Musing About the Animal Crossing New Horizons Update

Years after Nintendo announced that Animal Crossing New Horizons wouldn’t get any updates following the 2.0 one that also introduced the Happy Home Paradise DLC, and underlined it by not even releasing any New Years arches after 2021, they’ve gone back on that statement, announcing that in January there’ll be a Nintendo Switch 2 paid upgrade (only $5 this time), as well as a free 3.0 feature update. As they tend to do now, they announced it in a video, not a Nintendo Direct video, but still (12½m).

There was a time when I would have been thrilled to hear about this. I did, after all, write a guidebook to AC:NH, the “Black Book of Animal Crossing New Horizons,” which I still sell at itch.io. It contains an absurd amount of material. I suppose now I’ll have to update it again, but I’m feeling ambivalent about going back to the island paradise, despite the fully-upgraded house and tens of millions of bells I’ve left there.

Animal Crossing New Horizons holds a special place, not just in the series history, but in video gaming history. Incredibly, it’s the second best selling game on the Switch, at over 48 million copies, and it has the pandemic and the concomitant lockdown to blame for it. It outsold all of the other Animal Crossing games put together, going all the way back to Gamecube (and, in Japan, the N64) because a lot of people, for a time, used AC:NH as a replacement social scene, a kind of mini-MMORPG, focused not on fighting fake monsters in a bullshit fantasy world, but on decorating fake houses and islands, in a different kind of bullshit fantasy world.

And I think that’s okay, despite my use of profanity! Of course video game worlds are bullshit; that’s what they are made of. They’re all fake, they’re mere bits and bytes, but if you have a group of friends who pretend they’re real, then they gain reality from it, substance granted from their shared experience.

Well, the people are gone. I can’t expect that even a small fraction of the players it had back then are still invested in it. A few will return for this, surely, but without another lockdown it’s impossible to expect it’ll come anywhere close to it.

And even if they did… I think I’m done with Animal Crossing. Not just New Horizons, but Animal Crossing in general, even with the idea of Animal Crossing. The grandmothers who famously played the various versions, who the media happily reported on as a kind of uplifting story, they’re gone now. What happened to their memory cards, I wonder? Do their descendants load them up from time to time, pretending to be their grandmum, to falsely reassure the animals they still love them? Do they keep it as a kind of museum? Do they put it in the attic, maybe for future generations to discover, assuming their consoles still work, or sell them?

These are all troubling thoughts for me. Recent events have reminded me that life is finite. I still play video games, for my own reasons, but I don’t think I can appreciate, that I can afford, another huge timesink game like Animal Crossing, whether it be New Horizons or anything else . If I knew many other people who still played then maybe I could muster the will. I was on a Discord of Metafilter members who all played, but I left it over a year ago, before I knew they’d revive it, to clean up my server list. (Discord limits the number you can be a member of, you know. It’s higher if you play for their much-loathed “Nitro” feature, but I condemn that to extra hell.)

If this changes, I’ll let you know. The book could still use updating. But the joy in it has left me. Sorry critters; it was fun for a while.

Make Random Items Appear Where You Want In Animal Crossing New Horizons

It’s three years after the release of Animal Crossing: New Horizons, famously introduced to a human contact-starved world right when efforts to contain Pandemic 2020 were at their height, unlike now when the world has largely decided to let the immuno-compromised fend for themselves. This isn’t the place to say what I think about that, but it is the place to write something that, had it been known in 2020, might have helped people out a lot.

The following is paraphrased from my Mastodon thread on the matter.

Every day, the game hides up to 10 100-bell coins, 5 wasps nests, and 2 random furniture items in trees on your island.

If you care about finding any of these things, there is a way to make the game put them where you want them. Selling wasps and items made from nests can bring in about 10,000 bells a day. The furniture can be given to villagers to help increase friendship. The coins aren’t worth much, admittedly.

Doing this, you can easily get the items you want each day without searching among all your trees. I use it to get the two random furniture pieces each day.

To make this trick work, you must have _exactly 17 non-fruit trees on your island_, enough to generate all the randomly-placed tree items. They can be cedar or other, plain trees.

If you don’t discover one of these items on a day, it’ll be left there for following days. It only places new items if the old ones haven’t been discovered, up to the maximum of each type. The trick relies on this fact.

Decide which of the categories of items you want to lock down the location of. Starting from that location, shake each tree until you find one of the objects you care about. In the example images I use furniture (the leaf icons), since those are a type of item it’s useful to search for quickly. You’ll probably want to have a net on hand, and maybe some Medicine, in the likely event you find one or more wasps’ nests.

Once you found the kind of item you want, stop shaking trees for that day. On the next day, all of the items you discovered will be found among the trees you shook that day, just in different places. Now, shake only the tree you want the item to appear in. If it’s not the item, keep shaking the trees you had shaken before until you find it. With luck, you’ll find it before you shake them all. Now stop shaking trees again.

Doing this day after day, you can get the item narrowed down until it appears where you want it to be generated. Once it appears there, stop shaking for that day, and then don’t shake it again on following days. Start over with another of the type of item you want to narrow down.

By working like this, probably within a couple of weeks you can get all the items you want generating where you want them. So long as you don’t shake any other trees, those will always produce the ones you want. If you shake other random trees, you’ll introduce uncertainty into what’s generated.

In this way, I have produced two trees that always produce furniture every day, generally without fail. This trick has been tested for months on my island.

The only drawback that I can find is, a couple of seasonal events (Christmas and Easter) are known to disrupt it, since they can repurpose some of your trees as non-random types for a little while. When the event ends, you’ll probably have to set it up again.