Double Reviews of Lunark and Rusted Moss

Reviews of Lunark and Rusted Moss, two very different platformers, played with press keys.

Mimimi Games Developer Interview

For this perceptive podcast, I spoke with game designer Moritz Wagner from Mimimi Games to talk about the studio’s history, stealth design, and their upcoming game Shadow Gambit: The Cursed Crew. We spoke about how the studio pivoted towards stealth/strategy with Shadow Tactics, and a whole lot on the ins and outs of stealth design. From there, we talked about Shadow Gambit and how the studio is trying to make a more accessible stealth experience, while still providing the challenge for their fans.

Indie Game Showcase 6/15/23

The indie showcases highlight the many indie games I cover on my Wednesday night streams. All games shown are either press keys or demo build plays.

0:00 Intro
00:15 Blow & Fly
1:34 Hunter X
3:02 Eiyuden Chronicle Rising
5:19 Trepang 2
7:53 Ad Wars
9:53 Floppy Knights

Anglerfish and Meatgrinder Double Review

This is a double review of Meatgrinder and Anglerfish played with a press key and retail key respectively.

Indie Game Showcase 6/9/23

The indie showcases highlight the many games we play here on the channel. If you would like me to play your game for a future one please reach out. All games shown are either demos or press key submissions.

0:00 Ultra Age
2:04 Sonority
3:43 Songs of Conquest
6:08 Get a Grip Chip and the Body Bugs
8:23 Haak
11:23 Brotato

Double Reviews of Terra Nil and The Last Spell

This is a double review of Terra Nil and The Last Spell. Both games were played with press keys.

0:00 Intro
00:19 Terra Nil
4:20 The Last Spell

Samurai Punk Developer Interview

For this developer interview on the Perceptive Podcast, I caught up with Nicholas McDonnell from Samurai Punk to talk about the studio celebrating its 9-year anniversary, how they have grown over time, and its next project Killbug.

Due to OBS issues, the audio and video are not properly syncing, unfortunately.

A Double Indie Review of Dungeons of Aether and Wallworld

This is a double review of Dungeons of Aether and Wall World, played with a gift key and press key respectively.

Indie Game Showcase 161

Each indie showcase highlights the many indie games we play here on the channel. If you would like to submit a game for a future showcase, please reach out.

0:00 Intro
00:14 Astral Ascent
2:52 The Last Sunshine Rekindled
5:49 Lila’s Sky Ark
8:30 LootRiver
11:31 Beneath Oresa
14:53 Riftbound

A Store Page Review of Spellbook Demonslayers

This is a store page review of Spellbook Demonslayers for our show Indie Inquiries. If you would like us to review your store page in a future show, please reach out.

  • 0:00 Intro and Capsule Review
  • 4:24 Trailer Review
  • 9:16 Screenshot Review
  • 11:31 About this Game Review
  • 16:05 Title Card Review
  • 18:53 Final Grade

The Design of A Robot Named Fight

For this perceptive podcast, I sat down with Morningstar Game Studio’s Matt Bitner to talk about the development of A Robot Named Fight, and his next game Kop Killer 22xx. We discussed the challenges of creating the structure of Fight, from procgen to balance, and then talked about his plans for Kop Killer.

A Double Indie Review of Planet Cube: Edge and Sorry We’re Open

A double review of the games Planet Cube: Edge and Sorry We’re Open played with press keys provided by the developer.

0:00 Intro
00:18 Planet Cube: Edge
3:42 Sorry We’re Open