&#8217;re invincible, and when you each the end of a level (passing the goal sign or beating a boss).</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-1024x784.png" alt="" class="wp-image-5564" style="width:320px;height:245px" srcset="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024403-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The game has included instruction screens, which is a nice touch even if not strictly necessary with romhacks.</figcaption></figure>
</div>


<p>There are no lives really; if your character dies, you restart the level with the score you had when it began, mine 5,000 points. That takes care of score loops, since you don&#8217;t carry over any points you earned before dying. That makes the game a bit hard for casual play, a frequent issue with romhacks, but an interesting challenge for Sonic 2 experts.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-1024x784.png" alt="" class="wp-image-5566" style="width:333px;height:255px" srcset="https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/09/Sonic-2-Score-Rush-1_01-230913-024426-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">You can customize the game to your liking with a variety of cool options!</figcaption></figure>
</div>


<p>The hack is playable under a number of rules, and with either Sonic, Tails or Knuckles, with each character&#8217;s signature moves and abilities. The drop dash from Sonic Mania is even enabled by default. And SRAM support has been hacked in, in order to save your best scores.</p>



<p>It&#8217;s an interesting modification to the game to support a different style of playing. If you enjoy the classic Sonic games, you might want to give it a shot!</p>



<p></p>
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			</item>
		<item>
		<title>Romhack Thursday: Snail Maze in a Cartridge</title>
		<link>https://setsideb.com/romhack-thursday-snail-maze-in-a-cartridge/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 31 Aug 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[diy]]></category>
		<category><![CDATA[leadedsolder]]></category>
		<category><![CDATA[markiii]]></category>
		<category><![CDATA[mastersystem]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[snailmaze]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5409</guid>

					<description><![CDATA[Early Sega Master System units released in the US had a small game included on the system ROM. It&#8217;s not as cool as the Space Harrier music with FM synthesis included on some Japanese Mark III units, but it&#8217;s at least a playable game. It&#8217;s not really that deep a game, just a simple timed &#8230; <a href="https://setsideb.com/romhack-thursday-snail-maze-in-a-cartridge/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Snail Maze in a Cartridge"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Early Sega Master System units released in the US had a small game included on the system ROM. It&#8217;s not as cool as <a href="https://www.youtube.com/watch?v=uzi7VJfhtEA">the Space Harrier music with FM synthesis included on some Japanese Mark III units</a>, but it&#8217;s at least a playable game.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="268" height="224" src="https://setsideb.com/wp-content/uploads/2023/08/snail-maze-playing.png" alt="" class="wp-image-5412" style="width:504px;height:421px"/><figcaption class="wp-element-caption">Snail Maze, a really simple game (image from article)</figcaption></figure>
</div>


<p>It&#8217;s not really that deep a game, just a simple timed maze race, but it&#8217;s something, in case you got tired of Hang-On and Astro Warrior. Mike (no last name given), the maintainer of the blog Leaded Solder, decided to take that game and make a cartridge for it, so it can be played on any Master System, not just the early units that had it built-in. It&#8217;s a story of electronics work and 3D printing, of ColecoVision cartridge simultarity, roadblocks overcome, and ultimate victory. <a href="https://www.youtube.com/watch?v=ewxyxByJPP0">Here&#8217;s some appropriate music to listen to while reading it</a>.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="896" height="192" src="https://setsideb.com/wp-content/uploads/2023/08/image-22.png" alt="" class="wp-image-5411" style="width:199px;height:43px" srcset="https://setsideb.com/wp-content/uploads/2023/08/image-22.png 896w, https://setsideb.com/wp-content/uploads/2023/08/image-22-300x64.png 300w, https://setsideb.com/wp-content/uploads/2023/08/image-22-768x165.png 768w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>
</div>


<p><a href="https://www.leadedsolder.com/2023/08/22/snail-maze-romhack.html">Breaking out of the Snail Maze</a> (leadedsolder.com)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Winner of QLDC2023</title>
		<link>https://setsideb.com/romhack-thursday-winner-of-qldc2023/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 17 Aug 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[2023]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[faro]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[mm102]]></category>
		<category><![CDATA[qldc]]></category>
		<category><![CDATA[qldc2023]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[smwcentral]]></category>
		<category><![CDATA[supermarioworld]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5370</guid>

					<description><![CDATA[Super Mario World is one of the most hacked games of all. There&#8217;s a whole website devoted to hacking it, SMWCentral. They do have Yoshi&#8217;s Island and Super Mario 64 hacks too, but SMW is the main attraction. They&#8217;ve done a bunch of contests over the years, where different members compete in judged hacking competitions &#8230; <a href="https://setsideb.com/romhack-thursday-winner-of-qldc2023/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Winner of QLDC2023"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Super Mario World is one of the most hacked games of all. There&#8217;s a whole website devoted to hacking it, <a href="https://www.smwcentral.net/?p=main">SMWCentral</a>. They do have Yoshi&#8217;s Island and Super Mario 64 hacks too, but SMW is the main attraction.</p>



<p>They&#8217;ve done a bunch of contests over the years, where different members compete in judged hacking competitions to make hacks to various criteria. In April they wrapped up their second &#8220;Questionable Level Design Contest,&#8221; QLDC. And the gimmick of the winner is&#8230; pretty special.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-1024x784.png" alt="" class="wp-image-5372" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043125-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Please overlooked the glitchy title screen. In this one, the presentation isn&#8217;t the main attraction.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-1024x784.png" alt="" class="wp-image-5373" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043200-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>A long walkway to the right from the starting location.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-1024x784.png" alt="" class="wp-image-5374" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043217-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>What? Is this a troll hack? One that just makes you run everywhere and nothing ever really happens?</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-1024x784.png" alt="" class="wp-image-5375" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043254-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Hmm. This screen looks like it&#8217;s full of levels, but none of the circles or houses work. The object is to get to that red pipe.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-1024x784.png" alt="" class="wp-image-5376" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043634-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>You hold X or Y to run, or, as this screen mentions, don&#8217;t hold X or Y to not run. That Pirhana Plant is animated, and if you run into it while it&#8217;s in your way, you have to restart the screen. A fun gimmick, sure, but we&#8217;re just getting started.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-1024x784.png" alt="" class="wp-image-5377" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043722-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>In case you haven&#8217;t cottoned to the gimmick yet&#8211;<em>there is no actual level</em>. The whole game is played on a series of connected map screens. You&#8217;d think not a lot would be possible, but in this hack, Mario can actually &#8220;jump&#8221; on enemies if his feet touch them. On this screen, Bullet Bills enter from the right, and you have to use the curved paths, along with judicious running, to &#8220;stomp&#8221; them with the right timing. When you reach the OFF circles to the right you clear the green blocks, and then have to work your way back left to get to the pipe.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-1024x784.png" alt="" class="wp-image-5378" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043922-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>And on this screen, the Thwimps jump back and forth, and you have to avoid them as you pass around the screen. If you touch an enemy you don&#8217;t &#8220;die&#8221; so much as get sent back to the start.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-1024x784.png" alt="" class="wp-image-5379" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-043958-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>Then you get to <em>this</em> screen, which is a remake of a portion of the first level, and you wonder how far they&#8217;re willing to go with this gimmick.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-1024x784.png" alt="" class="wp-image-5380" srcset="https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/08/QLDC2023-230817-044347-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>As it turns out, they&#8217;re (&#8220;they&#8221; being Faro and MM102) not even close to being done. This level introduces these Stars that, when you press A on them, cause Mario to do a spin jump. This jump, however, actually activates the standard SMW platforming engine. Mario can move around as if he were in a level. Here you have to use that jump to bounce off the Big Boo and land on the other Star, which puts you back into map travel mode and lets you go to the pipe. The following levels make extensive use of this feature, and there&#8217;s lots left to explore.</p>



<p>The creators made a playthrough video, embedded below (it&#8217;s about nine minutes), but they suggest that you try the hack yourself first. You can do what you want, but it&#8217;s a joy discovering how they unveil progressively crazier gimmicks as you go. Consider trying it our yourself first, if you have the mind and means.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="QLDC 2023 (Collab with MM102) | 1st Place Entry | &quot;My QLDC Level&quot;" width="840" height="473" src="https://www.youtube.com/embed/qetef-tV7Jo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://bin.smwcentral.net/u/26615/QLDC2023.bps">Patch for &#8220;My QUDC Level&#8221; in BPS format</a> (SMWCentral, use <a href="https://www.romhacking.net/utilities/1040/">flips.exe</a> to patch an unmodified Super Mario World ROM-you&#8217;re on your own for obtaining that, of course)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<title>Romhack Thursday: The Legend of Zelda for SNES</title>
		<link>https://setsideb.com/romhack-thursday-the-legend-of-zelda-for-snes/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 20 Jul 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[infidelity]]></category>
		<category><![CDATA[legendofzelda]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=5188</guid>

					<description><![CDATA[It&#8217;s not easy to find romhacks that measure up to our exacting standards, that strike me in just &#8220;that way,&#8221; but a conversion of the NES Legend of Zelda, one of the few mainline Zeldas never to have been really remade in any form (unless you count the abandoned Satellaview versions), fits the bill like &#8230; <a href="https://setsideb.com/romhack-thursday-the-legend-of-zelda-for-snes/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: The Legend of Zelda for SNES"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>It&#8217;s not easy to find romhacks that measure up to our exacting standards, that strike me in just &#8220;that way,&#8221; but a conversion of the NES Legend of Zelda, one of the few mainline Zeldas never to have been really remade in any form (unless you count the abandoned Satellaview versions), fits the bill like a duck in well-made dentures.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-1024x784.png" alt="" class="wp-image-5191" srcset="https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230718-220028-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>This screenshot may look nearly exactly like The Legend of Zelda. In fact it <em>is</em> the Legend of Zelda, just converted, nearly exactly, to the SNES.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/07/image-18-1024x784.png" alt="" class="wp-image-5193" style="width:282px;height:216px" srcset="https://setsideb.com/wp-content/uploads/2023/07/image-18-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/07/image-18-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/07/image-18-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/07/image-18-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/07/image-18-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/07/image-18-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Link doesn&#8217;t wait for the transition to finish to start climbing out of caves.</figcaption></figure>
</div>


