Sundry Sunday: Earthbound Flying Man Animation Collaboration

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

This one’s an intersection between two weird and highly idiosyncratic cultural phenomena. (6 minutes) Please attend.

Earthbound is, of course, the classic SNES JRPG, known in Japan as Mother 2, created by Shigesato Itoi. It has my vote for the greatest JRPG of all, for while it isn’t as popular as Dragon Quest or Final Fantasy, it has a knockout story, full of wit and detail. Mother is one of the very few video game series that, I think, transcends its medium, and becomes something great, not great in the since of being better than good, but in the sense of profundity, and yet at the same time it isn’t pretentious at all, it’s light and funny and whimsical but also deep and dark and terrifying. It’s easy to play and lots of fun too. I’ve heard it described, I think it was by Ben “Yahtzee” Croshaw, as Peanuts Fights the Cthulhu Mythos, and that begins to get to it.

Animation collaborations are, of course, a thing where a bunch of people get together to make an animation together, each taking one small part of the whole. Not only do they not attempt to maintain a consistent art style, that’s in fact the last thing they try to do. Each clip is wildly different from the others, and that’s the point, the clash of styles making the whole surreal and surprising.

Both of these come together, in this piece that animates a portion Earthbound where the player is accompanied by the Flying Men, and I guess I have to explain that too.

So in a place near the end of the game your protagonist Ness visits the realm of Magicant, a bizarre realm created from the depths of his own mind. It is full of dangerous monsters, culminating in an artifact called Ness’s Nightmare, a powerful enemy that can wipe Ness out if the dice don’t roll his way.

Ness is also alone for this segment, except for the aid of the Flying Men, who call themselves Ness’s courage, helpful bird people who tag along with Ness, providing both muscle and extra hit points. But while they are strong and useful, they are not invulnerable. There are five Flying Men, and they join Ness one at a time. If one of them runs out of HP it dies, and in the house where they live, one of them is replaced by a tombstone. If you go back and recruit another one, and he also dies, then another tombstone appears. The dialogue from the successive Flying Men becomes less happy and more desperate as their numbers decrease, until finally they’re all gone, and Ness is left to finish the area alone.

This is just one example of the many wonderful ideas in Earthbound, as a unique a video game as there ever has been.

The animation that’s this week’s subject is a collaboration between many people, set to the Flying Men’s theme song, which is never actually heard in its entirety within the game. The music heard comes from a soundtrack album.

I won’t pretend it’s very comprehensible to those who’ve never played the game. Sometimes Earthbound fanwork, unlike the game, gets obtuse and navel-gazey, and difficult to understand to those not drenched in the lore. This one’s a bit like that. But maybe it’ll spark something in you, anyway. The music’s nice at least!

That’s what I have for you today. See you tomorrow!

Sundry Sunday: The Universe of Sonic the Hedgehog

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Along the same lines as videogamedunkey’s Explanation of Kingdom Hearts (previously) is this gloriously insane video that untangles all the non-linearity and heedless added backstory of the various Sonic the Hedgehog games and presents them temporally untwisted (9 minutes). Prepare to have your shameful ignorance of the ridiculously meandering basis of a video game cartoon character’s backstory shattered!

Sundry Sunday: Mike Fallek’s Internet Instructions

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

The internet is a busy place. Wouldn’t it be nice to have a set of easy-to-understand instructions on how to operate it?

Yes? Well, too bad. What you get instead is the sarcastic internet instructions of Newgrounds user MikeFallek (1½ minutes). There’s two parts, explaining things nobody has ever heard of before, the “vol-u-me con-trol” in video chat, and something called an “e-mail cli-ent.” Please enjoy, and learn! (What follows should be a Newgrounds embed. It doesn’t preview well for me. If it doesn’t work, I must refer you to the “sarcastic internet instructions” link, above.)

MikeFallek is also the creator of something I linked a couple of years ago, the sublime Sonic History Class For Aliens.

Sundry Sunday: Lore Sjöberg Rates 1st Gen Pokemon + AGDQ 2026 Begins Today

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

About 3½ years ago, when I started doing this blog and Sundry Sundays, I would post a greater variety of thing here.

