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	<title>
	Comments on: Using COBOL As A Shader Language	</title>
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		<title>
		By: rodneylives		</title>
		<link>https://setsideb.com/using-cobol-as-a-shader-language/#comment-17795</link>

		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 23 May 2026 08:59:32 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794&quot;&gt;xeny&lt;/a&gt;.

Well no. Turing completeness only tells us what can theoretically be computed in principle, it says nothing about hardware interfaces or suitability of data. COBOL is such a weird language, it uses fixed-point math for instance. it was made for human-readable code in the domain of financial applications. I had a college course in it once, although that was many years ago now. It&#039;d be scarcely less likely to work out than writing a shader in Inform 7, a language specific to the domain of writing text adventure games.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794">xeny</a>.</p>
<p>Well no. Turing completeness only tells us what can theoretically be computed in principle, it says nothing about hardware interfaces or suitability of data. COBOL is such a weird language, it uses fixed-point math for instance. it was made for human-readable code in the domain of financial applications. I had a college course in it once, although that was many years ago now. It&#8217;d be scarcely less likely to work out than writing a shader in Inform 7, a language specific to the domain of writing text adventure games.</p>
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		<title>
		By: xeny		</title>
		<link>https://setsideb.com/using-cobol-as-a-shader-language/#comment-17794</link>

		<dc:creator><![CDATA[xeny]]></dc:creator>
		<pubDate>Sat, 23 May 2026 08:28:22 +0000</pubDate>
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					<description><![CDATA[&#062;Yep, what’s in the title apparently can be done.

Isn&#039;t that an inevitable corollary of Turing completeness?]]></description>
			<content:encoded><![CDATA[<p>&gt;Yep, what’s in the title apparently can be done.</p>
<p>Isn&#8217;t that an inevitable corollary of Turing completeness?</p>
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