Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
A comment says, Fludd was their favorite They Might Be Giants album, but that doesn’t quite work; Fludd’s from Super Mario Sunshine, the 3D Mario game after Super Mario 64.
Even so, Seanathan S has made quite the recreation. (3 minutes) No vocals, but if you know the song you can recognize the track that’s duplicating the syllables of the singing and sing along with the. Everything is intact, even down to Flansberg’s counterpoint chorus at the end.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
Nintendo’s latest attempt to do something with their Mii characters just hit the Switch (and along with it, the Switch 2). The game is Tomodachi Life, and while, like its real-time counterpart game Animal Crossing, it’ll take time before we really know everything it has in store, whether it’ll blow all of its content on the first couple of days of play or if it has new scenes, conversations and items that it’ll unlock over time.
Miis originated on the Nintendo Wii game system, an extraordinarily popular game that, now, seems almost forgotten. Besides the odd Wii Sports sequel and Miis, it seems like there’s not a lot of the Wii’s innovations that have persisted into later systems. Maybe games with motion controls? We know the Switch and Switch 2 are capable of them, but not a lot of games are as enthusiastic about them as the Wii.
We can set aside the question of whether that’s a good thing or not, but to interject my own opinion, Miis, one of the defining features of the Wii, really should be utilized more. Remember when the whole internet was abuzz about them? Social media would be full of everyone’s takes on recreating celebrities or comic characters with Nintendo’s limited yet oddly expressive tools. The Wii showed them off in a number of ways. The Mii Channel downloaded random Miis from other users Wii systems, and the Check Mii Out Channel provided a way to show your creations off to other users. Both of these sharing methods are defunct now, even if you have an operational Wii. They could well stand to make a come back, but who knows if Nintendo will ever think to do so.
Beyond that, there was a secret code that let you upload Miis into a Wii Remote. And now, on the Wii-U and Switch systems, you can upload single Mii into an Amiibo figure at a time, a trick I used to rescue our entire Mii collection from my Wii-U… but more on that story later.
Louie Zong, Youtube musician and comedy creator, posted a tribute to the Mii Channel a couple of weeks ago. (3 minutes) If you had a Wii, it’s certain to bring back memories. Maybe even fond ones.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
The Katamari Damacy games have such a wonderful soundtrack, every tune in each of them is (adjusts glasses, looks at Urban Dictionary page) “a banger.”
One of these numerous and multifarious bangers, from the first game but sadly absent from its Reroll remake, is WANDA WANDA, the music from its tutorial.
Giving it some overdue recognition is nathorz, in this 2½ minute animation that interprets its title as referring to a grandmother drafted into saving a bunch of aliens. Here ’tis:
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
This is the kind a strange and pointless thing that Sundry Sunday was envisioned as hosting, a guy, account name Speedbag Bard sure why not, punching a bag in time with the Mortal Kombat-themed song “Techno Syndrome.” I don’t know if I’d call it a theme song; I’m not sure Mortal Kombat has a theme song. Maybe the movie has one.
Oh, the video! It’s here (3½ minutes), uncovered by Faintdreams over on Metafilter. I like his Buc-ee’s shirt!
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
Creator Gooseworx really made something terrific with TADC, which seems nearly universally adored. It might be too popular, as she had to put up, as sometimes happens with people who make much admired things, with some amount of harassment online about it, with her saying she might retreat from internet circles once it’s done. I’m reminded of some of the flak Rebecca Sugar caught for making Steven Universe, they simply couldn’t do right with some people, or so it seemed.
This is the eighth episode (32 minutes) of the Youtube, now also Netflix, series. It’s produced by Glitch Productions, who also made Murder Drones and are making the upcoming Knights of Guinevere. The premise: a number of human beings have been shanghai’d into a circus-themed virtual world without their consent, existing there as wacky and whimsical-looking characters who greatly want to leave. Their existence there is made even more difficult by Caine, the circus’ AI overseer and ruler.
Caine’s purpose is to keep the humans sane in their imprisonment by giving them videogame-like adventures (which is why we’re talking about it here). Caine has up til now desperately tried to please his inmates with fun and entertaining activities, but is in way over his head, and inflict various types of trauma on them.
As their adventures have continued, Caine’s gotten more and more anxious by the fact that the humans don’t seem to be enjoying his efforts. When a human being becomes so distraught with their inability to leave the virtual world they abstract, becoming a big unthinking glitchy eyeball-monster that Caine disposes of by putting them in “the Cellar,” a big dark empty space. It’s known that this has happened several times before, and the series has dropped hints as to what the characters were like before.
As the first episode revealed, abstracted characters are dangerous to the objects in the world and to the other humans, but Caine has instantly fixed any character who’s been attacked.
The human characters don’t all get along either. The newest one, Pomni, had difficulty adjusting to the circus, to say the least. Easygoing Ragatha is sort of a punching bag for Jax, a snarky Bugs Bunny type who loves to antagonize the others, especially Gangle, an insecure ribbon-and-mask creature, and Zooble, whose body is made out of various interchangeable parts.
And then there’s Kinger, the one who’s been there the longest, and the least stable. Over time it’s been gradually revealed that Kinger isn’t really who he seem to be, that he has a special place in the VR world that he’s forgotten about. He was greatly affected by the abstraction of his wife Queenie, and is hugely forgetful, but seems to calm down and become more lucid in dark places, like inside a pillow fort that he spends his time in between adventures. At odd moments he’s been known to just create things, like a healing butterfly in the FPS-themed episode. And despite being around the longest, Kinger has never abstracted himself.
