Sundry Sunday: The Deadliest Element (in Adventure Games)

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

It’s a maxim among D&D players that the deadliest thing the DM has in his arsenal against players is the lowly pool, stream, river, pond, lake or ocean. (Zee Bashew has an entertaining 3-minute video about this.) There’s just so many ways to kill a PC involving water.

Well, this isn’t just a Dungeons & Dragons thing. Sierra On-Line adventure games had many excuses to off a wannabe hero for just thinking about approaching a body of fluid, as Sierra Art’s 4 1/2-minute compilation video demonstrates. Whether it’s drowning in it, being swept down current by it, creatures living in it, or it actually being deadly acid: if it’s liquid, it’s fatal.

That’s not the only adventure game in which the wet stuff will kill you. Famously, the only way to actually die in The Secret of Monkey Island is to hang around too long under water. If you wait for ten minutes down there, Guybrush Threepwood will actually drown, which replaces the action verbs with Bloat, Stare, Bob, Rot and Order Hint Book. (2 minute video)

You can drown in Return to Money Island too (2 1/2 minutes), which is funny because the game is presented as Guybrush telling of his adventure in discovering the secret of Monkey Island to his son, wrecking the whole premise.

Sundry Sunday: Zelda’s Point of View

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Last week I put off Sundry Sunday to let you know AGDQ was about to begin! So this week I’ve brought multiple videos, all with the theme of looking at a Legend of Zelda game from the point of view of the usual-rescuee, Z-girl herself. No, not the one in the green suit! What are you saying?

In Wind Waker, Zelda gets to take a fairly active role in the story, until you (and she!) find out that she’s actually Zelda, and then gets stuck in hidden secret sunken Hyrule Castle for the second half of the game, boo! What did she do down there? K_Grovyle gives us a look (2 1/2 minutes):

Of course the newest Zelda game as of this writing actually has Zelda as the protagonist for the first time, allowing her the kind of malicious gaming shenanigans usually reserved to Link (and to confirm, the one in the green suit is Link, not Zelda, honest). jjjj4rd presents an animation of her usual hobbies while wandering the fields and wilderness (3 minutes):

And some more (3 minutes)!

What’s that you say? Zelda is actually the main character of all the other games? Zelda’s a boy you’re telling me? Why that’s not true, how could you even think that, I thought it was obvious, I–

(Video, from TheMasterOfDooM, length: 4 minutes)

Oh. Okay then, I stand corrected. Zelda’s the boy. Carry on.

Sundry Sunday: Rhythm Heaven Reanimated

Nintendo’s Rhythm Heaven games are still a bit obscure, but have a passionate fanbase. They share design sensibilities with the WarioWare series, which is because both share a character designer, Ko Takeuchi. They both have a distinctive clean-line look, and a similar sense of humor.

About four years ago, some of those fans made one of those reanimation compilations of the series, and the fruits of their labor is unusually keeping in spirit of the original, which itself samples many different art and musical styles. The reanimation feels like it could have been one of the remixes from the games itself.

Speaking of, the reanimation covers all of the remixes, of all of the games in the series, with the result that the full sequence is eighteen minutes long! It’s quite faithful to the originals, despite the vastly different animation styles, and it even scored an appreciative comment from Takeuchi himself! Here it is, but be warned: you’ll watch it for a while, then see one of the videos mention it’s only half over, and you’ll think to yourself, no way:


An aside, a different reanimation project near to my heart, but unrelated to video games, is the highly-memeable 2004 collaboration that animated They Might Be Giants’ Fingertips (6 minutes, original page). Note, in its original Flash incarnation, different elements would be selected on every play, an aspect that is unfortunately lost in these renderings.

Sunday Sunday: The Amazing Digital Circus, Episode 4

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

Who, among everyone on the internet, is just finding out about the release of Episode 4 of the breakout Youtube hit The Amazing Digital Circus here? It’s already up to 44 million views.

I’ll embed it here, but before we get to that it’s worth noting how it got to this place. Its creator Gooseworx made a number of items before it, including one linked to directly from these halls, Little Runmo. A few other representative Worx from the Goose are The Darly Boxman Show, The Ghost of the Year Award and Elain the Bounty Hunter.

Not too long ago Gooseworx joined up with Glitch Productions, a small outfit that hither-then had been known mostly for machinima based on Super Mario 64. Soon after they released the extremely popular show Murder Drones, but it was tADC that really caused them to blow up.

Now, tADC is released on Netflix around the same time it debuts on Youtube. I hope they didn’t have to sign some kind of demonic contract to do that; some folk have been treated badly by the Netflix regime. But the show is still on Youtube and can be watched there, if you can put up with their horrendous advertising scheme, that is.

Several characters show heretofore unseen sides of their personalities in this one. Up until now Gangle has only been a bit character; usually-helpful Ragatha spends most of the episode in a Stupid Sauce stupor; and Jax, under the prospect of punishment, doesn’t get to be nearly as entertainingly belligerent as in the past. It also sees the return of Gummigoo, but is it really the same person as Pomni remembers?

Gooseworx has a Tumblr, which is full of hints about the show and the direction it may take. One piece of information revealed there is that The Amazing Digital Circus is planned to be a limited series, with a total of nine episodes, although with some possible short detours along the way. The show has turned out to be popular in Japan, and there’s a manga adaptation of it being web-published. I’ll leave it to you to find links to that (there’s fan translations out there too), but one fun page from it, from the issue-end artist created content, is this festive/creepy Abstracted Kaufmo christmas tree!

