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	<title>kickstarter &#8211; Set Side B</title>
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	<title>kickstarter &#8211; Set Side B</title>
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		<title>A Kickstarter for A Sequel to General Chaos</title>
		<link>https://setsideb.com/a-kickstarter-for-a-sequel-to-general-chaos/</link>
					<comments>https://setsideb.com/a-kickstarter-for-a-sequel-to-general-chaos/#respond</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 22 Aug 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[BrainColin]]></category>
		<category><![CDATA[GameRefuge]]></category>
		<category><![CDATA[GeneralChaos]]></category>
		<category><![CDATA[genesis]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[JeffNeuman]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[MajorSnafu]]></category>
		<category><![CDATA[megadrive]]></category>
		<category><![CDATA[wargame]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=12919</guid>

					<description><![CDATA[Again, a Kickstarter for a sequel to General Chaos. I frankly can&#8217;t believe this is happening. It&#8217;s a sequel to a little-known, yet brilliant, Genesis/Mega Drive combat game with serious developer star power behind it. How did this get started? Are there other people in the world who love General Chaos as much as I &#8230; <a href="https://setsideb.com/a-kickstarter-for-a-sequel-to-general-chaos/" class="more-link">Continue reading<span class="screen-reader-text"> "A Kickstarter for A Sequel to General Chaos"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Again, <em><a href="https://www.kickstarter.com/projects/chaos2majorsnafu/general-chaos-major-snafu"><strong>a Kickstarter for a sequel to General Chaos</strong></a></em>. I frankly can&#8217;t believe this is happening. It&#8217;s a sequel to a little-known, yet brilliant, Genesis/Mega Drive combat game with serious developer star power behind it. How did this get started? Are there other people in the world who love General Chaos as much as I do? Perhaps even <em>more</em> than I do? The prospect makes me wonder.</p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="632" src="https://setsideb.com/wp-content/uploads/2026/08/image-4-1024x632.png" alt="" class="wp-image-12921" srcset="https://setsideb.com/wp-content/uploads/2026/08/image-4-1024x632.png 1024w, https://setsideb.com/wp-content/uploads/2026/08/image-4-300x185.png 300w, https://setsideb.com/wp-content/uploads/2026/08/image-4-768x474.png 768w, https://setsideb.com/wp-content/uploads/2026/08/image-4.png 1200w" sizes="(max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /><figcaption class="wp-element-caption">Promo image for Major Snafu, from the Kickstarter page.</figcaption></figure>



<p class="wp-block-paragraph">General Chaos was the product of a couple of ex-Midway developers, and creators of some of their most iconoclastic hits, Brian Colin and Jeff Nauman. They were the creators of Rampage, one of the standouts of the Silver Age of arcades, and the basis of a certain popular movie. They tend to dwell in the shadow of the likes of Ed Boon and John Tobias, creators of Mortal Kombat, and Mark Turmell of NBA Jam and NFL Blitz. Yet there&#8217;s a strong argument that could be made that NBA Jam wouldn&#8217;t have existed without the similar-in-play Arch Rivals from the same company, which was from Colin and Nauman.</p>



<p class="wp-block-paragraph">In addition to Arch Rivals and Rampage, Colin and Nauman worked on Spy Hunder, Xenophobe and Pigskin 621 AD, before leaving Midway and striking out on their own under the banner of Game Refuge. And that&#8217;s where they made General Chaos for the Genesis, published by Electronic Arts. And hey, <a href="https://www.gamerefuge.com/">Game Refuge</a> still exists, while Midway is currently a locked cabinet full of IP somewhere in a basement of either Warner Bros. Entertainment, or the company currently called &#8220;Light &amp; Wonder,&#8221; <em>(I don&#8217;t know Pete I don&#8217;t think I buy it)</em> but contains such multitudes as &#8220;Scientific Games,&#8221; &#8220;Autotote Corporation,&#8221; &#8220;Shuffle Master,&#8221; &#8220;WMS Industries,&#8221; &#8220;Bally,&#8221; or even other totemic brands that once saw better days. These days they mostly sell to casinos, may they speedily pass on their way to hell. </p>