<p>The question has to be asked: why? I mean, to a degree it is kind of pointless. There&#8217;s been nearly exact (although always unofficial) re-implementations of The Original The Legend of Zelda since <a href="https://www.zeldaclassic.com/">Zelda Classic</a> (<a href="https://setsideb.com/zelda-classic-zquest/">Set Side B</a>). All of Nintendo&#8217;s own rereleases, from Virtual Console to Gamecube bonus disks to <a href="https://setsideb.com/stuff-about-last-years-zelda-game-watch-device/">a stand-alone Game &amp; Watch unit</a>. But recreating it on SNES does have certain uses. First, it fixes a handful of issues with the earlier game, notably it doesn&#8217;t have flicker or slowdown. It also uses the L and R buttons to allow for quick inventory cycling without having to go into the subscreen.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/07/image-19-1024x784.png" alt="" class="wp-image-5194" style="width:307px;height:235px" srcset="https://setsideb.com/wp-content/uploads/2023/07/image-19-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/07/image-19-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/07/image-19-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/07/image-19-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/07/image-19-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/07/image-19-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">The colors are slightly better as well. And the top of the screen display labels the buttons Y and B, instead of B and A.</figcaption></figure>
</div>


<p>It speeds up game transitions: it uses the Link to the Past-style iris in and out effects, using the SNES&#8217; display masking feature, instead of the slower curtain closes and opens from the NES version. It allows you to use custom soundtracks via MSU-1 support. Health refills instantly instead of pausing the game for up to 15 seconds while all your hearts load up with red. And the sound is <em>very slightly</em> different: by default the low-health beep is less insistent, there&#8217;s an extra sound when you kill an enemy, and the candle sound is a little higher in pitch.</p>



<p>But perhaps the best reason to convert it to the SNES is, SNES emulators are nearly as common as NES emulators. You can play this modestly improves version of LoZ on anything with an SNES emulator, which isn&#8217;t something you can say of Zelda Classic.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="784" src="https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-1024x784.png" alt="" class="wp-image-5195" style="width:289px;height:221px" srcset="https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-1024x784.png 1024w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-300x230.png 300w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-768x588.png 768w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-1536x1176.png 1536w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-2048x1568.png 2048w, https://setsideb.com/wp-content/uploads/2023/07/The-Legend-of-Zelda-SNES-230719-024630-1200x919.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Yes, I used this hack as an excuse to play completely through the first quest again. And yes, I did it without dying. I still got it.</figcaption></figure>
</div>


<p>I&#8217;m kind of an outspoken fan of the original LoZ, I still think it&#8217;s well worth playing today, although I think you should seek out its manual should you do so. (The opening demo even tells you to look there for details!) You&#8217;ll die a lot, it&#8217;s true, but there&#8217;s little penalty for it except for going back to start or the beginning of a dungeon, and having to go refill your health before you try again. It takes real skill to weave around its fast-moving enemies and projectiles, but it&#8217;s doable, and you don&#8217;t need speedrun skillz to do it.</p>



<p>It is rather difficult to find it through search. It&#8217;s not on romhacking.net. Creator infidelity&#8217;s announcement was on Twitter, where he offered only a direct download. </p>



<p><a href="https://www.readonlymemo.com/p/infidelity-zelda-nes-to-snes-romhack-emulation">Here&#8217;s Wes Fenlon&#8217;s post enthusing over the port</a>. And here&#8217;s <a href="https://ia802702.us.archive.org/1/items/usa_ntsc_20230715/The%20Legend%20of%20Zelda%20SNES.rar">where it can be obtained</a>, although links to previous versions have been disabled, so this one may be too if it receives another update.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Impending Zelda</title>
		<link>https://setsideb.com/impending-zelda/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 12 May 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[randomizers]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4464</guid>

					<description><![CDATA[As you read this, Tears of the Kingdom, the ludicrously anticipated latest sequel to The Legend of Zelda and direct followup to the most popular Zelda game ever made, Breath of the Wild, is just being released. Yes, I pre-ordered my copy. I say Breath of the Wild is the most popular Zelda because of &#8230; <a href="https://setsideb.com/impending-zelda/" class="more-link">Continue reading<span class="screen-reader-text"> "Impending Zelda"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>As you read this, Tears of the Kingdom, the ludicrously anticipated latest sequel to The Legend of Zelda and direct followup to the most popular Zelda game ever made, Breath of the Wild, is just being released. Yes, I pre-ordered my copy.</p>



<p>I say Breath of the Wild is the most popular Zelda because of sales figures. At over 29 million sales it far outstrips the previous best-selling Zelda, Ocarina of Time, at 14 million. The third best-selling is actually Link&#8217;s Awakening, but only because of the Switch remake. The original Legend of Zelda is down in 7th place.</p>



<p>Given that the game was leaked early and hackers are already combing through it and seeking to repurpose its assets for their own use (and godspeed to them in their efforts), I thought we might do a link (heh) roundup of a category of Zelda fanwork that would be impossible without their efforts: randomizers!</p>



<p><a href="https://sites.google.com/site/zeldarandomizer/">Zelda Randomizer</a> and <a href="https://bitbucket.org/digshake/z2randomizer/wiki/Download">Zelda II Randomizer</a> were two of the earliest randomizers to achieve high popularity, and they&#8217;re still probably my favorites. Zelda II Randomizer will even remake the overworld, a scrambling of the original game that few randomizers will dare try. <a href="https://www.stormgardenstudio.com/InfiniteHyrule">Infinite Hyrule</a> will redesign the overworld of the original game, and it&#8217;s compatible with the main Zelda Randomizer so you can remake that version as well. (<a href="https://setsideb.com/zelda-randomizer-infinite-hyrule/">I&#8217;ve linked to ZR and IH in the past.</a>) Together, they&#8217;re as a long-time NES fan can get to the experience of playing the original game, before all of the secrets were discovered.</p>



<p>There&#8217;s two especially notable Link to the Past Randomizers, both implemented as web applications. <a href="https://alttpr.com/en">A standard one</a>, and <a href="https://samus.link/">a really fancy one</a> that combines it with Super Metroid into one glorious trainwreck of a game.</p>



<p>There are also randomizers for <a href="https://ootrandomizer.com/">Ocarina of Time</a>, <a href="https://github.com/ZoeyZolotova/mm-rando">Majora&#8217;s Mask</a> (especially interesting given that game&#8217;s unusual structure), a version that <a href="https://ootmm.com/">combines both Ocarina and Majora into a single game and randomizes their fusion</a>, a couple for <a href="https://daid.github.io/LADXR/">Link&#8217;s</a> <a href="https://sites.google.com/view/z4randomizer">Awakening</a>, <a href="https://github.com/LagoLunatic/wwrando">Wind Waker</a>, <a href="https://tprandomizer.com/">Twilight Princess</a>, <a href="https://ssrando.com/">Skyward Sword</a>, and for both the <a href="https://gamebanana.com/mods/345673">Switch</a> and <a href="https://gamebanana.com/mods/345664">Wii U</a> versions of Breath of the Wild.</p>



<p>There, that oughta hold you for long enough for me to play a bit of TotK. See you tomorrow! Probably.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<item>
		<title>Romhack Thursday: All Mario 64 Levels Combined Into One Huge Map</title>
		<link>https://setsideb.com/all-mario-64-levels-combined-into-one-huge-map/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 11 May 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[kazeemanuar]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[mario64]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[supermario64]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4451</guid>

					<description><![CDATA[Another of Mario 64 internals expert Maze Emanuar&#8217;s amazing hacks, this puts the geometry of all of the levels of Mario 64 into into huge world! It does offer gameplay in that you can collect some stars that are scattered around the huge area, but few of the original objectives remain. For more information and &#8230; <a href="https://setsideb.com/all-mario-64-levels-combined-into-one-huge-map/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: All Mario 64 Levels Combined Into One Huge Map"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Another of Mario 64 internals expert Maze Emanuar&#8217;s amazing hacks, this puts the geometry of all of the levels of Mario 64 into into huge world! It does offer gameplay in that you can collect some stars that are scattered around the huge area, but few of the original objectives remain. For more information and the download link to the hack, check the description of the video.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="SM64 but it&#039;s a GIANT open world" width="840" height="473" src="https://www.youtube.com/embed/J_4Dx20pqwk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://www.youtube.com/watch?v=J_4Dx20pqwk">Super Mario &#8220;All Levels In One&#8221; Hack</a> (Youtube, 13 minutes, download link to hack in video description)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Mario 64 Character Swaps</title>
		<link>https://setsideb.com/romhack-thursday-super-cream-64/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 19 Apr 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[captainfalcon]]></category>
		<category><![CDATA[captainfalcon64]]></category>
		<category><![CDATA[mario64]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[supercream64]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4281</guid>

					<description><![CDATA[The world of romhacks ranges far and wide, from dumb graphics hacks that put Wilford Brimley in place of Mario to full games that are unrecognizable from the software they were made from. We usually try to focus on more substantive fare, but today we present three hacks that mostly leave Mario 64 unchanged, except &#8230; <a href="https://setsideb.com/romhack-thursday-super-cream-64/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Mario 64 Character Swaps"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>The world of romhacks ranges far and wide, from dumb graphics hacks that put Wilford Brimley in place of Mario to full games that are unrecognizable from the software they were made from. We usually try to focus on more substantive fare, but today we present three hacks that mostly leave Mario 64 unchanged, except for giving the overall-wearing movie star a rest in favor of one of three understudies.</p>



<h2 class="wp-block-heading">Super Cream 64</h2>



<p>In the case of Super Cream 64, it feels like there&#8217;s enough to go by despite the core game, in most senses, being the same as Super Mario 64.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-1024x768.png" alt="" class="wp-image-4285" style="width:283px;height:211px" srcset="https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-300x225.png 300w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-768x576.png 768w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-061448-1-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>
</div>


