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	<title>
	Comments for Set Side B	</title>
	<atom:link href="https://setsideb.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>https://setsideb.com</link>
	<description>The Flipside of Gaming</description>
	<lastBuildDate>Fri, 18 Sep 2026 02:55:06 +0000</lastBuildDate>
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		Comment on Gamefinds: Estimania by ImageToBeads		</title>
		<link>https://setsideb.com/gamefinds-estimania/#comment-20637</link>

		<dc:creator><![CDATA[ImageToBeads]]></dc:creator>
		<pubDate>Fri, 18 Sep 2026 02:55:06 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=13044#comment-20637</guid>

					<description><![CDATA[Giving partial credit for a close estimate is a nice alternative to the usual all-or-nothing trivia score. The explanation after each answer seems especially valuable: it gives players a reference point for the next unfamiliar number. Keeping yesterday’s quiz available without mixing it into today’s leaderboard is a thoughtful detail too.]]></description>
			<content:encoded><![CDATA[<p>Giving partial credit for a close estimate is a nice alternative to the usual all-or-nothing trivia score. The explanation after each answer seems especially valuable: it gives players a reference point for the next unfamiliar number. Keeping yesterday’s quiz available without mixing it into today’s leaderboard is a thoughtful detail too.</p>
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		Comment on Gamefinds: Estimania by rodneylives		</title>
		<link>https://setsideb.com/gamefinds-estimania/#comment-20530</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 02:22:18 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=13044#comment-20530</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/gamefinds-estimania/#comment-20371&quot;&gt;Vali&lt;/a&gt;.

You&#039;re welcome!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/gamefinds-estimania/#comment-20371">Vali</a>.</p>
<p>You&#8217;re welcome!</p>
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		Comment on The Indie Showcase Collection for 7/7/26 by Rhyme Game.MC		</title>
		<link>https://setsideb.com/the-indie-showcase-collection-for-7-7-26/#comment-20445</link>

		<dc:creator><![CDATA[Rhyme Game.MC]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 02:50:43 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=13035#comment-20445</guid>

					<description><![CDATA[this indie game roundup looks like a fun rabbit hole! I&#039;m always down for discovering hidden gems, especially when someone&#039;s already done the digging. Will definitely be checking a few of these out this weekend.]]></description>
			<content:encoded><![CDATA[<p>this indie game roundup looks like a fun rabbit hole! I&#8217;m always down for discovering hidden gems, especially when someone&#8217;s already done the digging. Will definitely be checking a few of these out this weekend.</p>
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		<title>
		Comment on Gamefinds: Estimania by Vali		</title>
		<link>https://setsideb.com/gamefinds-estimania/#comment-20371</link>

		<dc:creator><![CDATA[Vali]]></dc:creator>
		<pubDate>Sun, 06 Sep 2026 07:24:39 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=13044#comment-20371</guid>

					<description><![CDATA[Hi, creator of Estimania here. Thank you so much for highlighting my little game! :)]]></description>
			<content:encoded><![CDATA[<p>Hi, creator of Estimania here. Thank you so much for highlighting my little game! 🙂</p>
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		Comment on Sundry Sunday: Perfect Parody Versions of Parappa Songs by MC Onbeat		</title>
		<link>https://setsideb.com/sundry-sunday-perfect-parody-versions-of-parappa-songs/#comment-20022</link>

		<dc:creator><![CDATA[MC Onbeat]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 07:31:40 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12928#comment-20022</guid>

					<description><![CDATA[Parappa remixes in the year 2026, what a time to be alive. That game is genuinely the reason I care about rhythm at all - I got into freestyling over beats a few months ago and Kick, Punch still echoes in my head every time I try to land a line on the bar. The flow-is-all mindset aged better than the graphics did.]]></description>
			<content:encoded><![CDATA[<p>Parappa remixes in the year 2026, what a time to be alive. That game is genuinely the reason I care about rhythm at all &#8211; I got into freestyling over beats a few months ago and Kick, Punch still echoes in my head every time I try to land a line on the bar. The flow-is-all mindset aged better than the graphics did.</p>
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		Comment on Two From Access Software: Beach-Head and Leaderboard Golf by PaintedPixels		</title>
		<link>https://setsideb.com/two-from-access-software-beach-head-and-leaderboard-golf/#comment-19911</link>

