The Original Neverwinter Nights

The World Wide Web is now over thirty years old. In that time, more content has vanished from it than remains now, but some of it can still be dredged up from the shadowy archives of the Wayback Machine. This is the latest chapter in our never-ending search to find the cool gaming stuff that time forgot….

I feel sometimes like the kid from The Sixth Sense. That reference probably dates me to an extent, it’s from 1999 which feels like practically yesterday. It’s pretty recent as my references go: I know who Kojak was, and remember M*A*S*H.

I feel like that kid because when I look over the internet, sometimes I see ghosts. The shades of dead games. When something disappears from the web, it’s really gone, there is no corpse and its server leaves practically no trace of its existence. But sometimes signs can be found, like archived client uploads, broken hyperlinks, site snapshots on the Internet Archive, or still-active fansites.

One of those ghosts that flickers into my hazy vision sometimes is the original Neverwinter Nights. Not the Bioware game by that name, which really has very little to do with it. The first Neverwinter Nights was a SSI-produced MMORPG on America On-Line, that lasted from 1991 to 1997, a contemporary of Island of Kesmai, and of WorldsAway,which I’ve brought up here before.

NWN might have been a MMORPG, but it was also a MS-DOS game, and it ran on a modified version of SSI’s Gold Box engine, and (I presume) used the 2nd Edition D&D ruleset. That may have been what doomed it in the long run, for the license expired, and AOL, TSR and SSI couldn’t reach an agreement that would allow the game to continue. It is worthy of note that of those three companies, two don’t exist now, and the remaining one is nowadays nearly a ghost itself. I’m not going to say it happened because they couldn’t reach an agreement on continuing NWN, in fact it probably wasn’t, but it’s a little comforting to think it might have contributed. Two things that are equally disposable, it seems, are old MMORPGs and the hide-bound corporations that ran them.

There is a fansite devoted to the AOL Neverwinter Nights, apparently continuous in existence from the days the game was live. It hosts a fan recreation called Neverwinter Nights Offline, which is not an exact recreation of the original but recreates a large portion. Of course, without other human players inhabiting the game’s world, it’s nowhere near the same. It runs in DOS, so Dosbox might be of some use to you.

There is also ForgottenWorld (no relation to Capcom’s arcade game), a fan-made recreation of Neverwinter Nights. The note on the fansite dates to 2004, but ForgottenWorld still survives, and even has a Discord. I haven’t tried it myself yet, nor the offline version of NWN linked above. That’s because I see ghosts like these all the time, and I cannot devote the time or energy to any of them that they truly deserve. But maybe, you can.

On Neverwinter Nights Offline, there is a series of Youtube videos where aulddragon plays it for four hours. The first video in the sequence follows. Check out that Gold Box combat style!

Fansite: The Original Neverwinter Nights 1991-1997
Let’s Briefly Play “Neverwinter Nights AOL” (Youtube playlist, about 4 hours)

|tsr’s NES Archive

It’s been a long time… before Hardcore Gaming 101, before Kotaku or the Angry Video Game Nerd, before 1UP, Joystiq and a bunch of other sites still living and defunct, there was |tsr’s NES Archive. While it only lived for four years, hasn’t updated in 23 years, and all of the images are broken now (a huge shame for some of the features), it’s still online, still ready to give you their humorous take on old video games. Long may it continue beaming out its snarky message. Consider that the time between when the NES was released, 1985, and |tsr’s archive shut down, 2000, was only 15 years. And that time isn’t getting any longer, while the time since it shutdown is. I’ve said it a lot here lately, but: time is cruel.

A few notable features there:

The images, I note, are not broken so much as forbidden access. It’s possible that tsr’s web host, Atari HQ, still has them but has misconfigured the site. Atari HQ is still up, but now seems to only be an aggregator for other sites’ content. I wonder if an email to the right person might restore access to that entire swath of early web and videogaming history, or if they’re completely asleep at the switch?

Another Retro Blog: Retro365

If blogging is ever going to come back from its loss to social media, it’s going to have to be from going more social itself. By that I mean links between blogs, making it easier to surface sites to others. Not only directly, but by helping to raise each other’s Google rank, although I think time has shown that Google is a fickle friend to people producing material for the Web, any site prominence you gain can easily be wiped away the next time they change their algorithm. Bigsites naturally get traffic just from being established, and other sites try to become big by gaming their placement with hyper artificial SEO techniques. Meanwhile us littlesites have to succeed largely by being interesting and direct views, as well as what traffic we can gather through followers through RSS, social media, Patreon and other sources. And there’s no reason not to help each other out. We’re not in competition between us. Any cross link, wherever, strengthens us all.

Here’s one from me. Retro365 has a vast collection of gaming media from the earlier days of home computing, and has been going for about three years now. They’ve got lots of demonstrated software on their Youtube channel. If you have an interest in learning about, or just seeing this stuff, they’ve got plenty for you.

Here’s a few choice items from their channel. There’s the classic CGA DOS game Paratrooper (the player doesn’t last long, only a minute):

Dungeon! for Apple II, published by TSR themselves in 1982 (32 minutes):

Oil’s Well for the Atari 400 and 800, a variant of the arcade game Anteater (8 minutes):

And a complete playthrough of comedy adventure game classic Sam & Max Hit the Road for PC (an hour and 47 minutes):

Retro365 blog, and on Youtube.