Sundry Sunday: Bowser Explains Why He Turns His Castles Into Race Tracks

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Why does Bowser set up race track courses in his castles? Does he have that many to spare? It’s a question with a simple answer, that he answers in 50 seconds. It’s also pretty good animation on Bowser, done in Blender by GleanieBOI!

Sundry Sunday: The Soundtrack to Black Knight 2000 and Sword of Rage

There are three Black Knight pinball tables: Black Knight, Black Knight 2000 and the recent Black Knight: Sword of Rage. The first came from before music was regularly featured in pinball, but the latter two have amazing music. My favorite is the music in the second, by Dan Forden & Brian Schmidt, possibly the most epic metal sound track in electronic gaming history. That is not thoughtless hyperbole! Listen to it below! “You can do it you can do it!” There’s something about FM synthesis that lends itself to simulating electric guitar really really well!

This is a playlist of the 17 tracks from the game. If the voice of the Black Knight sounds familiar, I think he’s also the voice of the Mutoid Man from Smash T.V (“NO WAY! HUH-HA-HA!”) and designer of all three Black Knight tables, Steve Ritchie.

There is something about pinball that lends itself so very well to metal, and to characters like the Black Knight. Video games can be defeated and mastered in ways that pinball, real pinball, cannot, and that recognition mixes with, enhances, the Knight’s character.

Here’s a game on an actual table that demonstrates how the music comes together in play (12 minutes):

Black Knight: Sword of Rage also has an epic soundtrack, performed by Scott Ian of Anthrax and Brendan Small of Metalocalypse/Deathklok (oh, and Home Movies):

I think 2000 has the edge over it though? What do you think? This is not intended as a comment prompt (I hate those), but it’d be nice to get people’s thoughts!