		<dc:creator><![CDATA[PaintedPixels]]></dc:creator>
		<pubDate>Wed, 26 Aug 2026 16:13:05 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12955#comment-19911</guid>

					<description><![CDATA[Wow, I will have to watch this Beach Head video. My friend had that game for the C64 when we were kids, and we could NEVER figure out how to play, hahaha!

I have not thought of that game in a very long time.]]></description>
			<content:encoded><![CDATA[<p>Wow, I will have to watch this Beach Head video. My friend had that game for the C64 when we were kids, and we could NEVER figure out how to play, hahaha!</p>
<p>I have not thought of that game in a very long time.</p>
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		Comment on Notes on How To Read Set Side B by rodneylives		</title>
		<link>https://setsideb.com/notes-on-how-to-read-set-side-b/#comment-19877</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 19:51:12 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12944#comment-19877</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/notes-on-how-to-read-set-side-b/#comment-19876&quot;&gt;Kenny / Yaktaur&lt;/a&gt;.

Hey thanks! Right now spreading the word about our little project is the best thing one can do, but if you want to write something for us that&#039;d be great as well! There is also donations of course, hah.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/notes-on-how-to-read-set-side-b/#comment-19876">Kenny / Yaktaur</a>.</p>
<p>Hey thanks! Right now spreading the word about our little project is the best thing one can do, but if you want to write something for us that&#8217;d be great as well! There is also donations of course, hah.</p>
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		<title>
		Comment on Notes on How To Read Set Side B by Kenny / Yaktaur		</title>
		<link>https://setsideb.com/notes-on-how-to-read-set-side-b/#comment-19876</link>

		<dc:creator><![CDATA[Kenny / Yaktaur]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 19:30:03 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12944#comment-19876</guid>

					<description><![CDATA[Would you guys need any help from anywhere? Would love to contribute to keeping this great blog going :)]]></description>
			<content:encoded><![CDATA[<p>Would you guys need any help from anywhere? Would love to contribute to keeping this great blog going 🙂</p>
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		Comment on The Weekly Indie Shortcase (8/24/26) by GameSeeker88		</title>
		<link>https://setsideb.com/the-weekly-indie-shortcase-8-24-26/#comment-19824</link>

		<dc:creator><![CDATA[GameSeeker88]]></dc:creator>
		<pubDate>Mon, 24 Aug 2026 15:51:48 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12939#comment-19824</guid>

					<description><![CDATA[Sounds like a great way to discover some new smaller games, Josh.  I’m always looking for interesting content on YouTube.

(EDITOR&#039;S NOTE: This might be a genuine message but there was a URL on it to a Korean language website that Google Translate wouldn&#039;t handle. We get a lot of comments like that these days, I have removed the link but left the message.)]]></description>
			<content:encoded><![CDATA[<p>Sounds like a great way to discover some new smaller games, Josh.  I’m always looking for interesting content on YouTube.</p>
<p>(EDITOR&#8217;S NOTE: This might be a genuine message but there was a URL on it to a Korean language website that Google Translate wouldn&#8217;t handle. We get a lot of comments like that these days, I have removed the link but left the message.)</p>
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		Comment on @Play: Musing on Classic Roguelikes, Directions to Explore by Silencess		</title>
		<link>https://setsideb.com/things-on-my-mind/#comment-19544</link>

		<dc:creator><![CDATA[Silencess]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 18:53:49 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12878#comment-19544</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/things-on-my-mind/#comment-19539&quot;&gt;rodneylives&lt;/a&gt;.

