<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>randomizers &#8211; Set Side B</title>
	<atom:link href="https://setsideb.com/tag/randomizers/feed/" rel="self" type="application/rss+xml" />
	<link>https://setsideb.com</link>
	<description>The Flipside of Gaming</description>
	<lastBuildDate>Sun, 29 Oct 2023 05:01:18 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9</generator>

<image>
	<url>https://setsideb.com/wp-content/uploads/2022/04/cropped-mascot512-32x32.png</url>
	<title>randomizers &#8211; Set Side B</title>
	<link>https://setsideb.com</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Impending Zelda</title>
		<link>https://setsideb.com/impending-zelda/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Fri, 12 May 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[book2]]></category>
		<category><![CDATA[randomizers]]></category>
		<category><![CDATA[romhack]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=4464</guid>

					<description><![CDATA[As you read this, Tears of the Kingdom, the ludicrously anticipated latest sequel to The Legend of Zelda and direct followup to the most popular Zelda game ever made, Breath of the Wild, is just being released. Yes, I pre-ordered my copy. I say Breath of the Wild is the most popular Zelda because of &#8230; <a href="https://setsideb.com/impending-zelda/" class="more-link">Continue reading<span class="screen-reader-text"> "Impending Zelda"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>As you read this, Tears of the Kingdom, the ludicrously anticipated latest sequel to The Legend of Zelda and direct followup to the most popular Zelda game ever made, Breath of the Wild, is just being released. Yes, I pre-ordered my copy.</p>



<p>I say Breath of the Wild is the most popular Zelda because of sales figures. At over 29 million sales it far outstrips the previous best-selling Zelda, Ocarina of Time, at 14 million. The third best-selling is actually Link&#8217;s Awakening, but only because of the Switch remake. The original Legend of Zelda is down in 7th place.</p>



<p>Given that the game was leaked early and hackers are already combing through it and seeking to repurpose its assets for their own use (and godspeed to them in their efforts), I thought we might do a link (heh) roundup of a category of Zelda fanwork that would be impossible without their efforts: randomizers!</p>



<p><a href="https://sites.google.com/site/zeldarandomizer/">Zelda Randomizer</a> and <a href="https://bitbucket.org/digshake/z2randomizer/wiki/Download">Zelda II Randomizer</a> were two of the earliest randomizers to achieve high popularity, and they&#8217;re still probably my favorites. Zelda II Randomizer will even remake the overworld, a scrambling of the original game that few randomizers will dare try. <a href="https://www.stormgardenstudio.com/InfiniteHyrule">Infinite Hyrule</a> will redesign the overworld of the original game, and it&#8217;s compatible with the main Zelda Randomizer so you can remake that version as well. (<a href="https://setsideb.com/zelda-randomizer-infinite-hyrule/">I&#8217;ve linked to ZR and IH in the past.</a>) Together, they&#8217;re as a long-time NES fan can get to the experience of playing the original game, before all of the secrets were discovered.</p>



<p>There&#8217;s two especially notable Link to the Past Randomizers, both implemented as web applications. <a href="https://alttpr.com/en">A standard one</a>, and <a href="https://samus.link/">a really fancy one</a> that combines it with Super Metroid into one glorious trainwreck of a game.</p>



<p>There are also randomizers for <a href="https://ootrandomizer.com/">Ocarina of Time</a>, <a href="https://github.com/ZoeyZolotova/mm-rando">Majora&#8217;s Mask</a> (especially interesting given that game&#8217;s unusual structure), a version that <a href="https://ootmm.com/">combines both Ocarina and Majora into a single game and randomizes their fusion</a>, a couple for <a href="https://daid.github.io/LADXR/">Link&#8217;s</a> <a href="https://sites.google.com/view/z4randomizer">Awakening</a>, <a href="https://github.com/LagoLunatic/wwrando">Wind Waker</a>, <a href="https://tprandomizer.com/">Twilight Princess</a>, <a href="https://ssrando.com/">Skyward Sword</a>, and for both the <a href="https://gamebanana.com/mods/345673">Switch</a> and <a href="https://gamebanana.com/mods/345664">Wii U</a> versions of Breath of the Wild.</p>



