As foretold yesterday, today’s post is on the sequel to Candy Box, Candy Box 2.
It’s a much more developed game, with rather a lot of depth to it, but it’s still ultimately an incremental-style game in form, even if its not as direct about it as most of that benighted genre tend to be. There’s many more places to go and items to find than the first game, and a lot more secrets. If you don’t use the wiki, you’ll probably get stuck and have to search around for a few days until you find (or save up) the means to continue.
The highlight in this one is the puzzle the Cyclops at the lighthouse can eventually be persuaded to let you try, which as far as I can tell is of a completely novel type, and could be the subject of its own entire game. Good luck with that, by the way.
Like the first game, there was a preposterous Metafilter thread about Candy Box 2, and it’s even more full of spoilers, and equally as bizarre if taken out of context. Please enjoy responsibly.
Candy Box 2’s New Home (github.io)