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	<title>Treasure &#8211; Set Side B</title>
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	<title>Treasure &#8211; Set Side B</title>
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		<title>Modern Retro Design With Disaster Arms and David Peters Interview</title>
		<link>https://setsideb.com/modern-retro-design-with-disaster-arms-and-david-peters-interview/</link>
					<comments>https://setsideb.com/modern-retro-design-with-disaster-arms-and-david-peters-interview/#respond</comments>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Wed, 06 May 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[DavidPeters]]></category>
		<category><![CDATA[DisasterArms]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Treasure]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=12155</guid>

					<description><![CDATA[For this interview, I (Josh Bycer) spoke with David Peters who is the designer of Disaster Arms and a lover of modern retro games to discuss the game, being inspired by Treasure, and what it&#8217;s like to make challenging action titles. Josh BycerOwner of Game Wisdom with more than a decade of experience writing and &#8230; <a href="https://setsideb.com/modern-retro-design-with-disaster-arms-and-david-peters-interview/" class="more-link">Continue reading<span class="screen-reader-text"> "Modern Retro Design With Disaster Arms and David Peters Interview"</span></a>]]></description>
										<content:encoded><![CDATA[
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<iframe title="Modern Retro Design With Disaster Arms and David Peters Interview | Perceptive Podcast #gamewisdom" width="840" height="473" src="https://www.youtube.com/embed/RbqoYEeA6-s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<p>For this interview, I (Josh Bycer) spoke with David Peters who is the designer of Disaster Arms and a lover of modern retro games to discuss the game, being inspired by Treasure, and what it&#8217;s like to make challenging action titles.</p>



<ul class="wp-block-list">
<li><a href="https://store.steampowered.com/app/3462730/Disaster_Arms__Impact_Project_BAHN/">Store Page</a></li>



<li><a href="https://pd-cgt.carrd.co/">Developer Info</a></li>
</ul>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Kid Fenris on McDonald&#8217;s Treasure Island, Treasure&#8217;s First Game</title>
		<link>https://setsideb.com/kid-fenris-on-mcdonalds-treasure-island-treasures-first-game/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 01 Oct 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[kidfenris]]></category>
		<category><![CDATA[McDonaldsTreasureIsland]]></category>
		<category><![CDATA[megadrive]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[Treasure]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=10784</guid>

					<description><![CDATA[Kid Fenris is an underrated little classic game review blog. Many of their posts deserve to be linked to, but we try to keep up a variety of sources, so I try to pick out when they have particularly interesting subject matter. So it is when they posted about McDonald&#8217;s Treasure Island for the Genesis/MegaDrive, &#8230; <a href="https://setsideb.com/kid-fenris-on-mcdonalds-treasure-island-treasures-first-game/" class="more-link">Continue reading<span class="screen-reader-text"> "Kid Fenris on McDonald&#8217;s Treasure Island, Treasure&#8217;s First Game"</span></a>]]></description>
										<content:encoded><![CDATA[
<p>Kid Fenris is an underrated little classic game review blog. Many of their posts deserve to be linked to, but we try to keep up a variety of sources, so I try to pick out when they have particularly interesting subject matter. So it is when <a href="http://www.kidfenris.com/2025/09/mcdonalds-treasure-land-adventure-truth.html">they posted about McDonald&#8217;s Treasure Island</a> for the Genesis/MegaDrive, which also turns out to be the first game Treasure developed as a company.</p>



<figure class="wp-block-image size-full"><img fetchpriority="high" decoding="async" width="640" height="447" src="https://setsideb.com/wp-content/uploads/2025/10/image.png" alt="" class="wp-image-10786" srcset="https://setsideb.com/wp-content/uploads/2025/10/image.png 640w, https://setsideb.com/wp-content/uploads/2025/10/image-300x210.png 300w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px" /><figcaption class="wp-element-caption">Image from the linked article. It may be a licensed game, but it looks so vibrant!</figcaption></figure>



<p> As the article reminds us, it wasn&#8217;t the first Treasure game released, that would be the game that in many ways announced to the world that they meant business: Gunstar Heroes, as brimming with ideas as it was. </p>



<p>Treasure seems largely to be in preservation mode these days, and their last title was released 11 years ago. Not all of their games have been as critically acclaimed as Gunstar Heroes, but they all have something interesting about them, and McDonald&#8217;s Treasure (heh) Island has it too.</p>



<p><a href="http://www.kidfenris.com/2025/09/mcdonalds-treasure-land-adventure-truth.html">Kid Fenris on McDonald&#8217;s Treasure Island</a></p>
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