<p>There, that oughta hold you for long enough for me to play a bit of TotK. See you tomorrow! Probably.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How Retro Games Have Taken on a New Life</title>
		<link>https://setsideb.com/how-retro-games-have-taken-on-a-new-life/</link>
					<comments>https://setsideb.com/how-retro-games-have-taken-on-a-new-life/#comments</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Thu, 30 Jun 2022 22:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[kaizo games]]></category>
		<category><![CDATA[long]]></category>
		<category><![CDATA[randomizers]]></category>
		<category><![CDATA[rom hacks]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=1252</guid>

					<description><![CDATA[How Retro Games Have Taken on a New&#160;Life It has been 15 years since Kaizo Mario World introduced gamers to the notion of extreme difficulty. Since then, the rise of Kaizo games, Kaizo-likes, and of course speed running, can all be seen as a way of giving retro games new light. By now, I’m sure &#8230; <a href="https://setsideb.com/how-retro-games-have-taken-on-a-new-life/" class="more-link">Continue reading<span class="screen-reader-text"> "How Retro Games Have Taken on a New Life"</span></a>]]></description>
										<content:encoded><![CDATA[
<h3 class="wp-block-heading">How Retro Games Have Taken on a New&nbsp;Life</h3>



<p>It has been 15 years since <em>Kaizo Mario World</em> introduced gamers to the notion of extreme difficulty. Since then, the rise of Kaizo games, Kaizo-likes, and of course speed running, can all be seen as a way of giving retro games new light.</p>



<p>By now, I’m sure all of you have either heard or seen a Kaizo <em>Mario </em>platformer, but this well runs far deeper than that. For today, I want to share some of the other games and trends that have given retro games a new, more challenging light.</p>



<h3 class="wp-block-heading">Explaining Kaizo Difficulty</h3>



<p>For those new to the concept, Kaizo is loosely translated from Japan to mean “remodel” and has since been defined by modders and level creators to describe brutally difficult remixed versions of games, particularly retro games. <em>Super Mario World</em> was the first game to get popular, and thanks to third-party editing tools and emulation (which of course I’m not going to link to here), has opened up the doors to people working on their own takes. And believe me, <strong>there are a lot of them out there</strong>.</p>



<p>I’ll be discussing the appeal of these games more in length further down, but for <em>Mario</em> specifically, we have seen developers who take the classic game and up the challenge to extreme lengths. We have also seen developers create original content and mechanics never before seen from the Nintendo classics, and design levels around them.</p>



<p>While I have certainly talked about Kaizo Mario at length before, let’s talk about some of the other examples.</p>



<h3 class="wp-block-heading">Kaizo Metroid</h3>



<p>You may not think that there are ways of extending the seminal <em>Super Metroid</em>, but it has also grown to have its own niche of custom versions and Kaizo design. The big difference between <em>Metroid</em> and <em>Mario</em> is the difference in movement tech and the technicality of the gameplay. In the <em>Mario</em> games, Mario’s move set is so tight that it has allowed developers a huge range of designing content to exploit it.</p>



<p>With <em>Super Metroid</em>, the tech is far more complicated with the added elements of ranged combat and boss fights thrown in. There have been speed runners who have done low% runs and sequence breaks thanks to advanced tech. For the harder Kaizo examples, these options are oftentimes required to stand any chance of winning. Since the game is open-ended, it also means that progress is a lot harder to define compared to the stage-based progression of <em>Mario</em>. Some examples completely redo rooms and the order, others may literally build a completely new world for players to explore.</p>



<p><em>Kaizo Super Metroid</em> was ran at a GDQ (Games Done Quick) event and looks like an ordeal of challenging death traps and finger-destroying movement tech in order to play it.</p>



<h3 class="wp-block-heading">Randomizers</h3>



<p>One of the downsides of playing many retro games was the fact that random and procedural generation was not really known to the mainstream back then. Once a game was done, there was very little reason to play again if you knew where everything was. Thanks to modders of not just retro games, but some modern ones, we now have randomizer mode.</p>



<figure class="wp-block-image"><img decoding="async" src="https://cdn-images-1.medium.com/max/1062/0*3iv6avlrbNvOKM4R.jpg" alt=""/><figcaption>many of the resident evil games in the past have a bevy of mods for them&nbsp;now</figcaption></figure>