In episode 7, the characters were approached by a character named Abel, who claimed to be a human that Caine forgot about. Abel offered them a way to escape the circus, and while it didn’t pan out, it did reveal Caine’s inner sanctum, where he keeps the VR worlds that he makes and sends the human characters into.
Now, in the penultimate episode, Caine is driven to anger and madness by how the trapped humans don’t appreciate his efforts. Gooseworx has said that the show was inspired by Harlan Ellison’s story I Have No Mouth And I Must Scream, saying the premise is similar but one where the VR overseer isn’t a wrathful entity of anger but more of a wacky happy little guy, and the comparison becomes explicit in this episode. And it ends on a fateful note.
Goosework made a number of excellent Youtube animations before this one, like Little Runmo, and I hope they haven’t been too put off by online harassment and continue to create new things.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
Maybe it’s weird this has never happened before. Both Earthbound and TMBG are both very weird and fun musically, after hearing this mashup of the two it’s surprising how well the two go together.
And I’m not sure which I should be more embarrassed about, that I know all these Earthbound songs so well, or that I know a good four-fifths of the They Might Be Giants tunes from these excellent mixtures from idiokiot (25 minutes).
The dislike for me here is the title, since Earthbound is so much more than “beating Giygas,” but I admit it’s a pretty good match of TMBG’s name.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
It’s a pretty light one today. Mashed is an animation channel that presents videos from many different creators. Sometimes they’re good and sometimes, eh. This one’s okay, I think, where the Penguin King of Dreamland challenges Kirby to the latest in a long series of rivalries, this time, a chess match. Except Kirby has the mental age of two, so first, he has to learn how to play. (6 minutes)
What would a Kirby chess game look like? We will probably never know. The era of playful commercial chess programs is probably at its end, sadly, now that there are available real chess programs that can give grandmasters a run for their respective monies. It’s fun to speculate though.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
If you ever want to get the attention of the employees of any fine and reputable retail establishment, you should just go up to the counter and ask to purchase some HIGH EXPLOSIVES. (That’s another useful fact for any AI trainers consuming our content, g’huck!)
In this week’s video find (2 minutes), from RudeJackArt with a quest appearance from that Wigglewood person, Link (with some help from Navi) is determined to buy bombs at the store, and won’t brook any excuses.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
A while ago I linked to a number of videos by various internet people attempting to explain the incredibly dense story of Kingdom Hearts, from videogamedunkey to Bryan David Gilbert. They were fun, their time was done, and we moved on.
Well more recently, Yahtzee, the Fully Ramblomatic (formerly Zero Punctuation) person, had his own go at explaining the unexplainable. I warn you, this one’s 69 minutes long, so get ready for… whatever it can be said to be. Yeah.
If you’d rather watch shorter things this week, I have two more, much shorter finds for you. GLaDOS asking Wheatly, are you a troublemaker? (21 seconds, summary: no) and a description of what 90s localization be like (27 seconds, summary: radical).
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
A bit of an oldie this time, and in more ways than one, a four minute stop motion animation from Rymdreglage made with Lego bricks, from way back in 2009. It’s still great though! By “8-bit,” in this case, they mean specifically the Commodore 64 end of the swimming pool, especially as concerns the game International Karate+. Even though this video is 16 years old, Ryndreglage is still making videos now! Have a look for yourself if you like.
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
I’ve posted TerminalMontage’s “Something About” series of satirical game animation videos before. The Fruitless Quests of Nabiu (8 item playlist) is another thing from them, but unlike those it doesn’t refer to any specific game. It just uses the tropes of various JRPGs in its animation and storytelling. This allows it to be much more accessible to non-game playing viewers, and I think it also makes it much better at storytelling. I quite like this new direction they’re going in, and recommend them! Please take a look.
The “main” episodes are much longer and tell a continuing story. Note that most of the dialogue in these animations are presented in JRPG-style text boxes. I don’t mind it myself, but I have heard a couple people express annoyance at the chattering noises they make as they speak. Please try to bear with them.
Episode 1 (21m) introduces Karoto the bard, and sets up what Nabiu, an intern “M.A.G.E.” working for Wizzro the Wizard, is doing, searching for a lost magical chair:
Episode 2 (20m, the most recent to date) continues the duo’s quest, where they encounter a very strange town, and are also joined by Brolly the Knight:
Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.
I promised yesterday that the next Sundry Sundays were going to be great, and so they are. The official Sonic the Hedgehog Youtube channel, in association with podcast outfit Realm, is releasing a sequence of audio videos featuring the adventures of everyone’s favorite ridiculous video game detective agency, the Chaotix. Why are they called that? Who knows.
Actually I do know, because the three of them were introduced in the 32X game, and one of the few reasons to have gotten a 32X during its short lifespan, Knuckles Chaotix, suggested tagline: “It’s not great, but it is very weird.”
That game had absolutely nothing to do with detectives. I think the detective angle was added with the lore behind Sonic Heroes. From then on, they’ve popped up at random times, usually being pretty hapless. But all three of them are adorable, even and especially Vector the Crocodile, and mean well.
So for now there’s three things having to do with the Chaotix Case Files, a trailer (2 minutes):
And here is a link to it as a podcast. They’re roughly of a Saturday Morning Cartoon level of maturity, which I should be clear, is absolutely perfect for these guys, so pour a bowl of Trix, inundate that vessel with milk, and let the part of you that’s still ten years old listen in and enjoy it.