Computer entertainment is a wide field, and it’s easy to forget that it’s not all jut vidja gmaes. Por ejemplo.
On Linux machines, there is a system “device” called /dev/zero. If you pipe its cont ents into something else, like a file, it provides an endless stream of zero bits.
Someone, going off of that idea, created another virtual device called /dev/one. It produces an endless sequence of 1 bits. Usually this takes the form of 255 bytes, which are binary 11111111.
/dev/zero is more useful than /dev/one, since zero bits also make zero bytes. Usually, if you’re using /dev/zero, you don’t actually care much about the data you get anyway. /dev/one is mostly for the entertainment of a weird sort of Linux user, presumably one that makes jokes about vi and Emacs.
Well to that kind of person, /dev/scream should be 20% more entertaining still. (A 20% increase should rightfully, I think, be called a “Dash.”) It produces an endless randomized sequence of two characters, capital and lowercase A, and capital and lowercase H. So:
“AHAhaHaAAHHahaaAhAhHAHaAhAAHHhah”
The fact that it could be interpreted as either a sequence of screaming, or a sequence of laughing, could be taken as either a bug or a feature.
The narrator has a moderate case of Youtuberitis (symptoms evident: over-gesturing with hands, annoying shtick; absent: ending sentences in an undertone like they were John Cleese playing a TV presenter), but it’s still an interesting and even informative video about making software, and hardware, doing things they really weren’t designed to do.
One piece of the puzzle for getting this insane project working was Linux on Wii; another piece was the fact that the Wii and late versions of Mac OS Classic both use PowerPC processors. It doesn’t work perfectly, but as they say, it’s amazing that the Nintendog talks at all.
“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter
Rich Stanton at PC Gamer: Atari shocks the world with decent-looking game, Atari Mania! He compares it to the Japan-only Segagaga, but what the gameplay description really brings to my protoplasmic mind is NES Remix. We’re pretty harsh on the company that calls itself Atari on this site, but it’s really nice to see something genuinely interesting coming from them, that respects and pays homage to their paid-for name instead of just cashing in on it!
Ana Diaz, in the virtual pages of Polygon, says that Netflix subscribers should download Poinpy, a short and fun game that’s free to subscribers. It’s a game about climbing and making smoothies for hungry monsters!
Martin Robinson at Eurogamer suggests that Street Fighter 6‘s Smash Bros-like control system might be its best new feature. I’ve mentioned here in the past a personal grudge I have against fighting games, having never grown to cotton to them back when I was a teenage blobby, but it’s nice to see the series working to make itself more accessible to new players, even if the article’s tone verges slightly on the over-enthusiastic, in my amoebic opinion.
And, honestly, a lot of the pieces that make the page here are light and fluffy, but here’s one a bit more important than usual. I love the headline applied to Ethan Gach’s bit for Kotaku, entitled Activision Blizzard Clears Itself of Any Wrongdoing. And the tagline reads, “The Call of Duty publisher says it’s the victim of an ‘unrelenting barrage of media criticism'” I WONDER WHY THAT IS, ACTIVISION BLIZZARD. HOW COULD THAT HAPPEN?