One thing I delighted in posting were video game-related ratings from web comedy master Lore Sjöberg, whose name I will always treasure from his work on earlyweb humor magazine The Brunching Shuttlecocks, which is sadly offline now.

About a year ago Lore started making web humor again, for a short while anyway, and one of the things he did was four more installments of The Ratings, one of the most popular features of old Brunching, once so popular that he collected many of them into a book. He even did a few video ratings during the time he 𝙼𝙰𝙳𝙴 𝙲𝙾𝙽𝚃𝙴𝙽𝚃 for Wired Magazine. I once linked to his ratings of Legend of Zelda weapons, which is still as funny as when he recorded it 17 years ago.

Well, about a year ago, during the brief revival of teh raitngs at badgods.com, he rated a few 1st Generation Pokemon, and what do you know, he’s still got it. An example:

HITMONCHAN

I’m deeply disappointed Niantic didn’t continue with the Hitmonchan/Hitmonlee naming scheme. That could have given us Hitmonsegal, Hitmonyeoh, and Hitmonvandamme.

If you enjoy it, or have ever enjoyed Lore’s work through the years, you can currently find him on Bluesky. Now that there’s not a thriving ecosystem of blogs to link to his work, he’s kind of hard to find now. Help the algorithm realize he’s a treasure, and go have a look!

The Ratings: First Generation Pokemon (badgods.com)


ALSO, I just found out, AGDQ 2026, the week-long charity speedrunning marathon, begins today at Noon Eastern Time! Right off the bat it starts with Super Mario Sunshine and Jet Set Radio, and around 11:30 that night will be running the new Katamari game, Once Upon A Katamari! And from there there’s more great runs to watch, with the typically-hilarious Awful Block this year taking place midnight to sunrise Thursday morning. Here’s the full schedule.

Sundry Sunday: Dr. Light Resorts to Violence

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

HyperVoiceActing is a Youtube channel that frequently posts humorous vignettes, often involving video game characters, and hey that’s what Sundry Sunday mostly presents, so here’s one of theirs!

Dr. Wily and Dr WrLight have had a long rivalry, but usually their battles are by proxy, Wily through Robot Masters, Light through RockMega Man. One has to wonder if their time in grad school prepared them for this.

This video presents a scenario in which Light has had enough, and calls out Dr. Wily for what is refrered to in robotics circles as an ass-whoopin. The interesting things about that is, first, Dr. Wily seems worried that Dr. Light might actually get squished by his latest skull machine. This should properly be seen as a sop to the shippers, but I’m not annoyed, it’d probably happen anyway. Wily obviously cares deeply about what Dr. Light thinks, otherwise he wouldn’t rail* against him so much.

Second, Wily actually takes Dr. Light up on his challenge to settle their rivalry with fisticuffs. As for the outcome, well…. (2 minutes)

* Note: Completely platonic meaning for “rail”

Sundry Sunday: Videogame Christmas Radio

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

I was going to use Pannenkoek’s Christmas video this week, but then realized that I used that one last week. Serves me right for doubling up!

Instead have a listen to this collection of video game songs with a Christmas vibe. There’s no length notice because it’s a 24-hour-a-day livestream. Here!

Sundry Sunday: The Amazing Circus, and Christmas in Mario Land

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Two new items. The short one first, a brief holiday video from pannenkoek, the Mario 64 expert. It isn’t about beating the game without pressing the A button, nor is it a deep dive into the game’s internals in such a way that you could use it in a computer science course. It’s just Christmas as it’s celebrated on Cold Cold Mountain, with festive decorations and multicolored penguins. It’s only a minute and a half:

You want something longer? The Amazing Digital Circus just released episode 7, and it’s much darker than past episodes. What’s that, you think it’s been plenty dark already? Well, now it’s even more so, despite the fact it’s titled Beach Episode and features the return of the Sun. (33 minutes)

Not long ago the creators mentioned that Amazing Digital Circus was never envisioned as a long-term series, that just keeps running on and on, and I think I remember them saying the plan was for about nine or ten episodes? Not many of those left. I wonder if afterwards Gooseworx will get back to continuing her personal series, like the adventures of Elaine or Darly Boxman, or maybe something else like Little Runmo?