Awww maybe that&#039;s because it is on a HK server and the network can be a real problem... I&#039;ve put ~50 terminal-based traditional roguelikes on it so far! (Btw the generated spams are quite annoying...)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/things-on-my-mind/#comment-19539">rodneylives</a>.</p>
<p>Awww maybe that&#8217;s because it is on a HK server and the network can be a real problem&#8230; I&#8217;ve put ~50 terminal-based traditional roguelikes on it so far! (Btw the generated spams are quite annoying&#8230;)</p>
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		Comment on @Play: Musing on Classic Roguelikes, Directions to Explore by rodneylives		</title>
		<link>https://setsideb.com/things-on-my-mind/#comment-19540</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 18:10:48 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12878#comment-19540</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/things-on-my-mind/#comment-19511&quot;&gt;Shawn W&lt;/a&gt;.

Thanks! A while back we did features on Alphaman and Omega here, and one on the history of Angband, if you&#039;re interested in that!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/things-on-my-mind/#comment-19511">Shawn W</a>.</p>
<p>Thanks! A while back we did features on Alphaman and Omega here, and one on the history of Angband, if you&#8217;re interested in that!</p>
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		Comment on @Play: Musing on Classic Roguelikes, Directions to Explore by rodneylives		</title>
		<link>https://setsideb.com/things-on-my-mind/#comment-19539</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 18:09:50 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12878#comment-19539</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/things-on-my-mind/#comment-19536&quot;&gt;Silencess&lt;/a&gt;.

Ah hey! I had a look at server.ephesus.quest but it just says to press enter to reconnect so far? (I find I have to check the URLs in all my comments lately, there&#039;s been so much &quot;AI&quot;-generated spam.)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/things-on-my-mind/#comment-19536">Silencess</a>.</p>
<p>Ah hey! I had a look at server.ephesus.quest but it just says to press enter to reconnect so far? (I find I have to check the URLs in all my comments lately, there&#8217;s been so much &#8220;AI&#8221;-generated spam.)</p>
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		Comment on @Play: Musing on Classic Roguelikes, Directions to Explore by Silencess		</title>
		<link>https://setsideb.com/things-on-my-mind/#comment-19536</link>

		<dc:creator><![CDATA[Silencess]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 16:43:37 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12878#comment-19536</guid>

					<description><![CDATA[Long time no see Mr Harris! It&#039;s been a while since I left comments in SetSideB. I&#039;ve deployed a dgamelaunch server recently which covers loads of roguelikes and pre-rogue roguelikes from my collections, hopefully to allow people gain access to them. The SSH server is rlfans(at)server.ephesus.quest:2222 (with pw &quot;darkfun&quot; which is a inside joke of CN dwarf fortress community). You can also visit https://server.ephesus.quest ! I may put it up on the Temple of the Roguelike when I&#039;m ready.]]></description>
			<content:encoded><![CDATA[<p>Long time no see Mr Harris! It&#8217;s been a while since I left comments in SetSideB. I&#8217;ve deployed a dgamelaunch server recently which covers loads of roguelikes and pre-rogue roguelikes from my collections, hopefully to allow people gain access to them. The SSH server is rlfans(at)server.ephesus.quest:2222 (with pw &#8220;darkfun&#8221; which is a inside joke of CN dwarf fortress community). You can also visit <a href="https://server.ephesus.quest" rel="nofollow ugc">https://server.ephesus.quest</a> ! I may put it up on the Temple of the Roguelike when I&#8217;m ready.</p>
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		Comment on @Play: Musing on Classic Roguelikes, Directions to Explore by Shawn W		</title>
		<link>https://setsideb.com/things-on-my-mind/#comment-19511</link>

		<dc:creator><![CDATA[Shawn W]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 18:29:11 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12878#comment-19511</guid>

					<description><![CDATA[I first became familiar with your writing from the original @Play columns (was it for GameSetWatch?) Glad to see you continue the series here!]]></description>
			<content:encoded><![CDATA[<p>I first became familiar with your writing from the original @Play columns (was it for GameSetWatch?) Glad to see you continue the series here!</p>
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		Comment on Kitfox Games&#8217; Official Dwarf Fortress Beginners Guide by rodneylives		</title>
		<link>https://setsideb.com/official-dwarf-fortress-beginners-guide/#comment-19379</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 15:49:48 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12831#comment-19379</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/official-dwarf-fortress-beginners-guide/#comment-19378&quot;&gt;Ken&lt;/a&gt;.

