Link Roundup 5/8/2022

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter

This is a big one! Kat Bailey reporting for IGN and doing some quality journalism, looking into Nintendo of America’s problem with leaning on contract employees. Nintendo has enjoyed something of a reputation as a good place to work, but it definitely seems like this has changed. The article is long but a must-read!

M. Smith of Engadget previews Steam on Chromebooks.

Graham Smith of Rock Paper Shotgun talks to Ron Gilbert about the in-development and eagerly-anticipated Return to Monkey Island.

From Sean Endicott of Windows Central, Microsoft open sources Windows 3D Movie Maker! Here’s the announcement tweet. Seems Microsoft’s Scott Hanselman was convinced to do so by hardware hacker and source of general awesomeness foone!

Christian Donlan at Eurogamer looks back at the Crystal Dynamics’ take on the Tomb Raider series. That would be the Tomb Raider games subtitled Legend, Anniversary, and Underworld.

And a marketing success story, zukalous at How To Market A Game (title’s to the point) describes how the pachinko roguelite Peglin managed to get popular so quickly! It also links to friend-of-the-blog Simon Carless’ game discovery newsletter!

Link Roundup 5/6/2022

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter

Tyler Wilde of PC Gamer: Activision/Blizzard shareholders approve Microsoft buyout.

Alice O’Connor of Rock Paper Shotgun tells us about Backpack Hero, a demo with a lot of buzz around it. I’ve played it, it’s cool, drebnar!

Liam Doolan of Nintendo Life points us to a Kickstarter for a Game Boy Advance add-on that lets you play games on an HDTV television. It does require opening up your device, though! Gizmodo has its own report. What it is is basically an alternate case for the guts of a Game Boy Advance, that provides it with output ports.

One of the humorous bits about Facebook’s (I refuse to call them Meta) Metaverse thing is that it’s dragging out all the dumb old corporate internet tie-ins, just like it did when the web became big, and again when they tried to make a go of Second Life. So the wheel turns again, as Ryan Gilliam tells us on Polygon, with “The Metaverse’s first Coke product,” Byte, which is reputed to be “pixel-flavored.” The only thing it’s missing is an NFT. All the news sites are talking about it, because all the news sites have space to fill and read press releases, drebnar. It comes with a QR code with “an AR game unlock.” The kids still care about those things, right?

Some emulation news: 3DS emulator Mikage is in development again, as is PS4 emulator GPCS4.

Matthew Carlson of hackaday.com brings us news that long-time fangame editor Zelda Classic now runs in web browsers! Zelda Classic can do a lot, so it’s great to see developments in that area! Here’s the technical details.

Andy Brown writing for NME tells us that the time is right for a remake of Simpsons Hit & Run.

And Jeremy Winslow at Kotaku points out the point-and-click adventure game Perfect Tides.

Link Roundup 5/3/2022

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar!” – your faithful reporter

Bryan of Nintendo Everything brings us the words of the Mother 3 producer who thinks they know why it’s not been released in English: it has to do with the difficulty in bringing the special qualities of Shigesato Itoi’s prose to a language other than Japanese.

Gabe Gurwin of Gamespot thinks he knows why the Castlevania game reboot failed: the first one fit into the prior story but “frustrated” fans a bit, but the second one sucked. Eh.

Tom Nardi of hackaday brings us the experiences and pictures of Vintage Computer Festival East 2022.

One entire internet has been posting about Ocarina of Time remade in Unreal Engine with a 60fps frame rate. I am told that I should at least acknowledge this. I do so with Marc Deschamps’s mention on comicbook.com. It mentions the fact that Sora from Kingdom Hearts is playable.

Slightly more heartening is a report from Joseph Luster, writing for Crunchyroll, that two tactics games set in the R-Type universe are being remade.

Isaiah Colbert on Kotaku brings us news of Twitch’s plans for improving profits from streaming. Hint: they involve reducing the cut that streamers receive and even more ads! All problems solved! The streamers themselves don’t appear to be thrilled.

Tyler Fischer for comicbook tells us Square Enix plans of reviving the Fear Effect series.

And Lowell Bell on NintendoLife uses speculation about bringing them to Switch as their excuse to mention ten Western RPGs: Ultima (why only the original?), Diablo (it’s already got Diablos 2 and 3), Fallout (Wasteland 2 is there), Might & Magic VI (bring us Xeen!), Deus Ex, Morrowind, Vampire: The Masquerade Bloodlines, Neverwinter Nights 2, Dragon Age: Origins and Witcher II.

