Gamefinds: Sophie Houlden’s Picotron Remake of Lemmings

We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.

It’s got every level of the original Lemmings, including variants from different versions, and the first Holiday demo collection, along with a smattering of extras with more on the way. Picotron of course is the successor to the popular Pico-8 fantasy console, more of a fantasy workstation, but you can still play Picotron Lemmings without buying the $20 tools.

It doesn’t have music or many of the sound effects (including any digitized voices), but it does play very well. It’s smoother than the original and even has visual indicators for Climbers and Floaters, which the originals didn’t have.

Lemmings is a true classic from the 16-bit era and even without music this version is a fine remake. And it’s free to play!

One of those ports we mentioned was a web-based port from 2004, DHTML Lemmings, still online after all these years. Back then it was amazing to see a game like that without even needing Shockwave or Flash. We’ve come a long way, for better or worse, but Sophie’s version is destined to be a highlight among the legends of the Lemmings.

What is that? Some of you may not know what Lemmings is? It’s a classic computer game from DMA Design in the early 90s, originally for the Commodore Amiga but ported to many other systems including the SNES. A bunch of green-haired numbskulls march forward through a huge variety of dangerous landscapes. As kind of their benevolent god, you give them skills to help them get through the terrain and also prepare the way for their friends. In the original you had to have a certain percentage survive to progress to the next level, but in this version you can play them in any order you choose. Give it a try, it’s just as brilliant now as when it was first released in 1991.

Sophie’s Picotron remake of Lemmings (Picotron, Web, $0)

Sundry Sunday: Oh no! It’s the Lemmings 2 Music Video!

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

You know, it’s a effort sometimes to keep up this weekly game culture section. Youtube’s algorithm sucks unless you have an account you use for one purpose and none other, for it’s always trying to send you things related to the very last thing you watched. That means its efficacy as a source of finds varies widely and wildly.

Today’s find, however, is the kind of insanity that makes the effort worth it. It’s no thanks to the Youtube feed either, but from a Bluesky post. As it turns out, they made a music video for Lemmings 2, involving adorable Lemming puppets (4m).

And as it also turns out, the title screen theme music of Lemmings 2: The Tribes is a version of that song (also 4m)!

Keep Nintendo Weird: Space Station Silicon Valley

The wonderful podcast Keep Nintendo Weird (PodchaserYouTube), which spotlights a lot of awesome and unusual games made for Nintendo systems, recently covered a doozy: Space Station Silicon Valley! One of a pair of games made for the Nintendo 64 by DMA Design before they became known as Rockstar North, SSSV is a clever and charming action puzzle game where you’re a microchip that can take control of robot animals in a rogue space station.

It’s notable for its trademark humor, its inventive gameplay, and a weird bug that, as I discovered personally soon after its release, actually makes it impossible to finish! While the main story can be completed, one of the optional trophies hidden in the levels won’t collect when you come into contact with it, and it was a couple of generations before software patches could be distributed after a game went live, so there is just no way to 100% the game without hacking either it or your save file somehow. Oops!