<p>Randomizers will literally alter the item placements of major and minor items in a game. While the locations of items remain fixed, what actually shows up at those points is completely random. For games that are built on item progression: Soulslikes, metroidvanias, horror, action-adventure, etc., a randomizer gives these games a whole new life.</p>



<p>Because your actual progress and major challenge spots remain fixed through the game, the challenge becomes remembering where all the item placements are, adapting to what you find, and using them to chart a path towards the other item spots. Attempting to do a <em>Link to the Past</em> randomizer, I realized just how poor my memory was of all the item spots. One of the craziest things I’ve seen in this space is a <em>Super Metroid/Link to the Past</em> duo randomizer — tasking you to play both games at the same time, switching between the two, and finding randomly placed items for both. For games that randomize enemy placements, you are going to have to juggle the randomly given items with the fact that you could get bosses all over the place and enemy encounters that were never suited for specific areas.</p>



<p>In the modern space, there are mods for randomizers in Soulslikes for weapons, enemies, items, or all the above. Personally, I think this is a fantastic addition and transforms linear games into infinitely replayable ones. With so many classic games having randomizers available, I’m starting to think that this could be an interesting feature to make standard for modern-retro or linear titles.</p>



<h3 class="wp-block-heading">Extreme Retro</h3>



<p>And now for the game that gave me the inspiration to write this piece. <em>Super Mario RPG Legend of the Seven Stars</em> is one of my all-time favorite games. Up until recently, it was one that provided a simple taste of action commands and was the perfect game for people who didn’t like traditional JRPGs. Over the last few years, however, there have been modders working on making this classic game into something else. A mod that<em> </em>completely rebalances and reworks the entire game.</p>



<p>This mod adds in additional action command timings, adjusts the stats of every character in the game, adds new skills and weapons for everyone, and also adds something that the original game never really had: a post-game. Sure, there was that one fight from a <em>Final Fantasy</em> boss, but here, the modders have put in bosses from as many Square Enix games as they could fit (being a free mod for a rom does have some advantages in avoiding copyright issues).</p>



<p>With the improvements of engines and the ingenuity of modders, even not-so-retro games have started to see mods like this. There have been content mods for the Souls games, and surprisingly enough — difficulty mods and original stories for the original <em>Resident Evil </em>trilogy. Some of these mods are arguably on the weird side: such as having Kendo run all over the place. Others take the difficulty to levels no one ever considered back in the day or do something completely original for the game. In some cases, modders are fixing some of the imbalances and problems in these games and give something back to the games we remember fondly.</p>



<h3 class="wp-block-heading">Why the&nbsp;Appeal?</h3>



<p>It may be easy to think that the modders could be spending their time doing something more productive or working on a game of their own, but there is something deeper here in terms of the “why” of creating content like this.</p>



<p>For the past 30 years, the ease of which games could be modded ranged from “easy” with games that came with SDKs (software development kit), to impossible for console games with no PC version. One of the more famous mods of the last decade: The Long War for <em>XCOM Enemy Unknown </em>was built by a team who had to create their own toolset along with the mod as <em>XCOM</em> had no SDK. For The Long War, the desire was to take a game that the creator loved and go even further to create their dream version of it.</p>



<figure class="wp-block-image"><img decoding="async" src="https://cdn-images-1.medium.com/max/1062/0*DSx31dKT4eyVu85s.jpg" alt=""/><figcaption>The Long War mod is an example of modders wanting to make their favorite game even&nbsp;better</figcaption></figure>



<p>I’ve been wanting more non-programming-based ways of working in games for years now, and why <em>Super Mario Maker </em>was such a big deal. However, being limited by both being on the Switch and Nintendo’s general lack of wanting to continue supporting it has hurt its longevity. There are “unofficial” modding tools for several classic games that if you know about the game, you know where to find them.</p>



<p>Being able to use classic games as a metaphorical canvas to then work on is a great way to give these games more life. For a lot of these games, the original creators are either no longer able to work on them, or there might not even be a way to play them normally. I could go on a huge rant right now about game preservation and emulation, but everyone knows my thoughts on this already. While not every mod is a winner, the ones that stand out could easily sit side-by-side with the greatness of the original games.</p>



<p>Much like how some of the most popular mods get integrated into their PC games, I would love to see creators acknowledge and celebrate these mods without fear of a lawsuit or takedown. And maybe someday, someone will create the ultimate 2D action game and call it “<em>Streets of Josh</em>,” or “<em>Super Josh Deluxe</em>” or <em>Devil May Josh</em>” but one can dream, right?</p>