<p class="wp-block-paragraph">General Chaos isn&#8217;t one of their best known titles, but it has a certain something. It&#8217;s a cartoony, comedic take on deadly warfare. The Kickstarter calls it a predecessor of the real-time strategy genre, and there is some of that there certainly, but truthfully General Chaos is something entirely unique. It&#8217;s an intrinsically two-sided battlefield action combat game where the warzone is made of single screens, and where each player controls a team of five soliders with different abilities (with one exception I&#8217;ll mention in a bit). In action it feels a bit like Mattel&#8217;s classic tank combat games Armor Battle for the Intellivision and Armor Ambush for the Atari 2600, in that a single player must command multiple units, but with much more depth.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img decoding="async" width="320" height="224" src="https://setsideb.com/wp-content/uploads/2026/08/image-5.png" alt="" class="wp-image-12922" style="width:516px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/08/image-5.png 320w, https://setsideb.com/wp-content/uploads/2026/08/image-5-300x210.png 300w" sizes="(max-width: 320px) 85vw, 320px" /><figcaption class="wp-element-caption">Gameplay from General Chaos. This and all following screenshots are from Mobygames.</figcaption></figure>
</div>


<p class="wp-block-paragraph">There is also quite a bit of General Chaos essence in Team Fortress 2, even though it&#8217;s not an FPS, for both its comical, satirical atmosphere and its array of characters which each have substantial differences from each other. There are gunners, rocket launchers, grenadiers, flame throwers and dynamite chuckers. Most of the time characters are controlled indirectly: control a cursor to point at a location and press the B button to send your current character to it. C changes characters, and A tells <em>all</em> your units to fire their weapons. They automatically pick their targets.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img decoding="async" width="320" height="224" src="https://setsideb.com/wp-content/uploads/2026/08/image-7.png" alt="" class="wp-image-12924" style="width:546px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/08/image-7.png 320w, https://setsideb.com/wp-content/uploads/2026/08/image-7-300x210.png 300w" sizes="(max-width: 320px) 85vw, 320px" /><figcaption class="wp-element-caption">Hand-to-hand combat</figcaption></figure>
</div>


<p class="wp-block-paragraph">When opposing soldiers get near each other the battle pauses and they engage in hand-to-hand battle, in the form of a simple fighting game. Combatants who are knocked down can be revived by pointing at them with the cursor and pressing A to call in one of a limited number of Medics. Characters who fall too often will eventually turn into a pile of bones and vanish. Additional Medic uses can be found on the battlefield, and are also awarded for reaching certain point totals.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img loading="lazy" decoding="async" width="320" height="224" src="https://setsideb.com/wp-content/uploads/2026/08/image-6.png" alt="" class="wp-image-12923" style="width:538px;height:auto" srcset="https://setsideb.com/wp-content/uploads/2026/08/image-6.png 320w, https://setsideb.com/wp-content/uploads/2026/08/image-6-300x210.png 300w" sizes="auto, (max-width: 320px) 85vw, 320px" /><figcaption class="wp-element-caption">General Chaos Commando team battle</figcaption></figure>
</div>


<p class="wp-block-paragraph">As an alternative playstyle, a side can choose to field a pair of Commandos. If one player is using Commandos they must divide their attention between them, but two players can also play co-op with a Commando apiece. Commandos don&#8217;t use the indirect method of control, and instead control directly. This can make them much more effective warriors, but comes at the cost of only being two people to a squad, instead of a full team of five. Commandos can call in Medics too, but must reach their teammate in person to do so.</p>



<p class="wp-block-paragraph">There are lots of worthy games from the 16-bit era that didn&#8217;t receive their due, and while I don&#8217;t know how well it sold, General Chaos always struck me as a bit of a sleeper hit. Video game genres were already becoming locked-down, and Electronic Arts was already showing signs of abandoning their reputation for nurturing talent and becoming the grotesque behemoth they are today. I&#8217;m surprised they don&#8217;t outright own the rights to General Chaos, but it appears they do not, or maybe Game Refuge bought it back from them.</p>



<p class="wp-block-paragraph"><a href="https://www.kickstarter.com/projects/chaos2majorsnafu/general-chaos-major-snafu">The Kickstarter page</a> makes it clear that Colin and Neuman have spent a lot of time thinking about how their classic wargame could be improved. There are more characters planned, more control options, between battle upgrades and most interesting of all, the ability to &#8220;go commando&#8221; and take direct control of any unit on your side. Home turf battles come with extra units on a given side, &#8220;expendables&#8221; that have limited abilities but help to give defenders a slight edge. There&#8217;s an array of stretch goals, with an especially interesting one at $200k: an arcade version. I think General Chaos was always destined for the arcade, and now it may finally happen.</p>



<p class="wp-block-paragraph">So if all of this seems interesting to you, please consider supporting their project. Because war is a deadly serious business, so the best thing any of us can do is to laugh at it.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
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			</item>
		<item>
		<title>Last Moments for Kickstarter for Dancing With Ghosts</title>
		<link>https://setsideb.com/last-moments-for-kickstarter-for-dancing-with-ghosts/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 05 Nov 2025 23:01:35 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[DancingWithGhosts]]></category>
		<category><![CDATA[HumannatureStudios]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[kickstarter]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=11028</guid>

