Blippo+ is a game because it’s presented as a game, it was originally presented on the Playdate, and these days games are defined so maximally that anything could be a game. But there is no gameplay in Blippo+, unless you count the random times the signal drifts, a purely artificial event, and you have to adjust various sliders to make the picture clear again.
Blippo+ is more of a unique means of telling a story than a game. I’m brought to mind of Portal, not Valve’s 2007 weird kinetic puzzle-action game, but Activison’s 1986 even weirder storytelling experience, about exploring a planet-wide information system to discover what happened to its missing inhabitants. In both Blippo+ and (older) Portal, all the “gameplay” is in a system of presenting information to the viewer/reader.
There is a story that progresses through a series of updates. On the Playdate it was timelocked, so it was like it was passing in real time. In the new Steam and Switch versions, the story unfolds more at your own pace; after you’ve seen most of one set you can “download” the next “packette” of shows, but also go to previous packettes whenever you feel like it.
I said shows, because Blippo+ presents itself as the television of a distant planet. I have avoided calling it an alien planet, because it’s really a lot like Earth, and while there’s definitely some unexpected elements (a scientist talks to long-dead inhabitants who are brains in jars) most of it you wouldn’t have been surprised to have seen on Earth TV in the early 90s. There’s a self-centered teen show, an exercise program, an entertainment news show that feels like it’s from the MTV of old, a show with a character much like Max Headroom, and many other callbacks to cable television of three decades past. There’s even a scrambled porn channel, although there’s really no porn behind it, other than “Tantric Computing,” which is but video clips of a lady’s hand lovingly fondling old-style computer mice and monitors.
There’s a show about two space-faring cowboys. A claymation kids show. The “Fighting Trillions” series of action movies, of which we only ever see trailers, narrated by a virtual soundlike of the late, great Gary Owens. (All of the shows have really great voice acting!) A D&D-themed trivia gameshow. The weird Julia Child-like cooking show Snacks Come Alive. And more. One of the shows is just different kinds of static. Another is info cards for local programming. The “Tips” channel is, wonderfully, just a sequence of error messages.
It’s all rounded off with a Preview Guide-style program listing channel, and a Ceefax-like information presentation service that’s somehow one of the most affecting parts of the whole package.
Each show, of about 20 in all, is only two minutes long. It’s easy to load it up and watch the entire contents of one or two of the channels, either intently or as background to other things.
It really needs to be experienced to get the idea across. This collection of first week clips on Youtube (11 minutes) that should demonstrate to you what it’s like.
Blippo+ (Playdate $10, Steam $15, Switch $15 currently on sale for $12)