Yay! My own fond memories are of the Let&#039;s Plays, from the era when the world was a 2D plane, when elephants and carp were unstoppable death machines, when you could flip a switch and magmafy the world. The days of image memes and illustrated play stories. I should probably write something about that time, there&#039;s at least one holdout out there who thinks the worst thing DF ever did was add a Z axis.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/official-dwarf-fortress-beginners-guide/#comment-19378">Ken</a>.</p>
<p>Yay! My own fond memories are of the Let&#8217;s Plays, from the era when the world was a 2D plane, when elephants and carp were unstoppable death machines, when you could flip a switch and magmafy the world. The days of image memes and illustrated play stories. I should probably write something about that time, there&#8217;s at least one holdout out there who thinks the worst thing DF ever did was add a Z axis.</p>
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		Comment on Kitfox Games&#8217; Official Dwarf Fortress Beginners Guide by Ken		</title>
		<link>https://setsideb.com/official-dwarf-fortress-beginners-guide/#comment-19378</link>

		<dc:creator><![CDATA[Ken]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 15:44:44 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12831#comment-19378</guid>

					<description><![CDATA[I&#039;ve got this saved to watch, I&#039;ve played Dwarf Fortress for years but haven&#039;t really played since they got graphics (Even though I bought it when it came to Steam first day).

Lots of nostalgia for watching the Captain Duck tutorials wayyyyyy  back in the day :)]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got this saved to watch, I&#8217;ve played Dwarf Fortress for years but haven&#8217;t really played since they got graphics (Even though I bought it when it came to Steam first day).</p>
<p>Lots of nostalgia for watching the Captain Duck tutorials wayyyyyy  back in the day 🙂</p>
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		Comment on Some Notes on Set Side B&#8217;s Linking Policy by Yaktaur		</title>
		<link>https://setsideb.com/some-notes-on-set-side-b/#comment-19288</link>

		<dc:creator><![CDATA[Yaktaur]]></dc:creator>
		<pubDate>Tue, 04 Aug 2026 15:32:31 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12792#comment-19288</guid>

					<description><![CDATA[Great post, and something I&#039;ll be considering when I link through in the future for sure.]]></description>
			<content:encoded><![CDATA[<p>Great post, and something I&#8217;ll be considering when I link through in the future for sure.</p>
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		Comment on Strong Bad Plays Mini Golf in VR by Painted Pixels		</title>
		<link>https://setsideb.com/strong-bad-plays-mini-golf-in-vr/#comment-18712</link>

		<dc:creator><![CDATA[Painted Pixels]]></dc:creator>
		<pubDate>Thu, 09 Jul 2026 15:40:27 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12626#comment-18712</guid>

					<description><![CDATA[I watched this entire video a few days ago, and loved every minute of it. 
I&#039;d been planning on buying Walkabout Mini-golf for quite a while now, and this DLC put me over the edge on it. It&#039;s a great game on its own, but the Homestar Runner DLC is packed with great references. 
I&#039;d recommend seeing if some other Youtube videos have explored more of the game, as there&#039;s lots of other stuff to see. You can go into the normal courses, and there&#039;s usually 3-6 places where HR characters will now pop up to say stuff. There&#039;s a Trogdor minigame where you burninate peasants and thatched roof cottages. There&#039;s a slingshot style minigame where you fend off objects thrown by that wireframe Strong Bad head (your head aspload). Lots of cool stuff!]]></description>
			<content:encoded><![CDATA[<p>I watched this entire video a few days ago, and loved every minute of it.<br />
I&#8217;d been planning on buying Walkabout Mini-golf for quite a while now, and this DLC put me over the edge on it. It&#8217;s a great game on its own, but the Homestar Runner DLC is packed with great references.<br />
I&#8217;d recommend seeing if some other Youtube videos have explored more of the game, as there&#8217;s lots of other stuff to see. You can go into the normal courses, and there&#8217;s usually 3-6 places where HR characters will now pop up to say stuff. There&#8217;s a Trogdor minigame where you burninate peasants and thatched roof cottages. There&#8217;s a slingshot style minigame where you fend off objects thrown by that wireframe Strong Bad head (your head aspload). Lots of cool stuff!</p>
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		<title>
		Comment on Richard Garriott Getting Ultima&#8217;s Copyrights Back by xot		</title>
		<link>https://setsideb.com/richard-garriott-getting-ultima-copyrights-back/#comment-18463</link>