Link Roundup 5/1/22

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar drebnar!” – your faithful reporter

Late submissions for juried independent game festival Indiecade are open until May 15th.

C.J. Wheeler for Rock Paper Shotgun: Perfect World Entertainment absorbed by Gearbox Publishing.

Mitchell Clark for The Verge tells us that Apple claims right to remove software from App Store if they aren’t downloaded recently.

Brian of Nintendo Everything reports that Aspyr is open to ports of Star Wars: Rogue Squadron, including unreleased Wii versions. The source is this tweet.

“Dreadknux” of Sonic Stadium writes of fan art that adds the movies’ Agent Stone to images stills of other Sonic properties.

Brendan Hesse of Gamespot, speaking for site staff, offers a ranking of 14 Final Fantasy games. From worst to first, the ranking, all according to original Japanese numbering and not including the MMORPGs:
2 < 15 < 13 < 3 < 1 < 9 < 4 < 8 < 7 < 5 < 7 Remake < 10 < 12 Zodiac Age < 6

This is a little towards the technical end of things, but Sudden Desu on Twitter has created a framework for developing Mega CD (a.k.a. Sega CD) games, available from GitHub.

I’ve seen it elsewhere, but I’m linking to Eric Van Allen’s report for Destructoid, on Disney Dreamlight Valley, a lifesim with Disney IP. I’m imagining it as being like Animal Crossing, but with Disney characters. Do you know how annoying a neighbor Tigger would be?

Dennis Payne of Gaming On Linux tells us of a Dungeon Crawler Jam hosted by dungeoncrawlers.org, with some interesting output!

Ian Walker of Kotaku tells us of a mod for Final Fantasy VII Remake that brings Yoshitaka Amano-like designs to the generally un-Yoshitaka-Amano-like Barrett!

8 Eyes (image borrowed from MobyGames)

Alex Donaldson of VG247 snidely and suitably mocks the Denuvo DRM in the upcoming Sonic Origins for protecting the digital virtue of the original Sonic games, which have long been widely traded on the web.

Adam Conway at XDA lets us know of Skyway, a work-in-progress Nintendo Switch emulator made specifically for Android.

Christian Donlan, writing on Eurogamer, lets us know of Playdate games available on itch.io!

It fell to Sean Hollister at The Verge to inform us of a hack of a Fischer-Price toddler game controller to make it suitable for playing Elden Ring. Was it made by foone? It wasn’t, it was Rudeism? Cool.

And Steve Watts, writing for Gamespot, has, to mark the 35th anniversary of the release of the original Castlevania (the game not the anime), a listing of games not-too-subtly inspired by it, like 8 Eyes for the NES. Although this reviewer feels compelled to note they left out The Transylvania Adventure of Simon Quest!

Link Roundup 4/29/22

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar drebnar!” – your faithful reporter

Cian Maher for IGN, on players who obsessively chase rare “shiny” variants of Pokemon.

Ted Litchfield for PC Gamer, on the disappointment of FFXIV‘s producer on player taunting.

Morgan Park of PC Gamer tells us Call of Duty has lost 50 million players in a year, a third of their base

Andrew Kiya of Siliconera noticed a tweet in which Kirby creator Masahiro Sakurai revealed facts about the origins of the Kirby Dance (what dance? this dance).

Keith Stuart of The Guardian (wow, drebnar!) on why Sonic the Hedgehog is great.

Michael McWhertor for Polygon tells us that Yuji Naka was kicked off the Balan Wonderworld project six months before it finished, partly for bringing up quality issues. He mentioned possibly retiring from the games industry.

Steven Blackburn of Screen Rant informs us that some fans are working on a third season of the old Saturday Morning Sonic the Hedgehog cartoon show. That’s the “darker” one, with Princess Sally and Bunny Rabbot. The other one from the time, made for syndication, was sillier, and the podcast What A Cartoon did an episode on it with Ian Jones Quartey.

Jody Macgregor for PC Gamer on the D&D Gold Box games coming to Steam, and why they’re great.

And Jason Fitzsimmons of Ghostbusters News points us to a tweet about a fan project to hack the character of Winston Zeddemore into the Sega Genesis Ghostbusters game, where he had been originally excluded.