					<description><![CDATA[Set Side B usually updates at 10 AM Eastern time every day, but this post needs to go out right now, since it only has 18 hours to go&#8230;. Dancing With Ghosts is the next production by Greg Johnson and Humanature Studios, producers of site favorite ToeJam &#38; Earl: Back in the Groove, and Doki &#8230; <a href="https://setsideb.com/last-moments-for-kickstarter-for-dancing-with-ghosts/" class="more-link">Continue reading<span class="screen-reader-text"> "Last Moments for Kickstarter for Dancing With Ghosts"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Set Side B usually updates at 10 AM Eastern time every day, but this post needs to go out <em>right now</em>, since it only has 18 hours to go&#8230;.</p>



<p class="wp-block-paragraph">Dancing With Ghosts is the next production by Greg Johnson and Humanature Studios, producers of site favorite <a href="https://store.steampowered.com/app/516110/ToeJam__Earl_Back_in_the_Groove/">ToeJam &amp; Earl: Back in the Groove</a>, and <a href="https://store.playstation.com/en-us/product/UP9000-CUSA00036_00-DOKIDLCTHEGAME01">Doki Doki Universe</a>. Johnson is also the designer of the classic DOS and Genesis game <a href="https://www.gog.com/en/game/starflight_1_2">Starflight</a>, and also co-designed <a href="https://store.steampowered.com/app/358920/Star_Control_I_and_II/">Star Control II</a>, a.k.a. <a href="https://store.steampowered.com/app/2645580/Free_Stars_The_UrQuan_Masters/">The Ur-Quan Masters</a>!</p>



<figure class="wp-block-image size-large"><a href="https://www.kickstarter.com/projects/humanaturestudios/dancing-with-ghosts/posts/4533626"><img loading="lazy" decoding="async" width="1024" height="774" src="https://setsideb.com/wp-content/uploads/2025/11/image-1-1024x774.png" alt="" class="wp-image-11029" srcset="https://setsideb.com/wp-content/uploads/2025/11/image-1-1024x774.png 1024w, https://setsideb.com/wp-content/uploads/2025/11/image-1-300x227.png 300w, https://setsideb.com/wp-content/uploads/2025/11/image-1-768x581.png 768w, https://setsideb.com/wp-content/uploads/2025/11/image-1-1536x1162.png 1536w, https://setsideb.com/wp-content/uploads/2025/11/image-1-2048x1549.png 2048w, https://setsideb.com/wp-content/uploads/2025/11/image-1-1200x908.png 1200w" sizes="auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px" /></a></figure>



<p class="wp-block-paragraph">But Dancing With Ghosts (<a href="https://www.kickstarter.com/projects/humanaturestudios/dancing-with-ghosts/posts/4533626">Kickstarter</a>, <a href="https://store.steampowered.com/app/1352700/Dancing_with_Ghosts/">free demo</a>) is a different thing from all of those. It&#8217;s the story of a troubled young girl who can see ghosts, and the departed girl who she befriends. I&#8217;ve played through a lot of the demo, and I think it&#8217;s wonderful. It&#8217;s also inspired by the look of Studio Ghibli&#8217;s movies.</p>



<p class="wp-block-paragraph">There&#8217;s less than a full day left, so please have a look and give some thought to whether you can help chip in. It&#8217;s already made its goal, and then some, but every bit will help out the production. Thanks for listening!</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Brawl in the Family Compilation Kickstarter Nears Completion</title>
		<link>https://setsideb.com/brawl-in-the-family-compilation-kickstarter-nears-completion/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Wed, 08 Jan 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[bitfinity]]></category>
		<category><![CDATA[brawlinthefamily]]></category>
		<category><![CDATA[Dededoll]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[MichawlTaranto]]></category>
		<category><![CDATA[webcomic]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=9084</guid>

					<description><![CDATA[Nominally about Smash Bros., its name just goes to show that classic gaming webcomic Brawl in the Family has been around a long time now. It started in 2008, and while it hasn&#8217;t published new cartoons since 2014, its creator Matthew &#8220;BitFinity&#8221; Taranto keeps making new content, some of which we&#8217;ve linked before, like Megalixir. &#8230; <a href="https://setsideb.com/brawl-in-the-family-compilation-kickstarter-nears-completion/" class="more-link">Continue reading<span class="screen-reader-text"> "Brawl in the Family Compilation Kickstarter Nears Completion"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Nominally about Smash Bros., its name just goes to show that classic gaming webcomic <a href="http://brawlinthefamily.keenspot.com/">Brawl in the Family</a> has been around a long time now. It started in 2008, and while it hasn&#8217;t published new cartoons since 2014, its creator Matthew &#8220;BitFinity&#8221; Taranto keeps making new content, some of which we&#8217;ve linked before, like <a href="https://setsideb.com/tag/megalixir/">Megalixir</a>.</p>