		<dc:creator><![CDATA[xot]]></dc:creator>
		<pubDate>Tue, 23 Jun 2026 16:53:30 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12493#comment-18463</guid>

					<description><![CDATA[I completely agree that Digital Eclipse should be allowed to do something good with Ultima, and if it is at all feasible, give it the full Gold Master treatment. I have deep respect for what Lord British created, but after Shroud of the Avatar, I don&#039;t know if he has the juice. Maybe Ultima has said all it needs to say. For now, I&#039;m looking forward to World of Anterra, which appears to be very much in the shape of a classic Ultima RPG adventure.]]></description>
			<content:encoded><![CDATA[<p>I completely agree that Digital Eclipse should be allowed to do something good with Ultima, and if it is at all feasible, give it the full Gold Master treatment. I have deep respect for what Lord British created, but after Shroud of the Avatar, I don&#8217;t know if he has the juice. Maybe Ultima has said all it needs to say. For now, I&#8217;m looking forward to World of Anterra, which appears to be very much in the shape of a classic Ultima RPG adventure.</p>
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		<title>
		Comment on Indie Tsushin by Renkon		</title>
		<link>https://setsideb.com/indie-tsushin/#comment-17942</link>

		<dc:creator><![CDATA[Renkon]]></dc:creator>
		<pubDate>Sat, 30 May 2026 16:09:00 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12320#comment-17942</guid>

					<description><![CDATA[Oh my gosh, thank you so much for the shout-out to Indie Tsushin!! I definitely need to get back into the groove of updating it, and I have a bunch of plans for when the TOWNSQUEER bundle has finished!

BTW, just to clarify that I was only one of a whole team to put the TOWNSQUEER bundle and zine together. I gotta shout out my fellow organizers Bram Dingelstad, PRINCESS INTERNET CAFé, FUTURE RUINS (who made that great cover and all the key art!!), Luka the Mouse, Araly, Zorzamoth, and all the contributions we got from the members on gamedev.lgbt. The trailer itself was made by Lukito, and yeah, it is a very cool indeed and well worth the embed haha! We really hope you enjoy the bundle and zine and check out the kind of cool queer art you can find on gamedev.lgbt!!]]></description>
			<content:encoded><![CDATA[<p>Oh my gosh, thank you so much for the shout-out to Indie Tsushin!! I definitely need to get back into the groove of updating it, and I have a bunch of plans for when the TOWNSQUEER bundle has finished!</p>
<p>BTW, just to clarify that I was only one of a whole team to put the TOWNSQUEER bundle and zine together. I gotta shout out my fellow organizers Bram Dingelstad, PRINCESS INTERNET CAFé, FUTURE RUINS (who made that great cover and all the key art!!), Luka the Mouse, Araly, Zorzamoth, and all the contributions we got from the members on gamedev.lgbt. The trailer itself was made by Lukito, and yeah, it is a very cool indeed and well worth the embed haha! We really hope you enjoy the bundle and zine and check out the kind of cool queer art you can find on gamedev.lgbt!!</p>
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		<title>
		Comment on Using COBOL As A Shader Language by rodneylives		</title>
		<link>https://setsideb.com/using-cobol-as-a-shader-language/#comment-17795</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 23 May 2026 08:59:32 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12252#comment-17795</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794&quot;&gt;xeny&lt;/a&gt;.