<p>Saying that it&#8217;s a simple character swap is both dead accurate and wildly understating the effort that went into this. Nearly all the characters have new models, and there&#8217;s a few more in there as well. Mario has been replaced with Cream the Rabbit from (a couple of) the Sonic the Hedgehog games. Cream&#8217;s one of those characters that barely got any main game appearances before being relegated to the likes of guest roles in kart racers, so unless you&#8217;re as soaked in the deep Sonic lore, as I appear to be, you might never have heard of her, or Cheese, a Chao that follows her around (don&#8217;t ask me what a Chao is, I could tell you but the answer would probably not be useful to you) her mother Vanilla, or her friend Blaze the Cat, who are also in this hack. You may know of Amy Rose, who&#8217;s also here.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="768" src="https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-1024x768.png" alt="" class="wp-image-4286" style="width:286px;height:214px" srcset="https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-1024x768.png 1024w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-300x225.png 300w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-768x576.png 768w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-1536x1152.png 1536w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-2048x1536.png 2048w, https://setsideb.com/wp-content/uploads/2023/04/Super-Cream-64-v5-230410-063625-1200x900.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">That&#8217;s Amy, right there.</figcaption></figure>
</div>


<p>There are some play differences. Somehow Cream can fly, kind of, in a gliding sort of way, which makes the game a little bit easier. A small number of areas have been changed. But mostly this is a game for people who haven&#8217;t gotten their fill of Super Mario 64 already, and who want to play it as a different character. It&#8217;s almost as light and fluffy as its protagonist, but it&#8217;s evident that a lot of care has gone into it.</p>



<p>Here&#8217;s a bit of gameplay to show you what it&#8217;s about:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Super Cream 64 gameplay demonsration" width="840" height="473" src="https://www.youtube.com/embed/_kLI_7PyHTk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>Super Cream 64 came to my attention when a friend was putting together a console-playable copy of it for her Sonic-obsessed kid. It&#8217;s amiable and mostly harmless. I can&#8217;t say it&#8217;s my usual kind of thing (the game itself really is mostly Mario 64, and Cream is a little too cutesy for me), but maybe it&#8217;s more to the taste of some of you out there?</p>



<p>This post started out being just about SC64, but here&#8217;s a couple of other character replacements that may be amusing, for a few minutes at least.</p>



<h2 class="wp-block-heading">Captain Falcon 64</h2>



<p>Excepting his appearances in Super Smash Bros. games, Captain Falcon is rarely playable on foot. Captain Falcon 64 suggests a run style and moveset that&#8217;s pretty much how one would imagine he&#8217;d play in an officially-made 3D platformer.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Captain Falcon 64 gameplay demonstration" width="840" height="473" src="https://www.youtube.com/embed/WHkz3TEskN8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Super Mario 64: Sonic Edition</h2>



<p>The logical intersection between Cream 64 and Falcon 64 would, of course, be Sonic 64. He&#8217;s even faster, and harder to control, than Captain Falcon. There are some gameplay changes here, including the ability to become Super Sonic, but I couldn&#8217;t tell you how. Maybe explore it yourself and see if you can figure it out.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Super Mario 64: Sonic Edition gameplay demonstration" width="840" height="473" src="https://www.youtube.com/embed/7bJ2-1IQPJU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://sonicfangameshq.com/forums/showcase/super-cream-64-the-grand-finale.1358/">Super Cream 64</a>, by Gamebun (Sonic Fan Game HQ)</p>



<p><a href="https://www.smwcentral.net/?p=section&amp;a=details&amp;id=25245">Captain Falcon 64</a>, by PastaPower and Blakeoramo (SMW Central)</p>



<p><a href="https://www.smwcentral.net/?p=section&amp;a=details&amp;id=27767">Super Mario 64: Sonic Edition</a>, by Thodds (SMW Central)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Race Drivin&#8217; using the SA-1</title>
		<link>https://setsideb.com/romhack-thursday-race-drivin-using-the-sa-1/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 23 Mar 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[coprocessor]]></category>
		<category><![CDATA[driving]]></category>
		<category><![CDATA[harddrivin]]></category>
		<category><![CDATA[racedrivin]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sa1]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[vitorvilela]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4070</guid>

					<description><![CDATA[Edit the Frog is back, with a new romhack! And this one&#8217;s really amazing. We&#8217;ve mentioned before Vitor Vilela&#8217;s hacks that retro a SA-1 (&#8220;Super Accelerator&#8221;) into SNES games that suffered from slowdown. So far he&#8217;s done it with five games: Super Mario World, Gradius III (which really needed it), Contra III: The Alien Wars &#8230; <a href="https://setsideb.com/romhack-thursday-race-drivin-using-the-sa-1/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Race Drivin&#8217; using the SA-1"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Edit the Frog is back, with a new romhack! And this one&#8217;s really amazing.</p>



<p>We&#8217;ve mentioned before Vitor Vilela&#8217;s hacks that retro a SA-1 (&#8220;Super Accelerator&#8221;) into SNES games that suffered from slowdown. So far he&#8217;s done it with five games: Super Mario World, Gradius III (which really needed it), Contra III: The Alien Wars and Super R-Type. The fifth is the most amazing so far: <em>Race Drivin&#8217;</em>.</p>



<p>When the original Hard Drivin&#8217; came to arcades it was pretty incredible, the first 3D racing game that didn&#8217;t use scanline tricks to display its track, that rendered it using an actual polygonal 3D engine. It used special custom hardware to make its track and physics possible. Race Drivin&#8217; was less revolutionary, but only because the ground had been broken for it.</p>



<p>It was exactly the worst kind of game to be ported to the Super Nintendo&#8217;s infamously underpowered hardware, a 16-bit variant of the venerable 6502 running at about 3.5 mHz, just a bit over twice the speed of the NES. Even from the start, the SNES used in-card accelerators and co-processors to help complex games run: even though launch title Pilotwings made heavy use of the SNES&#8217;s &#8220;mode 7&#8221; graphics to display the game world, it still needed a DSP chip to help it with calculation.</p>



<p>https://github.com/VitorVilela7/SA1-Root/tree/master/Race-DrivinRace Drivin&#8217; doesn&#8217;t use any accelerator, despite being one of the games most sorely in need of one. Asking a SNES to perform up to the custom mathbox chips in the arcade game was ludicrous, and so SNES Race Drivin&#8217; is looked down upon by many, and probably unjustly: the coding is perfectly all right, it was just asking too much of the system.</p>



<p>Even with a SA-1 you&#8217;d think that Race Drivin&#8217; on SNES couldn&#8217;t measure up, but Vitor&#8217;s hack does quite a respectable job! The SA-1 is essentially a second of the same kind of chip that runs the SNES, with a number of extra features bundled in. It also has some faster memory included on-die, and runs at triple the frame rate. Imagine if this had come out at the time: the SNES game is less than two years older than the arcade version! An SA-1-powered version that matched the arcade so closely back then would have astounded. I see that in a few places on the Super Stunt Track, it drops to 12 FPS instead of the 30 it holds at elsewhere, but it&#8217;s still damn slick.</p>



<p>Here is one of Vitor&#8217;s side-by-side comparison videos, demonstrating the old version (on the left) and the upgraded hack (on the right):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Race Drivin&#039; (SNES) - Original x SA-1 Comparison" width="840" height="473" src="https://www.youtube.com/embed/i9_4mwd7cYg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p><a href="https://github.com/VitorVilela7/SA1-Root/tree/master/Race-Drivin">SA-1 Root: Race Drivin&#8217;</a> (github)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Simon Belmont in 8 Eyes</title>
		<link>https://setsideb.com/romhack-thursday-simon-belmont-in-8-eyes/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 09 Feb 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[8eyes]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[castlevania]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[simonbelmont]]></category>
		<category><![CDATA[tea]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3806</guid>

					<description><![CDATA[There aren&#8217;t many game series with the reputation that Castlevania has. While it&#8217;s always been very popular, the stature of the original game has only grown over the years, and it&#8217;s now seen as one of the very best games on the NES. We&#8217;ve talked about it here before, and about how badly the creator &#8230; <a href="https://setsideb.com/romhack-thursday-simon-belmont-in-8-eyes/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Simon Belmont in 8 Eyes"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>There aren&#8217;t many game series with the reputation that Castlevania has. While it&#8217;s always been very popular, the stature of the original game has only grown over the years, and it&#8217;s now seen as one of the very best games on the NES. We&#8217;ve talked about it here before, and about how badly the creator of one of the best-designed games ever made was treated by his company, but we&#8217;re not here to talk about sad things today.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv-1024x840.png" alt="" class="wp-image-3809" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></figure>



<p>You&#8217;d think Castlevania would have more imitators, but there aren&#8217;t as many as you&#8217;d think there would be? It has specific and definite ideas, some of them not obvious to a random player. Simon moves slowly and jumps stiffly, but it&#8217;s clear with repeated play that not only is the game designed around this, it&#8217;s even a better game for it! It&#8217;s a good example of how reducing a player&#8217;s abilities, relative to Mario-standard, can actually result in better play.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-1024x840.png" alt="" class="wp-image-3810" style="width:300px;height:245px" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv1-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Some of the enemies were changed too. I don&#8217;t think this enemy was a skeleton in the original?</figcaption></figure>
</div>


<p>One of the few definite Castlevania clones that come to mind is Thinking Rabbit&#8217;s 8 Eyes. It could not be more obvious while playing it that its designer played a lot of Castlevania; its hero Orin&#8217;s movement is nearly an exact match for Simon Belmont, and it even has staircases that he can climb and hidden items buried in the walls.</p>



