For this interview, I (Josh Bycer) spoke with David Peters who is the designer of Disaster Arms and a lover of modern retro games to discuss the game, being inspired by Treasure, and what it’s like to make challenging action titles.

Owner of Game Wisdom with more than a decade of experience writing and talking about game design and the industry. I’m also the author of the “Game Design Deep Dive” series and “20 Essential Games to Study”