Sundry Sunday: Lego Dimensions has GlaDOS meet HAL 9000

Lego Dimensions was much too awesome for this decayed world. Sadly, many of its greatest moments were part of DLC locked to various figures you had to collect individually.

But if you had the right bits of plastic, you could witness moments of pop cultural crossover greatness. Witness then this meeting between Portal’s GlaDOS and 2001: A Space Odyssey‘s HAL 9000, with the voices of each, sort of interacting with each other in their various impersonal AI ways.

Now Run System 6 and Mac OS 9 In Your Browser

A while back we linked to Infinite Mac’s surprisingly deep emulation of Mac OS Classic System 7 and Mac OS 8 (they’re both of the same line of operation systems despite the change in name) in web browsers. Since then they’ve also added System 6 and Mac OS 9 to their offerings, in addition to a Japanese version of System 7.

Mac OS 9

Features a good variety of software including games and productivity, a full-screen mode, built-in networking with friends on the internet by specifying the same subdomain allowing such tricks as online sessions of Marathon, and a fairly easy way of adding your own software.

If you use this and want to keep files between sessions, make sure that you move or copy them to the Saved folder, under The Outside World. Read the purple Sticky for more information on getting files into and out of the emulation.

I find that Classic Mac OS has a power to inspire nostalgia that OS X doesn’t. It might have to do with how so many of its conventions dated back to the original Macintosh release from 1984. Multitasking came to Macintosh after the fact, so when it arrived Mac OS used a cooperative multitasking paradigm, that meant one misbehaving program could bring down the whole machine. Yet the system felt smaller, like there wasn’t as much unfathomable technology between the computer and the user. And I still dig that crisp pixel art used for the icons. It is possible to have too much anti-aliasing.

Infinite Mac’s emulatons of System 6, System 7, Mac OS 8, Mac OS 9 and Japanese System 7.

Team Fortress 2 Stirs In Its Slumber

Team Fortress 2, Valve’s infamous hat simulator, is, amazingly enough, still popular. Eons after it went free-to-play, years after it saw its last content update, many players had assumed it was, as far as new content went, dead.

Yet, people keep playing it. Following, arguably creating, the “games as service” concept, it seems somehow fitting that its makers might be turning their attention back to it right around the time that the industry generally seems to be reconsidering whether it works as a concept for most games. And so Valve has put out a call for community content to be included in an upcoming large-scale update. People got so excited over it that Valve said:

So, as reported by Kotaku, PC Gamer, and no doubt over half of the gaming internet by now, they’ve walked back their claims a bit. But it’s still a lot more movement than the game has seen lately.

How long has Team Fortress 2 been at it? It was included in the Orange Box for Xbox 360, along Half-Life 2 and the original Portal, a used copy of which is currently resting on the shelf of the donations shop of my local public library. (I’d get it but I don’t have a 360!) It’s been out for sixteen years. It was released in 2007, in that dusty age pre-Obama. The meme culture around it, bolstered by the game’s cartoony presentation and sponsorship for several years of the Saxxy Awards, helped establish, for better or worse, the tone of gamer humor. One of its most beloved actors, Rick May, the voice of Soldier (also Peppy Hare and Andross in Star Fox), passed away in 2020.

I’ve played some TF2 back in the day, I’m with it, I’m “hip.” I think I may have even scored a point once!

Base Builder 2023 Fest Indie Showcase

This is a spotlight of my favorite games played during Base Builder Fest 2023, all games shown are either demos or EA builds.

Romhack Thursday: The Winter Lion

On Romhack Thursdays, we bring you interesting finds from the world of game modifications.

You can find romhacks of all kinds and levels of quality. Professional translations that seek to produce what an official localization would be, and slapdash language conversions. Graphic hacks that make Mario into Wilford Brimley. Total conversion games that turn the original into something so different that it seems like it would have been easier to have started from scratch, and juvenile dialog hacks.

This week’s hack lies on the middle ground. Alfonso De La Vega’s The Winter Lion is a game where it feels the creator’s ambition exceeded their grasp, a little. The title screen and overworld of The Legend of Zelda: A Link to the Past really weren’t changed much, and where they were changed it’s kind of ugly. The plotting it a bit clumsy. But the writing has real poetry to it, there are some interesting ideas behind the way it uses the game’s item progression to enforce making difficult choices that fit along divergent plotlines.

I try to put a title screen into these posts to introduce the hack, but The Winter Lion doesn’t change it, at least in the current version–hacks can be updated, after all. For now though, we’ll just have to settle for gameplay images.

The Winter Lion is an interesting take on the Zelda formula in that, instead of a Link as a kid or teenager, he’s an old man. Arguably the best-realized aspect of the hack as it stands is the pixel art that puts a white beard on him. He’s still pretty small compared to the other adult characters in the game, but it looks good enough in play.