Link Roundup 4/27/22

“We scour the Earth web for indie, retro, and niche gaming news so you don’t have to, drebnar drebnar!” – your faithful reporter

Gavin Lane of Nintendo Life: Playnote gets a Flipnote Studio-style art app.

Jay Peters of The Verge, also on Playnote. Its makers wonder if its seasonal distribution model will be appreciated by purchasers of its becranked yellow joybox.

Ollie Reynolds of Nintendo Life: UbiSoft to shut down server support for a number of older titles.

Florence Ion (cool name!) of Gizmodo: Google Play is getting data safety settings.

Ollie Reynolds of Nintendo Life, again: Lego to release a huge new Super Mario set.

Thomas Whitehead of Nintendo Life (lot of items from them today): Game Freak to offer employees option of four-day workweek. Awesome!

Wes Finlon of PC Gamer: Moneyfarm Square-Enix unveils a new $11,600 statue of Terra from Final Fantasy VI riding Magitech armor that caused series creator Hironobu Sakaguchi to basically go WTF. Remember, back when he designed the first game in the series, Square was facing issues whether their little game development operation could survive.

“Master Blaster,” if that is their name, at Sora News 24, on Sega trying to bring eSports into Japanese high schools with a Puyo Puyo Boot Camp. “Listen up maggots, you’re going to spend the next hour setting up combos and fighting Draco Centauros until you get it right and I don’t want no backtalk or I’ll bust you down to facing Nohoho again!”

Rhys Wood of TechRadar: An Elden Ring demake for Game Boy is in the works.

Luke Plunkett of Kotaku: Super Mario movie delayed, Miyamoto promises it’ll be worth the wait. Aww, it’s just like that apocryphal quote often attributed to him. This reporter is overjoyed, the last one ended on that cliffhanger, Daisy was back from Dinohattan and needed Mario and Luigi’s help again, no doubt because of some scheme hatched by Koopa. I wonder how they’ll manage to bring Dennis Hopper back from the dead to reprise his role?

Alana Hauges, also from Nintendo Life: Sega plans to delist classic games from some platforms (but not Switch) in anticipation of the release of Sonic Origins.

And Ryan Dinsdale of IGN tells us Sony is creating a game preservation team, of which this reporter can only say, IT’S ABOUT FREAKING TIME.

Link Roundup 4/24/22

Patrick Klepek for Vice, about Melon Han-Tani releasing the player movement code for his game Sephone.

Sam Machkovech for for Ars Technica, reviewing geometry puzzle game Tandis.

Alana Hauges of NintendoLife on the forthcoming Zero Tolerance Collection, which includes an unreleased sequel to the original Mega Drive/Genesis game.

Alana Hauges also informs us of preorders for a vinyl release of Ace Attorney music.

Keema Waterfield for Wired writing about playing The Legend of Zelda: Breath of the Wild with her five-year-old daughter.

Arto

Ryan McCaffrey on IGN tells us about an upcoming RPG, Arto, with a very interesting look to it.

Stephen Totilo, Axios, on the return of Ken and Rebecca Williams, founders of Sierra On-Line from years ago, and their attempt at a comeback.

Link Roundup 4/21/22

Slope’s Game Room has a video about the history of Golden Axe.

The Verge’s Ash Parrish writes about a revival of Lucasfilm’s 8-bit virtual world (which is not quite the same thing as a MMORPG) Habitat, something I know a little about I suppose.

Marcus Richert writing for Techradar has a provocative article suggesting that Nintendo might be either slightly younger than the company claims, by a few years, or alternatively might be much older.

Shmuplations translates three interviews from magazines with various people connected with quirky Sega action-puzzle game Chu Chu Rocket.

And Marc Normandin for Paste Magazine has an article suggesting 10 retro games that should be revived, and you know what, it’s actually a pretty great list! It’s got For The Frog The Bell Tolls, Dragon Slayer, and Terranigma on it, so it’s definitely got JRPG cred!

Link Roundup, 4/19/2022

Sega looks to revive Crazy Taxi and Jet Set Radio properties

On using a serial port SD card reader on a Sega Dreamcast

How a Sonic fanfic writer ended up leading Sonic Frontiers

A roguelite that looks like an 80s Saturday Morning cartoon

Game Boy, Game Boy Color and Game Boy Advance games could be coming to Switch Online

Old Super Mario Bros. anime restored in hi-def quality and available to stream or download

The anime appears to have the “sucked into gameworld” premise used in Captain N: The Game Master and Bug tte Honey
Cameo by special guest star Gamera!

