“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter
Benj Edwards, Ars Technica, on using AI to smooth out the features of Virtua Fighter’s characters. Not in real time, and the results are cherry-picked, and look generic as opposed to the distinctive look of the original game. Still, there you go, people tell me this means art is dead somehow.
Noted on Twitter by Frank Cifaldi, then cropped and zoomed by MrTalida on Twitter, then called attention to by threads on ResetEra and Reddit (inhale!) then reported on by a plethora of gaming sites, Cifaldi found a picture of an early version of the box-art of The Legend of Zelda in Nintendo press materials form the time, using the original “black box” trade dress, and it is funky.
Rich Stanton at PC Gamer, on when the mods of Ultima Online (remember them? they’re still around!) destroyed the (in-game) possessions of item duplicators. Ultimately, as my link is a link to theirs, so too is PC Gamer’s link one to the original post, so have a link to that too. And if you want to check in with a bona-fide living piece of gaming history, and the last surviving real Ultima game, here is Ultima Online’s website. They just celebrated 25 years of operation!
Finally, it’s not directly related to games, but you should read this article from TechSpot about the Internet Archive’s efforts to preserve websites in this age of paywalls and walled gardens. While content creators deserve to be paid for their efforts, the fact that so much is locked up means a lot of things are just going to vanish when their hosting sites, sometimes when an account at a hosting site, closes up. Please consider that when you publish. Preservation matters.