<p>It&#8217;s not as good a game as Castlevania, definitely, but it has its own ideas, and I respect it for adding some unique features. The player can determine what order the first eight levels are played in, and every time they finish one their attack power is upgraded. It has devious level designs that don&#8217;t always map cleanly on paper. It has a player-controlled drone character in the form of a falcon that can be deployed, and then flies around on its own, and can be commanded to attack and return and even has its own health. Most interesting of all, every level has hidden with it a <em>clue</em>, a piece of text that must be found and used at the end of the game to solve a logic puzzle to finally win.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-1024x840.png" alt="" class="wp-image-3812" style="width:-12px;height:-10px" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv2-1-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Here&#8217;s one of those clues! Unlike the clue books in Castlevania II, every one of these is essential to solving the final puzzle.</figcaption></figure>
</div>


<p>There&#8217;s a lot of cool ideas in 8 Eyes. If it had some more design and development work put into it it could have been seen as a later highlight of the system. elbobelo has, for over fourteen years, been at work on a huge hack to put Simon Belmont into the game. In a <a href="http://acmlm.kafuka.org/board/thread.php?id=3623&amp;page=1">forum thread they started long ago</a> they mentioned that, while work has slowed, it&#8217;s still going. They haven&#8217;t issued a public release since an old beta in 2008, but there&#8217;s enough present in it to make one wonder how it&#8217;ll play when it&#8217;s finally released.</p>


<div class="wp-block-image">
<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-1024x840.png" alt="" class="wp-image-3814" style="width:269px;height:220px" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv9-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Here&#8217;s one of those clues. BTW, it&#8217;s not well known that 8 Eyes actually has eight quests. The game is mostly the same each time, but the logic puzzle is different!</figcaption></figure>
</div>


<p>Fortunately, the 2008 version of the hack keeps the cool ideas that 8 Eyes contributed, and it just adds features from Castlevania I and II. It keeps the falcon, the diabolical levels, and the clues and game-ending logic puzzle. Gone, however, is the player&#8217;s sword, replaced with Simon&#8217;s whip, which is a vast improvement. In addition to the falcon, Simon can find his usual subweapons, which don&#8217;t replace each other but can be switched between with the Select button. It doesn&#8217;t make the game too easy because 8 Eyes was a very difficult game. It just makes the challenge more reasonable.</p>


<div class="wp-block-image">
<figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-1024x840.png" alt="" class="wp-image-3815" style="width:298px;height:243px" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv6-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Most levels have at least one puzzle that requires you to release the falcon somewhere on screen to fly around while you run to the door, so you can attack the switch with the bird then run in the door before it closes.</figcaption></figure>
</div>


<p>Best of all, it also keeps 8 Eyes&#8217; weirdest aspect: after you beat each boss, you sit down and have tea with them! In the original the tea was brought by one of the boss&#8217;s flunkies, but in this hack one of the skeleton enemies brings it in. It&#8217;s surprisingly adorable!</p>



<p><a href="https://www.romhacking.net/hacks/1400/">8 Eyes &#8211; Playing as Simon Belmont</a> (romhacking.net)</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="840" src="https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-1024x840.png" alt="" class="wp-image-3816" srcset="https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-1024x840.png 1024w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-300x246.png 300w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-768x630.png 768w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-1536x1260.png 1536w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-2048x1680.png 2048w, https://setsideb.com/wp-content/uploads/2023/02/8eyescv7-1200x984.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Many more games should show you having tea with the level boss after you beat them!</figcaption></figure>
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			</item>
		<item>
		<title>Romhack Thursday: Gradius III using the SA-1 chip</title>
		<link>https://setsideb.com/romhack-thursday-gradius-iii-using-the-sa-1-chip/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 02 Feb 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[coprocessor]]></category>
		<category><![CDATA[gradius]]></category>
		<category><![CDATA[gradiusiii]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[sa1]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[superfamicom]]></category>
		<category><![CDATA[vitorvilela]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3621</guid>

					<description><![CDATA[First, I&#8217;d like to fill you in a bit on the world of supplemental chips included in cartridges. The greatest advantage of cartridges as a software distribution medium is that you can include extra hardware in the cart that extends the capabilities of the system. The inclusions, ranging from a few extra logic gates controlling &#8230; <a href="https://setsideb.com/romhack-thursday-gradius-iii-using-the-sa-1-chip/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Gradius III using the SA-1 chip"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>First, I&#8217;d like to fill you in a bit on the world of supplemental chips included in cartridges.</p>



<p>The greatest advantage of cartridges as a software distribution medium is that you can include extra hardware in the cart that extends the capabilities of the system. The inclusions, ranging from a few extra logic gates controlling banking to static save RAM and batteries to supplemental microchips to entire coprocessors, goes back to at least the Atari VCS/2600, where they played a major role in extending that console&#8217;s lifespan. The VCS only had 128 bytes of RAM, a ROM address space of a mere 4 KB, and didn&#8217;t even have lines going out to the cartridge for writing to external memory. In spite of these fairly dire limits, regularly games for the system would far surpass what was expected by its creators, culminating in the DPC chip used in Pitfall II.</p>



<p>It&#8217;s not true that you can do <em>anything</em> with extra hardware in a cart, but you can push the limits quite far. The inclusion of extra circuitry in the cartridge is what allows Champ Games to make their amazing Atari arcade ports (such as <a href="https://www.youtube.com/watch?v=qe6VIOmJd2Y">Mappy</a> and <a href="https://www.youtube.com/watch?v=vZGaHhGmYP0">Scramble</a>).</p>



<p>After the VCS/2600 fell out of popularity the NES came along, and extra chips of this sort became almost mandatory. The tales of Nintendo being hampered by the chip shortage at the time of the NES&#8217;s popularity limiting production are true, but are also somewhat self-inflicted. Legions of popular games required at least a MMC1, a chip that could have been included in the base console, or supplied in an add-on peripheral like a pass-through cartridge. But instead Nintendo chose to include one with every game that required it, and also MMC3s, some MMC5s, and a handful of other chips.</p>



<p>Then the SNES came along, and more extra chips entered the picture, most notably the DSP, the SA-1, and most famously the SuperFX. The SA-1, basically a coprocessor for the machine&#8217;s overworked Ricoh 5A22, a variant of the WDC 65C812, which was itself a 16-bit version of the venerable MOS 6502, is our focus here.</p>



<p>Extra chips in SNES carts weren&#8217;t nearly as essential as they were for most NES games, but there were still a good number of them. In the early days of the SNES extra chips like these were not hugely common, although a DSP was used even in one of the system&#8217;s launch games, Pilotwings. On the other hand F-Zero, a game remembered fondly for its great sense of speed, didn&#8217;t use any special chips.</p>



<p>The SA-1 was one of the more powerful of these chips. It was basically a second 65C812-type chip running at triple the main CPU&#8217;s clock speed, with a small amount of dedicated memory and some other minor features. Most famously it was used in Super Mario RPG, but it was also used in both of the SNES Kirby games.</p>



<p>The SA-1 wasn&#8217;t used in that many games, and it wasn&#8217;t even available for use, I think, in the system&#8217;s early days, which was a shame. The power of the SA-1 was quite great, if used correctly. SNES hacker <a href="https://github.com/VitorVilela7">Vitor Vilela</a> has made a growing number of hacks that recode classic SNES games to use its calculatory prowess, and the difference is often quite dramatic.</p>



<p>There&#8217;s a lot of stuff there on his Github page that I&#8217;m going to save to present later, but one of their earlier projects, and one of the best I&#8217;d say, is his conversion of SNES Gradius III to use the SA-1. Gradius III is probably the SNES game in which slowdown is the biggest problem, it is not hard at all to get Gradius III into a state where the game slows down to half speed, or even one-third speed, simply by loading up on Options and powerups. As a difficult game where slowdown makes it much easier (and it may have been designed around it), and as a SNES launch title with great graphics and sound, it&#8217;s still playable without the SA-1, but you can nearly hear the processor creaking under the weight of all those projectiles and effects. </p>



<p>With the SA-1, all of that slowdown is just <em>gone</em>. It makes the game a fair bit harder, but also a lot more fun to play. See for yourself:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Gradius III (SNES) - Original x SA-1 Comparison" width="840" height="473" src="https://www.youtube.com/embed/pmJyQiL9wYg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>



<p>And now, look on in horror at a deathless playthrough of Gradius III with this hack:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="[SNES] Gradius III SA1 - Arcade Mode Clear (No-Miss) - 578,400 to 2-2" width="840" height="630" src="https://www.youtube.com/embed/I1jib0tSuwI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
</div></figure>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Two Translations of Idol Hakkenden</title>
		<link>https://setsideb.com/romhack-thursday-translation-of-pop-star-debut/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 26 Jan 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[fantranslation]]></category>
		<category><![CDATA[idolhakkenden]]></category>
		<category><![CDATA[lipemco]]></category>
		<category><![CDATA[natsume]]></category>
		<category><![CDATA[polinym]]></category>
		<category><![CDATA[popstardebut]]></category>
		<category><![CDATA[portopia]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[romhackthrusday]]></category>
		<category><![CDATA[woolseyfancompany]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3611</guid>

					<description><![CDATA[Most of the things we&#8217;ve presented here so far have been play hacks, or occasionally graphics hacks, but there are lots of hacks that exist purely to translate games into other languages. This week we offer two of these, both translations of Idol Hakkenden. One of these, and arguably the much more playable, is from &#8230; <a href="https://setsideb.com/romhack-thursday-translation-of-pop-star-debut/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Two Translations of Idol Hakkenden"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Most of the things we&#8217;ve presented here so far have been play hacks, or occasionally graphics hacks, but there are lots of hacks that exist purely to translate games into other languages. This week we offer two of these, both translations of Idol Hakkenden.</p>



<p>One of these, and arguably the much more playable, is from LIPEMCO! Translations and was made in 2018. (Say it aloud with me: &#8220;LIPEMCO!&#8221;) It is a fairly direct translation that keeps all the references to Japanese culture, and has much more text.</p>



