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	<title>textadventures &#8211; Set Side B</title>
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	<title>textadventures &#8211; Set Side B</title>
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	<item>
		<title>Learning Zork Implementation Language, by Steve Meretzky</title>
		<link>https://setsideb.com/learning-zork-implementation-language-by-steve-meretzky/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 31 Jan 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[adventures]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[infocom]]></category>
		<category><![CDATA[internetarchive]]></category>
		<category><![CDATA[manual]]></category>
		<category><![CDATA[pdf]]></category>
		<category><![CDATA[SteveMeretzsky]]></category>
		<category><![CDATA[textadventures]]></category>
		<category><![CDATA[zil]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9219</guid>

					<description><![CDATA[Back in the days of hallowed Infocom, the people who made a living making text adventures better than anyone else ever has before or since, life was often pretty harrowing. They had some huge hits, like Zork, Planetfall and The Hitchhiker&#8217;s Guide to the Galaxy, but as time passed and graphic adventures took up more &#8230; <a href="https://setsideb.com/learning-zork-implementation-language-by-steve-meretzky/" class="more-link">Continue reading<span class="screen-reader-text"> "Learning Zork Implementation Language, by Steve Meretzky"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Back in the days of hallowed Infocom, the people who made a living making text adventures better than anyone else ever has before or since, life was often pretty harrowing. They had some huge hits, like Zork, Planetfall and The Hitchhiker&#8217;s Guide to the Galaxy, but as time passed and graphic adventures took up more and more of the market, It became harder to make the case for a purely textual medium.</p>



<p>Infocom tried different things to diversify, like a weird computer and board game called Fooblitzky, and an office software package called Cornerstone. In the end they got bought out by Activision, which had renamed itself to &#8220;Mediagenic.&#8221; But that&#8217;s a story for another time.</p>



<p>There was a period where earlier Implementors, or &#8220;imps,&#8221; had left the company, so it was left to remaining employee Steve Meretzsky, the creator of the afore-mentioned Planetfall, and co-author with Douglas Adams of the Hitchhiker&#8217;s Guide game, to write a manual to tell new hires how to use their bespoke development tool, ZIL, to make text adventure games.</p>



<p><a href="https://archive.org/details/Learning_ZIL_Steven_Eric_Meretzky_1995/mode/2up">This is that manual</a> (78 pages), preserved on the Internet Archive. And it&#8217;s great! Steve had made multiple successful games with it and knew his stuff. He didn&#8217;t know <em>everything</em> about it, and at multiple points appeals to a mystery Stu, who was probably <a href="https://www.ifwiki.org/Stu_Galley">Stu Galley</a>, fellow imp. We don&#8217;t know if he ever filled in those holes when talking to people. Stu passed away in 2018, so I guess it&#8217;s a moot point now.</p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="650" src="https://setsideb.com/wp-content/uploads/2025/01/image-11-1024x650.png" alt="" class="wp-image-9221" srcset="https://setsideb.com/wp-content/uploads/2025/01/image-11-1024x650.png 1024w, https://setsideb.com/wp-content/uploads/2025/01/image-11-300x191.png 300w, https://setsideb.com/wp-content/uploads/2025/01/image-11-768x488.png 768w, https://setsideb.com/wp-content/uploads/2025/01/image-11-1536x976.png 1536w, https://setsideb.com/wp-content/uploads/2025/01/image-11-1200x762.png 1200w, https://setsideb.com/wp-content/uploads/2025/01/image-11.png 1839w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Remember, Infocom sought out actual writers to make some of their games, including some without a history in Computer Science, so while it&#8217;s definitely computer code it&#8217;s not as bad as you might think it&#8217;d be.</figcaption></figure>



<p>Meretzky is a fine and funny writer, and his personality shines through the document. And he&#8217;s a good teacher too, I feel like I could use this to make games with ZIL, while <a href="https://ganelson.github.io/inform-website/">Inform 7</a>, while I understand it is also great and has extensive documentation with lots of examples, I couldn&#8217;t handle.</p>



