John Harris: I’ve been playing a ton of Glitch revival Odd Giants, which I mentioned last month. It’s incomplete but still under development, and the original game was never complete anyway. I might write something more on it in the near future.
Josh Bycer: I just started playing Warriors of the Nile 2. it’s a tactical strategy game with roguelike elements too, a lot of ways to break the game with the right skills and every character has their own abilities and strategies to use.
Phil Nelson: I finally have been playing the recent Marvel’s Spider-Man games and Miles Morales really does kick ass as a game most of the time, but I still run into some bullshit. In a more just world we’d have a proper Spider-Man roguelike.
I like how Josh and Phil are talking about roguelikes, and I’m really into an old non-violent MMORPG with like maybe 100 players. I’ve always got to be contrary I guess.
Sept 1: We only had one @Play post in September as other things competed with my time, but it was a good one, on the history of Angband!
Sept 6: We linked to the Reno Project, which seeks to preserve information on early and foundational virtual worlds Lucasfilm Habitat, Club Caribe, WorldsAway and its variants and descendants, a matter of which I have some personal experience.
Indie Game Showcase: 8/6: Mahokenshi, Gastova The Witches of Arkana, Castle Cardians, Transiruby, Vesper Ether Saga, BackBeat 8/12: Ancient Gods, Critadel, Deiland: Pocket Planet, Monster Tribe, Zoeti, Printersim 8/15: Spellbook Demonslayers, Mech Shuffle, Endling Extinction is Forever. Ginger the Toothfairy, Lightsmith, Myth of Mirka, Supernova Tactics, Fabled Lands, Kokoro Clover Season 1 8/22: Trinity Archetype, Green With Energy, Super Grave Snatchers, The Lightbringer, Happenlance, Timemelters 8/24: Affogato, Rogue Genesia, City Limits, The God Unit, Redshot, Combo Card Clashers 8/27: Evertried, Sands of Aura, The Shore, Infraspace, Rogue Spirit, Ruin Raiders 8/29: Hex of the Lich, So to Speak, It’s a Wrap, We Took That Trip, Eternal Remnant The First Chapter, The Mortuary Assistant
To find more interesting posts, please look through our over-full sidebar. We now have archives that you can browse from! Many posts you find here aren’t the sort to go obsolete, so as we put up more and more content, you’ll find more and more wonderful stuff to discover there.
Thanks for reading Set Side B through the month of August! We will continue bringing you the most interesting finds from the Flipside of Gaming.
To find more interesting posts, please look through our well-stocked sidebar. We still need better archive browsing, I recognize, as we work to fill Set Side B full to overflowing with interesting and entertaining video game news and information on a daily basis, and most of our posts do not have an expiration date.
Thanks for reading Set Side B through the month of July! We will continue bringing you the most interesting finds from the Flipside of Gaming.
Please watch your step, the floors have just been waxed….
We’re a new daily (we hope!) blog devoted to what I call the “flipside” of gaming: indies, retro and niche.
“Indies” are typically games made by small teams, but it matters less who makes or publishes them than how interesting their ideas are. A good example of a game that I consider indie that was put out by big names is Pocket Card Jockey for the 3DS; it was made by Game Freak and published by Nintendo, but its style and gameplay have that independent spirit we’re looking for and adore.
“Retro” games are older titles. The meaning of retro keeps expanding: nowadays, Dreamcast, Gamecube and even PS2 games could be considered retro, but it still seems to best fit that era when hardware sprites were the norm.
“Niche” refers to those side genres that have relatively small numbers of fans whose dedication makes up for their lack of size. Shmups, dating sims, visual novels, builders, roguelikes, pet sims, interactive fiction, all kinds of weird and fun amusements that remind us of the wide range of things that a video or computer game can be.
Of course, we’re far from the only blog these beats. For others, please consult our rather luxurious sidebar and links page. We will happily link to lots of things that other people have written. Spread the love, spread the word. Still, we hope to provide a wide enough range, and an engaging enough voice, that you’ll come back to us many times. Not that you have to visit us to read us: please avail yourself of our RSS feed, that can be found at setsideb.com/feed.
We were inspired to start this blog by the passing of the old blog GameSetWatch, which covered much of this same territory from around 2005 through 2011 or so. It still hung around in archive form until its current owner, Informa, custodian of the Game Developer nee Gamasutra family of properties, deleted it during a recent site reorganization. It can still be found on the Internet Archive’s ever-helpful Wayback Machine, for however long that survives.
Speaking personally (rodneylives, aka John Harris), GameSetWatch is where I wrote a series of articles for awhile, the roguelike column @Play. I will be resuming that series here and on our sister site RetroStrange.
A few other contributors should be showing their faces in the coming days, so please keep your eyes open for them!
We’re still getting some things settled so the look of the site may change a lot in the upcoming weeks. But for now, welcome to Set Side B!