<p>The other is from 2020, and is <a href="https://www.romhacking.net/translations/4972/">from Polinym of Woolsey Fan Company</a>, which retitled it Pop Star Debut. It&#8217;s less technically impressive, with brief text that enhances the feeling of crazy logic that suffuses the game through.</p>



<figure class="wp-block-video"><video height="720" style="aspect-ratio: 1280 / 720;" width="1280" controls src="https://setsideb.com/wp-content/uploads/2023/01/popstardebut_intro.mp4"></video><figcaption class="wp-element-caption">Opening to Pop Star Debut<br>Notice how, due to sprite mirroring to save memory,<br> Erika/Sabrina&#8217;s one sock keeps switching legs</figcaption></figure>



<p>Portopia-style adventure games are all heavily menu-driven. Portopia was written by a young Yuji Horii, who would adapt the style into the combat system of Dragon Quest and, soon after, became an ultra super rich person.</p>



<p>But in those ancient days there were a lot of games that used a Portopia-style system to present adventure stories, and a lot of them were on the Famicom. Not a lot of them made it overseas, but sometimes we&#8217;d get glimpses of the style, like in Princess Tomato of the Salad Kingdom, or the adventure sequences of The Goonies II and Dr. Chaos. The popular NES ports of ICOM Simulations&#8217; computer adventure games Shadowgate, Deja Vu and The Uninvited could also be considered of this style, even if the games themselves started out on the Macintosh, in English.</p>



<p>While Portopia was a murder mystery, some of these games, like Idol Hakkenden, were not. It&#8217;s pretty much just a traipse through a linear plot where you help a fairly dopey young girl to become one of those media-destroying pop culture sensations. Take a look at the fairly hype intro movie I included above for a sense of it. In it, protagonist Erika (Sabrina in this translation) dances to the theme song, alternatively spinning before monitors showing her face, the lava pit of a volcano, and outer space. I don&#8217;t think two of those three settings actually appear in the game, but I haven&#8217;t made it through the whole thing yet, so, who the heck even knows?</p>



<p>These kinds of adventure games are known for being sometimes a bit random with the actions that are needed to advance the plot. To pick just one example (this is from Pop Star Debut, it does make a little more sense in the other translation, although not <em>much</em> more):</p>



<ul class="wp-block-list">
<li>Early in the game an item that can be looked-at is a Rock (it&#8217;s an Ashtray in the more accurate translation), suddenly appearing on the list of things that can be examined in a room despite Sabrina having visited that location before, when it was Rockless.</li>



<li>Looking at it causes her to react in disgust. A passing old man compliments her on her tidiness, and gives her tickets to a planetarium show. The Rock, meanwhile, vanishes again. (They&#8217;re probably filming another Fast and Furious movie.)</li>



<li>While at the planetarium, you can speak with one of your entourage, a girl named Sonya, who tells you that she has an idea: you will need a nutcracker. &#8220;Like the ballet?&#8221; asks Sabrina. We hope.</li>



<li>So you go back to the Lobby, and ask the lady there for a nut. They sell &#8220;Fortune Nuts&#8221; there, ah. They don&#8217;t have nutcrackers, but you&#8217;re told &#8220;Aquariums have them.&#8221; Standard aquarium equipment, certainly.</li>



<li>The aquarium does not, in fact, have a nutcracker. What they do have, however, is an otter named Kip.</li>



<li>Kip cannot open the nut himself. But one of your followers, if asked, will tell you he might could do it with a Rock. Like, the one that was in the Lobby?</li>



<li>When you go back, it has reappeared, in the Take list, and it can be picked up. Then you can bring it back to the Aquarium where, if you perform a song for the otter, it will deign to open the nut. The lyrics go, and I quote: &#8220;Kip! Can you? Big jaws! Klap! Snap! Open my nut Oh! Kip! Please! Yeah!!&#8221; I am given to understand that in Japanese the lyrics matched music that played in this sequence, but it was too difficult a task for the translator to manage. The first translation&#8217;s version of this sequence is presented below.</li>



<li>The song communicates to the otter the nature of your request, and he agrees. Sadly, it breaks his teeth, and also the fortune sinks to the bottom of his tank. Some other means must be sought to retrieve it and learn its no-doubt essential wisdom.</li>
</ul>



<figure class="wp-block-video"><video height="480" style="aspect-ratio: 852 / 480;" width="852" controls src="https://setsideb.com/wp-content/uploads/2023/01/idolhakkenden_ottersong.mp4"></video><figcaption class="wp-element-caption">The otter song in the first translation has lyrics that match the music</figcaption></figure>



<p>And the game continues from there.</p>



<p>The group sponsoring the Pop Star Debut release, the Woosley Fan Company, borrows its name from 8- and 16-bit era Square translator Ted Woosley, who gained some notoriety for his loose, but distinctive and energetic, translations. It was he who added the well-known &#8220;You spoony bard!&#8221; line to Final Fantasy IV (a.k.a. II) in the US. The description of the hack mentions it&#8217;s not a literal translation, but tries to convey some of the same energy. It turns out that the translation takes a <em>lot</em> of liberties.</p>



<p>The hardest thing about writing a fan translation is not always the language itself, but squeezing the changed script into the memory space of the original game. Japanese is a more compact language than English, with concepts generally expressible using fewer glyphs. Pop Star Idol uses many subtle cheats to get its script to fit, including condensing common digraphs into one character. Even with these savings, some of the translated text seems rather terse. The first translation expands the rom size by over 100K to fit a more accurate translation, although Pop Star Debut&#8217;s much abbreviated text is entertaining in its own (largely unintentional) way.</p>



<p>Both versions have places where you&#8217;ll probably end up just trying every option available to you to find the trigger to advance the story, but that&#8217;s pretty much what you have to expect from this kind of game. So long as you&#8217;re prepared to accept this, and bring along a great deal of patience (especially for Pop Star Debut), Idol Hakkenden is a fun glimpse into a style of game we mostly never got to see in the U.S.</p>



<p>One more thing: Pop Star Debut did go the extra mile of creating an English PDF of what the manual might have looked like had their translation been released as an English NES release. It&#8217;s included with the hack!</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="658" src="https://setsideb.com/wp-content/uploads/2023/01/image-4-1024x658.png" alt="" class="wp-image-3650" srcset="https://setsideb.com/wp-content/uploads/2023/01/image-4-1024x658.png 1024w, https://setsideb.com/wp-content/uploads/2023/01/image-4-300x193.png 300w, https://setsideb.com/wp-content/uploads/2023/01/image-4-768x494.png 768w, https://setsideb.com/wp-content/uploads/2023/01/image-4-1536x988.png 1536w, https://setsideb.com/wp-content/uploads/2023/01/image-4-1200x772.png 1200w, https://setsideb.com/wp-content/uploads/2023/01/image-4.png 1919w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Cover to the simulated manual</figcaption></figure>



<p><a href="https://www.romhacking.net/translations/3822/">Idol Hakkenden Translation</a> (romhacking.net)</p>



<p><a href="https://www.romhacking.net/translations/4972/">Pop Star Redub Fan Localization</a> (romhacking.net)</p>



<p>&#8220;LIPEMCO!&#8221;</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
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<enclosure url="https://setsideb.com/wp-content/uploads/2023/01/idolhakkenden_ottersong.mp4" length="2218936" type="video/mp4" />

			</item>
		<item>
		<title>Romhack Thursday: Gradius AC 2000 for NES</title>
		<link>https://setsideb.com/romhack-thursday-gradius-ac-2000-for-nes/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 19 Jan 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[famicom]]></category>
		<category><![CDATA[gradius]]></category>
		<category><![CDATA[kaison]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[romhack]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3622</guid>

					<description><![CDATA[Gradius for Famicom and NES is a well above-average port of a game for very different hardware than the arcade original. It was good enough that it was converted right back into arcade game, released for Nintendo&#8217;s Unisystem arcade hardware as Vs. Gradius. Graphically and aurally, it is quite similar to the arcade game. It&#8217;s &#8230; <a href="https://setsideb.com/romhack-thursday-gradius-ac-2000-for-nes/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Gradius AC 2000 for NES"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Gradius for Famicom and NES is a well above-average port of a game for very different hardware than the arcade original. It was good enough that it was converted right back into arcade game, released for Nintendo&#8217;s Unisystem arcade hardware as Vs. Gradius. Graphically and aurally, it is quite similar to the arcade game.</p>



<p></p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2023/01/gradiusac2000_title.png" alt="" class="wp-image-3624" style="width:628px;height:589px"/></figure>
</div>

<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2023/01/gradiusac2000_1.png" alt="" class="wp-image-3625"/></figure>
</div>


<p>It&#8217;s similar, but not identical. Now this hack doesn&#8217;t change the major downgrades from arcade Gradius. There is no vertical scroll in levels two or three, and you still can only have two Options at once. But in a variety of subtle ways, the game looks a bit nicer. In particular, the game&#8217;s text fonts being changed from the boring old font used on the NES back to the arcade&#8217;s snazzy line-drawing affair is a nice change.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2023/01/gradiusac2000_2.png" alt="" class="wp-image-3626"/></figure>
</div>


<p>The original version of this is quite an old hack, created back in 2000, but it has been periodically updated over the years, most recently changed in 2018. That&#8217;s a long period of support for a romhack!</p>



<p><a href="https://www.romhacking.net/hacks/3953/">Gradius AC 2000, by Kaison</a> (romhacking.net)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Super Mario Bros. Tweaked</title>
		<link>https://setsideb.com/romhack-thursday-super-mario-bros-tweaked/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 05 Jan 2023 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[ribiveer]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[supermariobros]]></category>
		<category><![CDATA[supermariobrostweaked]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3480</guid>