<p class="wp-block-paragraph">BitFinity has <a href="https://www.kickstarter.com/projects/437762268/brawl-in-the-family-ultimate-edition-dededoll">a Kickstarter going</a> for an &#8220;ultimate&#8221; version of all the Brawl in the Family comics, and a wealth of additional material. It&#8217;s already made its base target and is chasing stretch goals now with five days to go. The next goal is new Brawl in the Family comics, and plenty of people would like to see that I think! <a href="https://www.youtube.com/watch?v=it77gtg0dq0">Here&#8217;s a promotional video for it</a>.</p>



<p class="wp-block-paragraph">Matthew doesn&#8217;t know who the hell I am, but I enjoy his work, and I think you&#8217;ll enjoy it too, so please consider it? And one of the levels is a King Dedede-ish plush toy, and won&#8217;t that be nice to have and to hug?</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="401" height="300" src="https://setsideb.com/wp-content/uploads/2025/01/image-1.png" alt="" class="wp-image-9086" srcset="https://setsideb.com/wp-content/uploads/2025/01/image-1.png 401w, https://setsideb.com/wp-content/uploads/2025/01/image-1-300x224.png 300w" sizes="auto, (max-width: 401px) 85vw, 401px" /><figcaption class="wp-element-caption">Aww, he&#8217;s adawable.</figcaption></figure>
</div>


<p class="wp-block-paragraph">That&#8217;s it for today. The search for interesting things to link stretches ever onward. See you tomorrow!</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Battle Train Developer Interview</title>
		<link>https://setsideb.com/battle-train-developer-interview/</link>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Wed, 20 Nov 2024 15:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[BattleTrain]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[JosephMirabello]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[roguelite]]></category>
		<category><![CDATA[TerriblePostureGames]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=8430</guid>

					<description><![CDATA[For this perceptive podcast, I sat down with Joseph Mirabello from Terrible Posture Games to talk about developing the upcoming roguelike Battle Train. We spoke about the challenges of roguelike design, what is special about Battle Train, and then talked about their Kickstarter. Josh Bycer Owner of Game Wisdom with more than a decade of &#8230; <a href="https://setsideb.com/battle-train-developer-interview/" class="more-link">Continue reading<span class="screen-reader-text"> "Battle Train Developer Interview"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Building the Roguelike Battle Train | Perceptive Podcast #gamewisdom Developer Interview" width="840" height="473" src="https://www.youtube.com/embed/H1FrRaNRLSs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">For this perceptive podcast, I sat down with Joseph Mirabello from Terrible Posture Games to talk about developing the upcoming roguelike Battle Train. We spoke about the challenges of roguelike design, what is special about Battle Train, and then talked about their Kickstarter.</p>



<p class="wp-block-paragraph"></p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Kickstarter Preview for Sunset Devils</title>
		<link>https://setsideb.com/kickstarter-preview-for-sunset-devils/</link>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Mon, 24 Jun 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[SunsetDevils]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7677</guid>

					<description><![CDATA[This is a preview of the demo build of Sunset Devils which is finishing up a Kickstarter campaign at the time of this posting. Josh Bycer Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep &#8230; <a href="https://setsideb.com/kickstarter-preview-for-sunset-devils/" class="more-link">Continue reading<span class="screen-reader-text"> "Kickstarter Preview for Sunset Devils"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Sunset Devils Promises Some Stylish Shooting | Sunset Devils Preview #gamewisdom #indiegames" width="840" height="473" src="https://www.youtube.com/embed/uDeCqhtyr8A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">This is a preview of the demo build of Sunset Devils which is finishing up a Kickstarter campaign at the time of this posting.</p>



<ul class="wp-block-list">
<li><a href="https://store.steampowered.com/app/2695810/Sunset_Devils/">Store Page</a></li>



<li><a href="https://www.kickstarter.com/projects/illseer/sunset-devils">Kickstarter</a></li>
</ul>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Kasey Ozymy Interview</title>
		<link>https://setsideb.com/kasey-ozymy-interview/</link>
		