The writing is another strong element of this hack, it feels like it was written with poetic meter in mind, although I couldn’t place the type.

Sadly the alternate paths aspect is a bit janky. Bombs have been removed from the early game, except for a single one in the first palace. There’s a political aspect of the game where you can either follow a military path in the story by using that bomb to activate a switch, or a revolutionary path by using it on a certain building in Kakariko. If you use it anywhere else you’ve blocked Link’s progress and have to start over. It doesn’t help that some cracked walls can be opened with either the bomb or the Pegasus Boots; if you open a Boots wall with the bomb, you’ve messed it up. There is a walkthrough in the readme on the Romhacking entry, but you may want to make a save state before using that bomb, just in case.

Some of that good old-fashioned romhack glitchiness!

The story is pretty one sided. It makes it clear that picking the military option is the bad one, and the revolutionary option is the good one, which, regardless of what you think about the moral choices involved is pretty obvious writing. But it’s implemented in an interesting way at least. And it’s not too difficult overall! So many romhacks are made for hardcore players that it’s refreshing to find one with only a modestly higher difficulty level. And it shows a lot of ambition by a first-time hack creator! We await future revisions of this hack, or whatever they choose to turn their attention to next.

The Winter Lion (romhacking.net, hack of The Legend of Zelda: A Link to the Past)

Pretty lurid!
Didn’t we all know a girl like that in college?
Some more romhack glitchiness. The art for Old Link is pretty good though!

News 2/16/23: Switch Online, Google Share Prices, MS v Sony, Toaplan

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter

Welcome shlorbs and foobs to our mostly-weekly text-based internet news program! I hope you enjoyed our techno/bicycle horn fusion theme song! It’s the number one chart-topper on my homeworld, but admittedly my species doesn’t have ears. Images includes in this post are ultimately from Mobygames.

Emily Olson at NPR (swanky!): Google’s shares dropped by $100… (holds paper in front of eyes, reads twice to make sure I see it right)… billion after a disastrous AI demonstration. As a wise cartoon butler once said, “You people have too much money!” I guess we see where everyone’s looking for the next unsupportable tech bubble now that crypto’s in what I understand humans call “the crapper!” I never understood that saying personally. It isn’t the thing that craps!

Liam Doolan at Nintendo Life tells us that the game lineup on the Japanese version of the new Game Boy game collection on Nintendo Switch Online is different than the Western lineup. Alone in the Dark: The New Nightmare replaces video mahjongg player Yakuman. Interestingly the article tells us that Japan-only classic For The Frog The Bell Tolls is coming eventually, although it doesn’t say if it’ll see U.S. release, let alone if it’ll come out on my planet, drebnar!

I’ll admit, Kirby’s Dream Land is pretty nice.
Just look at the smile on that bomb-throwing Poppy Bros. Sr. That’s not the look of a sane person.

Also, Andrew Webster of The Verge says that the addition of the Game Boy games make Nintendo Switch Online the ultimate retro subscription. I mean it’s pretty good, but how was it that Gameboy titles were what pushed it over the line?

Matt Bassil of Wargamer brings us the surprising news that Bank of America thinks that Hasbro is harming its business by over-monetizing Dungeons & Dragons and Magic: The Gathering. When a bank thinks you’re too money-grubbing you might want to sit down with some hot tea and reflect on your life.

Kotaku. Luke Plunkett. Sony claims before court that Microsoft’s request for documentation goes so far that it’s “obvious” harassment. I mean I am at a point in my blobular life that I don’t see anyone representing a corporation as saying a single syllable that isn’t mathematically calculated to four decimal places to improve their balance sheet, so who the hell knows if it’s true. Maybe it is? I am staying neutral in this fight. Acids and bases hurt my cell wall.

Metroid Prime

Oli Welsh of Polygon really likes the HD remake of Metroid Prime that Nintendo put on sale a few days ago, noting that it includes the pointing interface improvements introduced with the Wii rerelease.

Will Shanklin of Engadget tells us that a “Minecraft mad scientist” has recreated The Legend of Zelda in Minecraft, and in true mad scientist fashion is holding the work hostage, refusing to release it unless a video demonstrating it hits 5,000 Youtube likes. The article said it was at 500 likes; at our own press time it was up to 4.5K, so by the time you read this it should have enough. I will pass it along to Editorial as possible blog fodder (“blodder”) for Set Side B!

Ron Amadeo brings us the news that with the switch to monthly updates of Android 14, Google will begin just blocking apps on it made for versions of Android before 6. The reason given is security, but bah to that, old software and its preservation simply isn’t a priority for megacompanies like Google. Does anyone remember the days when it seemed like they might be a different kind of tech company? Me neither.