					<description><![CDATA[The 2D Super Mario Bros. games illustrate pretty well how game design tastes were changing through the NES era. Super Mario Bros. and Japanese Super Mario Bros. 2 still follow an arcade-like paradigm, where players are expected to lose many games before they finally rescue the princess. (Obviously, Vs. Super Mario Bros, being a coin-op &#8230; <a href="https://setsideb.com/romhack-thursday-super-mario-bros-tweaked/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Super Mario Bros. Tweaked"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>The 2D Super Mario Bros. games illustrate pretty well how game design tastes were changing through the NES era. Super Mario Bros. and Japanese Super Mario Bros. 2 still follow an arcade-like paradigm, where players are expected to lose many games before they finally rescue the princess. (Obviously, Vs. Super Mario Bros, being a coin-op game and which was released between those two, adheres to an arcade play ethic out of necessity.)</p>



<p>But Super Mario Bros. 2 is more of an adventure, where a skilled player might finish it on their first try, and an experienced Mario master can amass so many extra lives in Super Mario Bros. 3, as soon as World 1-2, as to make finishing it on the first attempt quite possible. Then when we move into Super Mario World we have outright game saving, and the fear of the Game Over screen recedes almost completely. That is the structure that all the later Mario games have followed, where losing progress is fairly unlikely.</p>



<p>I am not here to claim that this is a bad thing, and of course, even Super Mario Bros. offers to let the player continue on the world they lost on with the use of a code. But the code is still a secret, and while it isn&#8217;t a bad thing, it is a <em>different</em> thing. Super Mario Bros. with the copious extra lives and rule changes of later games, would be much a different experience to play through, even if all the levels are unchanged.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_2.png" alt="" class="wp-image-3483"/></figure>
</div>


<p>The romhack <a href="https://www.romhacking.net/hacks/7415/">Super Mario Bros. Tweaked</a>, created by Ribiveer, makes those changes. The worlds are exactly the same, but many subtle aspects of SMB have been brought into line with its sequels. Here is a list:</p>



<p>• Starmen count the number of enemies you defeat while invincible, increasing scoring, and if you get enough you start earning extra lives. This change alone will earn you tons of extra lives.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_8.png" alt="" class="wp-image-3489"/></figure>
</div>


<p>• Extra lives over 10 are displayed correctly on the level start screen, and are limited to 99. Mario&#8217;s state on the start screen is properly updated based on his powerup state.</p>



<p>• If you hold the jump button down while stomping on an enemy, you get extra height. This happens in Japanese Super Mario Bros. 2 as well, of course.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_1.png" alt="" class="wp-image-3482"/></figure>
</div>


<p>• Consecutive stomps and enemies defeated by shells and Starmen increase the pitch of the enemy defeat noise as points increase, as they do in Super Mario World and later 2D Mario games.</p>



<p>• Taking a hit while Fiery Mario reduces you to Super status. Also, if you make a Fire Flower appear, then take a hit before collecting it and get reduced to Small Mario, collecting the Flower still advances you to Fiery state.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_3.png" alt="" class="wp-image-3484"/></figure>
</div>


<p>• Reaching the top of a flagpole awards you not points but an extra life.</p>



<p>• Invisible extra life blocks aren&#8217;t disabled if you failed to collect enough coins in the previous world&#8217;s third level, <a href="https://setsideb.com/the-secret-of-smbs-hidden-1up-blocks/">as explained in our previous post</a>.</p>



<p>• Collecting a powerup in midair no longer ends your jump.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_4.png" alt="" class="wp-image-3485"/></figure>
</div>


<p>• The conditional scroll stop at the end of 1-2 and 4-2, which is broken in the unmodified game, work now, making it much harder to reach the famous Minus World.  It&#8217;s still possible to reach it; the patch author promises a surprise if you do.</p>



<p>Some of these changes mean that players get a lot more extra lives, greatly decreasing the game&#8217;s difficulty. Consider that now, 38 years after the game&#8217;s release, far fewer play Super Mario Bros. than they used to. Someone might dust off their old NES some time, or play it on Virtual Console or through Nintendo Online on Switch, or emulate it by some other means.</p>



<p>But most people now who play SMB are probably people who are at least very good at it: streamers and speedrunners. People who don&#8217;t <em>need</em> the game to be made any easier. A patch like this might open Super Mario Bros. up to people who always thought it was too difficult, though.</p>



<p>It does feel a touch fairer, without that expectation that players will lose over and over. If you always found the first Super Mario game too challenging, give this hack a try. The challenges are pretty much the same, but you&#8217;ll have quite a few more chances to learn to overcome them.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_7.png" alt="" class="wp-image-3488" style="width:568px;height:533px"/><figcaption class="wp-element-caption">You can now binge on extra lives as easily as you can in later games</figcaption></figure>
</div>

<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_5.png" alt="" class="wp-image-3486" style="width:565px;height:530px"/><figcaption class="wp-element-caption">You don&#8217;t have to trigger the game&#8217;s secret condition to make extra life blocks appear</figcaption></figure>
</div>

<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="240" src="https://setsideb.com/wp-content/uploads/2022/12/smbtweaked_6.png" alt="" class="wp-image-3487" style="width:566px;height:531px"/><figcaption class="wp-element-caption">Oh almost forgot, some of the Cheep Cheeps are green now</figcaption></figure>
</div>


<p><a href="https://www.romhacking.net/hacks/7415/">Super Mario Bros. Tweaked, by Ribiveer</a> (romhacking.net)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Super Mario World Coin Chaos</title>
		<link>https://setsideb.com/romhack-thursday-super-mario-world-coin-chaos/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 29 Dec 2022 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[coinchaos]]></category>
		<category><![CDATA[jp32]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[romhack]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3394</guid>

					<description><![CDATA[You could consider the act of creating a romhack to, itself, have difficulty levels. The easiest kind of hack to make, usually, is the simple graphic hack. Most game engines don&#8217;t really care what its characters look like, it just tells the hardware where in memory to get the data to display the game objects. &#8230; <a href="https://setsideb.com/romhack-thursday-super-mario-world-coin-chaos/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Super Mario World Coin Chaos"</span></a>]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png" alt="" class="wp-image-381" srcset="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png 256w, https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure></div>



<p><em>&#8220;We scour the Earth web for indie, retro, and niche gaming news so you don&#8217;t have to, drebnar!&#8221;</em> &#8211; your faithful reporter</p>



<p>You could consider the act of creating a romhack to, itself, have difficulty levels.</p>



<p>The easiest kind of hack to make, usually, is the simple graphic hack. Most game engines don&#8217;t really care what its characters look like, it just tells the hardware where in memory to get the data to display the game objects. If you only change the graphics, the rest of the program is none the wiser. That&#8217;s why there were so many dumb visual hacks in the early days of romhacking.</p>



<p>Up one level of difficulty is the level edit. These can be pretty hard if unaided, but many games these days have bespoke map editors. Many classic-era games don&#8217;t store their area data internally as tilemaps, meaning it&#8217;s not quite true that you can change game levels to just anything, and many of these programs are not simple to learn or use, but it beats finding and editing pointers directly out of the game&#8217;s binary code.</p>



<p>A fairly difficult thing to do is to modify the game&#8217;s engine itself. Platformer engines are complex mechanisms, especially back in the days when they had to be highly optimized in order to leave time in each frame for other necessary game logic. Many Game Genie codes modify engine operation, but many of those same codes make the game glitchy and prone to crash. Especially if the modifications involve the creation of additional game states, that not only must interface with the rest of the game&#8217;s code without breaking things, but must also have room found for them inside a typically crowded game program.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc_title.png" alt="" class="wp-image-3396" width="624" height="546"/></figure>
</div>


<p><a href="https://www.romhacking.net/hacks/5185/">Super Mario World Coin Chaos</a>, by Jp32, doesn&#8217;t change the engine much, but makes them count. A few of them:</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc2.png" alt="" class="wp-image-3397"/></figure>
</div>


<ul class="wp-block-list">
<li>Mario has unlimited lives, which isn&#8217;t an uncommon change for a hack like this.</li>



<li>Mario&#8217;s health isn&#8217;t determined by his powerup state. 1Up Mushrooms have been repurposes to add a hit point, up to five. Powerups affect his abilities but don&#8217;t give him any extra hits.</li>



<li>Fire Flowers grant a limited number of fireball shots. One level, Frozen, starts Mario out with them, and offer additional shots.</li>



<li>While underwater, holding down Y allows rapid swimming, as if Mario were holding an item.</li>
</ul>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc4.png" alt="" class="wp-image-3398"/></figure>
</div>


<ul class="wp-block-list">
<li>The level Automatic is an autoscroller, but with a twist: Mario doesn&#8217;t have free travel throughout the screen, but moves forward automatically at walking speed.</li>



<li>The level Climb grants Mario a wall jump! Like many game wall jumps, it&#8217;s hard to get used to, and requires tricky timing.</li>



<li>Yoshi can fly forever, but Mario takes damage as usual while riding him.</li>
</ul>



<p>The biggest change, though, is that instead of trying to reach a goal, Mario is trying to collect coins by whatever means he can. When he gets his 99th coin the level immediately ends.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc8.png" alt="" class="wp-image-3399"/></figure>
</div>


<p>In difficulty, the game isn&#8217;t Kaizo-hard, but it heats up rapidly. The first level is about as hard as a later Super Mario World level, and it gets tougher from there. There are two tracks of levels and the player can progress along either, but both are pretty tricky. I&#8217;ve gotten about two-thirds the way through so far, so if there&#8217;s any objectionable content after that point, well, <em>mea culpa</em>.</p>



<p>The variety of themes and how they affect the 99-coin objective make this a hack not to miss. It&#8217;s not very long in number of levels, but there&#8217;s a lot of challenge here waiting for you. Good luck!</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc10.png" alt="" class="wp-image-3400" width="524" height="459"/></figure>
</div>

<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/12/smwcc12.png" alt="" class="wp-image-3402" width="528" height="462"/></figure>
</div>


<p><a href="https://www.romhacking.net/hacks/5185/">SMW Coin Chaos</a> (by Jp32)</p>
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			</item>
		<item>
		<title>Romhack Thursday: Zelda Ancient Dungeon</title>
		<link>https://setsideb.com/romhack-thursday-zelda-ancient-dungeon/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 22 Dec 2022 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[ancientdungeon]]></category>
		<category><![CDATA[arnpoly]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[challengemode]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[randomized]]></category>
		<category><![CDATA[roguelike]]></category>
		<category><![CDATA[roguelite]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3361</guid>

