“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter
Sam MacKovech at Ars Technica writes about Doom RPG, a pre-iPhone game that has been ported to PC by fans.
At TechRadar, Callum Bains describes that SNES-style Elden Ring demake that’s been making the rounds. It’s just an animation though; not playable.
Over at GameSpot, Jordan Ramée interviews Endless Dungeon creative director Jean-Maxime Moris about the design of their roguelite action game.
Skanda Hazarika at XDA Developers points us to the creation of an Android port of the old Windows 3D Pinball game that was produced by Maxis!
Our policy to only link each site once per news post sometimes produces difficulties. This time our Nintendo Life post is by Ollie Reynolds, about the news that Zelda: Wind Waker was at first going to have a playable theremin. The news ultimately comes from a Do You Know Gaming video, which also mentions that Nintendo design guru Shigeru Miyamoto hated Wind Waker‘s cel-shaded art style at first, which in retrospect is one of the aspects of the game that’s held up the best:
And at Destructoid, Chris Moyse has news of the upcoming release of Ray’z Arcade Chronology, another of those arcade collections that have been popular lately, this about the Ray series of arcade shooting games, which are called either shmups or STGs, depending on which subcultures you’ve had the most exposure to. It is planned for release in 2023.
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