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	<title>srpg design &#8211; Set Side B</title>
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		<title>A Short SRPG Chat With Sinister Design</title>
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		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Fri, 18 Aug 2023 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[interview]]></category>
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		<category><![CDATA[sinister design]]></category>
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		<category><![CDATA[together in battle]]></category>
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					<description><![CDATA[For this perceptive podcast, I sat down with Sinister Design&#8217;s Craig Stern to catch up about RPG design and his latest game Together in Battle. We talked about adding more relationship and character development to an SRPG without taking away the player&#8217;s control or tactics. Josh BycerOwner of Game Wisdom with more than a decade &#8230; <a href="https://setsideb.com/a-short-srpg-chat-with-sinister-design/" class="more-link">Continue reading<span class="screen-reader-text"> "A Short SRPG Chat With Sinister Design"</span></a>]]></description>
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<p>For this perceptive podcast, I sat down with Sinister Design&#8217;s Craig Stern to catch up about RPG design and his latest game Together in Battle. We talked about adding more relationship and character development to an SRPG without taking away the player&#8217;s control or tactics.</p>



<ul class="wp-block-list">
<li><a href="https://store.steampowered.com/app/1267210/Together_in_Battle/">Store Page</a></li>



<li><a href="https://sinisterdesign.net/what-makes-an-rpg-an-rpg-a-universal-definition/">Craig&#8217;s post about RPG design</a></li>



<li><a href="https://twitter.com/sinisterdesign">Twitter&nbsp;</a></li>
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<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
		
		
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