Well no. Turing completeness only tells us what can theoretically be computed in principle, it says nothing about hardware interfaces or suitability of data. COBOL is such a weird language, it uses fixed-point math for instance. it was made for human-readable code in the domain of financial applications. I had a college course in it once, although that was many years ago now. It&#039;d be scarcely less likely to work out than writing a shader in Inform 7, a language specific to the domain of writing text adventure games.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794">xeny</a>.</p>
<p>Well no. Turing completeness only tells us what can theoretically be computed in principle, it says nothing about hardware interfaces or suitability of data. COBOL is such a weird language, it uses fixed-point math for instance. it was made for human-readable code in the domain of financial applications. I had a college course in it once, although that was many years ago now. It&#8217;d be scarcely less likely to work out than writing a shader in Inform 7, a language specific to the domain of writing text adventure games.</p>
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		<title>
		Comment on Using COBOL As A Shader Language by xeny		</title>
		<link>https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794</link>

		<dc:creator><![CDATA[xeny]]></dc:creator>
		<pubDate>Sat, 23 May 2026 08:28:22 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12252#comment-17794</guid>

					<description><![CDATA[&#062;Yep, what’s in the title apparently can be done.

Isn&#039;t that an inevitable corollary of Turing completeness?]]></description>
			<content:encoded><![CDATA[<p>&gt;Yep, what’s in the title apparently can be done.</p>
<p>Isn&#8217;t that an inevitable corollary of Turing completeness?</p>
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		Comment on Nethack 5.0 has been released by rodneylives		</title>
		<link>https://setsideb.com/nethack-5-0-has-been-released/#comment-17414</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 05 May 2026 01:34:48 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12138#comment-17414</guid>

					<description><![CDATA[Ah, thanks for looking for that, it&#039;s not the one I was talking about (I think it was pretty early in the column&#039;s run) but it&#039;s nice to see it again.

Nethack is still my favorite roguelike game, even though I haven&#039;t played much of it in the years since. Once you know basically everything in the game, even though it&#039;s a lot, it loses much of its capacity to surprise. I should really dig into it again now!]]></description>
			<content:encoded><![CDATA[<p>Ah, thanks for looking for that, it&#8217;s not the one I was talking about (I think it was pretty early in the column&#8217;s run) but it&#8217;s nice to see it again.</p>
<p>Nethack is still my favorite roguelike game, even though I haven&#8217;t played much of it in the years since. Once you know basically everything in the game, even though it&#8217;s a lot, it loses much of its capacity to surprise. I should really dig into it again now!</p>
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		Comment on Nethack 5.0 has been released by Ken		</title>
		<link>https://setsideb.com/nethack-5-0-has-been-released/#comment-17406</link>

		<dc:creator><![CDATA[Ken]]></dc:creator>
		<pubDate>Mon, 04 May 2026 22:22:08 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12138#comment-17406</guid>

					<description><![CDATA[Found it :)

https://web.archive.org/web/20210323181450/http://www.gamesetwatch.com/column_at_play/

I really would love to go deep on NetHack someday, I&#039;m more of a DCSS and Angband guy but I&#039;ve always appreciated it from afar.]]></description>
			<content:encoded><![CDATA[<p>Found it 🙂</p>
<p><a href="https://web.archive.org/web/20210323181450/http://www.gamesetwatch.com/column_at_play/" rel="nofollow ugc">https://web.archive.org/web/20210323181450/http://www.gamesetwatch.com/column_at_play/</a></p>
<p>I really would love to go deep on NetHack someday, I&#8217;m more of a DCSS and Angband guy but I&#8217;ve always appreciated it from afar.</p>
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		Comment on Nintendo&#8217;s Stupid Tomodachi Life Media Policy by rodneylives		</title>
		<link>https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17201</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 07:02:30 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12051#comment-17201</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17200&quot;&gt;Renkon&lt;/a&gt;.

I know that, in fact I&#039;ve done that with my old Switch. But I forgot it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17200">Renkon</a>.</p>
<p>I know that, in fact I&#8217;ve done that with my old Switch. But I forgot it.</p>
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		<title>
		Comment on Nintendo&#8217;s Stupid Tomodachi Life Media Policy by Renkon		</title>
		<link>https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17200</link>

		<dc:creator><![CDATA[Renkon]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 05:28:05 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12051#comment-17200</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17179&quot;&gt;rodneylives&lt;/a&gt;.