<p>ZIL is a Lisp-like language, where everything is lists. It compiles to &#8220;Z-code,&#8221; a virtual machine that was run by Infocom&#8217;s interpreter (which is the secret of their many ports to different computer platforms of that era), and of which there are now many different free and open source ports like <a href="https://davidgriffith.gitlab.io/frotz/">Frotz</a> and <a href="https://www.ifwiki.org/Gargoyle">Gargoyle</a>. So you could use this to write a ZIL game, use ZILF and ZAPF to build it, and run it in Frotz. As Exercise Three in the manual, Meretzsky tasks the read with building a complete game, collaborating with the Infocom marketing department to design a box for it, and then selling 250,000 copies. That&#8217;s pretty difficult since Infocom is gone and it&#8217;s essentially impossible now to sell text adventures for money. Maybe you&#8217;ll find a way.</p>



<p><a href="https://www.ifwiki.org/ZILF">Learning ZIL, or, Everything You Always Wanted To Know About Writing Interactive Fiction But Couldn&#8217;t Find Anyone Still Working Here To Ask</a> (Internet Archive, PDF)</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>A Complete Playthrough of the Original Zork Games</title>
		<link>https://setsideb.com/a-complete-playthrough-of-the-original-zork-games/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 17 Aug 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[adventuregames]]></category>
		<category><![CDATA[infocom]]></category>
		<category><![CDATA[SwimYBO]]></category>
		<category><![CDATA[textadventures]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<category><![CDATA[zil]]></category>
		<category><![CDATA[zmachine]]></category>
		<category><![CDATA[zork]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=8081</guid>

					<description><![CDATA[Three videos of a Youtuber called SwimYBO going through all three of Infocom&#8217;s classic Zork games. Zork was originally made for the PDP-10 by a number of students at MIT as a larger and funnier version of Colossal Cave, and was made all as one game. When remade for a variety of home microcomputers at &#8230; <a href="https://setsideb.com/a-complete-playthrough-of-the-original-zork-games/" class="more-link">Continue reading<span class="screen-reader-text"> "A Complete Playthrough of the Original Zork Games"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Three videos of a Youtuber called SwimYBO going through all three of Infocom&#8217;s classic Zork games. Zork was originally made for the PDP-10 by a number of students at MIT as a larger and funnier version of Colossal Cave, and was made all as one game. When remade for a variety of home microcomputers at the time, it was written in a special language, ZIL, for a virtual machine called the Z Machine. So, the game writers wrote their games once for ZIL, which had a Z Machine written for each of the target platforms. This explains how they were able to relatively easily port for every platform under the sun, back when there were over a dozen, and also why most of their games looked like they were the output of a simple terminal emulator.</p>



<p>Infocom was bought by Activision, used as a brand for a number of weird titles like <a href="https://en.wikipedia.org/wiki/Tombs_%26_Treasure">an NES game</a>, and eventually the Zork name would be applied to a pair of Windows <a href="https://en.wikipedia.org/wiki/Zork_Nemesis">graphic</a> <a href="https://en.wikipedia.org/wiki/Zork:_Grand_Inquisitor">adventures</a>. The property currently lies dormant in the hands of <a href="https://en.wikipedia.org/wiki/Activision_Blizzard">an uncarring megacorp</a>, along with many other old computer game settings, characters and properties from over the proliferating decades of time since Pong.</p>



<p>Anyway. SwimYBO&#8217;s playthroughs go through the entire game and reveal all the puzzles and solutions, but they do leave some of the descriptions and game lore unrevealed for a player who might come to them later.</p>



<p><a href="https://www.youtube.com/watch?v=mWNgQdybISA">Zork I</a> (&#8220;The Great Underground Empire,&#8221; 29 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Zork I: 100% Complete Walkthrough (The Great Underground Empire)" width="840" height="473" src="https://www.youtube.com/embed/mWNgQdybISA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p><a href="https://www.youtube.com/watch?v=9NSzlFmshj8">Zork II</a> (&#8220;The Wizard of Frobozz,&#8221; 30 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Zork II: 100% Complete Walkthrough (The Wizard of Frobozz)" width="840" height="630" src="https://www.youtube.com/embed/9NSzlFmshj8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>And <a href="https://www.youtube.com/watch?v=k-y4v4S8uG4">Zork III</a> (&#8220;The Dungeon Master,&#8221; 34 minutes):</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Zork III: 100% Complete Walkthrough (The Dungeon Master)" width="840" height="630" src="https://www.youtube.com/embed/k-y4v4S8uG4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
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		<title>News 6/23/2022: RPG Netcode Newsletter</title>
		<link>https://setsideb.com/news6_23_2022/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 23 Jun 2022 22:00:00 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[breathofthewild]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[goldeneye]]></category>
		<category><![CDATA[linkroundup]]></category>
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					<description><![CDATA[Not a lot of news today, drebnar! Let&#8217;s see what there is to see with our respective light-based optical sensors. We usually have tons of things to link, so we&#8217;ve started leaning away from listicles, but it&#8217;s a short broadcast today, so here&#8217;s Chris Freiberg&#8217;s list of the best 15 Genesis RPGs on Den of &#8230; <a href="https://setsideb.com/news6_23_2022/" class="more-link">Continue reading<span class="screen-reader-text"> "News 6/23/2022: RPG Netcode Newsletter"</span></a>]]></description>
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<div class="wp-block-image"><figure class="alignleft size-full"><img loading="lazy" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png" alt="" class="wp-image-381" srcset="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png 256w, https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big-150x150.png 150w" sizes="auto, (max-width: 256px) 85vw, 256px" /></figure></div>



