Gamefinds: Return to Castle Monkey Ball

We love it when we find weird and unique indie games to tell you all about! Our alien friends to the left herald these occasions.

Some time back, I don’t remember how long, I made a Metafilter post about Nickireda’s weird and fun mixup game Return to Castle Monkey Ball, free on itch.io.

In a place like Metafilter, it’s not always obvious what will work and what won’t. Presentation matters for a whole lot, and there is also a random aspect to it. While no one said anything negative about it, I remember it being one of the least favorited-posts I’d ever made on the site. (Favorites are one measure I use to see if people liked a post or not. Sometimes comments just don’t tell the whole story.)

A point of similarity between Sgt. B.J. Blazkowicz and Donkey Kong: a fondness for bananas.

It’s a shame because the game is a perfect mixture. Not as punishing as either original game, its levels are procedural generated so a lot of rolling on your feet is required. You get a time bonus for defeating a guard. While you don’t have a weapon, you do just enough damage at full tilt to take one out in a single hit, and it feels great to do it.

Why is B.J. so much smaller than the guards now? I realize it’s a concession to melding the styles, but he’s so tiny!

There’s only eight levels (at least in the first “episode”) so it doesn’t take long to get through either. In the first version they kept Wolfenstein 3D’s graphics unchanged, meaning unfortunate reminders of Bad Person and his Stupid Symbol. Those have been removed since, which makes it less accurate to Wolf3D but also less saddening to play.

I was reminded of EFCMB by Vinesauce having recently streamed it. (13½ minutes) I don’t often return to a Gamefinds game, but given that I had made an attempt at telling people about it before I feel a slight bit of ownership here, and my previous attempts at spreading the word slightly predated Set Side B, so please go enjoy if you think you’d like it. It really is brilliant, and it runs in a web browser, even on my Raspberry Pi 5.

Escape From Castle Monkey Ball (by Nickireda on itch.io, $0)

Sundry Sunday: The Legend of Beavis

Sundry Sunday is our weekly feature of fun gaming culture finds and videos, from across the years and even decades.

The things we post here on Sundays tend to vary a lot in quality, but there aren’t many vids that are tonally pitch-perfect as this mash-up between the old Legend of Zelda cartoon, from the Super Mario Bros. Super Show, and Beavis and Butthead (10 minutes), from KhalidSMShalin.

Galakong

Another LUA-based game hack from 10yard! This one’s a mashup of two perennial arcade favorites, Galaga and Donkey Kong. Each level has a chevron powerup somewhere in it. When Jumpman picks it up, he’s joined by the spaceship from Galaga. The jump button is also the fire button! Further, the ship’s shots are piercing, and can destroy more than one enemy with a single blast.

You’d think it’d make the game much easier, but the difficulty of the game has been subtly increased to make up for it, plus controlling the ship as well as ol’ Jumpy is a distraction, so it’s still pretty challenging.

In addition to Donkey Kong, the hack’s github page notes that it works in Donkey Kong Jr. as well!

Galakong (github)