Sundry Sunday: Eggpo Speedrun

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

To recap. Ten years ago, Disney hired the Brothers Chaps, creators of seminal Flash series Homestar Runner, to make for them a series of Flash shorts for Youtube and (I think?) broadcast as bumpers, called Two More Eggs.

At that time Matt and Mike Chapman already had a working relationship with Disney working on their shows Gravity Falls and Wander Over Yonder, and it was an opportunity to return to their roots making little shorts in Flash. The Two More Shorts are generally brilliant, and one subseries of them that fortuitously strays just inside the borders of our mandated focus is Eggpo, about two Goomba-like minion characters within a video game. We’ve covered five of the seven episodes so far; check out the Eggpo tag for all of them.

In Eggpo #6: Speedrun (2¼ minutes), our underling friends get invested in the success of a speedrunner blazing through their game.

Sundry Sunday: The Failed Pilot for the Bubsy Cartoon

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Bubsy has been undergoing a bit of a revival lately, with a well-received collection out from Limited Run/Atari and an upcoming 3D platformer that’s the talk of the flat-toned polygonal town.

Soon after release hopes were high for Bubsy. Games like Sonic the Hedgehog and… well… Sonic the Hedgehog 2 had the world convinced that edgy animal mascot platformers were golden, and characters like Aero the Acrobat and Awesome Possum invested our consoles like wisecracking vermin. Bubsy was just one of them.

Bubsy got a pilot for an animated show. It follows. (27 minutes)

Another failed pilot from the time was one for Battletoads (22 minutes). Earthworm Jim’s pilot was actually successful, and its cartoon lasted for two seasons, and it wasn’t all that bad. Bubsy’s cartoon… well, see for yourself.

Sunday Sunday: Kirby Air Riders Meme Videos

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Aah these were laying around my video list. If I don’t post them now I’ll never have the chance, so let’s get them out of the way.

Made after the first Global Test Ride, where one particular character was very popular…. (1 minute):

This video seems to imply the two versions of pretentious penguin King Dedede have different designs, but honestly all I see is one of them has bigger irises than the other? (2 minutes)

Thirteen seconds about the dangers of being a pedestrian in Sky City Place Location Zone:

Finally, this isn’t an animation, but something that can actually happen in game. This is a major spoiler, so some space….



For the solid of mind and stout of body who has braved this far down….

There’s a new legendary machine that relates to events near the end of Road Trip, KARs’ story mode, called Gigantes, with stress on the middle syllable: Gigántes. Imagine saying it like SoulCalibur’s narrator says Cervantes. It’s an incredibly huge thing that takes up almost half the city! Immediately the remaining time becomes about defeating it, sort of how like, in Strange Adventures in Infinite Space, certain games get randomly chosen to be Mission Games, where in addition to turning a profit you have to save the universe.

If Gigantes is still active when time expires, then the Stadium automatically becomes Vs. Gigantes, the Gigantes player against all the others in a big dire battle. Like this (3 minutes):

Sundry Sunday: Recent Wigglewood

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Presenting Wigglewood here is kind of a cheat, I suppose. It has the aesthetic of an old VGA MS-DOS game, with voice acting supplied on CD-ROM, but it’s really more of an animated fantasy cartoon. Its DOSness is more of a stylistic choice than something that really connects it with the world of interactive eclectic electronic entertainment (with the slightly fitting acronym IEEE).

But they’re fun anyway, and if I’m breaking the rules I was the one who set them to begin with. Here is The Quest, which finally advances whatever flimsy plot this series could be said to have. (2 minutes)

So the villain the barbarian and wizard are chasing is Wormdahl after all. Funny, although he hangs out with a succubus he doesn’t really seem that evil, even, as this video shows us, he has a vampire friend. He probably should find better friends. (also 2 minutes)

When these two groups finally meet up they’ll probably get into a slap fight, or maybe stub each others toes. I can’t wait.