&#062; (Note: I’ve been told since writing this that you can still get images off using an SD card… although if you have a Switch 2 like I do you’re probably just as out of luck as it uses SD Express cards. I’ve yet to confirm cross compatibility with those, I don’t think I have the right kind of adapter.)

You don&#039;t need to take the SD card out or use an adapter, just use a USB cable and plug the Switch itself in to your PC]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17179">rodneylives</a>.</p>
<p>&gt; (Note: I’ve been told since writing this that you can still get images off using an SD card… although if you have a Switch 2 like I do you’re probably just as out of luck as it uses SD Express cards. I’ve yet to confirm cross compatibility with those, I don’t think I have the right kind of adapter.)</p>
<p>You don&#8217;t need to take the SD card out or use an adapter, just use a USB cable and plug the Switch itself in to your PC</p>
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		<title>
		Comment on Nintendo&#8217;s Stupid Tomodachi Life Media Policy by rodneylives		</title>
		<link>https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17179</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 05:26:04 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12051#comment-17179</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17177&quot;&gt;Renkon&lt;/a&gt;.

This came up after the post went live, although in its way it makes it even more infuriating that the &quot;simple&quot; way of getting images off is meaninglessly restricted. I should probably edit the post to add this information in though.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17177">Renkon</a>.</p>
<p>This came up after the post went live, although in its way it makes it even more infuriating that the &#8220;simple&#8221; way of getting images off is meaninglessly restricted. I should probably edit the post to add this information in though.</p>
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		<title>
		Comment on Nintendo&#8217;s Stupid Tomodachi Life Media Policy by Renkon		</title>
		<link>https://setsideb.com/nintendos-stupid-tomodachi-life-media-policy/#comment-17177</link>

		<dc:creator><![CDATA[Renkon]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 03:39:56 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=12051#comment-17177</guid>

					<description><![CDATA[You can get screenshots and videos of Tomodachi Life off your Switch/2 by plugging it into your computer. For the Switch 2, you also need to go to Settings &#062; Data Management &#062; Manage screenshots and videos &#062; Copy to PC via USB Connection]]></description>
			<content:encoded><![CDATA[<p>You can get screenshots and videos of Tomodachi Life off your Switch/2 by plugging it into your computer. For the Switch 2, you also need to go to Settings &gt; Data Management &gt; Manage screenshots and videos &gt; Copy to PC via USB Connection</p>
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		<title>
		Comment on Set Side B is Four Years Old by Paul		</title>
		<link>https://setsideb.com/set-side-b-is-four-years-old/#comment-16770</link>

		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Sun, 05 Apr 2026 19:40:32 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=11926#comment-16770</guid>

					<description><![CDATA[Congrats on four years! w00t!]]></description>
			<content:encoded><![CDATA[<p>Congrats on four years! w00t!</p>
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		<title>
		Comment on Sonic CD &#8220;I&#8217;m Outta Here&#8221; Weirdness by MakeBead		</title>
		<link>https://setsideb.com/sonic-cd-im-outta-hear-weirdness/#comment-16704</link>

		<dc:creator><![CDATA[MakeBead]]></dc:creator>
		<pubDate>Fri, 03 Apr 2026 10:31:09 +0000</pubDate>
		<guid isPermaLink="false">https://setsideb.com/?p=11887#comment-16704</guid>

					<description><![CDATA[That detail about it being Sonic&#039;s first voiced line in the series really puts this quirky feature into historical context. It&#039;s fascinating how such a simple joke mechanic could have so many unintended interactions depending on the version.]]></description>
			<content:encoded><![CDATA[<p>That detail about it being Sonic&#8217;s first voiced line in the series really puts this quirky feature into historical context. It&#8217;s fascinating how such a simple joke mechanic could have so many unintended interactions depending on the version.</p>
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