“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter
Shaun Prescott at PC Gamer notes that Steam going forward is banning the use of award icons and review scores in the main graphical assets within their store. This is the “key art,” which I believe is the stuff that heads a store page. Readability is a given concern, in order not to shrink the game’s logo to make room for a muddle of icons and text, and also to be more considerate of non-English speaking users.
Luke Plunkett at Kotaku: it seems Blizzard changed the rules during an Overwatch tournament, making a set that was intended to be best-of-seven into best-of-five while it was going, causing players to refuse to play in protest. In retrospect it seems like it may have been a result of confusion among the event’s organizers.
Graham Smith at Rock Paper Shotgun: the original creator of Fire Emblem has been making games in its style independently, Vestaria Saga and Vestaria Saga II. They’re designed by Shouzou Kaga working with volunteers over the internet, using a package called SRPG Studio, which is represented in the article as free, but costs $60 on Steam. Similarly, while Vestaria Saga II is free in Japanese, a translated English version is on Steam for $20.
Ollie Reynolds at NintendoLife makes a case that Super Mario Sunshine is the best 3D Mario game. It is quite underrated! For those who haven’t kept up, that’s the Gamecube version, which was also included in the limited release Super Mario 3D All-Stars on Switch and nowhere else.
And it’s not strictly gaming-related, but Bryan Cockfield at Hackaday keeps us appraised of the progress of a modern-ish OS for Commodore 64 computers! It’s called C64OS. People who have followed the 64 since olden times know this isn’t the first, or even the second, time this has happened. This project uses a character-based display to show its buttons and windows. It’s worth noting that it isn’t out yet, and it’s intended to be a paid offering, not something which one can just download and tinker with, which may limit its reach. Still though, it’s an interesting idea, and one that can take advantage of some of the C64’s more advanced peripherals, like mice, ram expansions and WiFi modems.