		<dc:creator><![CDATA[Josh Bycer]]></dc:creator>
		<pubDate>Sat, 11 May 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[hymntotheearlessgod]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[jimmyandthepulsatingmass]]></category>
		<category><![CDATA[kaseyozymy]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[perceptivepodcast]]></category>
		<category><![CDATA[rpgmaker]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7178</guid>

					<description><![CDATA[For this Perceptive Podcast, I sat down with RPG designer Kasey Ozymy to talk about working in RPG Maker and designing Jimmy and the Pulsating Mass. We discuss RPG design and making something that stands out from the rest of the pack. For the final part of our talk, we focused on the Kickstarter for &#8230; <a href="https://setsideb.com/kasey-ozymy-interview/" class="more-link">Continue reading<span class="screen-reader-text"> "Kasey Ozymy Interview"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Kasey Ozymy and The Pulsating RPG Design | Perceptive Podcast #indiedev #rpgmaker" width="840" height="473" src="https://www.youtube.com/embed/DBg3U8aryuA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">For this Perceptive Podcast, I sat down with RPG designer Kasey Ozymy to talk about working in RPG Maker and designing Jimmy and the Pulsating Mass. We discuss RPG design and making something that stands out from the rest of the pack. For the final part of our talk, we focused on the Kickstarter for his next game: Hymn to the Earless God, and what makes that one different.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img loading="lazy" decoding="async" src="https://setsideb.com/wp-content/uploads/2022/04/treasure_2_big_noshine-1.png" width="100"  height="100" alt="" itemprop="image"></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/gwbycer/" class="vcard author" rel="author"><span class="fn">Josh Bycer</span></a></div><div class="saboxplugin-desc"><div itemprop="description"><p>Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I&#8217;m also the author of the &#8220;Game Design Deep Dive&#8221; series and &#8220;20 Essential Games to Study&#8221;</p>
</div></div><div class="saboxplugin-web "><a href="http://game-wisdom.com/" target="_self" >game-wisdom.com/</a></div><div class="clearfix"></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Keith Burgun Makes A Deckbuilder: Spellstorm</title>
		<link>https://setsideb.com/keith-burgun-makes-a-deckbuilder-spellstorm/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 20 Apr 2024 14:00:00 +0000</pubDate>
				<category><![CDATA[indies]]></category>
		<category><![CDATA[cardgames]]></category>
		<category><![CDATA[deckbuilder]]></category>
		<category><![CDATA[dragonbridge]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[keithburgun]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[physicalgames]]></category>
		<category><![CDATA[spellstorm]]></category>
		<category><![CDATA[tabletopsimulator]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=7291</guid>

					<description><![CDATA[We like promoting small indie projects we think are keen, and among those is the work of Keith Burgun. Way back in the @Play guys he made the wonderful (and sadly very difficult to play these days) cartoon roguelike 100 Rogues, and more recently he made the great quasi-roguelike Auro, which can still be gotten &#8230; <a href="https://setsideb.com/keith-burgun-makes-a-deckbuilder-spellstorm/" class="more-link">Continue reading<span class="screen-reader-text"> "Keith Burgun Makes A Deckbuilder: Spellstorm"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We like promoting small indie projects we think are keen, and among those is the work of Keith Burgun. Way back in the @Play guys he made the wonderful (and sadly very difficult to play these days) cartoon roguelike 100 Rogues, and more recently he made the great quasi-roguelike Auro, which can still be gotten on Steam.</p>



<p class="wp-block-paragraph">Lately he&#8217;s been experimenting with more physical kinds of games, and he has <a href="https://www.kickstarter.com/projects/dinofarmgames/spellstorm">a Kickstarter going</a> for a deckbuilding game called Spellstorm!</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="680" height="611" src="https://setsideb.com/wp-content/uploads/2024/04/489c1336fee547efc17802d21535c01c_original.avif" alt="" class="wp-image-7293"/></figure>



<p class="wp-block-paragraph">It&#8217;s an asymmetric game, with eight characters who each play differently from each other. And if you want to try before backing, there&#8217;s already a module available for it for Tabletop Simulator (<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2733660041">it is here</a>), and you can download <a href="https://drive.google.com/file/d/1YHBZ9-qHEg6zKhYFcF9UpsGez4wOdho2/view">a free PDF copy of the rules</a> for more info.</p>



<p class="wp-block-paragraph">As of this reporting the Kickstarter&#8217;s just gotten underway with 27 days to go, and is approaching halfway to its goal already. $40 gets you a complete copy of the game, and $60 gets you it another another clever little game Keith made called Dragon Bridge.</p>



