Ultima Online is a wonder. World of Warcraft debuted in 2004; Ultima Online started in 1997. And it’s still going!
When it was new podcasts were not yet a thing! Podcasts arose from the fusion of periodic MP3 audio content and RSS feeds, in October 2000. Yet when UO was new there was an audio show called Battle Vortex that covered it. So we can’t call it an Ultima Online podcast, because those didn’t exist then, but it was a whole lot like one.
Battle Vortex had been gone from the internet for awhile, but now the whole show, 156 episodes, has been uploaded to the Internet Archive! It is a priceless snapshot of the early days of MMORPGs, and it’s heartening to see it housed someplace that will preserve it.
“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter
Benj Edwards, Ars Technica, on using AI to smooth out the features of Virtua Fighter’s characters. Not in real time, and the results are cherry-picked, and look generic as opposed to the distinctive look of the original game. Still, there you go, people tell me this means art is dead somehow.
Noted on Twitter by Frank Cifaldi, then cropped and zoomed by MrTalida on Twitter, then called attention to by threads on ResetEra and Reddit (inhale!) then reported on by a plethora of gaming sites, Cifaldi found a picture of an early version of the box-art of The Legend of Zelda in Nintendo press materials form the time, using the original “black box” trade dress, and it is funky.
Finally, it’s not directly related to games, but you should read this article from TechSpot about the Internet Archive’s efforts to preserve websites in this age of paywalls and walled gardens. While content creators deserve to be paid for their efforts, the fact that so much is locked up means a lot of things are just going to vanish when their hosting sites, sometimes when an account at a hosting site, closes up. Please consider that when you publish. Preservation matters.