Some of the posts we published last month:
Sept 1: We only had one @Play post in September as other things competed with my time, but it was a good one, on the history of Angband!
Sept 6: We linked to the Reno Project, which seeks to preserve information on early and foundational virtual worlds Lucasfilm Habitat, Club Caribe, WorldsAway and its variants and descendants, a matter of which I have some personal experience.
Sept 7: We pointed to Nicole Express’ post explaining NES Mappers!
Sept 8: A true classic of one-person gamedev tools, the Zelda Classic engine and its editor software ZQuest! It originated way back on DOS but is still being worked on today! Amazing!
Sept 9: I’ve been doing a lot of looking back on old web games personally as of late, and we look at a quick and very dry joke on the formula, probably going back to at least 1994, Find The Spam.
Sept 13: Final Fantasy IV has an unusual bug concerning how it handles doors leading into buildings that we examined, in a post on its Door Stack Glitch.
Sept 19: Also to do with Sonic the Hedgehog, did you know that game’s Chemical Plant Zone boss is much easier than it first seems?
Sept 28: Remember the GROW games, from EYEZMAZE and On?
Adam West in the PS1 Golden Nugget game! Crash Bandicoot commercials and live-action videos from Japan! Cutscenes from Pepsiman! Strong Bad plays DOS text adventure Vampire Castle, with illustrations made by The Cheat!
Josh Bycer’s indie dev posts:
Romhack Thursday, a new feature we began last month:
To find more invigorating posts, please look through our well-stocked sidebar. Many of our posts aren’t the sort to spoil, so as we put up more content, you’ll find more there to discover!
Thanks for reading Set Side B through the month of September! We will continue bringing you the most interesting finds from the Flipside of Gaming.