Game posts from 10 years of waxy.org

Via cortex over on Metafilter, venerable blog waxy.org celebrated its 20th anniversary, and its maintainer Andy Baio marked the occasion with a collection of favorite posts from the past ten years. A few of these were game related:

Playfic (2012 post) is both an online Inform 7 compiler and runner, and a place to store the games you create with it. Inform 7 is a language for interactive fiction that compiles down to the old Infocom Z-machine. Inform 7 source code reads like written English, and is pretty awesome, although my own experiments with it demonstrate easily that, while it looks like you’re just writing text, its syntax is actually pretty exacting. Still, with a good reference in hand like the Recipe Book, you can make some pretty great things with it.

72 Hours of GamerGate (2014 post) dredges up a lot of painful memories of one of the worst moments for gaming culture. (So far?) It weaponized meme and chan culture and, in hindsight, it can be seen as a trial run for Trump’s internet-based presidential campaign, and we all know how that turned out. Andy Baio did some mathematical analysis of many of the accounts that were spreading #GamerGate and #NotYourShield hashtags and noticed that many of them were recently created.

Playing With My Son (2014 post) talked about Andy’s experiences introducing his then four-year-old son Eliot to video games, in chronological order according to the games’ release dates, starting with a Pac-Man Plug-n-Play TV unit and moving forward by generations until eventually, at the age of 8, he became possibly the youngest player ever to complete Hell in Spelunky. After that, he asked his father if he could get Nuclear Throne. That kid’s gonna go far.

Never Trust A Corporation (2015 post) remembers a time when Google seemed like it might redeem the idea of the Silicon Valley tech corporation. I still remember that ancient age, as it seems few now do. Google’s early strengths were not just the quality of its search results, but that it didn’t compromise them for money; nearly every other major search engine of the game, forgotten names Lycos, Excite, Infoseek, and AltaVista, accepted money from people to rank their sites higher in the results. There was even a thread of thought at the time that this improved results, because it showed sites cared about their content.

It was a Google night-and-day different from the company, now “Alphabet,” of today, that seems to care little for their original mission of organizing and presenting the world’s information. In contrast, there’s the Internet Archive, a non-profit that is now the standard-bearer of the Old Web, but also hosts thousands of old movies, videos, books, and even software titles, and usable in-browser through a special version of the emulator MESS. I worry frequently that something my some day happen to the Internet Archive, the world changes rapidly, and cyberspace, as we should all know by now, is ephemeral. Use it while it lasts, folks.

You Think You Know Me (2017 post) is a “conversational card game” invented by Andy’s wife Ami, which they took from idea to production and a Kickstarter in five months.

And then there’s Unraveling the Mystery of Visit Eroda (2019 post), investigating an ARG involving an ad campaign for an island that doesn’t exist, ultimate to promote Harry Styles album Adore You.

And Skittish (2021 post) is a game-like virtual event space for conferences, invented during the dark times of the pandemic.

Link Roundup, 4/17/2022

Bear And Breakfast

Polygon’s Nicole Carpenter: 22 Games To Look Forward To In 2022. They are: The Garden Path, Venba, Citizen Sleeper, Call Me Cera, Dordogne, Serial Cleaners, Frank And Drake, Chinatown Detective Agency, Spirit Swap: Lowfi Beats To Match-3 To, Mothmen 1966, A Shiba Story, Validate: Struggling Singles In Your Area, Super Space Club, She Dreams Elsewhere, Hindsight, Norco, Terra Nil, Card Shark, Bear And Breakfast, Afterlove EP, Silt, and Thirsty Suitors. Descriptions and videos are in the article!

Looking back over their history, and forward to that Metaverse thing Zuckerberg things is something new and ground breaking, is Lessons From 19 Years in the Metaverse. That’s from an Atlantic newsletter. You might be interested in New World Notes, a long-running blog covering Second Life. They linked to an old Daily Show with Jon Stewart piece “covering” Second Life.

Group recreates New York City in Minecraft, part of a project to reconstruct the whole damn world.

Polygon’s Ben Betoli looks into the Playdate‘s crank control.

The Verge interviews Ron Gilbert on Return to Monkey

Link. Information in the article includes screenshots, the team, and the news that they’ve been working remotely. Hype is running high for a new 2D Monkey Island game. The last trip to this well was Telltale’s episodic 3D take Tales of Monkey Island, which was appreciated but some thought was lacking.