<p><em>If you enjoyed this story, consider joining the </em><a href="https://discord.gg/MFdkhMz" rel="noreferrer noopener" target="_blank"><em>Game-Wisdom Discord channel</em></a><em>. It’s open to everyone.</em></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
					<wfw:commentRss>https://setsideb.com/how-retro-games-have-taken-on-a-new-life/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Link Roundup 5/10/2022</title>
		<link>https://setsideb.com/link-roundup-5-8-2022/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Tue, 10 May 2022 22:00:00 +0000</pubDate>
				<category><![CDATA[news]]></category>
		<category><![CDATA[altstore]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[breathofthewild]]></category>
		<category><![CDATA[eveonline]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[holoiso]]></category>
		<category><![CDATA[legendofzelda]]></category>
		<category><![CDATA[linkroundup]]></category>
		<category><![CDATA[michaeljackson]]></category>
		<category><![CDATA[microsoftexcel]]></category>
		<category><![CDATA[mspacman]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[playstationhome]]></category>
		<category><![CDATA[randomizers]]></category>
		<category><![CDATA[rifftrax]]></category>
		<category><![CDATA[roguelegacy2]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[steamdeck]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[thelegendofzelda]]></category>
		<category><![CDATA[videogamehallofgame]]></category>
		<category><![CDATA[wolf3d]]></category>
		<category><![CDATA[wolfenstein3d]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=662</guid>

					<description><![CDATA[Greetings, humans! Here is the gaming news I could glean from decrypting your internet broadcasts from my flying saucer floating above your atmosphere! Jordan Devore, Destructoid: Rogue Legacy 2 Drops Vertigo From Its Traits List. You see, each character you play in that game is part of a lineage of characters, and they have semi-random &#8230; <a href="https://setsideb.com/link-roundup-5-8-2022/" class="more-link">Continue reading<span class="screen-reader-text"> "Link Roundup 5/10/2022"</span></a>]]></description>
										<content:encoded><![CDATA[
<div class="wp-block-image"><figure class="alignleft size-full"><img fetchpriority="high" decoding="async" width="256" height="256" src="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png" alt="" class="wp-image-381" srcset="https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big.png 256w, https://setsideb.com/wp-content/uploads/2022/04/drebnar2_big-150x150.png 150w" sizes="(max-width: 256px) 85vw, 256px" /></figure></div>



<p><em>&#8220;We scour the Earth web for indie, retro, and niche gaming news so you don&#8217;t have to, drebnar!&#8221;</em> &#8211; your faithful reporter</p>



<p>Greetings, humans! Here is the gaming news I could glean from decrypting your internet broadcasts from my flying saucer floating above your atmosphere!</p>



<p>Jordan Devore, Destructoid: <a href="https://www.destructoid.com/rogue-legacy-2-vertigo-trait-removed-dragon-lancer-redesign-update/"><em>Rogue Legacy 2</em> Drops Vertigo From Its Traits List</a>. You see, each character you play in that game is part of a lineage of characters, and they have semi-random traits. One of those traits <em>flipped the screen upside-down during play</em>. Or it did. Now it&#8217;s not in the game anymore!</p>



<p>Oisin Kunhke, Gamebyte tells us about a word-in-progress <a href="https://www.gamebyte.com/breath-of-the-wild-is-getting-a-randomiser-mod-and-its-a-challenge/"><em>Breath of the Wild</em> Randomizer mod</a>!</p>



<p>Brad Linder of Liliputing notes of <a href="https://liliputing.com/2022/05/the-key-v2-is-a-tiny-keyboard-with-3-keys-rgb-lighting-and-changeable-switches.html">a new version of a three-key keyboard made by Stack Overflow</a>.</p>



<p>Wololo (?) of Wololo (??) tells us that <a href="https://wololo.net/2022/05/04/ps3-playstation-home-back-to-life-on-latest-firmware-4-88-ofw-thanks-to-homebrew-developers/">homebrew fans are reviving <em>Playstation Home</em></a>!</p>



