Robotron 2084 Strategy from arcadeimpossible

It’s the third of this week’s classic arcade strategy find posts, and today’s dedicated to the original twin-stick shooter, Robotron 2084.

Robotron’s what I’d call a very pure game. It’s simple in play, nowhere near as complex as Eugene Jarvis’ first game Defender, but deep despite it. The left joystick moves, the right joystick fires, and until you get used to that you’ll have short games. In fact, you’ll probably have short games regardless. It is ruthless.

These videos feature host “Greg” and star player “Darrin,” who is the one giving most of the advice. The first video covers the first nine waves (5½ minutes). They set the template for the game: there are theme levels that cycle every ten waves. There are Spheroid, Quark, Brain and, for levels ending in 9, Grunt waves that completely surround you with enemies right from the start, and each poses its own kind of challenge.

The second video covers intermediate-level play, and wave beginnings (7 minutes):

The videos mention three parts, but it appears that only two were ever uploaded. They mention a site in their descriptions, robotron2084guidebook.com. In the 12 years since the videos were posted that site’s gone dark, but being a text site it’s pretty well preserved on the Wayback Machine, and has lots of good information. They also mention video on the high score site scoreground.com, but sadly it’s also defunct, and the mentioned video that was hosted there is probably lost. If there’s one good thing about Google, I guess, it’s that they let Youtube videos persist on their site for decades without culling them too much.

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