<p class="wp-block-paragraph">Why not give it a glance over, and good luck to you Keith!</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Scott Adams Q&#038;A and Adventureland XL</title>
		<link>https://setsideb.com/scott-adams-qa-and-adventureland-xl/</link>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Thu, 28 Jul 2022 14:00:00 +0000</pubDate>
				<category><![CDATA[book]]></category>
		<category><![CDATA[niche]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[adventureinternational]]></category>
		<category><![CDATA[adventureland]]></category>
		<category><![CDATA[adventurelandxl]]></category>
		<category><![CDATA[buckaroobanzai]]></category>
		<category><![CDATA[clopas]]></category>
		<category><![CDATA[fujinet]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[scottadams]]></category>
		<category><![CDATA[stereotypical]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=1641</guid>

					<description><![CDATA[One of the earliest companies that made a go of making and selling software for home computers was Scott Adams&#8217; Adventure International, which was started based off of the success of his first game, Adventureland, way back in 1978, almost 45 years ago. Just to be clear, this is not the Dilbert Scott Adams! Adventureland &#8230; <a href="https://setsideb.com/scott-adams-qa-and-adventureland-xl/" class="more-link">Continue reading<span class="screen-reader-text"> "Scott Adams Q&#038;A and Adventureland XL"</span></a>]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">One of the earliest companies that made a go of making and selling software for home computers was Scott Adams&#8217; Adventure International, which was started based off of the success of his first game, <em>Adventureland</em>, way back in 1978, almost 45 years ago. Just to be clear, this is not the <em>Dilbert </em>Scott Adams! <em>Adventureland</em> predates Infocom and <em>Zork</em>, although not the original Dungeon written for the PDP-10. Adventure International would go on to make thirteen more games before going out of business in 1986 due to a declining market. Their old work is available for both download and immediate play via browser-based emulation from <a href="https://archive.org/search.php?query=creator%3A%22Adventure+International%22">the Internet Archive</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Old Computer Geeks Club Meeting with Scott Adams" width="840" height="473" src="https://www.youtube.com/embed/8dwPRc0UhHg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div><figcaption class="wp-element-caption">The Q&amp;A (about an hour long).</figcaption></figure>



<p class="wp-block-paragraph">Recently Scott did a video Q&amp;A over Zoom, <a href="https://www.youtube.com/watch?v=8dwPRc0UhHg">the record of which is up on YouTube</a> (listen for a certain familiar name to come up near the end-I was one of the spectators of the Q&amp;A). One of the things revealed is that there is a modern remake of <em>Adventureland</em>, called <em>Adventureland XL</em>, on Steam for a mere $5! It&#8217;s in Early Access, and has been for some time, but they&#8217;re geared towards finishing it up for full release soon.</p>



<p class="wp-block-paragraph"><em>Adventureland XL</em> is described as a &#8220;Conversational Adventure&#8221; game, which is to say, it&#8217;s driven by a text parser (although a better one than the old Adventure International games) and has text descriptions. But, like the original, it also has included illustrations.</p>



<figure class="wp-block-video"><video height="480" style="aspect-ratio: 854 / 480;" width="854" controls src="https://setsideb.com/wp-content/uploads/2022/07/Movie480.mp4"></video><figcaption class="wp-element-caption">Promo video for <em>Adventureland XL</em></figcaption></figure>



<p class="wp-block-paragraph">Scott works for a company called Clopas, which has <a href="https://www.kickstarter.com/projects/clopas/stereotypical/?ref=kicktraq">a Kickstarter going for another new game called Stereotypical</a>, to be made for iOS and Android platforms. It&#8217;s just getting started and has a month to go. They have a very charming pitch video! Please consider it, won&#8217;t you?</p>



<p class="wp-block-paragraph">Another couple of items of interest came up in the Q&amp;A. Scott Adams did games based on several Marvel properties at the time, which are Marvel&#8217;s very first computer game adaptations. They also made a graphic adventure version of cult movie <em>The Adventures of Buckaroo Banzai Across The 8th Dimension</em>, which The Retroist <a href="https://retroist.com/the-adventures-of-buckaroo-banzai-text-adventure-by-scott-adams/">discussed here</a>, and links <a href="https://retroist.com/the-adventures-of-buckaroo-banzai-text-adventure-by-scott-adams/">a quick playthrough here</a>.</p>



<p class="wp-block-paragraph">A couple of other related items:</p>



<p class="wp-block-paragraph">Mike Taylor has made available tools for using Ruby to compile your own adventure games using the old Adventure International engine, <a href="https://github.com/MikeTaylor/scottkit">which you can find on GitHub</a>.</p>



