Chrontendo’s back! Dr. Sparkle’s long-running journey through the entire library of the Famicom and NES continues. He’s been doing this for at least 15 years! Chrontendo got its start as a blog, then moved to a YouTube format, although every episode is also uploaded to the Internet Archive. Dr. Sparkle tries to complete the games he covers, meaning, sometimes it takes a very long time to construct an episode, especially when it contains a lengthy JRPG.
In addition to being generally watchable by anyone with even a passing interest in video gaming history, Chrontendo is a good series just to have on in the background while you do other things. What I’m saying is that it’s comfortable. Like Comfortable Doug! (warning: earworm)
Chrontendo 60 is subtitled “The Most Perverted Episode,” covers April through May of 1990, and features:
- horse racing sim Kurogane Hiroshi No Yosou Daisuki! Kachiuma Densetsu,
- a long section the original Fire Emblem and the series in general,
- Rare’s PinBot, a very unique and interesting simulation of a real Williams pinball table with some unique video extras,
- GameTek’s home version of the Nickelodeon game show Double Dare, which was also made by Rare,
- the ludicrously-titled Dinowarz: The Destruction of Spondylus,
- Imagineering’s Ghostbusters II,
- Ivan “Ironman” Stewart’s Super Off Road, by Rare,
- a very long section on the epic Final Fantasy III, from and by Square, which Dr. Sparkle proclaims to be the best JRPG on the system,
- Kagerou Densetsu, a “sorta action RPG thing” published by “Pixel,” but we’re not sure who exactly that is, and may have been intended, it is speculated, to be a kind of RPG-ish sequel to The Legend of Kage, and
- Nintendo World Cup (forgive me for not typing out the entire Japanese title), that weird Kunio soccer game that Nintendo published under their own banner, just with all the story and setting removed. It’s a decent soccer game even so.
With this episode, Dr. Sparkle is declaring a dividing point for the series. Up until now has been the rise of the Famicom; the rest covers its fall, what he calls the “Byzantine Empire” phase of the system’s life. This doesn’t mean the series is almost over though. Far, far from it.