Nicole Clark at Polygon says Okami is the best Zelda-like. Sal Romano at Gematsu reveals that M2 is planning a collection of Toaplan shooters, including the infamous Zero Wing, the game whose U.S. translation brought us the “All Your Base” meme a 100 billion years ago. And Justin Carter at Game Developer reveals that Double Fine has made a documentary about the making of Psychonauts 2. Drebs out!

Randochrontendo

Chrontendo is, of course, Dr. Sparkle’s great and long-lived journey to document and discuss every Famicom and NES game. He’s made a lot of headway! He’s also doing Sega and PC Engine/Turbografx games!

We avidly, and a bit obsessively, link every Chrontendo episode as it’s posted. But what about the many days which don’t see a new episode?

On those days, you’ll just have to console yourself with Randochrontendo, on both Twitter and Mastodon, which posts random images from Chrontendo, usually screenshots, every thirty minutes. Sometimes you just want to look at a random 8-bit video game, and when those times arrive, Randochrontendo has you covered.

Randochrontendo on TwitterRandochrontendo on Mastodon (botsin.space)

Josh’s Favorite Games of 2022 — Best RPGs

We now turn to the RPG genre, that also helped while I was writing my book on RPG design. We have some very different takes that go from being old school, to not-so-old school design.

#3 Betrayal at Club Low

You may have played a lot of RPGs, but tell me, have you ever played one where you are a pizza spy trying to break into a club and may inadvertently become the greatest DJ ever known? Betrayal at Club Low is a trip through a strange world where you must use the power of your dice, and pizza, to get past different encounters. Upgrading your dice will give you a better chance at winning encounters, and the story will go differently based on what choices you choose and which encounters you win. There really is nothing else quite like this game, and it’s such a weird delight to go through, especially if you love pizza as well.

#2 Chained Echoes

The most “traditional” RPG on the list this year, Chained Echoes does a great job of mirroring and honoring classic JRPGs but does it in a way that is different the more you look under the surface. With a huge world to explore, challenging combat, and amazing pixel art, this is the game for JRPG fans who are looking for something new to play. While it’s a bit too traditional when it comes to encounters for my taste, it’s still a solid game.

#1: Fear and Hunger 2

I’ve already talked about my love/hate of the brutally difficult Fear and Hunger, and Fear and Hunger 2 continues that trend with more disturbing sights, challenging gameplay, and a whole new world to get lost in…and killed in. This is not for the faint of heart, or those looking for an easy time. This is a game where failing the tutorial will get your legs chopped off.

This is less of an RPG and more of a brutal puzzle for you to try and solve. One day, I need to sit down and try to learn both games. If you like your RPGs hard, and aren’t easily disgusted, there is no other series like it.

The Super Mario Bros (Movie) Plumbing Business Website

It warms the heart, as much as a cynical ad campaign for this year’s disposable cartoon media movie product can warm, to see that the Super Mario Bros. Movie made a website for the bros’ plumbing business.

And they made a commercial for them featuring a certain song that’ll certainly bring a smile to people who were kids in the late 80s in the U.S. I feel the spirit of Captain Lou Albano beaming down on us!

People who are familiar with the Deep Mario Lore will recognize the reference to Foreman Spike, from Wrecking Crew, in the Testimonials section, implying he’s in the movie:

The phone and text numbers on the site appear to work. If you text the number 9295562746 (the last five digits spelling MARIO), you can get this business card:

Why you want a graphic of a business card for a fake plumbing business created as a promotional tie-in for a movie based on a video game is your own lookout. I’m sure the website and the number, barring any original-Space-Jam style miracles, will stop working in a couple of years, so enjoy these pieces of electronic ephemera while they last.

Webdepths: Recipe for Meringue Mario Mushrooms

The World Wide Web is now over thirty years old. In that time, more content has vanished from it than remains now, but some of it can still be dredged up from the shadowy archives of the Wayback Machine. This is the latest chapter in our never-ending search to find the cool gaming stuff that time forgot….

Post date: February 12, 2009
Archive date: July 6, 2012
Wayback Link
Original URL: http://www.annathered.com/2009/02/12/valentine-meringue-mario-mushrooms/
Found through: the archives of Everlasting Blort

Anna the Red, self-described as bento and plush designer, current whereabouts unknown but went on to work for gaming company The Behemoth, posted instructions on how to make these adorable edible Mario mushrooms for Valentine’s Day back in 2009.

While the page that hosted the recipe is now only on Wayback, the image gallery that it drew from is still alive on Flickr. (Remember Flickr?)

So go look! Look and cook!