<p class="wp-block-paragraph">And also mentioned at the Q&amp;A is <a href="https://fujinet.online/">FujiNet</a>, which is a line of network adapters (and other useful tools) that work with 8-bit computers. They work by handling all the actual networking within the device so it doesn&#8217;t strain the resources of their old processors. They can even emulate printers (so as to produce PDFs of output by the machine) and storage devices like disk drives, making for a nice all-in-one device.</p>



<p class="wp-block-paragraph">During the talk someone mentioned what I think was a version for the Atari Lynx portable console, and even talked about using it to play Lynx <em>Rampart</em> with others over the internet, and since I am the biggest <em>Rampart</em> fan in the entire world, it felt like they were pressing my buttons specifically.</p>
<div class="saboxplugin-wrap" itemtype="http://schema.org/Person" itemscope itemprop="author"><div class="saboxplugin-tab"><div class="saboxplugin-gravatar"><img alt='rodneylives' src='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=100&#038;d=mm&#038;r=g' srcset='https://secure.gravatar.com/avatar/cb688ada8b517e838b06bdbcddb8d1ea3dd56de2e66848938e8c6568002a4fa9?s=200&#038;d=mm&#038;r=g 2x' class='avatar avatar-100 photo' height='100' width='100' itemprop="image"/></div><div class="saboxplugin-authorname"><a href="https://setsideb.com/author/rodneylives/" class="vcard author" rel="author"><span class="fn">rodneylives</span></a></div><div class="saboxplugin-desc"><div itemprop="description"></div></div><div class="clearfix"></div><div class="saboxplugin-socials "><a title="Twitter" target="_self" href="https://twitter.com/rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-twitter" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 30 30"><path d="M26.37,26l-8.795-12.822l0.015,0.012L25.52,4h-2.65l-6.46,7.48L11.28,4H4.33l8.211,11.971L12.54,15.97L3.88,26h2.65 l7.182-8.322L19.42,26H26.37z M10.23,6l12.34,18h-2.1L8.12,6H10.23z" /></svg></span></a><a title="Instagram" target="_self" href="https://www.instagram.com/rodneysnotdead/" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-instagram" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 448 512"><path fill="currentColor" d="M224.1 141c-63.6 0-114.9 51.3-114.9 114.9s51.3 114.9 114.9 114.9S339 319.5 339 255.9 287.7 141 224.1 141zm0 189.6c-41.1 0-74.7-33.5-74.7-74.7s33.5-74.7 74.7-74.7 74.7 33.5 74.7 74.7-33.6 74.7-74.7 74.7zm146.4-194.3c0 14.9-12 26.8-26.8 26.8-14.9 0-26.8-12-26.8-26.8s12-26.8 26.8-26.8 26.8 12 26.8 26.8zm76.1 27.2c-1.7-35.9-9.9-67.7-36.2-93.9-26.2-26.2-58-34.4-93.9-36.2-37-2.1-147.9-2.1-184.9 0-35.8 1.7-67.6 9.9-93.9 36.1s-34.4 58-36.2 93.9c-2.1 37-2.1 147.9 0 184.9 1.7 35.9 9.9 67.7 36.2 93.9s58 34.4 93.9 36.2c37 2.1 147.9 2.1 184.9 0 35.9-1.7 67.7-9.9 93.9-36.2 26.2-26.2 34.4-58 36.2-93.9 2.1-37 2.1-147.8 0-184.8zM398.8 388c-7.8 19.6-22.9 34.7-42.6 42.6-29.5 11.7-99.5 9-132.1 9s-102.7 2.6-132.1-9c-19.6-7.8-34.7-22.9-42.6-42.6-11.7-29.5-9-99.5-9-132.1s-2.6-102.7 9-132.1c7.8-19.6 22.9-34.7 42.6-42.6 29.5-11.7 99.5-9 132.1-9s102.7-2.6 132.1 9c19.6 7.8 34.7 22.9 42.6 42.6 11.7 29.5 9 99.5 9 132.1s2.7 102.7-9 132.1z"></path></svg></span></a><a title="Html5" target="_self" href="https://www.metafilter.com/user/23306" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-html5" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 384 512"><path fill="currentColor" d="M0 32l34.9 395.8L191.5 480l157.6-52.2L384 32H0zm308.2 127.9H124.4l4.1 49.4h175.6l-13.6 148.4-97.9 27v.3h-1.1l-98.7-27.3-6-75.8h47.7L138 320l53.5 14.5 53.7-14.5 6-62.2H84.3L71.5 112.2h241.1l-4.4 47.7z"></path></svg></span></a><a title="Mastodont" target="_self" href="https://cybre.space/@rodneylives" rel="nofollow noopener" class="saboxplugin-icon-grey"><svg aria-hidden="true" class="sab-mastodont" role="img" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 417 512"><path fill="currentColor" d="M417.8 179.1c0-97.2-63.7-125.7-63.7-125.7-62.5-28.7-228.5-28.4-290.4 0 0 0-63.7 28.5-63.7 125.7 0 115.7-6.6 259.4 105.6 289.1 40.5 10.7 75.3 13 103.3 11.4 50.8-2.8 79.3-18.1 79.3-18.1l-1.7-36.9s-36.3 11.4-77.1 10.1c-40.4-1.4-83-4.4-89.6-54-.6-4.4-.9-9-.9-13.9 85.6 20.9 158.6 9.1 178.7 6.7 56.1-6.7 105-41.3 111.2-72.9 9.8-49.8 9-121.5 9-121.5zm-75.1 125.2h-46.6V190.1c0-49.7-64-51.6-64 6.9v62.5h-46.3V197c0-58.5-64-56.6-64-6.9v114.2H75.1c0-122.1-5.2-147.9 18.4-175 25.9-28.9 79.8-30.8 103.8 6.1l11.6 19.5 11.6-19.5c24.1-37.1 78.1-34.8 103.8-6.1 23.7 27.3 18.4 53 18.4 175z"></path></svg></span></a></div></div></div>]]></content:encoded>
					
