Indie Game Showcase 6/15/23

The indie showcases highlight the many indie games I cover on my Wednesday night streams. All games shown are either press keys or demo build plays.

0:00 Intro
00:15 Blow & Fly
1:34 Hunter X
3:02 Eiyuden Chronicle Rising
5:19 Trepang 2
7:53 Ad Wars
9:53 Floppy Knights

Grimace’s Birthday, for Gameboy Color

NOTHING CAN KILL THE GRIMACE

All the gaming bigsites have been talking about Grimace’s Birthday, a promotional Gameboy Color game sponsored by McDonalds and made by Krool Toys. Here it is on IGN, and here it is on Kotaku. And, here it is on Gizmodo, and here it is on Retro Dodo.

AND, here it is on Boing Boing (still exists in 2023!), and here it is on Destructoid.

AND ALSO, here it is on Gamespot. And the mandatory ResetEra thread.

TOO, GoNintendo, NintendoWire, GameRant, KnowYourMeme (already??), MSN (also still exists) and (groan) Ycombinator.

This: not present.

Ars Technica linked to it as well. I love their title. It reads, “For reasons no one can fathom, McDonald’s has released a new Game Boy Color game.” Well, I think I know why. It’s an advergame. Judging by how many websites have stories about it, I think the why is freaking obvious. It’s so obvious that I would be surprised if an ad agency weren’t behind this flurry of interest by half the bigweb.

ima grip and sip

Some notes. I’ve seen people say it’s the first “official” Gameboy Color game since the system died. I suppose that’s true, but that’s really tricky language. It’s official in that McDonalds sponsored it, and it uses the McDonaldland characters with their blessing. It’s not official in that it’s supported by Nintendo. It doesn’t have the “Official Nintendo Seal,” and it’s not being released on physical media. Although it was made as a Gameboy Color rom, and can be played on actual hardware using a flashcart or if someone put it on chips (in such a way as to get past Nintendo’s hardware check) and made a cartridge of it, but nearly everyone will play this as a webgame, on maker Krool Toys’ website.

What the game actually looks like. It’s a platformer with heavy inertia.

(Why the bay, take a look at the site design on both of those pages, they’re totally earlyweb relics! I am not complaining; in fact, I love them fiercely. Do not get between me and those sites!)

All of this is of course part of McDonalds’ promotion where they’re cerebrating the Grimace’s birthday, an affair that involves purple milkshakes. In a whole post of surprising revelations, the biggest one is that they remember they have McDonaldland characters to begin with, as they’ve been gathering dust for over a decade.

Anyway, it’s not a bad game. It’s mostly interesting for the novelty value. It won’t win any rewards, but it’s a perfect ordinary timed GBC inertial platformer. It’s mostly notable for McDonalds’ temerity in sponsoring it, but I suppose Nintendo doesn’t much care anymore about the integrity of their (oh frog) twenty-five year old hardware’s library.

Boo the hey: no one paid us for this post, but we’re not against making thousands of dollars. McDonalds, call us.

It looks like Jupiter’s Great Purple Spot! Two Earths could fit inside that vaguely violet blob! The whippede creme is mostly frozen methane! Drink it before it undergoes gravitational collapse and becomes a star! ALL THESE SHAKES ARE YOURS EXCEPT EUROPA

Anglerfish and Meatgrinder Double Review

This is a double review of Meatgrinder and Anglerfish played with a press key and retail key respectively.

Sundry Sunday: The Precog Trio

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

In memory of Blaseball, that awesome star that burned brightly for less than three years, it seems like so much longer. An animatic from the time of its height, about players seeing the future and choosing to get incinerated by the Rogue Umpires so they could come back to play against and beat The Shelled One’s Pods. If none of that makes sense to you I’m sorry, it’s too late to understand, all you can do now is enjoy.

Indie Game Showcase 6/9/23

The indie showcases highlight the many games we play here on the channel. If you would like me to play your game for a future one please reach out. All games shown are either demos or press key submissions.

0:00 Ultra Age
2:04 Sonority
3:43 Songs of Conquest
6:08 Get a Grip Chip and the Body Bugs
8:23 Haak
11:23 Brotato

Aqua Ippan: Metal Slug Homage

Indie Retro News reported recently on this cool run-and-gun game made by Division ĺ…­ the style of Metal Slug. Here’s a promotional video. Note that some of the sound effects are taken directly from Metal Slug, but are intended as placeholders. The final version should have no outside assets.

