News Roundup 5/31/22

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter

Sal Romano at Gematsu has the top 30 sales data from Mat 16-22, and Alana Hauges at NintendoLife notes that the top 10 games are all Switch titles! In fact, 27 of the top 30 are Switch titles! The top seller is Nintendo Switch Sports. The three holdouts are Konami’s eBASEBALL Powerful Pro Baseball 2022 on PS4, FromSoftware’s Elden Ring on PS4, and SIE’s Horizon Forbidden West on PS5.

Arsenijs Picugins writes that one of the winners of Hackaday Prize 2022 is an ultra-tiny Python-hosting LCD game unit, called the PewPew LCD. The project is hosted at hackaday.io. I’m not quite sure how you get one; it looks like you might have to source parts yourself, or maybe order a kit from somewhere. Still, they look like very interesting little devices!

Also on Hackday, Robin Kearey tells us of a project intended to drive XY-based monitors like oscilloscopes and arcade vector monitors, and can interface with AdvanceMAME to provide a display for classic vector games like Asteroids and Tempest!

Back at NintendoLife, Kate Gray has a thoughtful article about using games to promote mental health. They speak to two representatives of the non-profit Take This, which is devoted to decreasing stigma and increasing support for mental health in games.

Also from NintendoLife, Liam Doolan report of a bug in the Nintendo Switch Online version of Kirby 64 that can softlock the game in some circumstances.

An interesting thing about blog posts is when the title on the page is different from the title in the header. Thus we can see that an alternate title of David Grossman’s article for Inverse, “You need to play the most overlooked horror game of all time on Switch ASAP,” is “You need to play the most Castlevania game on Switch ASAP.” Kind of gives the game away? The game in question is Castlevania Bloodlines, BTW.

Jarop of NintendoEverything relays word from the producers of Triangle Strategy, by way of Japanese site 4Gamer, that the art used in the game cost more to create than you might think. Which, I mean, what else are they going to say? “LOL creating the graphics was really cheap and super easy too!” The quote:

It’s probably worth noting that it costs more than you’d think. In that respect, it’s a good match for the titles want out of Square Enix. There might not be much to gain from other companies copying it.

Tomoya Asano

Sure thing, got it.

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