<p>Andrew Cunningham at Ars Technica lets us know that <a href="https://arstechnica.com/gaming/2022/05/sec-fines-nvidia-5-5m-for-misleading-investors-about-gpu-sales-to-crypto-miners/">Nvidia is facing scrutiny from the FCC for inaccurately representing how cryptocurrency mining boosted the sales of their graphics hardware</a>.</p>



<p>Sam Medley of NotebookCheck tells of <a href="https://www.notebookcheck.net/AltStore-update-brings-new-sources-new-emulators-and-virtual-machines-to-iOS-with-no-jailbreak-required.617705.0.html">AltStore, a sneaky way around Apple&#8217;s App Store for distributing software they&#8217;d rather you not use</a>. I hesitate to speculate on how long this loophole will last, but I&#8217;m no fan of hardware lockouts and use limitations, so it&#8217;s nice while it lasts!</p>



<p>More news from the orchard. MacRumors talks with Feral about <a href="https://www.macrumors.com/2022/05/06/feral-publishing-apple-silicon-mac-gaming/">porting games to Apple&#8217;s new M1 hardware and the difficulties it has faced with their graphics</a>.</p>



<p>Always awesome Kyle Orland at Ars Technica has an article with a headline too fun to paraphrase: <a href="https://arstechnica.com/gaming/2022/05/eve-onlines-ms-excel-partnership-makes-spreadsheets-in-space-official/"><em>Eve Online</em> fans literally cheer Microsoft Excel features at annual Fanfest</a>. </p>



<p>Ian Evenden at Tom&#8217;s Hardware talks about <a href="https://www.tomshardware.com/news/holoiso-is-steamos-without-a-deck">HoloISO, a port of SteamOS 3 that fans have gotten to run on devices other than the Steam Deck</a>. Valve hasn&#8217;t released it officially for other hardware yet!</p>



<p>Jay Fingas at Engadget tells us about <a href="https://www.engadget.com/24-karat-gold-wii-queen-elizabeth-ii-auction-151520864.html">an auction for a gold-played Wii originally intended for the Queen of England</a>. Seems she was denied the shiny unit due to rules against gifts.</p>



<p>Trent Cannon of Nintendo Life reviews <em><a href="https://www.nintendolife.com/reviews/nintendo-switch/prinny-presents-nis-classics-volume-2">Prinny Presents: NIS Classics Volume 2 for Switch</a>.</em></p>



<p>Alex Donaldson at VG247 warns us that <a href="https://www.vg247.com/sonic-3-ost-michael-jackson-history"><em>Sonic Origins</em> probably won&#8217;t have <em>Sonic 3</em>&#8216;s original soundtrack</a>, due to rights issues related to Michael Jackson&#8217;s involvement with the project. Sega has been hampered with music rights across several games, including the soundtrack for some ports of <em>Crazy Taxi</em>.</p>



<p>More from Ars Technica, Sam Machkovech tells us about <em><a href="https://arstechnica.com/gaming/2022/05/review-why-the-new-rifftrax-game-is-better-than-other-mst3k-like-party-games/">Rifftrax: The Game</a></em>!</p>



<p>Zoey Handley at Destructoid on <a href="https://www.destructoid.com/famicom-friday-famicom-wars-strategy-game-nintendo/">Famicom Wars, the game of which the upcoming Advance Wars Reboot Camp is a distant sequel</a>!</p>



<p>Rebecca Stone at Twinfinite tells us about <a href="https://twinfinite.net/2022/05/10-rarest-gamecube-games-that-are-worth-a-fortune/">the 10 highest-priced used Gamecube games going</a>! Sadly none of those I still own are up there, drebnar, not even <em>Kirby Air Ride</em>!</p>



<p>Mike Wilson writing at Bloody Disgusting celebrates <a href="https://bloody-disgusting.com/video-games/3710350/guten-tag-30-years-of-wolfenstein-3d/">the 30th anniversary of <em>Wolfenstein 3D</em></a>!</p>



<p>Back around to Engadget, J. Trew tells us about <a href="https://www.engadget.com/teens-tetris-and-rolling-130002013.html">the lengths to which players are pushing NES <em>Tetris</em></a>.</p>



<p>And Zoe Sottile at CNN (swanky!) notes that <a href="https://www.cnn.com/2022/05/07/us/video-game-hall-of-fame-2022-trnd/index.html">Ms. Pac-Man and The Legend of Zelda are being inducted into the World Video Game Hall of Fame</a>.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