Aqua Ippan demo (itch.io, $0) – Official Site

PETSCII Bros

We love games made for unlikely hardware, and PETSCII Bros. fits that bill like a duck’s dentures. Like we explained in the post about that PET demo from a while ago, the PET didn’t have changeable graphics characters and no bitmap mode at all, and so it wasn’t what we’d consider a games machine. But it did come with a set of interesting graphics characters that, among other things, had a set of 16 characters that let programmers use the screen as a super-low-res 80×50 pixel display.

PETSCII Bros is a PET action game that uses those characters (long called “PETSCII” as a cheeky reference to ASCII) for an actual game, that plays similarly to Nintendo’s classic Mario Bros. arcade game. Of course you’ll need a PET, or an emulator (such as the one that comes with VICE) to play it. Or if you’re just passing interested, you could watch this video to see how it works:

PETSCII Bros. (for the Commodore PET, itch.io, $0)

Double Reviews of Terra Nil and The Last Spell

This is a double review of Terra Nil and The Last Spell. Both games were played with press keys.

0:00 Intro
00:19 Terra Nil
4:20 The Last Spell

Sundry Sunday: Dazzeloids, Stinkabod’s Dream

Warning: slightly NSFW for depiction of sheep birth.

You’re watching the video and it seems like standard 90s kids whimsy and then woah did that sheep just come out of its mother?

What are the Dazzeloids? They’re characters created by Rodney Alan Greenblat, the character designer of Parappa the Rapper! They were made for a multimedia Playstation game released in 1994, two years before Parappa. I call it a game, but it seems more to have been one of those early multimedia products that’s mostly video clips given a loose connecting story, only in Dazzeloids case, the clips are very weird. The Dazzeloids (not Dazzleoids, as you might expect) have as their mission the liberation of minds and use creativity as a tool to that end. It’s all very nineties kids TV. The Dazzeloids are very obscure now, and don’t even appear on Rodney’s website, which is kind of a shame.

Does Lammy wear Stinkabod merchandise?

All of the Dazzeloids have a dream sequence on the disk that introduces them and tells you what they’re like, and the video above is the one for Stinkabod the Sheep, who might be the character on Lammy’s shirt. The video is very weird, but engaging, and definitely a Rodney Greenblat creation. The characters are of the same style as Parappa, and it doesn’t seem impossible that Stinkabod and his friends could exist in the same world.

Rodney’s creations are a bit more popular in Japan than in the U.S., where Parappa got an anime series and a line of merchandise. While you’re diving down this internet rabbit hole, you might also check out Rodney Greenblat’s personal site Whimsyload!

Blaseball’s End

Sadly, it seems the struggle to update Blaseball for a new era was too much effort and not enough income to keep The Game Band, the game’s creator and maintainer, going with it, and they’ve made the decision to end it.

It’s a shame, but it could be that it was something of its time. It got started during the big lockdown period of COVID (as opposed to the long haul, pretend-it’s-not-happening period we’re currently in), when everyone was obsessing over this strange fake horror-themed baseball sim and Animal Crossing New Horizons.

I’m sure in the decades to come people will look back fondly at that time, as a moment when we could afford to be so focused on a small number of particular cultural monoliths instead of our regular diffuse fixations. Maybe a moment such as that will come again someday. But it’s not now, and Blaseball has ended.

It’s worth noting what a cultural phenomenon Blaseball was for awhile. They made a number of Youtube videos for the second era of the “splort,” called The Blaseball Roundup, that are worth watching for their own sake. And the Seattle Garages was a seriously good band that arose out of Blaseball’s pandemic enthusiasm.

Farewell Blaseball! You will be missed.

Samurai Punk Developer Interview

For this developer interview on the Perceptive Podcast, I caught up with Nicholas McDonnell from Samurai Punk to talk about the studio celebrating its 9-year anniversary, how they have grown over time, and its next project Killbug.

Due to OBS issues, the audio and video are not properly syncing, unfortunately.

Trailer: New Homestar Runner Dangeresque Games!

They’re not out yet, but the Brothers Chaps, creators, maintainers, and sometimes even makers of Homestar Runner stuff, have some remakes of their old Dangeresque Flash games in the works, now with updated (in some cases completed in the first place) content, and full voice acting! Have some strong & bad Strong Bad:

Nothing says awesome earlyweb goodness like Homestar Runner, even though technically he’da say “awesome eallyweb goodness,” because he doesn’t do Rs too well. Here’s the itch.io page, where it’s still listed as only “in development.” Looks like (we’re gonna have to jump) it’s set for Steam as well!