					<description><![CDATA[In the world of romhacks, the term &#8220;Ancient Dungeon&#8221; has a specific meaning. Way back in the SNES days, there was the cult favorite JRPG Lufia and the Fortress of Doom, a.k.a. Estpolis Denki. While overloaded, and most agreed harmed, by its ludicrous encounter rate, it had a good number of interesting innovations. It had &#8230; <a href="https://setsideb.com/romhack-thursday-zelda-ancient-dungeon/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Zelda Ancient Dungeon"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>In the world of romhacks, the term &#8220;Ancient Dungeon&#8221; has a specific meaning.</p>



<p>Way back in the SNES days, there was the cult favorite JRPG Lufia and the Fortress of Doom, a.k.a. Estpolis Denki. While overloaded, and most agreed harmed, by its ludicrous encounter rate, it had a good number of interesting innovations. It had an end-of-game stat report and a kind of New Game Plus mode, called &#8220;Try Again,&#8221; which reset players to base level but increased player experience and gold earned by four times. It had hidden Dragon Eggs throughout the world that could be collected and redeemed for special advantages near the end of the game, whereupon they would be scattered throughout the game, and refound, for more advantages. The game also had &#8220;Forfeit Island,&#8221; a place full of shops where every item the player characters ever sold throughout the game would make their way, and could be re-purchased.</p>



<p>Its prequel, Lufia II: Rise of the Sinistrals, had even more play innovations, including visible monsters and a Zelda-like system of items that could be put to various uses on the exploration screen. Another thing Lufia II expanded on was the first game&#8217;s &#8220;Ancient Cave,&#8221; which was a dungeon that only a single character could enter. It didn&#8217;t take up a large portion of the original game, but Lufia II expanded it greatly, turning it into its own alternate game mode, that could be accessed from the main menu after completing the game.</p>



<p>Probably inspired by the Mystery Dungeon games, this version of the Ancient Cave was a 100-level randomized dungeon that reset players to Level 1 and no equipment when they began. It&#8217;s a completely optional challenge in that game, but many players found it highly interesting.</p>



<p>In romhack circles, an &#8220;Ancient Dungeon&#8221; is a game that completely tears apart its original game and turns it into a randomized play experience like Lufia II&#8217;s Ancient Cave. A similar implementation is Mega Man 9 and 10&#8217;s &#8220;Endless Mode,&#8221; which has also been recreated in romhacks for other Mega Man games.</p>



<p>Most Ancient Dungeon hacks are for JRPGs, but now we have one for Nintendo&#8217;s Legend of Zelda, and you might find it worth checking out.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-0.png" alt="" class="wp-image-3363" style="width:622px;height:544px"/></figure>
</div>


<p><a href="https://www.romhacking.net/hacks/7358/">The Legend of Zelda: Ancient Dungeon</a> takes its name literally, in that the whole game is just one dungeon. There are no overworld screens. Each room contains a number of enemies, sometimes easy, sometimes hard, sometimes few, sometimes many, and sometimes a boss. They still drop items when you kill them, so you can build up lost health if you&#8217;re careful.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-3.png" alt="" class="wp-image-3364"/></figure>
</div>


<p>The creator of the hack managed to include the overworld enemies in the dungeon rooms, and also include monsters who are not ordinarily found in the same dungeon in the same room, by dynamically loading monster graphics during room transitions. That&#8217;s a pretty decent technical trick!</p>



<p>The layout of the dungeon is completely random. Monsters are chosen dynamically as you go. Many Ancient Dungeon hacks are actually computer programs that do the random generation themselves, and write that layout to the rom, so if you play the same version multiple times you&#8217;ll get the same dungeon each time, but that does not happen here.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-5.png" alt="" class="wp-image-3365"/></figure>
</div>


<p>The game shuts the doors out of each room until all the enemies inside have been defeated. Sometimes when you clear a room, a random item will be left. Once in a while this will be one of the game&#8217;s major items, like a Sword or the Ladder. You often get Heart Containers or other major items from beating bosses. There are also rooms where an old man offers to sell you another item using the rupees that you find along the way.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-19.png" alt="" class="wp-image-3366"/></figure>
</div>


<p>This Ancient Dungeon hack doesn&#8217;t map logically. Often you&#8217;ll enter a room with one exit, which will lead to a different room than it was when you were there before. This doesn&#8217;t mean your choice of exit is completely meaningless though. You&#8217;ll still enter the next room out of the opposite side of the screen as you left the last room, which can be important if you&#8217;re expecting a boss in the next room.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-20.png" alt="" class="wp-image-3367"/></figure>
</div>


<p>One thing about this hack is that it ramps up pretty slowly. When Link has full hearts he can shoot his sword, which can make quick work of many screens of enemies. If you take even half a heart of damage, though, you&#8217;ll go to only short-ranged attacks until you can build it back up. Getting far demands a lot more care than normal Zelda. You might find Water of Life as you go, which you may have to make a difficult choice as to whether to use it quickly and get your sword back, or save it for when the monsters get tough.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-34.png" alt="" class="wp-image-3368"/></figure>
</div>


<p>In my first test play I mostly ruled at it. I&#8217;ve played a ton of Legend of Zelda over the years, and I even managed to-carefully-destroy a three-headed Gleeok with just five hearts, a Wooden Sword and a Blue Ring. But I still lost, on Room 155, when I was unexpected thrust into a room with three blue Darknuts and three blue Wizzrobes, not a pleasant sight when you only have those five hearts and Blue Ring.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/Zelda-Ancient-Dungeon-11.png" alt="" class="wp-image-3369"/></figure>
</div>


<p>The hack does not allow for saving your progress, and unless you cheat by using savestates you lose everything you&#8217;ve done when Link gets his ticket punched. 155 rooms is a long way to go to only have five hearts to show for your progress. </p>



<p>I don&#8217;t know if I&#8217;ll try it again. Zelda&#8217;s dungeon rooms sure get monotonous after awhile. It could use a lot more variety in graphics, and its colors don&#8217;t even change throughout all those rooms. But this hack was released very recently, and I look forward to seeing what creator arnpoly does with it in the future!</p>



<p>Youtuber LackAttack24 did a successful hour-long play of this hack, if you&#8217;d rather watch than try it yourself:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Does this dungeon end!? - Romhack for The Legend of Zelda (NES)" width="840" height="473" src="https://www.youtube.com/embed/zObl0604dz4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p><a href="https://www.romhacking.net/hacks/7358/">The Legend of Zelda: Ancient Dungeon</a>, by arnpoly (romhacking.net)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<item>
		<title>Romhack Thursday: Metroid + Saving</title>
		<link>https://setsideb.com/romhack-thursday-metroid-saving/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 15 Dec 2022 15:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[gunpeiyokoi]]></category>
		<category><![CDATA[metroid]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[samus]]></category>
		<category><![CDATA[simplydanny]]></category>
		<category><![CDATA[snarfblam]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3280</guid>

					<description><![CDATA[What is the ultimate fate of the library of the NES? Right now a lot of people who played it in their childhood are still around. We won&#8217;t be around forever. Once we&#8217;re all gone, or even mostly, will anyone still care about them? I don&#8217;t believe that game design goes obsolete, but novelty is &#8230; <a href="https://setsideb.com/romhack-thursday-metroid-saving/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Metroid + Saving"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>What is the ultimate fate of the library of the NES? Right now a lot of people who played it in their childhood are still around. We won&#8217;t be around forever. Once we&#8217;re all gone, or even mostly, will anyone still care about them?</p>



<p>I don&#8217;t believe that game design goes obsolete, but novelty is a big driver of game enjoyment, and what was once popular can fuel a nostalgic appreciation. Once both of those things are gone, will NES games be able to win new generations of players to their side?</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/MS-v0.5.2-Basic-11.png" alt="" class="wp-image-3283" style="width:617px;height:540px"/><figcaption class="wp-element-caption">Metroid + Saving&#8217;s file select screen, showing collected items</figcaption></figure>
</div>


<p>I think there is reason to be hopeful in this area. After all, lots of speedrunners are focused on these games, and many of them are fairly young, not even having been born yet when the NES was new and Nintendo Power was in print. Still, there are some games that are a bit <em>player unfriendly</em>, viewed through modern eyes, and one of them is Metroid.</p>



<p>The original Metroid is a difficult game to enjoy now. It&#8217;s got a gigantic game world for a NES game, but no mapping option at all. To win the player must explore, find a lot of items necessary to winning, probably find some more that make winning viable to a non-expert, and fight countless monsters that can very quickly end the player&#8217;s session. While the player can continue as many times as they wish, they always resume at the entrance to the area they were in with only 30 health, so to survive long enough to resume their explorations they usually must spend a lot of time grinding for energy balls, a process that can take quite a lot of time.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/MS-v0.5.2-Basic-1.png" alt="" class="wp-image-3284"/><figcaption class="wp-element-caption">Added is a basic wall jump feature! The time&#8217;s really tricky, but since the game was designed without one, it works out okay.</figcaption></figure>
</div>


<p>Nintendo generally doesn&#8217;t remake their older games, except occasionally with graphic upgrades, such as with Super Mario All Stars. The gameplay, however, they leave alone. But they <em>did</em> remake Metroid, as Metroid Zero Mission, which added a lot of the later niceties that Super Metroid introduced, has a much more logical game progression, and even has an expanded end game. It seems to indicate that even Nintendo thinks Metroid is a bit hard to get into.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/MS-v0.5.2-Basic-10.png" alt="" class="wp-image-3285"/><figcaption class="wp-element-caption">The map reveals the layout of the whole game, but except for a few cases, you still have to search out important items.</figcaption></figure>
</div>