<p><em>&#8220;We scour the Earth web for indie, retro, and niche gaming news so you don&#8217;t have to, drebnar!&#8221;</em> &#8211; your faithful reporter</p>



<p>Not a lot of news today, drebnar! Let&#8217;s see what there is to see with our respective light-based optical sensors.</p>



<p>We usually have tons of things to link, so we&#8217;ve started leaning away from listicles, but it&#8217;s a short broadcast today, so here&#8217;s <a href="https://www.denofgeek.com/games/best-sega-genesis-rpgs/">Chris Freiberg&#8217;s list of the best 15 Genesis RPGs</a> on Den of Geek. It&#8217;s a provocative list, in order from last to first: <em>Gauntlet IV</em>, <em>Ys III: Wanderers From Ys</em>, <em>Syndicate</em>, <em>Sword of Vermillion</em>, <em>Light Crusader</em>, <em>Crusader of Centy</em>, <em>Landstalker</em>, <em>Pirates! Gold</em>, <em>Dungeons &amp; Dragons: Warriors of the Eternal Sun</em>, <em>Shining Force II</em>, <em>Phantasy Star III</em>, <em>Wonder Boy in Monster World</em>, <em>Beyond Oasis</em>, <em>Shadowrun</em>, and, of course, <em>Phantasy Star IV</em>. Now, <em>Gauntlet IV</em> is an <em>amazing</em> port, and no one can fault <em>Wonder Boy in Monster World</em>, <em>Landstalker</em> or <em>Pirates! Gold</em> on general terms, but they&#8217;re hardly traditional RPGs. And then there are the games left out: the original <em>Shining Force</em> didn&#8217;t make it even through <em>SF2</em> did, there&#8217;s no <em>Phantasy Star II</em> or <em>Shining in the Darkness</em>, and most egregious of all IMO, nowhere to be seen are New World Computing&#8217;s terrific ports of <em>King&#8217;s Bounty</em> or <em>Might &amp; Magic II</em>, which are fully the equal of their computer versions drebnar! And if you&#8217;re going to include <em>Pirates! Gold</em>, you gotta include <em>Starflight</em>! And while it&#8217;s a bit clunky in interface, there&#8217;s the oft-overlooked early Naughty Dog production <em>Rings of Power</em>! </p>



<p>Victoria Kennedy at Eurogamer casually drops that <a href="https://www.eurogamer.net/goldeneye-007-documentary-goldenera-coming-27th-june">a documentary is approaching on the making of Nintendo 64 system seller Goldeneye 007</a>.</p>



<p>Lots of places are raving about the excellence of <em>Teenage Mutant Ninja Turtles: Shredder&#8217;s Revenge</em>, proclaiming it a return to the greatness of the classic Konami arcade games. WCCFtech&#8217;s Ule Lopez chimes in, <a href="https://wccftech.com/review/tmnt-shredders-revenge-the-reason-online-netcode-is-important/">in their review, and uses it to explain about the wonders of rollback netcode</a>. Okay by us!</p>



<p>Thom Dunn at Boing Boing reports that <a href="https://boingboing.net/2022/06/08/the-wonderful-50-years-of-text-games-newsletter-is-becoming-a-book.html">the newsletter 50 Years of Text Games is being published in book form</a>!</p>



<p>Finally, back at Nintendo Life again, Alana Hagues points us to <a href="https://www.youtube.com/watch?v=PMCzntlIjqc&amp;t=2s">a YouTube video explain a trick allowing you to explore underwater areas in <em>Zelda: Breath of the Wild</em></a>.</p>
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