Sundry Sunday: Microcomputers: An Introduction

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

From Periscope Films, a video preservation group that rescues niche short subjects from destruction and obscurity to be enjoyed by all. Many of their videos are of old army training videos or newsreels or the like, but there’s a deeper variety of subject there, waiting to be found. And one of them was a cartoon fro 1982, to introduce kids to the idea of microcomputers.

A microcomputer is an old name for small (compared to mainframes, and desktop-size minicomputers) computing devices made for home use in the 70s and 80s. You still see it once in a while, but it’s given way to just the term “computer,” especially since even some gigantic information companies mostly use clusters of consumer-class PCs, or else pay Amazon to use simulated computing power of that type. The word “microcomputer” was most often applied to machines like the Apple II, the Commodore PET or the like.

In this cartoon (17m), Jennifer is a girl living on a farm and has a gigantic chunk of microcomputer sitting on her desk, and introduces its use to her technologically-clueless visiting city cousin Jack.

It’s amazingly cringey, and perfect to show to friends and acquaintances, both students of what the Subgeniuses call badfilm, and more normal types who have been suitably psychologically altered.

Jack has bigger problems than scoffing at technology, like getting his eyes to focus.
Jack would grow up to become Jon Arbuckle
“Keep looking! It’s back there somewhere!” Jennifer then sneaks off to smoke weed.

In addition to Jennifer helping Jack learn how to use a computer that has 64K of RAM, tops, they also use it to catch a bank robber, by trapping her in their completely automated dairy barn (that contains no cows).

Sundry Sunday: The Animations of WiggleWood

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

WiggleWood is a Youtube channel that produces humorous short videos with an old-school computer vibe. They could be cutscenes from an old Sierra adventure. None are very long (the longest us under two minutes), but are entertaining enough to have a look at. Here are all five to date:

The Wizard’s Gummy (43s), what is the nature of his system of divination?

Magician’s Brick (31s), who is “Wormdal?” Later videos imply that he’s a wizard too.

The Dark Summoning (45s), here’s Wormdal. He doesn’t seem to be exceptionally evil though, just lonely.

The Magic Lamp (1m43s): The barbarian and the wizard again. It’s best to watch your tongue in matters concerning genies.

And the last one currently, The Cursed Throne (1m47s). Wormdal and the demon lady seem to have reached an accord of sorts. It’s nice to see old enchanters making new friends.

Sundry Sunday: Moving In

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

In Breath of the Wild, Link can buy and furnish a house on the edge of Hateno Village. In Tears of the Kingdom, it’s revealed that in the interim between games Zelda’s moved into that house in the absence of Hyrule Castle. But it doesn’t seem that Link lives there anymore (he can construct a new house outside of Tarry Town). How did that happen? What went down between the two games?

ColaBear, who makes fun Zelda videos generally, speculates on this event in a 2 1/2 minute video:

Moving In (Youtube, 2 1/2 minutes)

Sundry Sunday: The Offspring’s 8-bit Styled Music Video

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

The Offspring are a punk band best known to our readers as contributing, along with Bad Religion, some of the iconic soundtrack to Sega’s Crazy Taxi. This game-themed music video from them, to their song The Kids Aren’t Alright, is very short at only a minute an a half, but it’s not a bad use of that short period of time. Here:

Looking up The Offspring reveals they got their start way back in 1984. Wow! I had assumed they were founded a lot more recently than that! They’ve also had a fair bit of member churn over the years, with one member who was ejected during COVID for refusing to get vaccinated. The song in the video is a remix of one of their older hits, and actually predates Crazy Taxi.

The Offspring – The Kids Aren’t Alright (8-bit video version, Youtube, 1 1/2 minutes)

Sundry Sunday: DK Rap Remixed by Kirkhope and Substantial

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

People remember the DK Rap, the theme song from Donkey Kong 64 back on the Nintendo 64. It’s certainly memorable, and arguably iconic, although most would agree it’s not great as a rap? It was written by George Andreas (who wrote and sang the lyrics) and Grant Kirkhope (who composed the music).

We’re referred to it before here in a Sunday Sundry about brentalfloss’ excellent (but very dark) 2018 parody version, which kept most of the music the same. Well here’s an update that’s changes the music and lyrics, with the music from original composer Kirkhope, and the words written and sung by rapper Substantial, and by all rights it’s a much better song. Hear for yourself (3 minutes), it’s (puts on monocle) remarkably funky:

Sundry Sunday: Ganon Complains About People Spelling His Name With Two ‘N’s

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

BitFinity, aka Matthew Taranto, the guy who made the long-running webcomic Brawl in the Family, has kept busy since with making Youtube songs. In addition a number featuring Waluigi, and one with Aeris from Final Fantasy VI, most recently he’s made one starring Ganondorf complaining about people who spell his name wrong, and who also takes the opportunity to dress down peoples’ issues with game language and pronunciation more generally. (3 minute)

Sundry Sunday: Supper Mario Broth’s Mario Compilation Video

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

The maintainer of awesome Mario obscurity site Supper Mario Broth has had a hard time of things lately. Their mother died and send them into a spiral of emotional and economic uncertainty, which the community helped out by generously contributing to their Patreon.

As part of their thanks, they posted a Youtube video to answer the question, “What is Supper Mario Broth?” and it’s, well…

It’s great! And very, deeply weird! And it’s only 2 1/2 minutes long! Every image comes from some point in Supper Mario Broth’s rich and aromatic history, and it’s a masterpiece of meme imagery. It’s here:

Every rapid-fire clip in the video is worthy of pausing on and zooming into. It’s incredibly dense! Please enjoy, perhaps with the benefit of the mind-altering substance of your choice. And here’s only a few images from the video: