We think a lot about games here in the neon pixel halls of Set Side B.
You probably already know that three of my personal faves are Rampart, Party House, Balatro and Kirby Air Ride City Trial so I’ll set them aside for this. What else?
For me this isn’t a complete list by any means, but there are some games that come to mind, that stick out in my memory. All screenshots from MobyGames.

Nethack, of course, because it’s Nethack, and Rogue for similar self-referential reasons. A lot of classic roguelikes would get a place on my personal list: ADOM, Dungeon Crawl Stone Soup, Brogue and the more recent Caves of Qud. But these would also go into the obvious list except that I haven’t talked about them here so much lately (except maybe Qud).

Cadash, a terrific early 90s multiplayer platformer RPG from Taito, is a whole class on game design in itself. It’s also a game that is almost unplayable in its original form, because none of its emulations, either open or commercial, support its linked-cabinet mode. (Also: the Capcom D&D beat-em-up games.)

Not to make all of these RPGs, but there’s also Wizardry: Proving Grounds of the Mad Overlord, especially Digital Eclipse’s remake of it. Lots of interesting ideas from the classic age of CRPGs have been wrong left behind. I blame internet culture’s relentless browbeating of anything that they don’t understand. The remake of PGotMO doesn’t wholly escape that, but there’s a lot of what once addicted hundreds of thousands of Apple II users remaining there. (Also: the Ultima series.)
A true list of my favorites at any moment will naturally ebb and wane, but a few other that I am fond of right now: Capcom’s arcade games Black Tiger and Magic Sword, Hempuli’s Baba Is You, Cruise Elroy’s Annalynn, Castlevania and Castlevania III of course, most of the Shiren the Wanderer series but I prefer the earlier ones, Gradiuses II and III, Pocket Card Jockey (the 3DS one edges out the Switch remake), Herzog Zwei, Athena (really!), the original Legend of Zelda and Zelda II, and Advance Wars II.
Josh Bycer of Game Wisdom, who’s reviews of indie games appear here every week or so, offers these:

Astlibra: Revision: The definition of a passion project, Astlibra is an homage to the action rpgs of the YS series, made over many years, it’s a game of high action, and lots of systems and exploration. You’ll never be able to tell where this game is going to go and just how many bosses one could fit into a single game. We may never get a sequel at this point, but it’s still one of my favorite games for all the ways that you can play it.
Xpiratez: I’ve always loved the X-Com formula, but hated how paper thin and limited the beginnings always were. With XCOM from Firaxis, I’ve often thought it would be close to one of my favorite games, but XPiratez, despite being a mega mod, nails the concept of a very fleshed out, all-consuming, take on the X-Com formula. Maybe by the year 3000 I’ll be able to finish a complete run of it.

Zeroranger: The only shmup I’ve managed to get a 1 CC on, it is an amazing game with a great story, fantastic music, and does a fantastic job of being a challenging shmup without going into the levels of Touhou mastery.

The World Ends With You: My all-time favorite RPG and it’s one that doesn’t play like anything else out there. Another amazing combination of gameplay and music, if you talk to anyone who has played TWEWY, they either love the game or completely hated it. It represents for me the peak of the DS era — a game that is entirely original and could have only existed on the platform.