		
		<enclosure url="https://setsideb.com/wp-content/uploads/2022/07/Movie480.mp4" length="9682028" type="video/mp4" />

			</item>
		<item>
		<title>Reviving the Ouya</title>
		<link>https://setsideb.com/reviving-the-ouya/</link>
					<comments>https://setsideb.com/reviving-the-ouya/#comments</comments>
		
		<dc:creator><![CDATA[rodneylives]]></dc:creator>
		<pubDate>Sat, 09 Jul 2022 14:00:00 +0000</pubDate>
				<category><![CDATA[niche]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[ouya]]></category>
		<category><![CDATA[revival]]></category>
		<guid isPermaLink="false">https://setsideb.com/?p=1113</guid>

					<description><![CDATA[The Oyua was a beautiful dream that was not to be. It was a notable early success on Kickstarter, bringing in much more money than they expected, but the money soon ran out and what they were able to produce turned out to be not as enticing as people expected, with weak Wi-Fi and flimsy &#8230; <a href="https://setsideb.com/reviving-the-ouya/" class="more-link">Continue reading<span class="screen-reader-text"> "Reviving the Ouya"</span></a>]]></description>
										<content:encoded><![CDATA[
<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Playing The Ouya In 2022 - New Updates" width="840" height="473" src="https://www.youtube.com/embed/hZeRkgXogKE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph">The Oyua was a beautiful dream that was not to be. It was a notable early success on Kickstarter, bringing in much more money than they expected, but the money soon ran out and what they were able to produce turned out to be not as enticing as people expected, with weak Wi-Fi and flimsy controllers.</p>



<p class="wp-block-paragraph">And yet, the premise was, and still is, pretty sound: an Android device connected to a custom app store, dedicated to games, and taking no money out of software sales.</p>



<p class="wp-block-paragraph">That last bit might have harmed it, since it reduced the income they could make. But this post isn&#8217;t about what-might-have-beens, but about as-they-now-ares, how they are now is not that bad! A community of Ouya buyers have gotten together to support each other. When the Ouya servers went down in 2019, it had the effect of nearly bricking many of the consoles, but there are fan-made replacements where much of its origin al software has been made available again, and even including some new games!</p>



<p class="wp-block-paragraph">Dan Wood explains the current scene in a YouTube video on the state of the Ouya in 2022, and it&#8217;s interesting reading. For those with Ouyas who want to connect with others, he mentions the site <a href="https://ouya.world/">Ouya World</a> (check out the Tutorials section!), and a Discord server called Ouya Saviors (which I can&#8217;t link to because of Discord&#8217;s invitation policy, YAY).</p>



<p class="wp-block-paragraph">The tutorial that Dan recommends in his video is <a href="https://ouya.cweiske.de/">the stouyapi Ouya API server</a>. It should help get people with inoperable Ouyas up and running again.</p>



<p class="wp-block-paragraph"><a href="https://www.youtube.com/watch?v=hZeRkgXogKE">Dan Wood: Playing The Ouya in 2022</a></p>



<p class="wp-block-paragraph">EDIT 7/10/22: Someone mentioned in comments that they didn&#8217;t think Ouya&#8217;s cut was <em>nothing</em>, and I think they may be right. Until I can find confirmation, I&#8217;m going to acknowledge their concern with this note.</p>
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