<p>There is a whole genre of romhacks devoted to fixing the more unfriendly aspects of older games, and one of the most successful of these hacks, in my opinion, is snarfblam&#8217;s <a href="https://www.romhacking.net/hacks/1186/">Metroid + Saving</a>. It&#8217;s recently gotten <a href="https://www.romhacking.net/hacks/4471/">an unofficial update</a> by SimplyDanny, which is slightly friendlier, but both are substantially more playable games to people who aren&#8217;t inured to classic Nintendo difficulty.</p>



<p>The first thing it does is get rid of passwords. People playing with savestates may not care, but there is a lot to be said for approaching these games as they were intended by their original makers. And Metroid&#8217;s first release, on the Famicom Disk System, <em>did</em> have save files! So the save functionality (if you&#8217;re playing on an emulator or supporting flash cart) isn&#8217;t a revision, it&#8217;s more of a restoration. You lose the JUSTIN BAILEY password, but it&#8217;s not like the original game isn&#8217;t still out there.</p>


<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/MS-v0.5.2-Basic-5.png" alt="" class="wp-image-3286"/><figcaption class="wp-element-caption">The door transitions have been made much faster!</figcaption></figure>
</div>


<p>But Metroid + Saving has a lot more going for it than just that. It has a map! In the original it appears when you pause, but SimplyDanny&#8217;s version also puts a small map inset in the upper-right corner of the screen. It&#8217;s not the first classic Metroid hack to add a map (that might be Parasyte&#8217;s Metroid Automap patch), but its inclusion here is well taken. It&#8217;s hard to express how helpful a map function is to new Metroid players. It changes the nature of the game, keeping a lot of its challenge, but reducing the frustration, and also helpfully providing hints as to where secret passages may lie.</p>


<div class="wp-block-image">
<figure class="alignright size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://setsideb.com/wp-content/uploads/2022/12/MS-v0.5.2-Basic-6.png" alt="" class="wp-image-3288"/><figcaption class="wp-element-caption">Missile doors take fewer missiles to open!</figcaption></figure>
</div>


<p>The new unofficial addition also restores all your energy when you begin a new session, makes random health and missile drops more common, and makes the game subtly easier in a few other ways. The Ice Beam has been strengthened considerably, a change I don&#8217;t agree with (it seems too powerful now), but it does <em>greatly</em> reduce the number of shots you must pump into late game enemies.</p>



<p>If you tried out Metroid before and found it its diamond-hard surface too difficult to break, you should give this version a try. It&#8217;s still challenging, oh yes, but a lot more accommodating to newbies. It is a version of Metroid for the ages.</p>



<p><a href="https://www.romhacking.net/hacks/1186/">Metroid + Saving 0.3</a>, made by snarfblam</p>



<p><a href="https://www.romhacking.net/hacks/4471/">Metroid + Saving 0.5.2</a>, modified by SimplyDanny</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Romhack Thursday: Astro Smash &#8216;N&#8217; Blast!</title>
		<link>https://setsideb.com/romhack-thursday-astro-smash-n-blast/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 01 Dec 2022 15:00:00 +0000</pubDate>
				<category><![CDATA[homebrew]]></category>
		<category><![CDATA[indies]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[romhacks]]></category>
		<category><![CDATA[romhackthursday]]></category>
		<category><![CDATA[astroblast]]></category>
		<category><![CDATA[astrosmash]]></category>
		<category><![CDATA[astrosmashnblast]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[doublez]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[intellivision]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[vcs]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=3156</guid>

					<description><![CDATA[Most of the things we post here are game hacks. That is, something that has been modified from a published game. Hacking games is not illegal, but the process that some people usually use to obtain the roms themselves may be somewhat questionable. Well not for the subject of this week&#8217;s article: it&#8217;s 100% homebrew, &#8230; <a href="https://setsideb.com/romhack-thursday-astro-smash-n-blast/" class="more-link">Continue reading<span class="screen-reader-text"> "Romhack Thursday: Astro Smash &#8216;N&#8217; Blast!"</span></a>]]></description>
										<content:encoded><![CDATA[<div class="wp-block-image">
<figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png" alt="" class="wp-image-2234" srcset="https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1.png 256w, https://setsideb.com/wp-content/uploads/2022/09/romhackfrog2-1-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure>
</div>


<p><em>On Romhack Thursdays, we bring you interesting finds from the world of game modifications.</em></p>



<p>Most of the things we post here are game hacks. That is, something that has been modified from a published game. Hacking games is not illegal, but the process that some people usually use to obtain the roms themselves may be somewhat questionable. Well not for the subject of this week&#8217;s article: it&#8217;s 100% homebrew, created from scratch and unencumbered by such considerations! It runs on NES hardware (or an NES emulator), but technically speaking what we have here is more of an indie game on classic console hardware more than a hack.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/11/asnb_title.png" alt="" class="wp-image-3158" width="627" height="549"/></figure>
</div>


<p>It&#8217;s also an unusual subject for a 2022 indie game. You&#8217;ll find all kinds of hacks to, say, put silly characters into Super Mario Bros., but a remake of an Intellivision game, and one with an Atari port that is very much its equal, <em>and</em> porting those games to the NES-that&#8217;s unusual enough to merit discussion, even if the game itself is very simple.</p>



<p>Astrosmash! (with the exclamation point) was a very popular game for the Intellivision. I heard it was originally intended to be an Asteroids-style game, with rocks that split into pieces when shot, but turned out to be interesting translated to a Space Invaders-style missile base game, where your ship is stuck to the bottom of the screen shooting at targets falling from above. Astroblast! was released by M-Network (Mattel&#8217;s label for publishing games for competing systems), and was a very similar game for the Atari VCS/2600, but actually improved on the original in two ways: it can be played with either the joystick or paddle controller. It&#8217;s the only game for the VCS like that! Both control schemes are fun, although experts can probably play much better with the paddle, due to both its faster and more precise movement. And, it&#8217;s <em>extremely fast</em>! The sheer pace of the VCS Astroblast is so much greater than the Intellivision Astrosmash that it kind of demonstrates why VCS games tend to be more engaging than Intellivision games: it wastes no time with an easy ramp up in difficulty, but starts faster than almost any other game, and only gets harder from there. It&#8217;s simply exhilarating!</p>


<div class="wp-block-image">
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<p>The way it works is like this. Rocks, Pulsars and Spinners fall from the sky, and your ship tries to shoot them before they hit the ground. You get points for shooting things, but lose points for things that get past you. Rocks come in two sizes (smaller ones have higher point values), but only kill you if they hit you. Big rocks break apart into small rocks when stuck. Pulsars home in on you as they fall, which makes it more likely they&#8217;ll hit you, but also means they&#8217;re easier to shoot. The most dangerous items plummeting towards you though, by far, are the Spinners. You <em>must</em> shoot Spinners, you don&#8217;t just lose points if one lands but a life. Small Spinners are your greatest enemy, since they&#8217;re also hard to hit. There&#8217;s also UFOs that harass you, which pass by horizontally and drop bombs on you.</p>



<p>Here is a short game of Astroblast, to give you a sense of how it works. Notice how fast it is. Know that this is nowhere near as fast as it gets. It is my kind of game:</p>



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<iframe loading="lazy" title="Astroblast for the Atari 2600" width="840" height="630" src="https://www.youtube.com/embed/YsQgf2l45v8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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<p>As you score gets higher, the background color changes, and the game gets faster. You get extra lives every 1,000 points, and you start with <em>ten</em>, far more generous than most arcade-style skill tests from that time, but you need all those lives because you&#8217;re constantly dying. Difficulty is determined by score, the more points you have the faster it gets. Because you lose points as well as gain them, and because the speed is balanced right at the edge of human reaction time, players tend to play until they reach a difficulty score boundary, where only nearly-inhuman focus, and lots of practice, can push you beyond it. Astroblast will push your playing skills to the very limits.</p>


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<p>Astro Smash &#8216;N&#8217; Blast is an homage to these two games. It takes the same form, your ship at the bottom shoots upwards at an endless wave of plummeting targets, Rocks, Pulsars and Spinners. (There are no UFOs in this version.) There&#8217;s fewer things falling, but the game is a bit more precise about hitting small targets. Pressing the Select button turns on autofire, which you&#8217;ll probably want to use, to avoid compressing your thumb tissue into a singularity with rapid frantic tapping.</p>



<p>Rocks don&#8217;t split in two in this version, but otherwise it plays a lot like VCS Astroblast. Small Spinners are particularly difficult targets to hit, and must be aimed at precisely.</p>


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<p>This version takes on a bit of inspiration from Pac-Man CE, in that in addition to having limited lives, you have a time limit. You can earn extra time by hitting +30 second targets that pass by horizontally, and you can regain hits on your ship by hitting passing 1UPs. These are the only bonuses; unlike the originals, you don&#8217;t get extra ships from points at all. Although the game ends if you run out of time, chances are great that you&#8217;re going to lose all five of your lives before then.</p>



<p>As in Astrosmash/blast, as you ascend to tougher difficulties, the screen&#8217;s background color changes. You probably won&#8217;t see the later levels though without a <em>lot</em> of practice. Astro Smash &#8216;N&#8217; Blast offers a level of challenge rarely seen in most games. I prefer games like this, with a strong element of chaos, to more typical modern examples of high challenge, like bullet hell shooters and rhythm games. I think the essence of the super fast video game is in randomness, not memorizing levels and playing them almost by rote but in reacting instantly to dynamic situations, and that&#8217;s why I like all the Astro-style games.</p>


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<p>I am left wondering what inspired Double Z to look to old Intellivision and Atari games for inspiration. They were released when I was a small child; had Double Z even been born yet when the Astro games were on store shelves? For whatever reason they made it, I am glad they did. Games like this don&#8217;t come around often any more, and I intend to put in some solid practice on it.</p>



<p><a href="https://www.romhacking.net/homebrew/179/">Astro Smash &#8216;N&#8217; Blast, for NES</a> (romhacking.net)</p>
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